Kreuzritter wrote:what? this is cheap imitation shaft!
Why, of course, Kreuz. That's how J-Mart keeps its profit margins so high.
I was laughing my arse off when I read your post. Don't worry, the REAL Shaft is in the works as well!
Moderators: The Mod Squad, The Justice League, M&M Line Developer
Kreuzritter wrote:what? this is cheap imitation shaft!




Minister wrote:Martin Riggs has only one rank in Handle Animal?



UNCLE BART
PL: 3 (51 pp) – OPL: 3; DPL: 3
ABILITIES: STR: 14 (+2) DEX: 10 (0) CON: 14 (+2) INT: 14 (+2) WIS: 12 (+1) CHA: 12 (+1)
SKILLS: Bluff 6 (+7), Climb (+2), Concentration (+1), Diplomacy 4 (+5), Disguise (+1), Gather Info 4 (+5), Handle Animal (+1), Intimidate 7 (+8), Knowledge [Streetwise] 6 (+8), Notice (+1), Profession [Gangster] 5 (+6), Search (+2), Sense Motive 4 (+5), Survival (+1), Swim (+2)
FEATS: Defensive Roll (1), Equipment (3), Minions (3) [2 Thugs], Set-Up, Tough (1)
POWERS:
NONE
EQUIPMENT:
(15ep)
Light Pistol (6ep)
Cell Phone (1ep)
Vehicle (8ep):
Full-Size Car (8ep),
COMBAT: Base Attack +3, Melee +3, Ranged +4, Grapple +5 [Unarmed +2 (Bruise), Light Pistol +3 (Lethal)]; Defense 12 (11 flat-footed); Init 0; Knockback -2
SAVES: Toughness +4 (+3 flat-footed), Fortitude +4, Reflex +2, Will +3
DRAWBACKS:
Abilities 16 + Skills 9 (36 ranks) + Feats 9 + Powers 0 + Combat 10 + Saves 7 – Drawbacks 0 = 51 / 51
Comments: Danny’s trainer, his “Uncle” Bart. A small time enforcer (using Danny to enforce) trying to make the big time with Danny as his meal ticket.






HardkorDarkness wrote:geeze thorp all your missin now is arnold's character from commando

KID FLASH (BART ALLEN)
PL: 8 (120 pp) – OPL: 8; DPL: 8
ABILITIES: STR: 10 (0) DEX: 14 (+2) CON: 14 (+2) INT: 18 (+4) WIS: 8 (-1) CHA: 14 (+2)
SKILLS: Acrobatics 6 (+8), Bluff (+2), Computers (+4), Concentration (-1), Craft [Mechanical] 3 (+7), Diplomacy (+2), Disable Device (+4), Disguise (+2), Drive 3 (+5), Escape Artist (+2), Gather Info (+2), Handle Animal (+2), Intimidate (+2), Investigate (+4), Knowledge [Popular Culture] 4 (+8), Medicine (-1), Notice (-1), Pilot (+2), Profession (-1), Ride (+2), Search (+4), Sense Motive (-1), Sleight of Hand (+2), Stealth (+2), Survival (-1)
FEATS: Attack Focus (Melee) (3), Beginner's Luck, Eidetic Memory, Equipment (1), Evasion (1), Improved Initiative (2), Luck (1), Jack-of-All-Trades, Teamwork (1)
POWERS:
Speed (12pp) [12]
Quickness (12pp) [12]
Fastest Kid Alive Array (Dynamic Array [20pp]) [10]
Rapid Attack (Strike, Extra: Targeted Area Burst) [10] - DC:25:tough
AP: Air Control (1pp) [10]
AP: Deflect (Fast and Slow Projectiles [1pp]) [10]
AP: Invisibility (1pp) [8]
AP: Strike (Extra: Penetrating [1pp]) [10] - DC:25:tough
AP: Healing (Flaw: Limited [personal only]; 1pp)
Super Movement (Wall-Crawling 2 (full speed, retain Dodge bonus), Water Walking, Flaw: Only while Running) [3]
Enhanced Dodge Focus (8pp) [8]
Enhanced Reflex Save (6pp) [6]
EQUIPMENT:
(5ep)
Flash Costume (Protection 2, Subtle, Immunity [Friction Heat], Quick Change [5ep]) [2]
COMBAT: Base Attack +3, Melee +6, Ranged +3, Grapple +6 [Unarmed +0 (Bruise), Strike +10 (Bruise)]; Defense 22 (12 flat-footed); Init +10; Knockback -2
SAVES: Toughness +4 (+4 flat-footed), Fortitude +3, Reflex +9 [Evasion], Will +3
DRAWBACKS:
Abilities 18 + Skills 4 (16 ranks) + Feats 10 + Powers 67 + Combat 14 + Saves 7 – Drawbacks 0 = 120 / 120

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