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Mr.O Presents an Incomplete Brawl!

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Postby MisterO » Wed Jun 03, 2009 9:10 pm

Expuisition

Power Level 10


STR: +2 (14), DEX: +4 (18), CON: +4 (18), INT: +2 (14), WIS: +1 (12), CHA: -1 (8)

Toughness +4/+5, Fortitude +8, Reflex +12, Will +7

Skills: Acrobatics 12 (+16), Climb 4 (+6), Computers 8 (+10), Concentration 4 (+5), Disable Device 8 (+10), Disguise 4 (+3), Intimidate 12 (+11), Investigate 4 (+6), Notice 4 (+5), Search 8 (+10), Sense Motive 4 (+5), Sleight of Hand 8 (+12), Stealth 4 (+8), Survival 4 (+5), Craft (chemical) 4 (+6), Craft (electronic) 4 (+6), Knowledge (physical sciences) 4 (+6), Knowledge (streetwise) 4 (+6), Knowledge (technology) 4 (+6)

Feats: Improved Aim, Taunt, Power Attack, Precise Shot, Accurate Attack, All-Out Attack, Defensive Attack, Defensive Roll, Dodge Focus, Improved Defense, Improved Grab, Improved Trip, Improved Pin, Prone Fighting

Powers:
Acid 10 Vomit (Power Feats: Thrown [Range: 50 ft., incr 10 ft.], Indirect [in front of you, directed away], Accurate [+2])
Alternate Power: Blast 5 Acid Spit (Extras: Penetrating +1, Secondary Effect [Damage] +1; Power Feats: Indirect [in front of you, directed away])
Matter-Eater 16
Immunity 6 (acid damage, poison)

Attack Bonus: +8 (Ranged: +8, Melee: +8, Grapple: +10)

Damage +2 (unarmed), vomit +10, acid spit +5, Defense +11[/b] (Flat-footed +5), Knockback -2, Initiative +4

Totals: Abilities 24 + Skills 27 (108 ranks) + Feats 14 + Powers 31 + Combat 36 + Saves 18 + Drawbacks 0 = 150

BIO: Expuisition, Jordan Thomas, is a tall man with bluish black skin. He wears a suit made from the bio-hazard suit he was wearing when he was exposed to an alien spore that altered his physiology. His body is outwardly normal except for his skin color and the large purple maw of his mouth. Because of his strange new internal organs and strangely shaped mouth, Jordan speaks in a deep, gurgling voice that is disturbing to hear. For a long time he tried to survive on the streets of Holister City before joining up with Prognostic and his team of "strange men".
Last edited by MisterO on Mon Jul 06, 2009 10:14 pm, edited 2 times in total.
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Postby MisterO » Wed Jun 03, 2009 9:16 pm

Reliable
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"Oh god, where am I now?"

Power Level 10

Abilities: Strength +5 (12/20), Dexterity +4 (18), Constitution +7 (14/24), Intelligence +0 (10), Wisdom +2 (14), Charisma +2 (14)

Saves: Toughness +7, Fortitude 3 (+10), Reflex 8 (+12), Will 4 (+6)

Skills: Acrobatics 10 (+14), Bluff 8 (+10), Climb 4 (+9), Diplomacy 6 (+8), Driving 8 (+12), Escape Artist 6 (+10), Notice 4 (+6), Piloting 8 (+12), Sense Motive 4 (+6), Sleight of Hand 6 (+10), Stealth 8 (+12)

Feats: All-Out Attack, Attack Focus (Melee) 2, Attractive, Equipment (two light pistols) 3, Endurance, Evasion, Dodge Focus 4, Improved Aim, Improved Initiative 2, Luck, Move-by Attack, Power Attack, Sneak Attack, Taunt

Challenges: Accelerated Climb, Cover to Cover

Powers:
Enhanced Constitution 10
Enhanced Strength 8
Super-Strength 1 (Heavy load: 800 lbs.)
Troubleseeker 9

