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Postby Taliesin » Tue Mar 04, 2008 9:46 am

JoshuaDunlow wrote:Well i have been thinking... about weapons that have two simultaneous weapon attacks. Such as flaming swords and whips , where its obvious the character has to make two seperate damage saves. So i was thinking what about a new Extra called "Stacked".

The stacked Extra, combines the +1 bonus of the link extra, and a -1 bonus of the limited flaw meaning only one attack roll is made. But two different damage saves are made. The Stacked Extra in turn costs nothing to add onto a power.

The effect, you can now stack two different damage attacks together. The only difference, is the total of both damage ranks cannot exceed the Power level limits when totalled. Example: In a PL 10 campaign a character has an enchanted holy sword that does +3 damage, and he has a +2 strength bonus. So he cannot stack another damage effect greater than 5 ranks onto the sword.

For a +1 Extra, the stacked power is not limited as before. So the main attack, and this attack can both go up to their PL limit. A +10 sword, and +10 holy damage. Your still limited though, and the target gets to make two different damage saves.

Ideas? Criticisms?

My Question for the effects in play, is stacked too cheap ? And is the limits for the Extra reasonable.


No, I think this is overpowered. The core Aura power worked this way, and it basically cost 2pp/rank (1pp for the base damage and +1 for the Extra). That ended getting done away with in UP (and in subsequent erratas to Core) for this very reason. Also, Limited to one attack roll isn't really a Flaw.

Using the Action Extra to get multiple attacks per round is also highly discouraged, with the exception being Reaction Attacks. A good acid test for whether something is abusable is: would everyone take the option if it were presented?
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Postby JoshuaDunlow » Tue Mar 04, 2008 9:49 am

The Ilethryl Knight wrote:Disregard my last post.

After thinking it through, I realized I was wrong in my assessment. Adding the Action extra allows 2 attack rolls in a round, whereas your Stacking extra still only allows 1, so I suppose it has merit after all. (Pardon me for my initial foot-in-mouth response.)


Well considering i never saw the original objection, i will pardon you. But everyone is welcome to grant critizism here.. There are reasons why i want to create this extra, but im not sure it will fit within the context of the rules. But here are the reasons.

1. You can't link two damaging effects, not sure why though. As long as the total damage doesn't exceed the power level. I don't see why it couldn't.

2. My first alternative is using an Enhanced Strike (Limited- to the first attack). Im sure there is something more i am missing to this effect, because this would require a second to hit roll. But i dont see it working this way either.

So what about a Extra damage extra?
Granting a second damage source, on a successful hit.


Otherwise, a flaming whip is going to simply look like this (and which might be the only solution).

Strike +1 [Flaming Whip; PF: Mighty, Extended Reach 2; Extra: Secondary Effect (Fire) 4]
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Postby Libra » Thu Mar 06, 2008 9:15 am

Keep up the good work Joshua. :D
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Postby JoshuaDunlow » Thu Mar 06, 2008 8:14 pm

I know i posted this on another part of the forums, but i decided this beared a little bit more recognition. I had learned about his death last night (after playing a rousing game of World of Warhammer online), and it is very hard to believe that he is gone. I got introduced to D&D back when i was 11 i think.. so that was.. 1981?! My dad used to play D&D with a few guys from church, which included the paster believe it or not. How cool is that. lol. My dad played a Halfling Thief, named Dodo the dog face. He ended up giving me his Blue Book you know the one. With the warrior and wizard fighting a dragon on the cover.
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And i just thought that was the coolest thing in the world, i used to watch them play on sundays wondering what the heck they were doing. Pretty soon i moved on from those rules into Advanced, but before long i went back to D&D Basic once it had come out and started with that. With me playing simpler has always been my motto, and advanced was just to much for me to stay into.


But i went online to Wikipedia, and here is a statement from Wikipedia about his death that i found.
http://en.wikipedia.org/wiki/Gary_Gygax wrote:Gygax died the morning of March 4, 2008, at his home in Lake Geneva, Wisconsin.[9] He was in semi-retirement,[3] having almost suffered a heart attack after receiving incorrect medication[5] to prevent further strokes after those on April 1 and May 4, 2004. He was diagnosed with an inoperable abdominal aortic aneurysm. Even while his health failed, gaming remained very much a part of his life.[5] Gygax was still active in the gaming community and had active Q & A forums on gaming websites such as Dragonsfoot and EN World.

“ I would like the world to remember me as the guy who really enjoyed playing games and sharing his knowledge and his fun pastimes with everybody else.[3] "



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So lets wish the founder of this great genre, a good "Rest in peace, Man"
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Postby Geraturatu » Thu Mar 06, 2008 9:15 pm

hello Joshua, long time no see. Glad to see you working hard on your great models as usual.

And yes, many mourn Gary...
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Postby JoshuaDunlow » Thu Mar 06, 2008 10:27 pm

Geraturatu wrote:hello Joshua, long time no see. Glad to see you working hard on your great models as usual.

