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Jab's Builds: 2nd Edition Stuff (Kept in Reserve)

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Postby Jabroniville » Wed Jun 10, 2009 1:47 pm

Image

LEONARDO
Position: Leads
Colour of Choice: Blue
Weapon of Choice: Katana (Dual or Single-Wielding)
Named For: Leonardo da Vinci
Voice Actor: Brian Tochi
PL 9 (135)
ST 17 (+3) DEX 22 (+6) CON 20 (+5) INT 14 (+2) WIS 16 (+3) CHA 16 (+3)

Skills:
Acrobatics 6 (+12)
Bluff 4 (+7)
Concentration 4 (+7)
Diplomacy 4 (+7)
Escape Artist 4 (+10)
Gather Information 2 (+5)
Intimidate 4 (+7)
Knowledge (Theology & Philosophy) 6 (+8)
Notice 6 (+9)
Search 4 (+7)
Sense Motive 4 (+7)
Stealth 6 (+12)
Survival 4 (+7)
Swim 6 (+10)

Feats:
Accurate Attack, Acrobatic Bluff, Assessment, Attack Focus (Melee) 3, Blind-Fight, Defensive Attack, Dodge Focus 2, Endurance, Equipment 2 (Katana, Pair), Follow-Up Strike, Improved Critical (Katana) 2, Improved Critical (Unarmed) 2, Improved Defense, Improved Disarm, Improved Sunder, Power Attack, Leadership, Set-Up, Takedown Attack 2, Teamwork

Powers:
"Half-Shell" Protection 2 (Extras: Impervious) [4]

Equipment:
"Pair of Katanas" Strike 3, Mighty, Improved Critical, Penetrating 2, Split Attack (2 Equipment Points)

Saves:
Toughness +7, Fortitude +7, Reflex +7, Will +7

Combat:
Attack +9 (+12 Melee), Damage +4 (+7 Katana), Defense +9 (+11 Dodge), Initiative +6

Complications:
Responsibility (Leads the Team)
Responsibility (Master Splinter)
Rivalry (Raphael)
Secret (Must Remain Hidden From Public View)

Abilities: 45 / Skills: 64--16 / Feats: 27 / Powers: 4 / Saves: 7 / Combat: 36 (135)

-Leonardo is the de facto leader of the Ninja Turtles, given the cool blue headgear and the best Japanese weapon ever, the katana. Unfortunately, in virtually every TMNT-continuity ever, he's been limited to just donking guys with the butt ends, cutting up robots, or knocking over scenery with them, since you can't have him hack up Shredder in front of the kiddies. In the movie, he was my favourite version ever, the intense, lone leader-type, emotionally divesting himself at times, but in reality feeling the hits the hardest when his brothers or master were injured. He was noble, smart, wise and still pretty funny along with the rest of them (but not the class clown like Don & Mikey). His rivalry with Raphael was beautifully done there, as well. Interestingly, in nearly every continuity, he's always the most serious one, but the one considered the best fighter and most noble-hearted.
-I finally decided on a PL 9 (135) basis for the Four Turtles, after milling on a PL 8 (120) set-up. In the movies, they were great fighters, and could knock around six or seven Foot Ninjas each in giant group-fights, but would lose to a large group solo, and got the living crap beaten out of them by Tokka, Rahzahr & Shredder any time they fought. I think that roughly coincides with the "Daredevil" class of hero, which I think PL 9 fits quite well. Leo's set up as a well-balanced, effective fighter, not overly reliant on gimmicks or weapons (since he doesn't take life deliberately, he's often stuck just using his feet against Foot Ninjas), and possessing a great array of Combat Feats. He's also a great team player and a leader, and has probably the highest set of Mental Stats of all the brothers.
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Postby Jabroniville » Thu Jun 11, 2009 1:31 am

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"DAAAAAAMMMMMNN!!!!!!!!!!!!!!"