Equipment:
Light pistol (x2; 12ep) (Damage +3)

Combat: Attack +8 (Melee +10, Grapple +20/+22), Damage +5 (unarmed), +3 (pistols), Defense +14 (Flat-footed +5), Knockback -3, Initiative +12

Totals: Abilities 20 + Saves 15 + Skills 18 (72) + Feats/Challenges 23 + Powers 38 + Combat 36 - Drawbacks 0 = 150

BIO: Walter Quincy Xavier VII, never wanted to be a hero. A pilot and race-car driver yes but never did he want to endanger his life for another human being. That all changed one night when a strange amulet he bought in Greece shattered, giving him incredible strength and the power to be instantly transported to wherever great danger to the world threatened. He didn't want to be a hero but now that he is one he is going to give it his best.
Last edited by MisterO on Fri Aug 21, 2009 2:48 pm, edited 1 time in total.
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Postby MisterO » Wed Jun 03, 2009 9:26 pm

Caitiff
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Power Level 10

STR: +4 (18), DEX: +7 (24), CON: +3 (16), INT: +0 (10), WIS: +0 (10), CHA: +0 (10)

Saves: Toughness +3/+5, Fortitude +5, Reflex +14, Will +2

Skills: Acrobatics 15 (+22), Climb 4 (+8), Escape Artist 5 (+12), Gather Information 8 (+8), Intimidate 12 (+12), Language 3 (+3; Chinese, Filipino, Hindi), Notice 8 (+8), Search 4 (+4), Sense Motive 9 (+9), Sleight of Hand 4 (+11), Stealth 8 (+15)

Feats: Accurate Attack, Acrobatic Bluff, All-Out Attack, Attack Focus (Melee) 3, Attack Specialization (Unarmed Attack) 5, Blind-Fight, Chokehold, Defensive Attack, Defensive Roll 2, Dodge Focus 3, Elusive Target, Evasion 2, Fast Overrun, Grappling Finesse, Improved Block 2, Improved Critical (Unarmed Attack) 3, Improved Defense 2, Improved Disarm 2, Improved Grab, Improved Initiative 2, Improved Overrun, Improved Pin, Improved Sunder, Improved Throw, Improved Trip, Instant Up, Move-by Action, Power Attack, Prone Fighting, Sneak Attack 2, Stunning Attack, Takedown Attack 2, Throwing Mastery 2, Uncanny Dodge (Visual), Weapon Bind, Weapon Break

Powers:
Leaping 1 (x2)
Super-Speed 1 (Power Feats: Rapid Attack [Radius: 5 ft.], Wall Run, Water Run)
Super-Strength 1 (Heavy load: 600 lbs.; Feats: Improved Critical [Unarmed; 18-20] 2)

Combat: Attack +0 (Melee +3, Unarmed +13, Grapple +10), Defense +15 (Flat-footed +6), Knockback -2, Initiative +15

Totals: Abilities 28 + Skills 20 (80 ranks) + Feats 55 + Powers 12 + Combat 24 + Saves 11 + Drawbacks 0 = 150

BIO: The man who would become known as Caitiff, was born in rural China in 1967. He joined the army but, finding the discipline not to his liking, deserted it and ran off to the Phillipine islands. There he learned from local martial art masters to augment his own prodigious skills her learned in the Red Army. Soon enough he was beating his masters in single combat, not to mention shop-keepers, other fighters, and policemen. Once again he took off further West in hopes of finding something better. He found it in a secret Bhuddist monastery in Afghanistan. There he was tutored by the monks in new forms of martial arts. He learned while he was there that they had been formulating an elixir that would double a man's strength and speed. He stole the elixir and killed all of the monks. When he presented his accomplishments to the theological-political regime in that part of the country he expected to be given a job in their military, instead he was once again chased out of the country. Now in Holister City, Caitiff has finally found his place in the world: robbing the rich, and the poor, and giving to himself.

