Greetings and welcome to the Tattooverse.
This place serves as the outlet for some various ideas I've had for original stories as well as stories based on game groups I've GMed.
Most of the game based stories will be set in the world of the Alliance which is the main world of the Tattooverse, but it has been proven that there are other dimensions....
The Alliance:A group of men and women with super abilities that were brought together originally by the man known as Blackstone to help him stop the plans of Mendron the Black Mage. At the end of that adventure the group decided that they needed to continue to work together to better deal with superhuman crimes and activities.
Since that time the members of the Alliance have went from being an independent group to having gained the backing of the American government as officers of law, as well as being granted special policing privileges from the United Nations that allows them to operate in member countries. They have also been able to establish connections among the other superhumans of the U.S., and though they aren't members they are willing to come to their aid at a moments notice. Yet even with all these demanding responsibilities the members still manage to keep their own home cities safe as well.
These are their stories....
Scandalous Crimes: The Scandalous 7 have turned up again and this time the robberies make no sense. Can the Alliance figure out what the connection between the different thefts?
Part 1: Wrong place at the right time
Part 2: A little help from my friends
Part 3: Rookie mistakes
Part 4: How the other half is doing
Part 5: The other in my head (part I)
Part 6: Under the sea
Part 7: What did we miss??
Part 8: The other in my head (part II)
Part 9: Back at home
Part 10: The rest of the story
Part 11: Alone in the dark
Part 12: Under the Gun
Part 13: How to
not fight quitely
Part 14: Bad joke
Part 15: Secrets of a criminal
Part 16: Sneaking round ain't easy...
Good Friends....Gone Bad?: Several allies of the Alliance have started to commit crimes! What has brought on these sudden changes and can the Alliance stop them before it's too late?
Opening: Making up is hard to do
Part 1: With Friends like these...
Part 2: Not a joke this time
interlude 1: Sentry at the bank
interlude 2: Sentry's phone call
interlude 3: Sentry's talk with Ashmoore
Part 3: Memories
Part 4: Another one goes bad
Part 5: WHO had that idea?!?!
Part 6: Support your local Menatlist
Part 7: Through another's eyes
Part 8: The rematch
Part 9: Standoff
Part 10: Nice detective work
A Night at the Museum: The Curator has returned and this time he's trying to steal various pieces of history. With several members otherwise occupied, can only 3 members of the Alliance be enough to stop him?
Part 1: Kids!
Part 2: How far?
Part 3: Did the Earth move for you too?
Part 4: Distracted
Part 5: Help?
Part 6: Tag Teaming
Part 7 Vanishing Act
Part 8 At the Zoo (part I)
Part 9 At the Zoo (part II)
Part 10 All the Info
Part 11 Choices
Part 12 Answers
Part 13 LOST!
Stranger in a Strang Place: Following Vega after his being forced into a dimentional teleporter. Can he manage to survive in a new world that has no idea what kind of hero he is?
Part 1 The Trip
Part 2 Freedoms
Part 3 Trust
Part 4 Questions
Part 5: Making Friends
Part 6: Ex-Cons
Part 7: The Angry Man
Part 8: Bad Company
Interlude Fade to Black
Part 9: Witchy Woman