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BREVEN LYSANDER
PL: 8 (180 pp)
ABILITIES:
STR: 12 (+ 1)
DEX: 18 (+ 4)
CON: 14 (+ 2)
INT: 16 (+ 3)
WIS: 14 (+ 2)
CHA: 13 (+ 1)
SKILLS:
Acrobatics 3 (+ 7)
Bluff 6 (+ 8)
Climb (+ 1)
Computers 1 (+ 4)
Concentration 4 (+ 6)
Diplomacy 4 (+ 6)
Disguise (+ 2)
Drive 2 (+ 6)
Escape Artist 3 (+ 7)
Gather Info 3 (+ 5)
Handle Animal (+ 2)
Intimidate 2 (+ 4)
Investigate 3 (+ 6)
Knowledge
Jedi Lore 3 (+ 6)
Medicine 3 (+ 5)
Notice 6 (+ 8)
Pilot 3 (+ 7)
Search 4 (+ 7)
Sense Motive (+ 2)
Sleight of Hand 4 (+ 8)
Stealth 10 (+14)
Survival (+ 2)
Swim (+ 1)
FEATS:
Accurate Attack
Attack Focus (Melee) (+ 2)
Defensive Attack
Dodge Focus (+ 1)
Equipment (+ 5)
Evasion (+ 1)
Grappling Finesse
Hide in plain sight
Improved Block (+ 1)
Improved Disarm
Improved Grapple
Improved Initiative (+ 1)
Improved Pin
Improved Throw
Improved Trip
Power Attack
Quick Draw (+ 1)
Redirect
Track
Uncanny Dodge
POWERS:
*Lightsaber - Easy to Lose Device [3]
Power Feat - Benefit - Force Array
*Super Senses [5]
- Uncontrolled Precognition
- Detect Force (Mental Ranged Assessment)
- Force Awareness (Mental)*Concealment [2]
- Force Sense (Mental)
*Super-Movement [3]
- Sure-Footed x2 Trackless
*Leaping [2]
*Telelocation (20 mile radius) [6]
Flaw - Limited to Force Sensitive Individuals
*Force Array (Telekinesis) [8]
Power Feat - Dynamic
Dyn Alt Power - Personal Boost (Any Physical Trait) (EX: Total Fade) [8]
Dyn Alt Power - Personal Boost (Combat Feats) [4]
Dyn Alt Power - Subtle Conscious Mind Control (FL: Duration -1) [7] - DC:17:will
Dyn Alt Power - Trip (EX: Knockback) [8] - DC:18:ref
Dyn Alt Power - Dissipate Energy (Sustained Imper Prot) [8]
Dyn Alt Power - Subtle Mind Reading (Move Action) [7] - DC:17:will
Dyn Alt Power - Imperv Mind Shield [8]
Dyn Alt Power - Total Healing (PF - Persistent) [5]
Dyn Alt Power - Energizing Healing (PF - Stabalize) [5]
Dyn Alt Power - Probability Control [4]
LIGHTSABER [3]
*Corrosion [4]
Power Feat - Precise
Alt Power (Force Array) - Deflect (Ranged Attacks) [8]
Alt Power (Force Array) - Reflective Deflect (Energy Attacks) [8]
COMBAT:
Attack + 6 [Unarmed +1 (Bruise)]
+ 7 Melee
Defense +18 (13 flat-footed)
Init + 8
SAVES:
Toughness + 2 (2 flat-footed)
Fortitude + 9
Reflex +11
Will + 7
DRAWBACKS:
COMPLICATIONS
Hunted (Jedi)
Jedi Code
Abilities 27 +
Skills 16 (64 ranks) +
Feats 25 +
Powers 67 +
Combat 26 +
Saves 19 –
Drawbacks 0 = 180 / 180

Breven is the main reason I statted various Star Wars characters – I’ve actually done a bunch of other Star Wars d20 conversion including Darth Maul and Darth Vader. I’ve no real intention of posting these others as they don’t benchmark against superheroes well. I’ve benchmarked them against each other though, and in that sense they are more or less playable.

Build-wise Breven is a departure from my other Jedi builds in that his entire Force Array is dynamic. He also has some healing powers not present in my other conversions. Essentially, I used more of the game mechanics to build him than the movie references to Force powers. A lot of his skill and power goes into hiding his abilities and being able to act from the sidelines with a great deal of subtlety. Bear in mind we played weekly for three months before anyone even knew he was a Jedi. And if you play a Jedi you want to use the Force, let me tell you…

Breven is unique among my Jedi builds as he does not get Attack Specialization (Lightsaber). This feat, to me, translates as the D20 bonus that a character gets for building their own Saber. Something that Breven never did. He wielded the saber given to him by his master, a blue blade.

On a similar note his fighting ability is based on defense – Aikido mixed in with Fencing for using the saber.

His equipment consisted of a blaster and various other items – we never had to pay for a ship. He also had a small HQ with the equivalent of the progression feat giving him access to the last few Jedi Safehouses.

Breven Lysander was a Jedi that I played in a Star Wars D20 campaign between the theatrical release of Attack of the Clones and Revenge of the Sith. It was set just before A New Hope chronologically and culminated with us being the heroes that obtained the plans to the Death Star. The Padawan of one of the last remaining Jedi Breven was sent to hide in plain sight acting as a soldier and scout in the Rebellion armies. As a Padawan, Breven knew Anakin and they had been reasonably good friends.
We’d always been under the assumption that there was an Imperial spy among us, but this was never confirmed. Likewise we never fully trusted our Imperial contact… As a result, even the other players were never aware that there was a Jedi among them… although everyone suspected. It was a paranoid game as befitted the era and the premise.
When we had finally obtained the plans and were trying to get out of the Imperial stronghold, we found the body of our informant. This effectively laid to rest any uncertainty about his true loyalties. He had died of Lightsaber-inflicted wounds… As we scrambled for our ship, we heard mechanical breathing from behind even as we were pinned down by Stormtroopers…
The rest of that scene was one of the best role-playing experiences that I’ve ever had… Someone belted out of character that if there was actually a Jedi among us that now would be a good time to pull a lightsaber and clear a path. I responded with a mock sound of saber powering up just as the GM tossed me a note – if Breven fought Vader, he would be most likely killed. However, since the story was crucial to the movie continuity happening he conceded a few house rules to Breven’s fight with Vader. Breven would never roll below 10 for the duration of the combat, he could not botch a roll and the rest of the team would still have to fight their way out. On the flip side, Vader could not botch his rolls either… Yes, it became a combat. but there was about ten minutes segue into that combat that really rocked and the fight quickly became more about the story than a series of die rolls… Being the guy who got to fight Vader was all kinds of awesome.
Man, that was fun.
The GM also played the follow up series to the hilt as well. Some of the same heroes were still around and there were other new additions. It was tragic and demoralizing when Vader’s new “assistants” almost destroyed our characters. They wore battle-armour variants of the red Imperial Guard uniforms – one lost his helmet to reveal Breven beneath! It was however, a clone, and we dubbed him Brevven Nightshadow. He became our nemesis throughout that campaign as Vader was otherwise occupied.