RAPHAEL
Position: Cool, But Rude
Colour of Choice: Red
Weapon of Choice: Dual Sais
Named For: Raphael Sanzio
Voice Actor: Laurie Faso
PL 9 (135)
ST 18 (+4) DEX 22 (+6) CON 20 (+5) INT 12 (+1) WIS 14 (+2) CHA 12 (+1)

Skills:
Acrobatics 5 (+11)
Bluff 8 (+9)
Climb 4 (+8)
Disguise 4 (+5)
Escape Artist 4 (+10)
Gather Information 5 (+6)
Intimidate 8 (+9)
Notice 5 (+7)
Search 4 (+6)
Sense Motive 5 (+7)
Sleight of Hand 4 (+10)
Stealth 4 (+10)
Survival 4 (+6)
Swim 4 (+8)

Feats:
All-Out Attack, Ambidexterity, Attack Focus (Melee) 3, Attack Specialization (Sais), Blind-Fight, Chokehold, Damaging Escape, Diehard, Distract (Bluff), Dodge Focus 2, Endurance, Equipment 1 (Pair of Sais), Fascinate (Intimidate), Follow-Up Strike, Grappling Block, Improved Critical (Sais), Improved Critical 2 (Unarmed), Improved Disarm, Improved Grab, Improved Pin, Improved Trip, Interpose, Lionheart, Power Attack, Quick Draw, Rage, Ranged Pin (Sais), Startle, Takedown Attack 2, Taunt, Weapon Bind

Powers:
"Half-Shell" Protection 2 (Extras: Impervious) [4]

Equipment:
"Pair of Sais" Strike 1, Mighty, Split Attack, Improved Disarm, Thrown (5 Equipment Points)

Saves:
Toughness +7, Fortitude +7, Reflex +7, Will +5

Combat:
Attack +8 (+11 Melee, +13 Sais), Damage +4 (+5 Sais), Defense +9 (+11 Dodge), Initiative +6

Complications:
Responsibility (Master Splinter)
Rivalry (Leonardo)
Reputation (Rude)
Secret (Must Remain Hidden From Public View)

Abilities: 38 / Skills: 68--17 / Feats: 36 / Powers: 4 / Saves: 6 / Combat: 34 (135)

-Raphael has always been the most antagonistic of the four Turtles, shown pretty easily in the movie, where he was arguably the central breakout character. While Leo was always in charge and Mikey was always more flashy, Raph had more solo scenes than anybody, going off on his own, fighting Casey Jones, fighting the Foot Ninjas on the rooftop, getting injured and making his big comeback, etc. This is a pretty far cry from the suicidal Mirage Raph, the generic foulmouthed black-wearing Archie Raph (he said "Hell" once! In an ARCHIE book!), and the 'just one of the guys but slightly more sarcastic and witty' Cartoon Raph. Thus, he had all the drama and character development, and even got a bit of a solo run in the SECOND movie, where he helped their New Buddy join the Foot as a spy... and then got captured. In any case, his sarcasm and bad attitude have earned him a LOT more of a fanbase among the adult fans, while the kids mostly like Michaelangelo. I know I used to not care for Raph, and now he's practically my favourite.
-Raph fits in pretty well, with his own unique set of Feats & Skills. He's slightly stronger than Leo and slightly more accurate, to make up for his short-range, much weaker weapons (he was ALWAYS the worst guy to play in the video games, especially the first NES one, legendary for it's ridiculous "Nintendo Hard" difficulty). And instead of Leo's high Mental Stats, Raph just gets more Combat Feats, especially using All-Out Attack, Power Attack & Rage, along with a bunch of Sai-related Disarming tricks. So he's actually a bit handier in a fight, but less useful overall.
Last edited by Jabroniville on Fri Jun 12, 2009 9:17 pm, edited 1 time in total.
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Postby Libra » Thu Jun 11, 2009 9:17 am

Keep up the good work Jabroniville! :D
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Postby luketheduke86 » Thu Jun 11, 2009 2:30 pm

Nice Raphael! He was always my favorite turtle as a kid. And yes his character in the nintendo games usually kinda sucked but i always played as him anyway out of good ole fanboy-ism. :wink:.
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Postby MorningKnight » Thu Jun 11, 2009 2:50 pm

Great turtles. Makes me want to dig out my TNMT and Other Strangeness book and do conversions from those.

