Ravess Sky Warrior, and Sharpshooter of Cyclonia
PL 8/142pp
Abilities (32pp)
Str 14 Dex 18 Con 14 Int 16 Wis 12 Cha 18
Skills (25pp)
Acrobatics 6 (+10 ), Bluff 6 (+10 ), Climb 4 (+6 ), Computers 2 (+5 ), Concentration 9 (+10 ), Craft [Mechanics] 3 (+6 ), Diplomacy 4 (+8 ), Drive 8 (+12 ), Intimidate 4 (+8 ), KS [Physical Sciences] 3 (+6 ), KS [Tactics] 5 (+8 ). KS [Technology] 3 (+6 ), Language (Atmos, Cyclonia), Medicine 2 (+3 ), Notice 9 (+10 ), Perform (string Instruments) 8 (+12 ), Pilot 8 (+12 ), Profession [Sky Knight] 5 (+8 ), Sence Motive 4 (+5 ), Swim 2 (+4 ), Survival 5 (+6 )
Feats (30pp)
Accurate Attack, All out Attack, Assessment, Attack focus 4 [Ranged], Attack Specilization 2 [Energy Bow 2], Benefit 2 (Rank [SkyWarrior]), Defencive Roll 2, Dodge Focus 4, Eagle Eyed, Evasion, Improved Aim, Improved Critical 2 (Ranged Attacks) [18-20], Improved Initiaitve, Improved Sunder, Precise Shot 2, Quick draw 2, Ranged pin, Ricochet Attack 1
Powers (26pp)
Crystal Tipped Arrows (Device 4 (hard to Lose) (Drawbacks: Powerloss [Requires Energy source] -1) 15pp
Striker Crystal (Blast 4 (Extras: penetrating +1; Power Feats: Improved Critical 1, Variable Effect 2)
AP: Nimbus Crystal (Obscure 7 [Visual]
AP: Frost Crystal (Snare 7 )
AP: Eruption Crystal (Blast 5 (Extras: Explosion +1)
AP: Paralyzer Crystal (Stun 7 (ranged)
AP: Goo Crystal (Snare 5 (Extras: Burst area +1)
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Equipment 11pp (55ep)
Protective Flight Suit (protection +3) 3ep
@Life support 3 (High, Low Pressure, Cold) 3ep
@Emergency Chute 1ep
Goggles (Sence Shield 1 (Sight) 1ep
Composite Energy bow (Blast 6 (Auto Fire +1; Power Feats: Improved Critical 2 [18-20], Improved Range 4 ) 24ep
Switchblade Elite (Vehicle 23 ep)
Str 20, Speed 6, Defence: 12, Toughness 10, Size: medium
Features: Navigation System, Armor +2 Impervious, Alternate Movement (flight), Remote control, Offroad movement, Stealth Engines (Concealment vrs hearing (Close range), Lightframe (+2 pilot checks, +2 Defence), Wing Blades (Strike 5)
Any Additonal Cyclonian tech, Talon troops or vehicles as needed by GM story
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Combat (20pp)
Attack: +4, +8 (ranged), +12 (Energy bows)
Damage: +1 (Unarmed), +6 (Energy Crossbow), +4 (Striker Crystals), +4 Eruption Crystals)
Defence: +6, +10 (Dodge Focus)
Initiative: +8
Tradeoffs
ATT/DAM +3/-3 (Flexible)
DEF/TOUGH +1/-1
Saves (9pp)
Toughness: +2, +5 (Defencive roll), +8 (Armor)
Fortitude: +4
Reflex: +8
Will: +4
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Abilities 32 + Skills 25 + Feats 30 + Powers 26 + Combat 20 + Saves 9 = Total 142pp
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Ravess , Snipes Sister and Finns evil counterpart. Shes nearly as good a marksman as he is and unlike him she's actually a comptent pilot and fighter. She loves to play the violin and usualy has one of her Talons accompany her into battle playing her theme music on a violin. She even pantomines playing one with her energy bow and arrows. an uptight perfectionist, prone to fits of rage if her orders are not adhered to precisely and even attacking her subordinates for not performing to her high standards
As one of the Talon leaders, Ravess is given control of Terra Bluster.

Ravess is based off Finn obivoulsy though shes not as good a shot she hits a lot harder then he does, and is a superior skilled individual both in terms of piloting and other skills.

Ravess bow deserves special mention as it too has a crystal powering it. This crystal causes the bow to glow red, and when empowered enbales it to shoot incredible distances with astonishing power. presume that the bow is allways powered up hence its incredible stats.
It should be noted that in a duel with Finn where the two fired standard striker arrows at each other. Finn would lose. Not because shes a better shot, but because she hits a heck of alot harder. her arrows would go right through his without losing momentum.

Ravess vehicle is a simliar design to Dark Aces, with one major difference. She has stripped hers down for stealth and manuverability. a sopposed to durability and hitting power. Given her penchant for subtley as opposed to brute force this suits her well.
However she still has the same flaw in that it has the worst fuel effieiceny of any sky vehicle and if you can sout fly her she'll need to retreat to refuel.
She also prefers faster air ships and uses similarly stripped down and speed modified air destroyers as command ships.

An request for SC knight