Finally I give you Mongrel Leader of the Pack (take it El Humidor)
Armondo Lincoln Mohammed was born of mixed blood and mistreated most of his youth because of this. He became a fighter of racism, joining “rainbow” political groups and speaking out aggressively against intolerance. By age 21 he became a political leader in his community, teaching others to fight racism wherever they found it. It was his fight against the city that was his downfall. Investigating racist hiring policies against city officials and Mayor Bradford Whitman in particular that began to attract attention, not only from the media but also from the mayor’s “low-profile” supporters. The mayor was as corrupt as they come, his zoning kickbacks and bribes to prevent prosecutions had made him a rich man. But the men who made him rich weren’t about to see their investment brought down by a 21-year old kid with a big mouth.
Armondo’s parents were gunned down one night as they sat in their home. A series of payoffs and planted evidence led to a suspect being arrested for the murder: Armondo. He was tried and given the wealth of evidence against him (thanks to bribes and payoffs) sentenced to life with no parole. His political career was over.
With his mixed heritage it was like his youth all over again but this time with much more lethal consequences. The inmates gave him the nickname “Mongrel” and all races shunned him. For three years he fought for his life almost daily. His viscous fighting caught the eye of inmate Joe Duffene.
Sergeant Duffene, marine corp. (dishonorably discharged) was a 48 year-old man serving several life terms. Despite his advancing years, he had found a system that gave him power in the prison, what he called a fire team. He had four strong men that he recruited from the inmates and trained to survive. He taught them methods of fighting, he taught them ways to kill a man in seconds, he taught them ways to survive in a vicious riot, and he taught them to be loyal.
Once you were in the pack, as the gang of five was known you were in to stay. Being in the group was a sure way to survive, a guaranty of respect. When one of the pack got parole, Duffene needed a replacement. He picked Armondo.
For the next two years Armondo got respect and learned how to take care of himself and his crew. Anybody who crossed the pack soon ended up dead. He was grudgingly becoming accustomed to the fact that he was going to spend the rest of his life in prison when politics fell into his life again.
Whitman was up for reelection. His popularity with minorities was at an all time low, and he needed their vote if he was to win the mayorship again. His team was looking for the perfect humanitarian effort when the Whitman hit upon the solution let Armondo out of jail.
Whitman figured correctly that Armondo’s political power was destroyed and he figured correctly that leading a publicized campaign to let the “poor, misguided youngster” out of his life sentence would win votes. What he didn’t figure on was how much Armondo had changed. Armondo no longer cared about right and wrong, all he cared about was revenge.
After Whitman rode to victory Armondo was freed. After the media hype died down. Armondo went to work, he found Duffene’s contacts on the outside and they taught him how to use many weapons. Mongrel as he called himself now was well trained and armed to the hilt.
He visited Whitman at his home one night, slipping past the burglar alarms and into the mayor’s bedroom. Dragging the begging Whitman into the bathroom at gunpoint, Armondo made the mayor face the mirror as he put a bullet through the back of his head.
Since that night Mongrel has lead a shadowy existence. He has turned up as a crime fighter on rare occasions, usually when a Nazi or a racist group is involved, but for the most part he has remained out of sight. He is a suspect in several major thefts, but even if he was caught nothing could be linked to him.
Mongrel is a dark character, leading a life of unfulfilled promise and wasted youth. He lives for himself, and the only things he cares about are success and the four members of his Pack. Killing is second nature to him now, and while he is not a psychopath a human life has absolutely no value to him. He is cold, calculating and will stop at nothing to get what he wants.
Quote: "You want a piece a' me?"
MONGREL PL: 10 (135 pp)
ABILITIES: STR: 26 (+8) DEX: 22 (+6) CON: 17 (+3) INT: 16 (+3) WIS: 12 (+1) CHA: 20 (+5)
SKILLS: Acrobatics 4 (+10), Bluff (+5), Climb 2 (+10), Concentration (+1), demolitions 8 (+11), Diplomacy (+5), Disguise 5 (+10), Drive 2 (+8), Escape Artist (+6), Gather Info (+5), Handle Animal (+5), Intimidate 7 (+12), Investigate 2 (+5), Tactics 7 (+10), Notice 7 (+8), Search (+3), Sense Motive (+1), Stealth 4 (+10), Survival 4 (+5), Swim (+8)
FEATS: All-out Attack, Assessment, Attack Focus (Ranged) (2), Chokehold, Defensive Attack, Dodge Focus (5), Equipment (8), Improved Aim, Improved Block (1), Improved Disarm, Improved Grapple, Improved Trip, Inspire (2), Leadership, Power Attack, Sneak Attack (1), Startle, Track
POWERS: equip
*Blast, autofire X2, silencer [modified m60] [6] - DC:21:tough,
*Blast, penetrating [custom magnum] [6] - DC:21:tough,
*Blast, area-exp, 4 chrgs [grenades] [8] - DC:23:tough,
*strike, mighty [combat knife] [2] - DC:25:tough,
protection [kevlar vest] [4],
Sensory Sheild [6],
Mind Sheild [4], Flaw:Fades [2]
COMBAT: Attack 8 [Unarmed +8 (Bruise)] Defense 23 (14 flat-footed) Init 6
SAVES: Toughness 7 (7 flat-footed) Fortitude 5 Reflex 6 Will 4
Abilities 53 + Skills 13 (52 ranks) + Feats 31 + Powers 0 + Combat 32 + Saves 5 – Drawbacks 0 = 134 / 135

Mongrel has no powers, but is a natural fighter and possesses great strength for a "normal." He is probably a mutant, but has never been tested. He is a virtual library of street-survival skills, and his mastery of weapons is complete. In combat, he prefers to let his Pack take on the melee action while he snipes from a safe distance. He is not afraid of melee, but is deadly when he can aim, power attack, all out attack, and sneak attack. Giving him a +9 to hit DC 26 damage with double autofire so however much he hits by goes up that much more

. Very dangerous I generally targeted the regenerator first so they could see how cool they were from surviving that bit of visciousness

. Mongrel has no concept of honor in combat and will do whatever is necessary to win quickly.

Yeah here's Mongrel he seems a little dated now and reminds me of Al Pacinco in Scarface just a little to much. However it's fun making a normal who can give a super a run for their money.