EDIT: I cut out a few of his skills so that I could put them into Super-Strength and Leaping. I also have given him a face, one of the baddest men to ever walk the face of the planet: Bolo Yeung!
Last edited by MisterO on Fri Aug 21, 2009 12:17 pm, edited 3 times in total.
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Postby MorningKnight » Wed Jun 03, 2009 9:49 pm

Sweetness.

I'd love to play Reliable.

Expuisition is an awesome villain.
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Postby MisterO » Wed Jun 03, 2009 9:56 pm

Thank you MK!

I wanted to make each character good for a particular role (melee, ranged, support etc.) while having a little something else going on in the skills department. Hence why a freaky man-leach has thief skills.
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Postby MisterO » Wed Jun 03, 2009 10:01 pm

Prognostic

"If it seems impossible, if the police don't believe you, if you think you're going crazy, come to Strange Investigations. For a reasonable price we'll believe anything. P.S.: Don't let the leach-man at the desk frighten you. He works here." - Advertisement from the Holister City phone-book.

Power Level 10

STR: +1 (12), DEX: +3 (16), CON: +2 (14), INT: +3 (16), WIS: +4 (18), CHA: +3(16)

Saves: Toughness +2, Fortitude +5, Reflex +6, Will +8

Skills: Bluff 12 (+15), Concentration 4 (+8), Diplomacy 13 (+16), Escape Artist 4 (+7), Gather Information 5 (+8), Intimidate 6 (+10), Investigate 7 (+10), Knowledge (civics, streetwise) 4 (+7), Notice 2 (+12), Sense Motive 6 (+10), Sleight of Hand 5 (+8), Stealth 5 (+8)

Feats: Assessment, Beginner's Luck, Blind-Fight, Connected, Contacts, Improved Initiative, Improved Aim, Luck, Leadership, Master Plan, Teamwork, Well-Informed
Enhanced Feats: Uncanny Dodge (visual)

Powers:
Enhanced Attack Bonus 4
Enhanced Defense Bonus 4
Enhanced Feat 1 [b](Uncanny Dodge [visual])
Super-Senses 6 (danger sense: visual, precognition, time sense)
Probability Control 8 (Extras: Fortune +1; Flaws: Limited to Fortune -1)

Combat: Attack +5/+9 [/b](Ranged +5/+9, Melee +5/+9, Grapple +6/+10), Damage +2 (unarmed), Defense +5/+9 (Flat-footed +5), Knockback -1, Initiative +7

Totals: Abilities 32 + Skills 21 (84 ranks) + Feats 12 + Powers 55 + Combat 20 + Saves 10 + Drawbacks 0 = 150

BIO: Zachariah "Zack" Kent actually took being able to see the future in stride. It gave him an edge in school, college, and business until he tragically realized the limits of his powers. His high school sweet heart, Sherry, died in a drunk driving accident and Zack couldn't stop it. He learned that he can only perceive his own future not anyone else's. Zack now devotes his special talents to investigate the strange and unusual crimes of Holister City.
Last edited by MisterO on Fri Aug 21, 2009 12:59 pm, edited 1 time in total.
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Postby MisterO » Wed Jun 03, 2009 10:12 pm

Costate

Power Level: 10; Power Points Spent: 150/150

STR: +10 (30), DEX: +0 (10), CON: +0 (10), INT: +0 (10), WIS: +3 (16), CHA: +0 (10)

Tough: +13, Fort: +5, Ref: +3, Will: +8

Skills: Climb 8 (+12), Handle Animal 4 (+4), Intimidate 12 (+12), Notice 8 (+11), Sense Motive 8 (+11), Swim 4 (+8)

Feats: All-Out Attack, Power Attack, Startle, Weapon Break, Fearless, Diehard, Animal Empathy, Assessment, Improved Critical (Unarmed Attack) 5, Improved Grab, Improved Grapple, Improved Pin, Improved Sunder, Improved Throw, Throwing Mastery