As for Raphael being the "weakest" in any of the arcade games, I had a load of fun and kicked much butt with Raph. He is easily my favorite turtle. I guess my ease of ninja-stomping came from my mastery of the forward roll.
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Postby Jabroniville » Thu Jun 11, 2009 8:06 pm

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MICHAELANGELO
Position: Party Dude
Colour of Choice: Bright Orange
Weapon of Choice: Dual Nunchucks
Named For: Michelangelo Buonarotti
Voice Actor: Robbie Rist
PL 9 (135)
ST 16 (+3) DEX 24 (+7) CON 20 (+5) INT 10 WIS 12 (+1) CHA 16 (+3)

Skills:
Acrobatics 7 (+13)
Bluff 4 (+7)
Diplomacy 5 (+8)
Escape Artist 4 (+10)
Knowledge (Pop Culture) 8 (+8)
Notice 4 (+5)
Perform (Skateboarding & Stunts) 6 (+9)
Search 3 (+4)
Sense Motive 4 (+5)
Sleight of Hand 4 (+10)
Stealth 4 (+10)
Survival 2 (+3)
Swim 5 (+9)

Feats:
Accurate Attack, Attack Focus (Melee) 3, Blind-Fight, Defensive Attack, Defensive Throw, Diehard, Distract (Bluff), Dodge Focus 2, Endurance, Equipment 1 (Pair of Nunchucks), Fascinate (Bluff), Grappling Block, Improved Critical 2 (Nunchucks), Improved Critical (Unarmed), Improved Defense, Improved Disarm, Improved Initiative, Improved Trip, Instant Up, Move-By Action, Power Attack, Quick Draw, Redirect, Seize Initiative, Set-Up, Takedown Attack 2, Taunt, Teamwork 2

Powers:
"Half-Shell" Protection 2 (Extras: Impervious) [4]

Equipment:
"Pair of Nunchucks" Strike 2, Mighty, Improved Disarm, Split Attack (5 Equipment Points)

Saves:
Toughness +7, Fortitude +7, Reflex +8, Will +6

Combat:
Attack +9 (+12 Melee), Damage +3 (+5 Nunchucks), Defense +9 (+11 Dodge), Initiative +11

Complications:
Responsibility (Master Splinter)
Reputation (Joker & Fool)
Secret (Must Remain Hidden From Public View)

Abilities: 38 / Skills: 60--15 / Feats: 34 / Powers: 4 / Saves: 8 / Combat: 36 (135)

-Michaelangelo... I have mixed feelings on him. As an adult, I recognize the need for kids to have a 'class clown' type to be a fan of. He was pretty much the 'identify with this guy' character of the Turtles, but I hated him. Mostly because EVERY FREAKING KID IN MY ELEMENTARY SCHOOL was a Michaelangelo fan, and I was the only kid who liked Donatello the best. Stupid kids. Even back then, I knew Mikey was kind of a pandering character archetype (plus he was the most in love with pizza... and yes, I am the only person in the ENTIRE UNIVERSE who hates pizza), and his "Totally Radical" dialogue bugged me, especially when it made him the unofficial spokesman for the entire team, the only guy getting into the "Cartoon All-Stars To The Rescue" epic symbol of the '80s, by telling some dumb kid to not smoke weed. But nunchucks are still cool, and he fits in better in other continuities, whereas the first Cartoon kind of over-did it. He's still my least favourite, but I get the necessity.
-Mikey surprisingly matches up to his brothers, mainly by being very charismatic, having lots of Interpersonal Skills (he's the most likely to make pals with the New Kid Sidekick), and a few different Feats. Mikey's the best at bluffing, messing guys up, and disarming people with his Nunchucks. He's also the most agile Turtle by a bit, though everyone on the team is a bit athletic, so it doesn't always mean that much.
Last edited by Jabroniville on Fri Jun 12, 2009 8:48 pm, edited 1 time in total.
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Postby Jabroniville » Thu Jun 11, 2009 8:35 pm

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"Hmm.... Ostentacious?" (when trying to come up with new catchphrases)

