Samson wrote:VERY Cool write ups!![]()
Any chance you would ever be interested in eventually converting Grond, Firewing, Wyvrn, Ankalsaur and Mechassasin? (my top fave Champions Villains)
They are on my list.
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Samson wrote:VERY Cool write ups!![]()
Any chance you would ever be interested in eventually converting Grond, Firewing, Wyvrn, Ankalsaur and Mechassasin? (my top fave Champions Villains)

MorningKnight wrote:Yinnyari wrote:Cheers MorningKnight,
My current group of heroes are having a party in Vagas, I'm thinking that Tink is going to crash that party.
I can see him flying in through a wall and then just smashing up whole lines of slot machines shouting "Jackpot!"
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Best mental image I've had all month!
MorningKnight wrote:This was a lark challenge based on Thorpocalypse's quote for Professor X. Enjoy as a larf, or give it to your next kitty petting Mastermind at his desk.
Winky, Professor X's cat
<snip>












MorningKnight wrote:Morning Knight
Power Level: 10; Power Points Spent: 150/150
STR: +5 (20), DEX: +5 (20), CON: +7 (24), INT: +3 (16), WIS: +3 (16), CHA: +3 (16)
Tough: +7/+11, Fort: +8, Ref: +10, Will: +5
Skills: Acrobatics 8 (+13), Bluff 8 (+11), Gather Information 8 (+11), Intimidate 12 (+15), Investigate 8 (+11), Knowledge (streetwise) 8 (+11), Notice 8 (+11), Search 8 (+11), Sense Motive 8 (+11), Stealth 8 (+13)
Feats: Accurate Attack, Acrobatic Bluff, All-Out Attack, Attack Focus (melee) 4, Defensive Roll 4, Dodge Focus 3, Improved Initiative, Move-by Action, Power Attack, Startle
Powers:
Immunity 5 (damage type: Fire and Heat Damage)
Regeneration 12 (recovery bonus 3 (+3 to recover), recovery rate (bruised) 3 (recover 1 / round without rest), recovery rate (injured) 3 (recover 1 / minute), recovery rate (unconscious) 3 (recover 1 / round without rest), DC 22; Source (Ambient Heat Source over 70 degrees))
Super-Senses 2 (infravision, uncanny dodge: Infravision)
Thermal Punch (Strike 5) (DC 25; Penetrating; Mighty; Power Loss (Immersed in Water or Vacuum))
. . Burning Claws (Corrosion 3) (Alternate; DC 23; Mighty (+5 to hit), Accurate (+2); Lethal)
. . Rocket Push (Air Control 10) (Alternate; Strength: 50, Carry: 4.3 tons / 8.5 tons / 12.8 tons / 25.6 tons; Limited Direction (Attract or Repel))
. . Rocket Shove (Trip 10) (Alternate; Knockback; Range (touch); Improved Throw)
. . Rocket Thrust (Leaping 5) (Alternate; Jumping distance: x50)
Attack Bonus: +6 (Ranged: +6, Melee: +10, Grapple: +15)
Attacks: Burning Claws (Corrosion 3), +12 (DC Fort/Tou ), Rocket Shove (Trip 10), +10 (DC 20), Thermal Punch (Strike 5), +10 (DC 25), Unarmed Attack, +10 (DC 20)
Defense: +9 (Flat-footed: +3), Knockback: -5
Initiative: +9
Languages: Native Language
Totals: Abilities 52 + Skills 21 (84 ranks) + Feats 18 + Powers 27 + Combat 24 + Saves 8 + Drawbacks 0 = 150
escription:Morning Knight in this form is a thermal-powered scrapper type. I took elements of the Living Weapon and the Costumed Detective and combined them with the special effects of the Living Flame.
The Knight draws energy from ambient heat and converts it into regenerative power. As such, in intensely cold environments without a heat source to draw energy from, his Regeneration dies out, and intense cold attacks hurt him. Also, since he sheaths his fists in flame, his strike disappears when immersed in environments where flame does not work, like Vacuum or underwater.
I added heat-based senses. His Danger Sense comes from his ability to feel heat to an accute degree. A human wielding a knife or a gun being fired warns him of an incoming assault. With experience, he can get Detect and Blindsight Radius for detecting opponents by heat signatures.
He can't fly, but the flaming force generated by his limbs allows him a heck of a rocket jump as well as protection from the falls from his normal leaping heights. Again, come experience, he will pick up Slow Fall which is essentially an upgrade of his Rocket Thrust. More tricks will involve Increased Knockback Trip and Deflect based off of his Rocket Thrust effects.