And yes, many mourn Gary...


hey back Geraturatu :)
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Postby The Ilethryl Knight » Fri Mar 07, 2008 9:11 am

JoshuaDunlow wrote:My dad used to play D&D with a few guys from church, which included the paster believe it or not. How cool is that.


Wow, that really is cool. I was always getting into trouble with my parents for playing D@D, mostly because of the church we belonged to. (Also because my dad, who was an ex college football star, thought it was too nerdy for me and would rather see me playing sports.)

JoshuaDunlow wrote:So lets wish the founder of this great genre, a good "Rest in peace, Man"


We owe a lot to that man. Sad to hear he passed away.
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Postby JoshuaDunlow » Fri Mar 07, 2008 9:15 am

The Ilethryl Knight wrote:
JoshuaDunlow wrote:My dad used to play D&D with a few guys from church, which included the paster believe it or not. How cool is that.


Wow, that really is cool. I was always getting into trouble with my parents for playing D@D, mostly because of the church we belonged to. (Also because my dad, who was an ex college football star, thought it was too nerdy for me and would rather see me playing sports.)



It was awesome, i feel like doing something fantasy oriented. But im not sure what, im pretty sure my "Wrath of the Dragon" God D&D movie stuff, could probably use a remake. *keeps on thinking* throw ideas at me if you like, on anything you might like to see. If i'm familiar with it, i'll do it. :)
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Postby The Ilethryl Knight » Fri Mar 07, 2008 9:24 am

JoshuaDunlow wrote:i feel like doing something fantasy oriented. But im not sure what, im pretty sure my "Wrath of the Dragon" God D&D movie stuff, could probably use a remake. *keeps on thinking* throw ideas at me if you like, on anything you might like to see. If i'm familiar with it, i'll do it. :)


Xanth?
havn't read one in ages, but have fond memories of the earlier books.

Raymond Feist?
I'd love to see Pug and Tomas from Magician.
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Postby Godfallen » Fri Mar 07, 2008 9:32 am

Hey Josh...I got one for ya

I haven't seen anyone touch Wulfgar, the northern barbarian that was Drizzt's friend for the longest time. Guy kills more then one demon...travels to the very ends of the earth, gets tortured in hell....and does he get a build?...no...wtf?
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Postby The Ilethryl Knight » Fri Mar 07, 2008 9:50 am

Also, Kratos and all the other characters from the God of War video game would be really cool.
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Postby JoshuaDunlow » Fri Mar 07, 2008 10:34 am

Wow i haven't heard of Xanth in a very long time... man.. I don't think i ever read the books, i'll ahve to do some research on it. And i'll look into all the other requests, and see what looks like somethign i can do. Im pretty sure i read the Rift War Saga, and i think they even made a computer game out of it if im not mistaken.
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Postby JoshuaDunlow » Fri Mar 07, 2008 11:46 am

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Wulfgar, Concept: Human Barbarian, Power Level: 10 (133 pp), Height: 7'0", Eyes: Blue, Hair: Blonde, Trade Offs: -1 attack, for +1 Dc

Abilities [27pp]: Strength 18/22 (+6), Dexterity 12 (+1), Constitution 18 (+4), Intelligence 12 (+1), Wisdom 15 (+2), Charisma 13 (+1)
Saves [16pp]: Toughness +6/+8, Fortitude 7 (+11), Reflexes 4 (+5), Willpower 5 (+7)
Combat [28pp]: Base Attack +7 (+9 with Aegis Fang), Base Defense 7 (+3 flatfooted), Grapple +13, Knockback -5
Attack (dc): Unarmed +6, Aegis Fang +11 (Thrown, Penetrating 8, critical 18-20)
Skills [10pp]: Climb 6 (+12), Craft (Smithing) 9 (+10), Intimidation 8 (+10), Languages 1 [Common, Dwarf], Survival 11 (+13), Swim 5 (+11),
Feats [4pp]: All out Attack, Endurance, Equipment 1, Leadership, Power Attack
Powers [12pp]:
Barbarian Physiology (12pp)
- Growth 2 [Power Feats: Innate; (+4 str, +2 con; -2 stealth, +1 Intimidation)] = 7pp
- Protection 2
- Immovable 2
- Feature: +4 save vs Cold Environments
Devices [36pp]:
Aegis Fang 12 [Easy to Remove Device; Power Feats: Requirements (must be 6'5"+, and a strength of 20 to wield)]
-Strike 5 [Power feats: Enchanted, Improved Critical 2, Mighty, Accuracy, ; Extras: Penetrating 8] 18dp
-Blast 5 [Power Feats: Mighty 6, Enchanted, Improved Critical 2, Accuracy; Extra: Penetrating 8] 28dp
-Death Touch 10 [Power Feats: Slow Fade; Extra: Linked to Strike (+1), Flaws: Limited to Giants] =11pp
Equipment [5ep]: Hide Armor [+2 toughness bonus]
Drawbacks []: ?
Complications: ?