DONATELLO
Position: Does Machines (no, not like THAT, you perverts...)
Colour of Choice: Purple
Weapon of Choice: Bo Staff
Named For: Donato di Niccolò di Betto Bardi
Voice Actor: Corey Feldman
PL 9 (135)
ST 16 (+3) DEX 20 (+5) CON 20 (+5) INT 18 (+4) WIS 14 (+2) CHA 14 (+2)

Skills:
Acrobatics 4 (+9)
Bluff 2 (+4)
Computers 5 (+9)
Craft (Chemical) 6 (+10)
Craft (Electronics) 6 (+10)
Craft (Mechanical) 6 (+10)
Craft (Structural) 4 (+8)
Diplomacy 5 (+7)
Disable Device 6 (+10)
Disguise 4 (+6)
Drive 3 (+8)
Escape Artist 4 (+9)
Investigate 4 (+5)
Knowledge (Earth Sciences) 3 (+7)
Knowledge (Life Sciences) 5 (+9)
Knowledge (Physical Sciences) 5 (+9)
Knowledge (Technology) 6 (+10)
Notice 7 (+8)
Search 5 (+6)
Sense Motive 5 (+6)
Sleight of Hand 4 (+9)
Stealth 6 (+11)
Survival 3 (+4)
Swim 8 (+11)

Feats:
Accurate Attack, Attack Focus (Melee) 2, Attack Specialization (Bo Staff), Beginner's Luck, Blind-Fight, Dodge Focus 2, Endurance, Equipment 2 (Bo Staff), Improved Critical (Bo Staff) 2, Improved Critical (Unarmed), Improved Disarm, Improved Trip, Power Attack, Takedown Attack 2

Powers:
"Half-Shell" Protection 2 (Extras: Impervious) [4]

Equipment:
"Bo Staff" Strike 2, Mighty, Improved Trip, Extended Reach 2, Split Attack (7 Equipment Points)

Saves:
Toughness +7, Fortitude +6, Reflex +6, Will +6

Combat:
Attack +8 (+10 Melee, +12 Bo Staff), Damage +3 (+5 Bo Staff), Defense +9 (+11 Dodge), Initiative +11

Complications:
Responsibility (Master Splinter)
Reputation (Joker & Fool)
Secret (Must Remain Hidden From Public View)

Abilities: 42 / Skills: 116--29 / Feats: 19 / Powers: 4 / Saves: 7 / Combat: 34 (135)

-Now, Donatello is my FAVOURITE Ninja Turtle. That's mostly because the day after the cartoon ended, my mom, being overall an awesome mom-person and hearing about the shitstorm about the series beforehand, went out and bought all four of the bros to give to my brother and I, and I picked the two coolest colours, blue & purple, for mine. My love affair with purple (I wonder if my dad was concerned...?) led to me picking Donnie as my personal favourite, and his scientific ways & bo staff, and general likeability (in any continuity, he's usually the last one to be yelled at, or be doing the yelling, and he isn't a stoner surfer-boy like Mikey was). Now, in the movies, he was played by Corey Feldman, then a famous mega-star who's now more of a punchline and a gag story than anything else. And he was portrayed a bit differently, lacking the technical know-how at first (he works on a car with Casey Jones in the first flick), but by the second, he's a genius working with the Doctor dude to make a cure for the mutations of Tokka & Rahzar. He was always Mikey's co-conspirator in most of the jokes, which was kinda necessary for a comedic duo, since Raph was marked as the "grouchy one", and Leo was the "serious one". So Donny kind of became everyone's best pal in the movies.
-Donatello stats up the most differently of all the brothers, being much weaker in combat (the other three max out on Combat Feats), but having a set-up of skills that makes him the resident Skillmonkey, packing small amounts of Scientific & Craft-know-how onto a reasonable intellect (not an uber-version like the Cartoon series), so he can do most anything at a +9 or +10 bonus. Not that he sucks at fighting- he's +12 with the Bo, has the same Power Attack & Takedown Attack as his bros- he's just lacking the sheer AMOUNT of Combat Feats, and more dependant on his weapon than the others, who tend to just be melee specialists (Raph is +11 without his Sais).
Last edited by Jabroniville on Sat Nov 28, 2009 7:33 pm, edited 1 time in total.
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Postby Libra » Fri Jun 12, 2009 12:04 pm

