WONDER WOMAN I (Diana Prince)- 1940s
PL 11 (200)
ST 34 (+12) DEX 18 (+4) CON 30 (+10) INT 20 (+5) WIS 20 (+5) CHA 20 (+5)
Acrobatics 5 (+9)
Concentration 5 (+10)
Craft (Mechanical) 3 (+7)
Disable Device 3 (+7)
Disguise 5 (+10)
Escape Artist 5 (+9)
Handle Animal 8 (+13)
Investigate 2 (+7)
Knowledge (History) 5 (+9)
Knowledge (Theology & Philosophy) 6 (+10)
Language (Several) 4
Medicine 8 (+12)
Notice 5 (+10)
Pilot 6 (+10)
Ride 7 (+11)
Sense Motive 2 (+7)
Stealth 4 (+8.)
Survival 5 (+10)
Accurate Attack, Animal Empathy, Attack Focus (Melee) 2, Attractive 2, Benefit (Princess of Amazons) 2, Equipment 5, Fearless, Improved Disarm, Improved Grab, Inspire, Interpose, Power Attack, Quick Change, Sidekick 5 (Etta Candy & The Holliday Girls), Takedown Attack, Teamwork, Ultimate Will Save
Super-Strength 6 
"Bulletproof Bracelets" Device 1 (hard to lose) 
Shield 4 (4)
"Lasso of Truth" Device 7 (easy to lose) 
Snare 12 (Feats: Reversible, Tether) (26)
Mind Control 12 (Flaws: Limited- Command the Truth, Snared Targets Only) (6)
Two-Way Radio (1)
Invisible Plane (22)
Earrings (Immunity to Suffocation) (1)
Toughness +10, Fortitude +10, Reflex +8, Will +9
Attack +6 (+8 Melee), Damage +12, Defense +7 (+11 Shield), Initiative +4
Power Loss (Hands Bound By Men) [-3]
Abilities: 82 / Skills: 88--22/ Feats: 28 / Powers: 37 / Saves: 8 /Combat: 26 /Drawbacks: -3 (200)
-The Golden-Age Wonder Woman obviously needs little introduction; she's one of the most famous super-heroes ever for a reason. Of course, defining her origins & nature nowadays requires a ridiculous amount of explanation: She existed with various powers for decades (Flying jet or actual flight? Depends on the era), when suddenly DC becomes a "two world" universe, requiring two Wonder Women. And, like Superman and Batman before her, she was hooked up and finally married with the obvious contender (Steve Trevor), in one of those 'the writers doing the obvious future thing that they just CAN'T write for the modern books' things; you very well can't marry off WW to Trevor in the mainstream continuity because that ruins so much- but hey, EARTH-TWO Diana can hump whomever she wants, because it doesn't change the status quo! This results in her having baby Fury (future Infinitor), and kicking around background stories for a long time.
-Enter the Crisis: She no longer exists. Joining the Olympic Pantheon in the final pages of the series to explain away her existence (she of course was never seen in Olympian-centric stories, but that's beside the point- we were supposed to forget she ever existed), her place in history was fulfilled (rather clumsily) by Miss America, a heroine who joined the JSA in her place despite having none of the same powers. Poor Fury got it even worse (but I'll explain that later). And then her history was retconned AGAIN by sticking Hippolyta in the Golden Age WW's role, thus turning everything back to the way it was.
-But don't worry, Earth-Two Diana popped up again in Infinite Crisis. And obviously, her legacy lives on in a way most of the other builds I've done couldn't even imagine; her successor is one of DC's Big Three.
-Is it weird that I'm surprised Diana statted up so cheaply? I guess the Golden Age, powered-down version (she couldn't even fly till the late 40s, and I didn't bother statting that aspect of her- this is the kicky retro mid-40s version) doesn't require the boatloads of Power Points the modern one would. She's notable in having pretty much EVERY STAT be upped in huge numbers by definition ("Wise as Athena! As beautiful as Aphrodite!" and all that), tons of other Skills, no slouch in combat, and with multiple powers to utilize.
-The toughest part was figuring out her PL limits, she could be anywhere from PL 10 to PL 14 and be reasonably accurate, depending on what stories or ideas you have about her. I stuck with PL 10 offensively, and PL 11 defensively. I used Shield for the bracelets because Deflect, of course, sucks as a power, and the Lasso's been statted on ATT so many times I can recite it in my sleep. Wonder Woman I from the 80s era is actually probably tougher, able to fly on her own (Flight 10 or something) and maybe able to handle Superman-class guys on her own, but this is the version I felt like doing (particularly because I'm also statting Hippolyta, who's ALSO at that level).