Powers:
Immunity 40 (lethal physical damage, nonlethal physical damage; Limited - Half Effect)
Protection 10 (+10 Toughness)
Density 6 (+12 STR, +3 Toughness, Weight Multiplier: x5, Adds: Super-Strength 4, Immovable 2; Permanent)
Super-Strength 4 (+20 STR carry capacity, heavy load: 12.8 tons; +4 STR to some checks; Bracing, Groundstrike (Radius: 100 ft., DC 20), Thunderclap (Area: 50 ft., DC 20))
Immovable 2 (Resist Movement: +8, Resist Knockback: -2)
Strike 4 (DC 29; Mighty)
Super-Movement 1 (wall-crawling 1 (half speed))
Speed 1 (Alternate; Speed: 10 mph, 88 ft./rnd)
Swimming 1 (Alternate; 2.5 mph, 22 ft./rnd)
Leaping 3 (Jumping distance: x10)

Attack Bonus: +6 (Ranged: +6, Melee: +6, Grapple: +16/+20)

Attacks: Unarmed Attack, +6 (DC 25), Strike 4, +6 (DC 29)

Defense: +7 (Flat-footed: +4), Knockback: -10

Initiative: +0

Languages: Native Language

Totals: Abilities 14 + Skills 11 (44 ranks) + Feats 19 + Powers 67 + Combat 26 + Saves 13 + Drawbacks 0 = 150

BIO: Costate was made by an alien run weapons design company in Holister City called War Dynamics. A simple front-line fighter the creature was named 'costate' because of the hard ribs that cover its body. However, due to a number of costly "accidents" involving hyper-aggressive bio-weapons they decided to make this one more docile. They over shot and made it nearly somnambulistic. They thought this until a frustrated worker kicked a small test animal down the hall way. They found the worker's body in the hole made by the Costate creature throwing him into the concrete wall. The small test animal was never found.
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Postby Severance » Wed Jun 03, 2009 10:22 pm

Neat builds Mister O! Makes me want to just zoom through the dictonary now to randomly build. I also really like Costate, as he reminds me alot of Frankenstein's Monster.
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Postby MorningKnight » Wed Jun 03, 2009 10:28 pm

Costate and Prognostic are more examples of liquid awesome.

Prognostic is a magnificent example of a Probability Controller.

Costate reminds me kind of the "innocent, child-like" Hulk. Bully man hurt animal. Costate return the hurt.
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Postby MLChance » Thu Jun 04, 2009 4:09 am

Heh, heh. Somewhere around the house I have a list of SAT vocabulary that I made to use as character names. I think Dr. Bibelot is the only one I actually statted. (As everyone knows, a bibelot is a a small household ornament or decorative object.)

:)
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Postby dwellerofthedeep » Thu Jun 04, 2009 5:03 am

Very cool builds. I love the words you chose to work with!
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Postby MisterO » Thu Jun 04, 2009 8:09 am

Severance wrote:Neat builds Mister O! Makes me want to just zoom through the dictonary now to randomly build. I also really like Costate, as he reminds me alot of Frankenstein's Monster.


Thank you Sev, I got to say when I first saw the word I thought it was going to be something math related or a bit of legalese. Had no clue that it meant "rough or rib-like".

MorningKnight wrote:Costate and Prognostic are more examples of liquid awesome.

Prognostic is a magnificent example of a Probability Controller.

Costate reminds me kind of the "innocent, child-like" Hulk. Bully man hurt animal. Costate return the hurt.


Thank you MK. That was very much the "feel" I wanted with Costate, some one who could be totally on your side and then when you pick on someone smaller than you *BAM!* you're in the next county. Caitiff learned this the hard way.

MLChance wrote:Heh, heh. Somewhere around the house I have a list of SAT vocabulary that I made to use as character names. I think Dr. Bibelotis the only one I actually statted. (As everyone knows, a bibelot is a a small household ornament or decorative object.)