I must say that Leonardo is my favourite. I have a fondness for straight-arrow, true-blue leader types and. . . oh well, I confess it, I seem to be one of the worlds few fans of the Lawful Good alignment.
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Postby Jabroniville » Fri Jun 12, 2009 3:34 pm

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TATSU
Position: The Shredder's Second in Command and Foot Clan Trainer
Colour of Choice: Black
Weapon of Choice: Unarmed
Played By: Toshihiro Obata, Voiced by Michael McConnohie
PL 7 (105)
ST 16 (+3) DEX 16 (+3) CON 16 (+3) INT 10 WIS 16 (+3) CHA 9 (-1)

Skills:
Bluff 4 (+3)
Escape Artist 4 (+7)
Gather Information 7 (+6)
Intimidate 10 (+9)
Knowledge (Streetwise) 7 (+7)
Knowledge (History) 4 (+4)
Language (Japanese, English) 1
Notice 8 (+10)
Search 5 (+8)
Sense Motive 4 (+7)
Sleight of Hand 6 (+9)
Stealth 4 (+7)
Survival 4 (+7)

Feats:
Accurate Attack, All-Out Attack, Assessment, Attack Focus (Melee) 2, Attack Specialization (Unarmed), Chokehold, Defensive Roll 2, Dodge Focus, Fascinate (Intimidate), Improved Block, Improved Critical (Unarmed) 2, Improved Grab, Improved Initiative, Improved Throw, Minions 7 (10 Foot Soldiers), Power Attack, Rage, Takedown Attack

Saves:
Toughness +3 (+5 D.Roll), Fortitude +6, Reflex +6, Will +4

Combat:
Attack +7 (+9 Melee, +11 Unarmed), Damage +3, Defense +8 (+9 Dodge), Initiative +7

Abilities: 23 / Skills: 68--17 / Feats: 27 / Powers: 0 / Saves: 8 / Combat: 30 (105)

-Tatsu was a great minion in the TMNT movies, filling a necessary role of #2 in the Foot Clan organization that was missing with a lack of Bebop & Rocksteady, as well as being kind of "The Dragon" for The Shredder, being a top-notch combatant on his own, and enough to intimidate rookies, punish guys when he's mad, beat the crap out of a weaponless Casey Jones, etc. He didn't speak alot (his actor couldn't speak English, so he was dubbed), he was grouchy, and he was just the right kind of side-character a fighting-based movie needs.
-Tatsu is a VERY capable henchman, being quite strong, fast and FREAKISHLY accurate for what amounts to an extra or speed-bump character for the heroes in an RPG. He's not tough enough to beat a Turtle one-on-one, and certainly no match against all of them (in fact, by the second movie, all four curbstomped him with EASE with a four-man shell-check maneuver), but he's good. He can beat the snot out of a ton of his own henchmen, he can challenge a Turtle in a pinch, and he beat the SNOT out of Casey Jones when the latter was unarmed. Seriously, it was a comedic beat-down with poor Casey being tossed all over the place, until he fell into a chache of (gasp!) SPORTS EQUIPMENT.

Image

FOOT SOLDIER
Position: Jobber
Colour of Choice: Black with Red Bandana
Weapon of Choice: Sword, Staff, Nunchucks
Played By: Various Stuntmen
PL 5 (54), Minion Rank 4
ST 12 (+1) DEX 16 (+3) CON 14 (+2) INT 10 WIS 10 CHA 10

Skills:
Acrobatics 3 (+6)
Bluff 4 (+4)
Climb 3 (+6)
Disguise 5 (+5)
Gather Information 3 (+3)
Intimidate 5 (+5)
Knowledge (Streetwise) 5 (+5)
Notice 3 (+4)
Sleight of Hand 5 (+8)
Stealth 4 (+7)

