BLACK TOM CASSIDY-
He uses a Shillelaugh! How cool is that?!
Villain of: The X-Men
PL 9 (120)
ST 14 (+2) DEX 10 CON 16 (+3) INT 16 (+3) WIS 18 (+4) CHA 18 (+4)
Skills:
Bluff 8 (+12)
Computers 4 (+7)
Diplomacy 5 (+9)
Disable Device 5 (+8)
Drive 2 (+5)
Gather Information 5 (+9)
Intimidate 4 (+8)
Knowledge (Civics) 5 (+8)
Knowledge (Streetwise) 8 (+11)
Knowledge (History) 3 (+6)
Notice 5 (+9)
Pilot 2 (+5)
Profession 8 (Terrorist) (+11)
Search 3 (+7)
Sense Motive 5 (+9)
Sleight of Hand 4 (+7)
Stealth 4 (+7)
Feats:
Attack Focus (Ranged) 2, Beginner's Luck, Dodge Focus 2, Equipment 5 (Terrorist Equipment, Shillelaugh- Club +2), Improved Aim, Improved Critical (Blast), Improved Initiative, Luck, Minions 4, Power Attack, Startle, Taunt
Powers:
Energy Blast 8 (Flaws: Limited- Requires Wood as Channeller) [8]
Immunity 1 (Banshee's Sonic Scream) [1]
Saves:
Toughness +3, Fortitude +3, Reflex +5, Will +7
Combat:
Attack +8 (+10 Ranged), Damage +2 (+8 Blast), Defense +7 (+9 Dodge), Initiative +4
Abilities: 32 / Skills: 80--20 / Feats: 21 / Powers: 9 / Saves: 8 / Combat: 30 (120)
-Black Tom was an interesting villain, being your token 'evil sibling' (well cousin, really, but they were childhood best buds, so...), driven by the tragedy of losing the woman both he & Banshee loved to villainy, and he became a terrorist. Twisting Sean's daughter Siryn, he made HER a villain until finally coming clean, giving him a pseudo-evil bent for most of his villainous career. He's never been much of a gigantic threat to anyone, instead focusing on having either minions or his buddy THE FREAKING JUGGERNAUT, but he's been pretty decent as a personal threat.
-Black Tom's fairly low-level in combat, having only one really solid attack that itself is limited badly. His terrorist stuff is far more effective (equipment plus minions = pain for the heroes), as are his allies like Juggy. Note that he gains the "Sibling Immunity" that only the Summers boys also have to my recollection, being immune to Banshee's Sonic Scream.
For the 90s-era "Plant-Based Tom" thing (a goofy thing clearly designed to make him a more threatening bad guy), Tom gains:
Regeneration 14 (Recovery +4, Disabled 4, Injured 4, Stunned 2) (Flaws: Source- Plants) [7]
Plant Control 10 [22]
AP: Summon Plant Minions 10
AP: Drain Strength 10
Loses Blast Limit, gains Split Attack Feat [9]
Fearsome Presence Feat [1]
Intelligence 12 [-4]
Wisdom 10 [-8]
Charisma 10 [-8]
Loses Minions & Equipment [-9]
Vulnerable to Fire Attacks [-3]
Thus becoming a PL 9 (127) guy. A fair bit scarier, but much more simplistic and brutish.