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MM wrote:Speaking of power over finesse, Aramis isn't the only swashbuckler in this story who has a large powerful companion...




Sand Fox wrote:MM wrote:Speaking of power over finesse, Aramis isn't the only swashbuckler in this story who has a large powerful companion...
Don’t worry, MM. Fezzik will be posted soon, and he will make an appearance in my story.![]()
Sincerely, Sand Fox


MM wrote:Sand Fox wrote:MM wrote:Speaking of power over finesse, Aramis isn't the only swashbuckler in this story who has a large powerful companion...
Don’t worry, MM. Fezzik will be posted soon, and he will make an appearance in my story.![]()
Sincerely, Sand Fox
Excellent.
Also, interesting Porthos build (I was pleasently surprised by the weapons array, and your explanation was a great one). Curious as to his history though... does this one have the same pirate history as Disney's? (Because I rather liked that one, but this guy can have grown up a musketeer if you prefer).
And do any of teh other musketeers know Aramis's secret? Out of idle curiosity.




Obviously Diego’s not going to tell the truth here, so he’s going to have to make a Bluff check vs. Aramis’s Sense Motive. Diego gets a 26, and Aramis gets 11. He steamrolls her.
Milady uses her Connected feat to try and hire some assassins to help Yu-Jin and his men. She gets a 37 overall. So, she gets two men that are more then capable, loyal, and cheep. Both are the same as the Assassin archetype on pg. 226 of Mutants & Masterminds, Second Edition, save that both lack the equipment stated, along with other differences. Kahn has a giant, reloading crossbow (Blast 4), Precise Shot, and Ranged Pin, while Yin has his Attack Focus in Melee instead of Ranged, 18 strength, All-out Attack, Taunt, and 10 ranks in Bluff. Both are fanatical and are counted as normal villains, not minions.
D’artangnan will make a Stealth check vs. Zorro’s notice. 17 against 15. Zorro thinks he’s all alone. Because Zorro’s missing the paper he worked so hard to steal, it counts as a complication. He gets a Hero Point.
Before Hand
This is going to be my best fight yet. Yu-Jin, 10 ninja, and 2 special assassins vs. Zorro, Athos, and D’artangnan. Athos, Kahn, and 7 ninja are on the ground while Zorro, D’artangnan, Yu-Jin, and 3 ninja and on the roof. Yin, being a sniper, will be posted on another building, where he’s best suited.
Because Athos is the only man with a gun and he’s no good with anything other then a sword, Zorro will have to use his whip to get to Yin. However, I used a GM-fait to make him lose it. As such, Zorro will have to retrieve it first.
Anyway, D’artangnan has two new complications. Responsibilities: The Bonacieux Inn; Constance Bonacieux. As such, because people are attacking the inn, he gets one Hero Point, and another because Constance is in danger.
As for Athos, he gets a Hero Point for putting a priority on a civilian.
Overview
Zorro: 3 Hero Points
D’artangnan: 7 Hero Points (Man, he’s loaded!)
Athos: 3 Hero Points
Environment
Rain: Distraction (DC 5), Hamper Moment (Half-Speed)
This will be tough to call. The enemy has most of the advantages, superior numbers, and tactical planning. However, Zorro can work great in the rain (It gives a new meaning to stealth), Athos more than capable with handling large numbers of foes, and everyone has a good number of Hero Points. So, I think the good guys will be successful, but they’ll probably not get out of this unscratched. And Yu-Jin probably complete part of his mission at least (He’s really doesn’t want to fail a second time).




