JoshuaDunlow wrote:These are a great listing of characters, and they are all original? Awesome. Keep up the fine work.
All but the Bleach characters would be original creations. I have too much time on my hands...
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JoshuaDunlow wrote:These are a great listing of characters, and they are all original? Awesome. Keep up the fine work.



Michuru81 wrote:Yet another of the player characters, Bob is Fey's player. He'd be the man behind Lodestone, Saya, Thuggy Thuggeron, Bulwark... numerous others.




Michuru81 wrote:Ultimate Power, page 92, suggests that the GM can require a reasonable way of undoing a Continuous Transform and Stockholm has one. Essentially, Stockholm and her victim make opposed Will saves and the difference determines how long her hold lasts as outlined by the Time and Value Progression table. Each additional round that Stockholm maintains her hold gives her a +1 bonus to the check; the longer she holds on, the longer her imprint remains.
No matter what the result, Stockholm gets at least 1 action.
Using Stockholm’s night with Wilt as an example… Stockholm rolls an 8 for a total of 18, while Wilt rolls a 9, giving him a 13. However, when their powers kicked back in, the pair was surprised. Then there was the matter of pushing Wilt off of her. Let’s say they were in contact for two rounds, giving Stockholm a +1 bonus to the check. 19 minus 13 is 6, meaning Stockholm’s mindset was imprinted on Wilt for one hour.
Much later in the story, Stockholm is shown using her power on a few members of the Church of Genetic Purity. The Klansmen I have statted up have a +1 bonus to their Will saves, but they also have the Dedication feat from the Mastermind’s Manual, giving them a +5 bonus when all is said and done. Here, Stockholm rolls a natural 20 (giving her a 30), while the Klansmen rolls a 11 (for a total of 16). The result is that this guy has Stockholm’s mentality imprinted over his for the next ten years.
That being the case, there’s always the chance for her to forever override the memories and experiences of someone she cares about- establishing her power as a curse she typically tries not to use.

[/quote]Michuru81 wrote:Ultimate Power, page 92, suggests that the GM can require a reasonable way of undoing a Continuous Transform and Stockholm has one. Essentially, Stockholm and her victim make opposed Will saves and the difference determines how long her hold lasts as outlined by the Time and Value Progression table. Each additional round that Stockholm maintains her hold gives her a +1 bonus to the check; the longer she holds on, the longer her imprint remains.
No matter what the result, Stockholm gets at least 1 action.
Using Stockholm’s night with Wilt as an example… Stockholm rolls an 8 for a total of 18, while Wilt rolls a 9, giving him a 13. However, when their powers kicked back in, the pair was surprised. Then there was the matter of pushing Wilt off of her. Let’s say they were in contact for two rounds, giving Stockholm a +1 bonus to the check. 19 minus 13 is 6, meaning Stockholm’s mindset was imprinted on Wilt for one hour.
Much later in the story, Stockholm is shown using her power on a few members of the Church of Genetic Purity. The Klansmen I have statted up have a +1 bonus to their Will saves, but they also have the Dedication feat from the Mastermind’s Manual, giving them a +5 bonus when all is said and done. Here, Stockholm rolls a natural 20 (giving her a 30), while the Klansmen rolls a 11 (for a total of 16). The result is that this guy has Stockholm’s mentality imprinted over his for the next ten years.
That being the case, there’s always the chance for her to forever override the memories and experiences of someone she cares about- establishing her power as a curse she typically tries not to use.

Michuru81 wrote:It doesn’t matter how ridiculous the concept is. It doesn’t matter how over-powered the build is. So long as you have stats on paper, your players WILL believe that what they’re fighting is real and won’t be too quick to suspect an illusionist did it.
Your players are far too trusting...


Nyrath wrote:As for the quote, I don't always bother with written stats; I hold most of it in my head and run with that (makes it a bit harder for the players to sneak a peak, I hope).


Michuru81 wrote:Our resident Hyuga Hinata knock-off, Iris is a PC under the control of Aaron, the player behind Fathom, Coup Field, Backlash, Trigger Happy, Gabrielle Farouk and Savant.


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