Well here's my take on him, from what information i could gleam from Wikipedia. Im sure there's stuff im missing, but this guy can kick but and then some.
Last edited by JoshuaDunlow on Fri Mar 07, 2008 3:20 pm, edited 2 times in total.
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Postby JoshuaDunlow » Fri Mar 07, 2008 11:55 am

Omega 2 (1.0 version gets moved here, cause im reworking on my index for the front of my thread)

OMEGA 2
Joshua Dunlow
Power level 10 (145pp)
Concept: Adventuring Hero
Quote: Let's see you stand up to this!
Trade Off's: -2 to Attack, for +2 DC with Kinetic Manipulation. –3 Defense for +3 Toughness.

Description: Joshua Dunlow is a handsome young man, about the age of 21. He stands 5’10” tall, and weighs 190 lbs. He has hazel eyes, and dirty blonde hair. He usually likes to wear white jerseys, with blue jeans, and boots.

Abilities (15pp):
Strength 14 (+2)
Dexterity 12 (+1)
Constitution 16 (+3)
Intelligence 10 (+0)
Wisdom 10 (+0)
Charisma 13 (+1)

Saves (16pp):
Toughness +3/+13 with Forcefield
Fortitude +10
Reflex +5
Willpower +5

Combat (24pp):
Base Attack +6
Base Defense +6

Skills (7pp):
Craft (Mechanics) 4/+4
Diplomacy 4/+5
Drive 4/+5
Intimidate 3/+15 when using powers
Knowledge 2/+2 (Current Events)
Notice 8/+8
Perform (Guitar) 3/+4

Feats (5pp):
Benefit 1 (Intimidate based on display of power; use power rank in kinetic manipulation as a modifier)
Fast Overrun
Improved Overrun
Move by Action
Power Attack
-As you can see one of Joshua’s favorite tactics. Is plowing through his foes while his forcefield is on, and using his flight powers. With the Immovability added to it, he can stabilize himself even during this kind of tactic. And with the Benefit, i always imagined he might not be a physicaly imposing young man, but his displays of power could scare just about anyone. And i got this idea from the freedom city sourcebook, where one of the characters. I cannot remember which, they used Benefit to change the modifer for a climbing skill to Dexterity, instead of strength.

Powers & Devices
Kinetic Energy Control +12 (Extra: penetrating +1) –37pp
AP: Blast +9 (Extra: Area (Explosion), Extra: Penetrating; Flaw: Tiring)
- This power allows Joshua to shoot bolts of devastating kinetic force, he can also use it to create a powerful area explosion. That is just as devastating. Though this tires him greatly.


Forcefield 10
-Feat: Dynamic, Selective; Extra: Impervious )
-Dynamic APs: Flight, Immovable (Unstoppable Extra)
- Joshua can surround himself with a glowing blue field that not only provides him incredible protection. But allows him to fly, and to resist the effects of incoming attacks. Leaving him standing, when others could be knocked over;

Super Strength 7 (Heavy Load: 12 tons, Feat: Shockwave)
-Joshua can be extremely strong when he wants to be. His heavy load without the kinetic reinforcement is 12 tons. He can also strike the ground, creating a shockwave that can knock people over with a DC of 17.

Complications
Secret (Identity)

History and Background
Well it all started during world war II, the year was 1941 and Thomas Dunlow signed up to be apart of an experimental program to create super heroes to help in the war. And Thomas Dunlow succeeded in survivng the process, that few did. And gained the powers of luck manipulation, charm, and the ability to use guns in ways others could never dream off. When the war was over in 1945, he went back to Freedom City to start up a family.

Joshua was born to thomas's grandson was born in 1984, up until this point thomas had not worried to much that his son was going to inherent any of his powers. Joshua grew up in a normal every day family, in middle class suburbia of freedom city. He went to school, tried out for football, and even started to learn to play the guitar. It wasn't until Joshua had turned seventeen in 2001, did his life change for ever. Joshua was attending Franklin D Rosevelt High School on the same day that the Freedom Hall came under attack by Super powered Villains. Joshua was attending a football practice, when that battle ended up straying over the field. In that combat Deadelus, was defeated the rogue villain when he attempting to take a hostage. That just happened to be joshua, and then thats when joshua's power errupted. He felt like his skin just exploded outwards, in truth his kinetic powers activated and laid waste to a 60 foot diameter area with his blast. Knocking the villain out.

After the battle, his life in regular school was ruin. He couldn't compete in athletics after that, and when the Clairmont school was opened. Daedelus made sure Joshua was one of the first students enrolled, so he could learn how to use his powers. It became evident that joshua's powers were extremely powerful even at a young age, and he dubbed himself Omega 2. Even after his senior year , it still took him awhile to learn the full extent of his abilities. And by the time he was nineteen, he left the academy and returned to his family in 2003.

He got a job as a mechanic, in his fathers shop to make some money. And began his solo super hero career, up until the current year. His moved up a little bit, been getting better with his guitar work. And trying to get with a band, so he can perhaps try to get in the music scene.
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Postby Godfallen » Fri Mar 07, 2008 12:27 pm

On Wulfgar...I believe Aegis fang returns on it's own.
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