5/16/10 Update - For my new laptop (and internets wireless connection), I've made my PL10 version of Morning Knight just right. He's here with his thrust powers based off his heat generation. His normal Strike is a high-impact airburst released by his superheated fist, a more violent and deep penetrating jolt, based off of the same "push" he can generate with his Air Control and Trip.
The Legend of the Knight, as related by Celtic Rose.
He's not quite what you'd expect from a flame powered young "sun god", being under six feet and well under 200 pounds, despite the enormous power in his flame sheathed limbs. Still, the Morning Knight is a formidable force spearing through the night skies in rocket-powered hops. He was much brighter, flamboyant even, when he was known as the Seraph, a bright, shining beacon of power and light that tore through the darkness and struck down the predators who hid in the shadows.
Then, the armor that Seraph summoned was gleaming white with a wing-like cape and a halo that burned around him which only further emphasized with exclamation points that this was an earthbound angel, come to the city as its indefatigable guardian.
But that was before the day of the Robot Devil, Satan Blue. It hadn't been the first demon-themed foe that the Angelic Avenger had ever battled. Far from it, as a name like Seraph brought the kooks out of the woodwork as if on cue, sort of like that buggy chap in New York City with all of his animal themed opponents.
Satan Blue was different. This wasn't some nut job or an extradimensional megalomaniac looking for an easy, name-brand feud with an "appropriate" arc enemy. Satan Blue was all business, a soldier's disembodied brain cased in tons of blue steel, nursing a true grudge against Seraph's earlier form - "Powerboy." This was a professional warrior who had been bested by a teenaged champion back when he was flesh and cold blood.
Satan Blue came to murder and destroy, slaying thousands before the Seraph could stop him cold in a battle that resulted in the center of the city being levelled for several blocks.
In the rampage of the Robot Devil, Seraph had lost two of the most important people in his life. His then blushing bride, the woman he'd fallen in love with over years of hardship through their teens, and the unborn child that rested in her womb. I can't tell you her name, but the boy was going to be named Joseph. Naming a person who had never existed is easy, it doesn't betray my dearest friend's secret. Satan Blue had killed an angel by destroying his heart and soul. Even when he returned as Morningstar, he was clad mostly in black and accented with blood red gauntlets signifying the blood on his hand and dark burnished bronze highlights and a war mask, like an ancent spartan warrior. The young man had returned as a dark and serious fighter, not a bright and noble protector.
Then Lucifer came from a mirror world. Lucifer was our angel-themed hero, taken steps further after the death of his love. Where the Seraph here fell into quiet and retirement, the other universe's angel truly embraced the fallen angel aspect. He conquered his planet in a campaign which would give him a world where he would never suffer again. Except, he didn't feel like resting, the quiet of absolute power didn't silence Lucifer's guilt, and he struck at our reality with a transdimensional army of conquest. Our knight saw his anger mirrored in the dark, flaming monster who sought total destruction. But the fallen bride, and the rest of us, his loving friends and partners, bolstered his will.
Morning Knight struck back. The fallen angel of our world had been forged into a gold and black warrior, tempered by a glance at the darkness that was brewing in his soul.
Our friend and hero returned. He still associated himself with the Morning, the rise of a new hope after a long darkness, but he distanced himself from the devil he'd seen himself become. He is Morning Knight now, and he still shines. However, this glow doesn't come from the arrogance of believing himself an angel.


dwellerofthedeep wrote:The new Morning Knight looks to have a nifty fighting style compared to being a simple blaster. Very nice, speed and punch.


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