Moderators: The Mod Squad, The Justice League, M&M Line Developer

Dreaming Psion wrote:You've got a very thrilling story going out here. I like how you're weaving together all the separate threads of the various characters. I noticed you haven’t been using Knockback when characters have gotten stunned or greater. Also, when Zorro was disabled and trying to get away from the ninjas, he should have only been able to move 15 feet per round. This is because while sneaking you can only move at half speed (unless he takes a -5 on stealth, although you might have taken this into consideration) and he is disabled.
On your builds, the only thing I see is that Fezzik seems a bit weak compared to your other builds; I doubt he would be of much use to Inigo with such a PL difference. You might consider adding a PL or two to the giant.
Lasty, I thought you could use a thread index, if you would like. You can copy any of the strings by quoting the thread post and plug in the correct name and post number to add more.
Builds
Original yet Inspired
(These builds, while original, were inspired by other works.)
The Three Musketeers
Athos
Aramis
D’artangnan
Milady de Winter
Porthos
The Princess Bride
Fezzik
Inigo Montoya
Peter Pan
Captain James Hook
Others
Zorro
-Stories-
All For One
Into: I'm new in Town,
Fight: The Young Hero!
Interlude: At the Bonacieux Inn
Interlude: Plans
Fight: The Masks we Wear
Interlude: Nighttime Checkmate, Part 1
Fight: Nighttime Checkmate, Part 2



Up Next:
D’artangnan, Athos, Porthos, and Aramis
Vs.
Inigo Montoya, Fezzik, Captain James Hook, and Yu-Jin
Vs.
Zorro




Sand Fox wrote:Thank you! I'm a far cry from competent with computers, so this is so helpful. As for your comments, I'll answer them.
First, I was taking the -5 into context when calculating Zorro's Stealth, though I might have forgotten once. And as for Knockback, I forgot about it. So, I'll have to take that into consideration.
And I think Fezzik is pretty good, because he never was shown to be all that great. Mostly, I think he was just big. But then again, big can count for a lot.
Thank you, once again! In fact, if you have a request, post it. If I recognize it, I'll make the build.
Sincerely, Sand Fox

Dreaming Psion wrote:Sand Fox wrote:Thank you! I'm a far cry from competent with computers, so this is so helpful. As for your comments, I'll answer them.
First, I was taking the -5 into context when calculating Zorro's Stealth, though I might have forgotten once. And as for Knockback, I forgot about it. So, I'll have to take that into consideration.
And I think Fezzik is pretty good, because he never was shown to be all that great. Mostly, I think he was just big. But then again, big can count for a lot.
Thank you, once again! In fact, if you have a request, post it. If I recognize it, I'll make the build.
Sincerely, Sand Fox
You're welcome, glad to be of assistance. I'm looking forward to your next installment, which looks like it will be the most epic yet. As for requesting builds, you're probably already planning on building him, but the Cardinal comes first to mind. Depending on how fanciful you wanted to make this, Peter Pan could be fun as well. A descedant of Robin Hood might help put in some ranged support. If this was taking place a bit earlier and more towards England, I would ask for John Dee or King James I. Thanks.


Geekery wrote:If life gives you lemons, build NPCs.




The baddies spring their trap, aiming to separate the team. GM fait to make everyone fail their reflex save. The four get hero points.
Up next:
D’artangnan and Athos vs. Inigo Montoya and Fezzik
The only reason the musketeers even have a chance is because of D’artangnan’s Hero Points. Fezzik can be a great distraction and Inigo just owns everyone in swordsmanship. However, Athos’s skill’s match up nicely against Inigo’s, and he’s probably the best opponent for the Spaniard, and D’artangnan has been shown to be resourceful.
Porthos vs. Yu-Jin and his ninja
This own will probably go to Porthos. He’s just made to fight like this.
Aramis vs. Captain Hook and his pirates
I’m really worried about this. Aramis isn’t meant to fight against numbers, and numbers is what Hook has. Worse yet, the captain is a good match for Aramis in combat. However, the Eloquent Captain Hook won’t get involved until he needs to, so Aramis might last long if (s)he keeps his defenses high. And the musketeer might get some help (hint, hint.)
Anyway, I don’t know what fight to post first, so I’ll let you people choose. But first, I have a very special build to post. It will be the main character for my next story, which I’ll start after I find a good stopping point for this story.






Users browsing this forum: Earth-Two_Kenn, mageofthesands and 6 guests