Kreuz Control - DOOM!, Hydra, Azazel, Angel, Juggernaut

Please, tell us about your character! This section is custom-made just for your heroes (or villains) to hang out in and strut their stuff.
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Kreuzritter
Cosmic Entity
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Posts: 21027
Joined: Wed Jun 15, 2005 4:16 pm
Location: Rumble City

2086

Post by Kreuzritter » Tue Jun 30, 2009 7:39 pm

Image

"I cost the most, because I'm the best there is."

Machete

PL: 8 (120)

abilities: (28)
STR 16 DEX 16 CON 16 INT 10 WIS 14 CHA 16

Combat: (32)
+7 init, +10/8 ATK, +10 DEF (+4 dodge, +3 flat-footed)
+3/6 DMG (unarmed/machete)

saves: (10)
TOU +6/3 FORT +6 REF +6 WILL +6

Skills (21/84)
bluff +6
climb +4
craft: mechanical +6
disable device +4
drive +6
gather info +6
intimidate +8
knowledge: current events +6
knowledge: streetwise +6
notice +8
profession: federale +4
search +6
sense motive +6
stealth +4
swim +4

feats (29)
all-out attack, atk focus: melee 2, assessment, attractive, benefit (federale), contacts, def roll 3, diehard, dodge 2, elusive target, equipment 8, evasion, improved initiative, move-by action, power attack, takedown attack 2, uncanny dodge

equipment
heavy pistol +4 [8]
Machete(s) +3 (feats: mighty, improved crit, thrown) [5]
Assault bike (as motorcycle, but with machine gun +6 [extra: autofire +1]) [27]

costs
abilities 28 + combat 32 + saves 10 + skills 21/84 + feats 29 = 120 pts

:arrow: i'm sure everyone is familiar with the grindhouse action movie phenom that is Machete, the highly skilled federale who does hatchet jobs in the states for low pay. Machete knows the score, and Machete gets the job done. but just remember: if you hire Machete to take out the bad guys, make sure the bad guys aren't you!
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Arthur Eld
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Post by Arthur Eld » Tue Jun 30, 2009 8:54 pm

Wow, a Machete build. Awesome!

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MorningKnight
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Post by MorningKnight » Tue Jun 30, 2009 9:07 pm

Rodriguez promised that last year! Danny's not getting younger, man!

Kreuzritter
Cosmic Entity
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Posts: 21027
Joined: Wed Jun 15, 2005 4:16 pm
Location: Rumble City

2087

Post by Kreuzritter » Wed Jul 01, 2009 6:16 am

Image

"What are you trying to do, scare me? You sound like my mother. I don't believe in magic, a lot of superstitious hocus pocus. I'm going after a find of incredible historical significance, you're talking about the boogie man. Besides, you know what a cautious fellow I am."

Indiana Jones

PL: 7 (105)

abilities: (28)
STR 14 DEX 16 CON 16 INT 14 WIS 14 CHA 14

Combat: (24)
+8 init, +11/9/6 ATK, +10 DEF (+4 dodge, +3 flat-footed)
+5/2/4 DMG (unarmed/whip/pistol)

saves: (10)
TOU +4/3 FORT +6 REF +6 WILL +6

Skills (20/80)
acrobatics +4
bluff +4
climb +6
gather info +4
intimidate +4
investigate +6
knowledge: history +8
languages: ancient greek, aramaic, coptic egyptian, hebrew, sanskrit
notice +6
profession: archeologist +6
search +6
sense motive +6
survival +6
stealth +4
swim +4

feats (23)
all-out attack, atk focus: melee 3, atk spec: whip, def roll, diehard, dodge 4, eidetic memory, equipment 2, evasion, improved initiative, luck, martial strike 3, move-by action, power attack, takedown attack

equipment
heavy pistol +4 [10]
- whip +0 [6]
- ap: swinging +1 {2}

costs
abilities 28 + combat 24 + saves 10 + skills 20/80 + feats 23 = 105 pts

:arrow: The classic icon of pulp heroics and modern dungeon crawls, I waffled for a bit as to wether to scale him up to a full pl8, but after reviewing his long and storied career, pl7 seemed more his speed
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Kreuzritter
Cosmic Entity
Cosmic Entity
Posts: 21027
Joined: Wed Jun 15, 2005 4:16 pm
Location: Rumble City

2088

Post by Kreuzritter » Wed Jul 01, 2009 7:25 am

Image

Orgazmo

PL: 5 (75)

abilities: (20)
STR 14 DEX 14 CON 14 INT 10 WIS 14 CHA 14

Combat: (16)
+6 init, +6/4 ATK, +6 DEF (+2 dodge, +2 flat-footed)
+2/5 DMG (unarmed/orgazmatron)

saves: (8)
TOU +4/2 FORT +5 REF +4 WILL +5

Skills (10/40)
bluff +6
diplomacy +6
knowledge: religion +6
perform: 'acting' +6
perform: oratory +4
notice +4
search +4
sense motive +4

feats (12)
attractive, atk spec: orgamatron, beginner's luck, def roll 2, diehard, dodge 2, fascinate: perform, improved initiative, luck, move-by action, taunt

