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Postby The Ilethryl Knight » Tue Jan 27, 2009 8:35 am

Good work on all the Sci-Fi armors. I especially like the addition of Sensory Shields. Very important in any high tech setting. Getting Dazzled just plain sucks.
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Post 509

Postby JoshuaDunlow » Tue Jan 27, 2009 12:59 pm

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"Another day, another mind boggling adventure"

Space Man Spiff
Power Level: 5; Power Points Spent: 97

STR: +0 (10), DEX: +1 (12), CON: +1 (12), INT: +2 (14), WIS: +2 (14), CHA: +1 (12)

Tough: +1/+3, Fort: +5, Ref: +3, Will: +5

Skills: Acrobatics 4 (+5), Bluff 2 (+3), Computers 1 (+3), Drive 5 (+6), Investigate 4 (+6), Notice 6 (+8), Pilot 5 (+6), Search 6 (+8), Sense Motive 4 (+6), Knowledge: Business 2 (+4), Knowledge: Physical Sciences 2 (+4), Knowledge: Streetwise 2 (+4), Knowledge: Tactics 3 (+5), Knowledge: Technology 2 (+4)

Feats: Equipment 24, Diehard, Distract (Bluff), Attack Focus (Ranged) 1, Elusive Target, Environmental Adaptation - Zero Gravity 1, Fearless, Hide in Plain Sight, Instant Up, Luck 1, Precise Shot 1, Seize Initiative, Taunt, Well-Informed, Improved Critical - Blast 1

Powers:
Six year old (Shrinking 2) (-2 STR; Power Feats: Innate, Extras: Normal Movement, Normal Toughness, Duration 1 (continuous), Flaws: Permanent)

Equipment: Atomic Napalm Nuetralizer [Blast 5, DC 20, Feats: Improved Critical - Blast 1, Drawbacks: Lethal, Extras: Area, Explosion (10 ft. explosion - Targeted) [1 ranks only]]; Death Ray Zorcher [Disintegration 5, DC 20]; Demise O Bombs [Blast 5, DC 20, Drawbacks: Lethal, Extras: Area, Explosion (50 ft. explosion - Targeted)]; Spaceman Spiff Suit [Protection 2, +2 Toughness; Space Worthy (Immunity 12), Condition: Cold, Condition: Heat, Condition: Radiation, Condition: Vacuum, Condition: Pressure, Suffocation (All), Damage Type: Fast Projectiles]; Vehicle: Assault Fighter

Attack Bonus: +4 (Ranged: +5, Melee: +4, Grapple: +4)

Attacks: Unarmed Attack, +4 (DC 15), Blast 5, +5 (DC 20), Disintegration 5, +5 (DC Fort/Tou «), Blast 5, +5 (DC 20)

Defense: +4 (Flat-footed: +2), Knockback: -1

Initiative: +1

Languages: Native Language

Totals: Abilities 16 + Skills 12 (48 ranks) + Feats 37 + Powers 7 + Combat 16 + Saves 9 + Drawbacks 0 = 97

Vehicle: Assault Fighter
Power Level: 8; Power Points Spent: 59

STR: +13 (36)
Toughness: +8

Powers:
Flight 12 (Speed: 50000 mph, 440000 ft./rnd)
Blast 10 (DC 25)
Space Travel 5 (Speed: 25x light speed)
Shrinking 4 (-4 STR, -1 Toughness, -1 size category; Power Feats: Innate, Extras: Duration 1 (continuous), Flaws: Permanent)

Attacks: Blast 10, +5 (DC 25)

Defense: -2, Size: Huge

[b]Totals:
Abilities 2 + Skills 0 (0 ranks) + Feats 0 + Features 0 + Powers 54 + Combat 3 + Saves 0 + Drawbacks 0 = 59


Keeping along the lines of my Sci-fi theme right now, i decided to steer the direction away from the usual. And thought i'd do something a little fun. Spaceman Spiff, from the comics. Bill Waterson, came up with something fantastic when he created Calvin & Hobbes. And this is in no way a challenge or infringement to his copyrights, mearly a tribute to such a loveable character!
Last edited by JoshuaDunlow on Tue Jan 27, 2009 5:45 pm, edited 2 times in total.
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Postby JoshuaDunlow » Tue Jan 27, 2009 1:10 pm

The Ilethryl Knight wrote:Good work on all the Sci-Fi armors. I especially like the addition of Sensory Shields. Very important in any high tech setting. Getting Dazzled just plain sucks.


Most definetly, and that list will most likely expand as i add Alien races to the list. Expect some weapons up today.
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Postby Arthur Eld » Tue Jan 27, 2009 1:12 pm

Wow, Spaceman Spiff!