Statistics
Zorro: 3 Hero Points, No Damage Conditions
D’artangnan: 7 Hero Points, No Damage Conditions
Athos: 3 Hero Points, No Damage Conditions
Yu-Jin: No Damage Conditions
10 Ninja: No Damage Conditions
Khan: No Damage Conditions
Yin: No Damage Conditions
Everyone is already on guard, so no one starts flat-footed
Environment
Rain: Distraction (DC 5), Hamper Moment (Half-Speed)
Round One:
Initiative Rolls
Zorro: 23
Ninja: 14
Athos: 13
Kahn: 10
Yin: 9
D’artangnan: 8
Yu-Jin: 8
Zorro’s blade is already drawn, so he’ll start out by trying to Startle and Power Attacking 2, scoring a 23 Intimidate. Yu-Jin rolls opposing Will at 24, and Zorro gets 10 to hit, missing.
Next, the ninja atop the roof will attack D’artangnan, two trying to aid one. One aid action succeeds, and the Ninja hits. D’artangnan makes his Toughness save.
And now, down below, four of the ninja will Aid Action the other three, and only one fails. One hits. Athos passes his save.
Athos Defensive Attacks 3 one of the ninja, hitting with a critical. The ninja fails and is out. Athos’s Takedown Attack comes into effect, and he strikes another ninja scorning a crit, again. The ninja fails again and Athos tries to hit another one, scoring a 9 to hit and failing.
Kahn moves in towards Athos and Attacks, hitting in spite of Athos’s now 21 Defense. Athos gets a 21 on Toughness, making it.
Yin shoots at Athos with his Giant Crossbow. Because he’s 55 feet away, it’s -1 to hit. Yin makes it by 1. The Toughness is 19. Athos gets 14 and is Sunned, Bruised, and Injured.
D’artangnan will attack a ninja, using Defensive Attack 3 and taking 10 to hit. The foe rolls a 1 for Toughness. D’artangnan will try and Taunt Yu-Jin as a move action, getting a circumstantial bonus of +2 because he’s making fun of Yu-Jin’s ninja lackeys (Who are getting owned!). The Taunt is a success.
Yu-Jin tries to Sunder Zorro’s sword, Power Attacking 3 and using GM-fait to hit. Zorro gets a Hero Point. The Sword is iron, with a Toughness of 8 and the DC is 23. The sword fails by 11 and is disabled, effectively broken. (Zorro has no luck it seems.)
Round Two
Zorro has no weapons now, so he’ll have to just be clever. He’ll Quick Draw a smoke bomb and drops it using a standard action. Then he’ll make a Stealth check, getting a 26 total. Yu-Jin and the Ninja fail their Notice. Zorro also makes a Notice check to see if he can spot his whip, which he succeeds. Using Quick Draw, the masked man picks it up and burns a Hero Point to surge and tries to Trip Yu-Jin. He hits and uses his Dexterity, while Yu-Jin uses Acrobatics. Zorro gets 13 while Yu-Jin gets 9; meaning Yu-Jin is tripped. And because he’s on a slanted roof, Yu-Jin starts to fall off the edge. He has to make a reflex save of 17 (because the roof’s wet, it’s harder to grab) or fall about 15 feet onto the second floor roof. He makes it, and is clinging to the ledge.
Because their boss is in danger, he two ninja on the roof will split up, one distracting D’artangnan and the other Zorro. The one after D’artangnan misses the youth, and Zorro’s hits. Zorro fails his Toughness by 2 and takes a Bruised and Injured.
Because their stunned foe has no dodge bonus, the 5 ninja will attack Athos individually. Miraculously, 3 miss, and of the two that hit, Athos fails only 1 Toughness save, taking a level of Bruised and Injured.
Athos uses a Hero Point to get rid of stunned. Then he makes a Power Attack 3 against one ninja, scoring a critical. The ninja can’t make the save, and Athos uses Takedown attack. The remaining ninja fall like dominos.
Khan is next. He All-out Attacks 3, hitting. Athos gets a total of 9 on his Toughness and is Stunned, Staggered, and Disabled. Khan will try and Taunt as a move action, failing. Yin sees that Khan’s handling the Musketeer fine, so he’ll shoot at Zorro, who seems to be a problem. The heroes on the roof don’t know that Yin is there, so Zorro’s flat-footed against him. It’s a hit, and Zorro rolls a 1. He’ll spend a Hero Point to re-roll. 13 total, so he’s Stunned and takes another level of Bruised and Injured.
Now, it’s D’artangnan’s turn. He’ll Power Attack 2 against the ninja opposing him, hitting. The ninja rolls Toughness, failing. Then he’ll make a running jump to try and get on the lower roof of the building Yin is on. First, he musk make a Reflex save of 15 or slip on the wet roof. He makes it. Then, because the jump is about 23 feet, he must make an Acrobatics check. D’artangnan gets 28, gaining a total of 13 feet to his running jump of 12 feet, for a total of 25 feet, a little more then enough.
Yu-Jin’s turn, and he will try and drop down to the lower roof instead of climb up. The drop is less then 10 feat, so he takes no falling damage. However, the rain has made it slick, so he musk make a reflex save or slip. He makes it, and then makes a Stealth check to try and break into the Bonacieux Inn without notice. Natural 20! All present notice nothing.
Round 3
Zorro uses a Hero Point to overcome being Stunned; he as 1 left. He’ll make a Startle attempt as a move action and Power Attacks 5 with his whip. He hits and the last ninja is out.
Athos is stunned and losses his turn. Khan attacks and misses. Yin could help Khan, but he’s more concerned about D’artangnan. He’ll move back 15 feet (everyone’s at half movement because of the rain) and shoot at D’artangnan, who is now 30 feet away. He misses.
D’artangnan will move next to Yin by spending 2 move actions.
And Yu-Jin will spend his inside the inn. What happens inside is a secret.
Round 4
Zorro notes that it’s now one-on-one, so his work is done. Because D’artangnan mentioned something about a paper, he thinks the boy has it. As such, he’ll sneak away and come back later as Don Diego De La Vega, so that he can do some investigating without a musketeer nearby. He moves away and makes a Stealth check, getting 25. No one notices he's gone.
Athos will spend a Hero Point to take a strenuous action without switching to dieing. Then, he’ll All-out/Power Attack 5, hitting. Khan fails his toughness by 19! He’s reduced to dieing with one hit! Athos so gets a Hero Point for that.
Yin backs off from D’artangnan by 10 feet before reaching the end of the roof. He shots and hits, and D’artangnan ends up with a Bruised and Injured.
D’artangnan will move in and All-out Power/Attacks 3. He hits, and Yin fails by 11, taking a Staggered, Stunned, and Disabled.
Yu-Jin and his men will GM-fait to escape automatically. Athos and D’artangnan get a Hero Point.
Aftermath:
Zorro: 1 Hero Points, 2 Injured, 2Bruised, Sword Broken
D’artangnan: 8 Hero Points, 1 Injured, 1Bruised
Athos: 2 Hero Points, 2 Injured, 2Bruised, Staggered, and Disabled
Yu-Jin: No Damage Conditions, Escaped
10 Ninja: Dying, stabilized, Escaped
Khan: Dying, stabilized, Escaped
Yin: Staggered, and Disabled, Escaped
Now that was amazing. D’artangnan really did better then I expected, and he didn’t spend any Hero Points! Anyway, Athos had it bad from the get-go, and Yin made it difficult for everyone. One GM-fait and Zorro lost a lot of his abilities. Good thing he’s a smart fighter. If that happened to D’artangnan, he’d have suffered greatly. Yu-Jin’s really shown what he’s capable of; he’s far more then just an over glorified bodyguard. I was expecting things to turn out differently, so now thing are going to happen differently. Next time, you’ll all get to see Inigo Montoya in person.






Geekery wrote:If life gives you lemons, build NPCs.





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