Springheel Jack
Power Level: 8 (205 power points)
Abilities: STR 22(+6) DEX 16(+3) CON 22(+6) INT 12(+1) WIS 14(+2) CHA 12(+1)
Skills: Acrobatics 11 (+14), Bluff 5 (+6), Climb 8 (+14), Escape Artist 11 (+14), Intimidate 11 (+12), Knowledge (Arcane Lore) 5 (+6), Knowledge (Streetwise) 5 (+6), Knowledge (Tactics) 5 (+6), Notice 11 (+13), Sense Motive 5 (+7), Stealth 5 (+8), Survival 5 (+7), Swim 5 (+11)
Feats: Acrobatic Bluff, All-out Attack, Evasion, Fearsome Presence 5, Improved Critical (guns), Improved Grab, Improved Grapple, Improved Initiative 2, Improved Throw, Improved Trip, Power Attack, Prone Fighting, Startle, Taunt, Track, Uncanny Dodge (Danger Sense)
Powers: Device (easy to lose) 3 (PF:Unbreakable),
Immunity 11 (Critical Hits,Disease,Emotion Effects,Need for Sleep,Poison,Starvation and Thirst)
Leaping 3 (PF:AP-Speed 3)
Regeneration 39 (Ability Damage (No Rest),Recovery Bonus (+3),Recovery Rate (Bruised - No Rest),Recovery Rate (Disabled - No Rest),Recovery Rate (Injured - No Rest),Recovery Rate (Staggered - No Rest),Recovery Rate (Unconscious - No Rest),Resurrection (1 day);PF:Persistent,Regrowth,True Resurrection),
Super-Senses 8 (Mystic Awareness, Extended Blindsight, Danger Sense, Scent)
Combat: Attack +10
Damage Unarmed +6 (dc 21) Demon Guns +6 (21)
Defense 20 (Flat-footed: 20) Initiative +11
Grapple: +16 (Attack - +10,Strength - +6,Size - +0)
Saves: Toughness +6 Fortitude +6 Reflex +6 Willpower +6
Lifting: 520 lb.
Devices:
Demon Guns (Easy to Lose): (unbreakable)
Blast 6 (PF:Affects Insubstantial 2,Split Attack)
Cost Summary:
Ability 38 + Skills 23 (92 Ranks) + Feats 21 + Powers 76 + Combat 40 + Saves 7 = 205 / 205
Size: Medium
Description:
Created With Mutagen! version 0.8.7a - beta
Springheel Jack is a demon. He used to hunt down escaped souls, and return them to Hell. So, really, he used to be a devil. These days, he hunts down and kills just about anyone who strikes him as a challenge. He’s a serial killer, a mass murderer, mayhem always looking for a new place to happen, and exciting new people to happen to. But recently, he came to Barrow after a quarry, and he can’t get out. That has made him really mad. And as he can’t die, or even be put down for very long, that makes it everybody’s problem.
He’s a movie psycho killer, always right behind you no matter how fast you run. His speed represents this ability…he very rarely actually runs anywhere. He always appears to sort of shuffle along after you, implacably. Except when he leaps, of course. That’s where he got his name…although he used to dress up like bat…these days, that’s so cliché, even in a place like Barrow. He also used to breath fire, but he likes his guns better. They do his firebreathing for him.
Thanks to Alien Mastermind for the pic.