Feats:
Accurate Attack, Attack Focus (Melee) 2, Defensive Roll, Equipment 2 (Sword, Nunchucks or Bo Staff), Set-Up, Teamwork

Saves:
Toughness +2 (+3 D.Roll), Fortitude +4, Reflex +5, Will +1

Combat:
Attack +4 (+6 Melee), Damage +1 (+3-4 Weapons), Defense +6, Initiative +3

Abilities: 12 / Skills: 40--10 / Feats: 8 / Powers: 0 / Saves: 4 / Combat: 20 (54)

-Foot Clan Ninjas are the ultimate cannon fodder minions, being just capable enough to kick a hero's ass en masse, but nothing resembling a challenge one-on-one. The movie versions are honestly my favourite ever, having the cool 'mesh eyepieces' and an all-black look, instead of being generic skull-headed robots who explode on contact with anything solid. They had their own set of bad-ass moments (the guy slapping April telling her to "Shut it!", throwing Raphael through a SKYLIGHT), and had a cool origin, being an old ninja clan now filled with street kids and other runaways, trained by The Shredder and his second, Tatsu.
-Their AWESOME hide-out is one of my favourites ever, existing as some kind of microcosm of what was considered 'cool' in the early 1990s, being a giant, graffitti-laden hideout filled with skateboard ramps, arcade machines, pool tables and ninjitsu. I think that scene where Tatsu goes NUTS, flattens a bunch of stuff, and beats some poor random kid into a coma was designed solely to make this ninja, runaway lifestyle LESS cool to the kids, because I saw that movie at nine years old, and lemme tell you, I wanted to join the Foot Clan BAD after seeing that set-up for the first time.
-Foot Soldiers are pretty capable Minions all things considered, being PL 5 melee fighters, but are pretty limited in combat, being quick guys with weapons who have to team up to do their best work. They don't even have Power Attack, since I never saw a powerhouse Foot Soldier, and most of 'em fit the "Skinny fast guy" schtick.
Last edited by Jabroniville on Fri Jun 12, 2009 8:07 pm, edited 2 times in total.
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Postby MorningKnight » Fri Jun 12, 2009 7:38 pm

Libra wrote:I must say that Leonardo is my favourite. I have a fondness for straight-arrow, true-blue leader types and. . . oh well, I confess it, I seem to be one of the worlds few fans of the Lawful Good alignment.


Speaking of "straight arrow" I remember when the boys were in exile from the city. Leonardo had a cool few issues hanging out in the forest with a bow and a quiver of arrows, and a hood/tunic setup akin to Grell's Green Arrow.

Another of my favorite issues had Leonardo beating the snot out of a barn trying to deal with some guilt. And this was in front of a nice Daredevil poster on one barn wall.
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Postby MDSnowman » Fri Jun 12, 2009 8:05 pm

-Their AWESOME hide-out is one of my favourites ever, existing as some kind of microcosm of what was considered 'cool' in the early 1990s, being a giant, graffitti-laden hideout filled with skateboard ramps, arcade machines, pool tables and ninjitsu. I think that scene where Tatsu goes NUTS, flattens a bunch of stuff, and beats some poor random kid into a coma was designed solely to make this ninja, runaway lifestyle LESS cool to the kids, because I saw that movie at nine years old, and lemme tell you, I wanted to join the Foot Clan BAD after seeing that set-up for the first time.

Preach on Jab, preach on.
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Postby bblackmoor » Sat Jun 13, 2009 12:24 pm

I love your take on TAS Batgirl, and I completely agree: that version will always be the "genuine" Batgirl, to me.

I confess that your Star Trek write-ups were pretty impressive, too -- and that motivation poster for Kirk always makes me laugh out loud. :D
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Postby Jabroniville » Sat Jun 13, 2009 7:42 pm

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"What're you, some kind of punker? ... I hate punkers... especially (confused) green ones.. with red bandanas."