Awesome!
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Re: Post 509

Postby luketheduke86 » Tue Jan 27, 2009 1:14 pm

JoshuaDunlow wrote:Image
"Another day, another mind boggling adventure"

Space Man Spiff


.....I will forever humbly bow before you because of this build JD....seriously that's just awesome...I am a HUGE Calvin and Hobbes fan and this HAS to be a Think tank first... good job! keep it up!
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Re: Post 509

Postby JoshuaDunlow » Tue Jan 27, 2009 1:26 pm

luketheduke86 wrote:
JoshuaDunlow wrote:Image
"Another day, another mind boggling adventure"

Space Man Spiff


.....I will forever humbly bow before you because of this build JD....seriously that's just awesome...I am a HUGE Calvin and Hobbes fan and this HAS to be a Think tank first... good job! keep it up!


You and Me Both Luke :) I love Calvin & Hobbes, and i had considered doing a few builds from the comics. Like Hobbes, and Stupendous Man. Maybe even Calvin himself!
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Re: Post 509

Postby luketheduke86 » Tue Jan 27, 2009 1:52 pm

JoshuaDunlow wrote:You and Me Both Luke :) I love Calvin & Hobbes, and i had considered doing a few builds from the comics. Like Hobbes, and Stupendous Man. Maybe even Calvin himself!


Don't forget Tracer Bullet (*points to avater* :D ). A build of Calvin and Hobbes would be great! You know I could actually see Calvin having like alter-reality powers linked to his huge imagination...just think of all the Superheros he'd annoy :lol: lol
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Post 510

Postby JoshuaDunlow » Tue Jan 27, 2009 2:29 pm

Image
"It's a magical world, Hobbes, ol' buddy… Let's go exploring!"

Calvin
Power Level: 6; Power Points Spent: 108

STR: +1 (6/12), DEX: +2 (8/14), CON: +2 (8/14), INT: +0 (10), WIS: +1 (8/12), CHA: -1 (8)

Tough: +10, Fort: +3/+7, Ref: +3, Will: +1

Skills: Acrobatics 1 (+3), Bluff 2 (+1), Notice 2 (+3), Stealth 2 (+4), Swim 1 (+2), Knowledge: Popular Culture 2 (+2), Knowledge: Technology 2 (+2), Knowledge: Current Events 2 (+2)

Feats: Luck 1, Inventor, Minions 3, Improved Critical - Strike 1, Power Attack

Powers:
Six year old (Shrinking 2) (-2 STR; Power Feats: Innate, Extras: Duration 1 (continuous), Flaws: Permanent)
Imaginary Invention (Gadgets 2) (Flaws: Easy to Lose)
Image
Imaginary Alter Ego (Container, Active 20) (Powers: Enhanced Trait 34, Flight 7, Super-Strength 10 [Dyn: 2/r+4, max 20PP], (Saving Throw) Protection 2, Protection 8, Immunity 9, Drawbacks: Power Loss 3 (Powerless against Momlady and Baby sat girl ))
Enhanced Trait 34 (Traits: Strength +6 (12, +1), Dexterity +6 (14, +2), Constitution +6 (14, +2), Attack Bonus +2 (+2), Defense Bonus +2 (+2), Wisdom +4 (12, +1), Fortitude +4 (+7))
Flight 7 (Speed: 1000 mph, 8800 ft./rnd)
Super-Strength 10 [Dyn: 2/r+4, max 20PP] (+50 STR carrying capacity; +10 STR to some checks; Alternate Powers: Super Punch (Strike 8) [Alt] [Dyn: 2/r+3, max 20PP], Immovable 10 [Alt])
Super Punch (Strike 8) [Alt] [Dyn: 2/r+3, max 20PP] (DC 24, Feats: Improved Critical - Strike 1, Power Attack, Power Feats: Mighty, Extras: Penetrating)
Immovable 10 [Alt] (Resist Movement: +40, Resist Knockback: -10; Extras: Unstoppable)
(Saving Throw) Protection 2 (Saving Throw: Toughness, Extras: Impervious)
Protection 8 (+8 Toughness; Extras: Impervious)
Immunity 9 (Life Support)


Attack Bonus: +0/+2 (Ranged: +0/+2, Melee: +0/+2, Grapple: +1/+13)

Attacks: Unarmed Attack, +2 (DC 16), Super Punch (Strike 8) [Alt] [Dyn: 2/r+3, max 20PP], +2 (DC 24)

Defense: +0/+2 (Flat-footed: +1), Knockback: -10

Initiative: +2

Drawbacks: Normal Identity - Very Common - Takes time to put his costume on

Languages: Native Language

Totals: Abilities -10 + Skills 4 (14 ranks) + Feats 5 + Powers 112 + Combat 0 + Saves 2 - Drawbacks 5 = 108

Image
Minion: Hobbes

Power Level: 3; Power Points Spent: 41

STR: -2 (6), DEX: +1 (12), CON: -1 (8), INT: +1 (12), WIS: +2 (14), CHA: +0 (10)

Tough: -1, Fort: +1, Ref: +5, Will: +2

Skills: Acrobatics 3 (+4), Bluff 3 (+3), Diplomacy 2 (+2), Notice 4 (+6), Search 2 (+3), Stealth 8 (+9), Survival 2 (+4)

Feats: Taunt, Instant Up, Move-By Action, Grappling Finesse, Improved Pin, Acrobatic Bluff