:)


Okay Dr. Bidelot is absolutely adorable/insane, MLC!

dwellerofthedeep wrote:Very cool builds. I love the words you chose to work with!


And thank you dweller! :D

Okay coming up next is: Repercuss, the Ultimate Pugilist [not to be confused with that other guy]; Diuturnal, the immortal with two phases; Archeus, the Alchemycal Master of archeus; Unreined, the Uncatchable Man; Armiger, the Bearer of Power; and finally Vertiginous, the Master of Spin!
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Postby MorningKnight » Thu Jun 04, 2009 8:20 am

MLChance wrote:Heh, heh. Somewhere around the house I have a list of SAT vocabulary that I made to use as character names. I think Dr. Bibelot is the only one I actually statted. (As everyone knows, a bibelot is a a small household ornament or decorative object.)

:)


I still love the fight where the chicken had to punch the poor little tyke out.
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Postby MisterO » Thu Jun 04, 2009 8:21 am

Repercuss

Power Level: 10; Power Points Spent: 150

STR: +5 (20), DEX: +5 (20), CON: +6 (22), INT: +0 (10), WIS: +2 (14), CHA: +2 (14)

Tough: +6, Fort: +10, Ref: +10, Will: +6

Skills: Acrobatics 10 (+15), Bluff 10 (+12), Intimidate 12 (+14), Notice 8 (+10), Search 4 (+4), Sense Motive 12 (+14)

Feats: Accurate Attack, All-Out Attack, Attack Specialization (Unarmed Attack) 5, Defensive Attack, Diehard, Distract (Bluff), Dodge Focus 4, Endurance, Improved Block 2, Improved Critical (Unarmed Attack) 3, Improved Defense 2, Weapon Bind, Stunning Attack, Takedown Attack, Seize Initiative, Power Attack, Improved Sunder, Improved Aim, Assessment, Acrobatic Bluff, Blind-Fight

Powers:
Super-Speed 1 (+4 Initiative, Adds: Quickness 1, Speed 1; Rapid Attack (Radius: 5 ft.), Running Punch)
Quickness 1 (Perform routine tasks at 2x speed)
Speed 1 (Speed: 10 mph, 88 ft./rnd)
(Strength Bonus) Strike 5 (Autofire 3 (interval 1, max +10))

Attack Bonus: +5 (Ranged: +5, Melee: +5, Grapple: +10)

Attacks: Unarmed Attack, +15 (DC 20)

Defense: +14 (Flat-footed: +5), Knockback: -3

Initiative: +5

Languages: Native Language

Totals: Abilities 40 + Skills 14 (56 ranks) + Feats 32 + Powers 21 + Combat 30 + Saves 13 + Drawbacks 0 = 150

BIO: Johnny "'Mach 10'" Smith was one of the most arrogant and talented welterweights to join the Amateur Boxing Union of Holister City (ABUH [pronounce Ab-BUH]). He may have had big mouth but his fists spoke for him in the ring. No one could punch as fast or as often as he could, in fact he was so fast he came under suspicion for using "jump" a new drug on the streets that gives its users incredible reflexes (in actuallity it is pieces of a dead rat from the inner-Earth). Ousted from the Union and barred from engaging in any match Repercuss has become partners-in-crime with the super-martial artist Caitiff.
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Postby MisterO » Thu Jun 04, 2009 8:23 am

MorningKnight wrote:
MLChance wrote:Heh, heh. Somewhere around the house I have a list of SAT vocabulary that I made to use as character names. I think Dr. Bibelot is the only one I actually statted. (As everyone knows, a bibelot is a a small household ornament or decorative object.)

:)


I still love the fight where the chicken had to punch the poor little tyke out.


EXCUSE ME!? Pleasehavealink, pleasehavealink, pleasepleasepleaseplease...
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