CASEY JONES
Position: Beats on Punkers
Colour of Choice: Blue & White (sadly, no pastels in this version)
Weapon of Choice: Hockey Stick, Golf Club, Cricket Bat
Played By: Elias Koteas
PL 8 (100)
ST 17 (+3) DEX 18 (+4) CON 18 (+4) INT 10 WIS 13 (+1) CHA 15 (+2)

Skills:
Acrobatics 4 (+8)
Bluff 4 (+6)
Craft (Mechanical) 4 (+4)
Drive 5 (+9)
Gather Information 3 (+4)
Intimidate 7 (+9)
Knowledge (Streetwise) 4 (+4)
Notice 4 (+5)
Profession (Hockey Player) 4 (+8)
Search 4 (+5)
Sense Motive 4 (+5)
Stealth 3 (+7)

Feats:
All-Out Attack, Attack Specialization (Sports Equipment) 2, Attractive, Defensive Roll, Distract (Intimidate), Dodge Focus 2, Endurance, Equipment 2 (Sports Equipment), Improved Critical 2 (Sports Equipment), Lionheart, Luck, Power Attack, Seize Initiative, Startle, Taunt, Tough

Equipment:
Sports Equipment-
Hockey Stick (Strike 2, Mighty, Extended Reach 2) (5)
Cricket Bat (Strike 2, Mighty) (3)
Golf Club (Strike 2, Mighty, Extended Reach) (4)

Saves:
Toughness +4 (+5 D.Roll), Fortitude +6, Reflex +5, Will +5

Combat:
Attack +7 (+11 Sports Equipment), Damage +3 (+5 Sports Equipment), Defense +8 (+10 Dodge), Initiative +4

Complications:
Obsession (Cleaning up New York City)
Responsibility (Crush on April O'Neil)
Hatred (Punkers)
Rivalry (Raphael)

Abilities: 31 / Skills: 52--13 / Feats: 19 / Powers: 0 / Saves: 7 / Combat: 30 (100)

-Casey Jones was an idol to tons of kids growing up in the late 80s, early 90s era. Tough, violent, looking like Jason, psychotic, etc., he was PERFECT. Oddly, unfamiliar with the Mirage comics, I took my love for the guy from the cartoon series, where he only appeared in FOUR episodes, two of which I actually saw. It's funny because in every single other continuity (except the Archie comics, which quickly formed their own unique supporting cast), he was a much more important character, essentially becoming a recurring member of the 2000s cartoon cast. But I still prefer his psychotically bad-assed 90s toon version, not that his movie version didn't RULE. The best pure actor of the bunch for the film, Elias Koteas played him up a bit more as a buffoonish joker who was nonetheless also violent. Sadly, he only used the BAD-ASS HOCKEY MASK for a few bits of the film, since handsome actors need to show their faces on screen more often than not (think of how many times Tobey Maguire lost the Spidey mask in his movies). But he still got to kick "The Dragon's" ass in the movie, and got most of the best lines as well (see above).
-Casey Jones isn't quite up to the levels of the Turtles, being more of a street-level rough & tough brawler using makeshift weapons, and being heavily underpointed thanks to not having ninja skillz and all that. But he's still very capable, especially with his Sports Equipment (most guys get accuracy penalties for using makeshift weapons, but his Attack Spec. makes that null and void), and is realistically good enough to beat Raphael in one-on-one combat (he's a PL lower, but that isn't a wide margin). He got his ass kicked pretty easily by Tatsu near the film's climax, but the second he got hold of a golf club and a one-liner, it was all over.
Last edited by Jabroniville on Sun Sep 27, 2009 1:49 pm, edited 1 time in total.
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Postby Jabroniville » Sat Jun 13, 2009 8:13 pm

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APRIL O'NEIL
Position: Reporter for Channel 3
Colour of Choice: Regular Clothes (sadly, no yellow jumpsuit)
Weapon of Choice: Microphone and Tough Questions
Played By: Judith Hoag & Paige Turco
PL 2 (58)
ST 8 (-1) DEX 12 (+1) CON 10 INT 14 (+2) WIS 16 (+3) CHA 16 (+3)

