“I have to protect those who are important to me!”
Name: Sakura Haruno
PL: 9
PP: 138
Abilities: 26
STR: 10/30 (+0/+10), DEX: 16 (+3), CON: 14 (+2), INT: 16 (+3), WIS: 16 (+3), CHA: 14 (+2)
Skills: 21
Acrobatics: 6 (+9)
Bluff: 8 (+10)
Concentration: 5 (+8)
Craft
Chemical: 12 (+15)
Diplomacy: 5 (+7)
Knowledge
Jutsu Lore: 6 (+9)
Medicine: 14 (+17)
Notice: 8 (+11)
Search: 8 (+11)
Sense Motive: 6 (+9)
Stealth: 6 (+9)
Feats: 25
All-out Attack
Attack Specialization (1): Unarmed Combat
Attractive (1)
Benefit (1): Apprentice of Hokage Tsunade
Defensive Attack
Defensive Roll (4)
Dodge Focus (6)
Equipment (4)
Improved Defense (2)
Power Attack
Second Chance (1): Medicine
Skill Mastery (1): Craft [Chemical], Medicine, Notice, Search
Ultimate Effort (1): Medicine
Powers: 28
Mystical Palm Technique (Healing), Rank 10 (Base Power)
Enhanced Strength, Rank 20 (Alternate Power)
Super-Strength (Groundstrike), Rank 9 (Alternate Power)
Super-Movement (Wall-Crawling [2], Water Walking), Rank 3
Equipment: 20
Medical Kit: 1 Point
Ninja Weapons Array
Explosive Tags (Blast: Explosion), Rank 5 (Base Power): 15 Points
Shuriken (Alternate Power): 1 Point
Kunai (Knife) (Alternate Power): 1 Point
2 Points Unspent
Combat: 24
Attack: +6, +8 Unarmed, Defense: +12 (+3 flat-footed), Init: +3
Dmg: +0 Unarmed, +10 Enhanced Strength, +5 Exploding Tag
Saves: 14
Toughness: +6 (+2 Flatfooted), Fortitude: +7 (+2 Mod. +5 Base), Reflex: +8 (+3 Mod. +5 Base), Will: +7 (+3 Mod. +4 Base)
Drawbacks: 0
Total Cost
Abilities 26 + Skills 21 (84 ranks) + Feats 25 + Powers 28 + Combat 24 + Saves 14 – Drawbacks 0 = 138/138
Trade Offs
-1 Attack/+1 Damage
+3 Defense/-3 Toughness
Complications
Responsibility: Team 7, Tsunade
Rivalry: Ino Yamanaka
Temper
Notes
Here’s my contribution to Lady’s Night, another Naruto girl, Sakura Haruno. Sorry, anime haters, but for now I’m sticking with what I know best. Sakura’s a Power Level 9, and only 3 Power Points over average. I felt that while she’s a talented Kunoichi, she’s less focused on combat and shines best when using her skills outside of combat.
Sakura’s first ability to note is that of healing. She’s an excellent combat medic, having 11 ranks in the Healing power and a full Medicine skill. Her build also has a good Defense bonus, allowing her to get in the fray of combat and tend wounds without worrying about enemy fire.
Now, Sakura’s second (more showy) ability is her brute strength. She’s monstrously strong, knows how to handle herself well, and doesn’t mind throwin’ it down (particularly when she’s mad, double points if the target happens to be an idiot, triple if Naruto’s the one getting hit, and so on). Despite this, she’s most useful when aiding the rest of the team, healing first and hitting second.