Powers:
Stuffed Toy (Shrinking 2) (-2 STR; Power Feats: Innate, Extras: Duration 1 (continuous), Flaws: Permanent)
Stuffed Toy (Immunity 10) (Damage Type: Falling, Damage Type: Bludgeon, Power Feats: Innate)
Leaping 1 (Jumping distance: x2)

Attack Bonus: +1 (Ranged: +1, Melee: +1, Grapple: +2)

Attacks: Unarmed Attack, +1 (DC 13)

Defense: +1 (Flat-footed: +1), Knockback: +1

Initiative: +1

Languages: Native Language

Totals: Abilities 4 + Skills 6 (24 ranks) + Feats 6 + Powers 15 + Combat 4 + Saves 6 + Drawbacks 0 = 41



Well here is , Calvin and his sidekick Hobbes. Just a few notes here though. I gave him feats and skills to simulate his ability to create Imaginary inventions. Also i ended up mixing Stupdenous man and calvin closely together into one character. It just seemed the right thing to do.
Last edited by JoshuaDunlow on Tue Jan 27, 2009 5:55 pm, edited 5 times in total.
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Postby Arthur Eld » Tue Jan 27, 2009 2:56 pm

Wow.

I bow to you JD, you have my eternal gratitude. You don't know how long I've wanted to do a Stupendous man build, and the fact that you did Tracer Bullet as well just makes it so much better!
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Postby JoshuaDunlow » Tue Jan 27, 2009 2:59 pm

Arthur Eld wrote:Wow.

I bow to you JD, you have my eternal gratitude. You don't know how long I've wanted to do a Stupendous man build, and the fact that you did Tracer Bullet as well just makes it so much better!


Still working on it, i'm having problems incorporating everything on hero lab.
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Postby dwellerofthedeep » Tue Jan 27, 2009 2:59 pm

It doesn't get any better than that in the funnies. Great Job JD!
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Postby The Ilethryl Knight » Tue Jan 27, 2009 3:07 pm

Yeah, I've gotta jump on the bandwagon here with everyone else. Calvin and Hobbes was the greatest! Thanks for brightening my day. :D
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Postby JoshuaDunlow » Tue Jan 27, 2009 3:11 pm

The Ilethryl Knight wrote:Yeah, I've gotta jump on the bandwagon here with everyone else. Calvin and Hobbes was the greatest! Thanks for brightening my day. :D

Alright, since i can't get Hero Lab to work right with using an Imaginary Alter Ego with it. I removed Stupendous Man, and Tracer Bullet. They will be seperate builds. Expect those later. Though i wonder if Morph would work.
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Post 511

Postby JoshuaDunlow » Tue Jan 27, 2009 3:47 pm

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"Eat Lead!"

Calvin: Tracer Bullet
Power Level: 3; Power Points Spent: 60

STR: +0 (10), DEX: +1 (12), CON: +1 (12), INT: +1 (13), WIS: +2 (15), CHA: +1 (12)

Tough: +1, Fort: +3, Ref: +3, Will: +4

Skills: Acrobatics 1 (+2), Bluff 4 (+5), Concentration 1 (+3), Drive 5 (+6), Gather Information 4 (+5), Investigate 5 (+6), Notice 3 (+5), Search 3 (+4), Sense Motive 3 (+5), Stealth 2 (+3), Swim 1 (+1), Knowledge: Popular Culture 2 (+3), Knowledge: Technology 2 (+3), Prof: PI 5 (+7), Knowledge: Streetwise 3 (+4)

Feats: Equipment 4, Luck 1, Inventor, Attack Focus (Ranged) 1, Assessment

Powers:
Six year old (Shrinking 2) (-2 STR; Power Feats: Innate, Extras: Normal Toughness, Normal Movement, Duration 1 (continuous), Flaws: Permanent)

Equipment: Hold-out Pistol; PI Badge; Camera; Vehicle: Compact Car; Office Space

Attack Bonus: +3 (Ranged: +4, Melee: +3, Grapple: +3)

Attacks: Unarmed Attack, +3 (DC 15), Hold-out Pistol, +4 (DC 17)

Defense: +3 (Flat-footed: +2), Knockback: +0

Initiative: +1

Languages: Native Language

Totals: Abilities 16 + Skills 11 (44 ranks) + Feats 8 + Powers 7 + Combat 12 + Saves 6 + Drawbacks 0 = 60


Office Space

Power Level: 3; Power Points Spent: 4

Toughness: +5

Features: Communications, Living Space, Security System 1



Totals: Abilities 0 + Skills 0 (0 ranks) + Feats 0 + Features 3 + Powers 0 + Combat 1 + Saves 0 + Drawbacks 0 = 4
Last edited by JoshuaDunlow on Tue Jan 27, 2009 5:56 pm, edited 2 times in total.
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Postby JoshuaDunlow » Tue Jan 27, 2009 4:30 pm

That finishes up my Calvin & Hobbes Run, i decided stupendous man worked better as a power of the regular Calvin build.
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