Skills:
Bluff 4 (+7)
Computers 4 (+6)
Diplomacy 6 (+9)
Drive 4 (+5)
Gather Information 8 (+11)
Investigate 8 (+11)
Knowledge (Current Events) 8 (+10)
Knowledge (Pop Culture) 4 (+6)
Notice 6 (+9)
Profession (Reporter) 5 (+7)
Search 4 (+7)
Sense Motive 5 (+8)
Stealth 3 (+4)

Feats:
Attractive, Equipment (Reporter's Gear- Camera, Microphone, Recorder), Ultimate Skill (Investigate)

Saves:
Toughness +0, Fortitude +2, Reflex +3, Will +5

Combat:
Attack +4, Damage -1, Defense +4, Initiative +1

Complications:
Obsession (Getting the Scoop)
Responsibility (Crush on Casey Jones)
Responsibility (Ninja Turtles)

Abilities: 16 / Skills: 68--17 / Feats: 3 / Powers: 0 / Saves: 6 / Combat: 16 (58)

-April was a little better than she was in the cartoon, being less of a Damsel in Distress (he only got saved one time by the Turtles, the rest of the time she was helping THEM out of binds), but never developing her budding ninja skillz than the Archie books gave her. She was also very, VERY 80s in design (reminder: each decade usually only gets defined in retrospect, and most decades' identities carry on to the first few years of the next one- rock & roll and youth culture was pretty much the same in 1962 as it was in the '50s, hence "American Grafitti" & "Happy Days" later seasons both taking place in those years- so April's hair was classic 80s curly despite it being 1990), and not quite as hot as you'd expect the hottie from the cartoon to be. Very minor actresses in the films, too, as they never really went on to do anything else, much like the rest of the non-Casey Jones cast. Oh, and she was totally hooking up with Casey at the end of the first movie, but he was Chuck Cunninghammed from the second, so who knows where that issue lies? (maybe it got resolved in a third movie... too bad they never made one. EVER.)
-April's your standard Civilian Supporting Cast Member in a 'series'- she's got tons of Skills, and even a few Feats, but lacks any sort of combative power and is very low in PL.


Image

KENO
Position: Pizza Delivery Boy, Amateur Ninja
Colour of Choice: Black Clothes
Weapon of Choice: Unarmed
Played By: Ernie Reyes, Jr.
PL 6 (76)
ST 12 (+1) DEX 16 (+3) CON 14 (+2) INT 12 (+1) WIS 12 (+1) CHA 14 (+2)

Skills:
Acrobatics 6 (+9)
Bluff 4 (+6)
Diplomacy 4 (+6)
Drive 2 (+5)
Knowledge (Pop Culture) 4 (+5)
Notice 5 (+6)
Profession 3 (Pizza Boy) (+4)
Sense Motive 4 (+5)
Stealth 4 (+7)

Feats:
All-Out Attack, Attack Specialization (Melee) 4, Defensive Roll, Defensive Throw, Dodge Focus 2, Distract (Bluff), Improved Defense, Power Attack, Taunt

Saves:
Toughness +2 (+3 D.Roll), Fortitude +4, Reflex +6, Will +4

Combat:
Attack +6 (+10 Melee), Damage +1, Defense +7 (+9 Dodge), Initiative +3

Abilities: 20 / Skills: 36--9 / Feats: 13 / Powers: 0 / Saves: 8 / Combat: 26 (76)

-After the success of Danny as a runaway kid/pain in the ass in the first movie, who betrayed the team, then betrayed Shredder, there came a new kid character in the second film: Keno, a young martial artist who fought some thieves before being saved by the TMNT from a giant Foot gang. Successfully tracking the brothers down, he was your standard "plucky young pain in the ass" audience avatar character, helping them discover the Foot's hideout as a potential recruit, but was largely absent from the rest of the movie.
-A half-decent Kid Sidekick, he's low on points, but still pretty good at fighting. Better than your standard Foot Ninja, at least.
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Postby Thorpacolypse » Sat Jun 13, 2009 8:30 pm

Having a little selective memory are we Jabroni? Come on, the 3rd movie was made and Casey was there, even if all he did was guard the time portal thingy. Just because you want to believe otherwise, doesn't make it so! :wink:
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