Powers (9)
device: Orgazmatron +3 (9)
- Nauseate +5 (extra: range +1) [15]

costs
abilities 20 + combat 16 + saves 8 + skills 10/40 + feats 12 + powers 9 = 75 pts

:arrow: the same superhero created by the guys who made south park, he was just a devout christain boy who got sucked into the underworld of adult cinema. never watched the movie so i don't know the rest, but he sounds like a good kid who made an unwitting mistake or ten and is trying to make good.
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MisterO
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Re: 2085

Post by MisterO » Wed Jul 01, 2009 1:29 pm

Kreuzritter wrote:Image

Lightspeed

:arrow: hero of a god-awful tv movie produced by stan lee, lightspeed is an ex-black ops commando who was nearly crippled in an explosion by a former freind who'd become a reptillian supervillan. and experimental radiation muscle therapy gave lightspeed his superpowers
Yeah I always thought that the ultimate Loser Hero cross-over would be Puma Man versus Lightspeed.

Arthur Eld
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Post by Arthur Eld » Wed Jul 01, 2009 2:30 pm

Hey Kreuz I just thought I'd take this moment to toss a request at you for anyone or anything relating to Fallout 3, cause its awesome.

Kreuzritter
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Posts: 21027
Joined: Wed Jun 15, 2005 4:16 pm
Location: Rumble City

Post by Kreuzritter » Thu Jul 02, 2009 6:41 am

sadly, my knowledge of fallout 3 begins and ends with liberty prime.

speaking of awesome though, Kreuz control Promotions would like to announce the arrival of our two newest employees, whose first task will be to comment on some of my upcoming builds. so, let's give a big hand to former DeathWatch commentators Howard "Buckshot" holmes and former champion Kreese Keeley. unfortunately, they can't really comment right now, as they're presently being educated in ATT broadcast standards and practices, so i'll be using some pre-recorded soundbites
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Kreuzritter
Cosmic Entity
Cosmic Entity
Posts: 21027
Joined: Wed Jun 15, 2005 4:16 pm
Location: Rumble City

2089

Post by Kreuzritter » Thu Jul 02, 2009 6:43 am

Image

"I don't save peoople, I kill them."

Jack Cayman

PL: 10 (150)

abilities: (34)
STR 20 DEX 18 CON 22 INT 10 WIS 14 CHA 10

Combat: (32)
+8 init, +12/10/8 ATK, +12 DEF (+4 dodge, +4 flat-footed)
+8/10 DMG (unarmed/chainsaw)

saves: (10)
TOU +8/6 FORT +9 REF +7 WILL +6

Skills (22/88)
acrobatics +4
bluff +4
climb +6
drive +8
disable device +4
gather info +4
escape artist +4
intimidate +10
knowledge: current events +6
knowledge: streetwise +6
knowledge: tactics +4
notice +6
search +6
sense motive +6
survival +6
stealth +4

feats (37)
all-out attack, assessment, atk focus: melee 2, atk spec: unarmed, crushing pin, combat awareness, def roll 2, diehard, dodge 4, elusive target, equipment 2, evasion, grappling finesse, improved block, improved grab, improved grapple, improved demoralize, improved disarm, improved sunder, improved trip, lionheart, martial strike 3, move-by action, power attack, startle, stunning attack, takedown attack 2, wallop

Powers (15)
Strike +5 (feats: mighty, improved crit 3, weapon break, extra: penetrating +1) (15)

equipment
motorcycle [8]

costs
abilities 34 + combat 32 + saves 10 + skills 22/88 + feats 37 + powers 15 = 150 pts

"That Jack is a pretty standup guy."
"What do you mean? He just tossed a guy into a flaming barrell."
"Well that burning body will keep some hobos warm throughout the night."
"I guess you're right!"
"You see?"
"Bravo Jack, bravo! y'know, Jack should be on a team!"
"Really?"
"Hell no, he'd murder the other team, then his own team, and kill everyone else in the stadium who couldn't get out fast enough."
"But it'd be a lot more interesting!"
"Amen."
:arrow: It’s time to introduce the main contestant of tonight’s show. The enigmatic Jack Cayman, or as we like to call him, “The Chainsaw”, is on a winning streak ever since entering our delightful program. Rumors are abound that he’s not just here for the killing, but let’s not bother with that right now. Armed with a chainsaw on his arm, he’s a fierce fighter with skills unparalleled so far. Can he reach the top and become the number one assassin in Varrigan City? We’ll soon find out. Be sure to place your bets, so you too at home can earn a buck on this murdering madman.
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Kreuzritter
Cosmic Entity
Cosmic Entity
Posts: 21027
Joined: Wed Jun 15, 2005 4:16 pm
Location: Rumble City

2090

Post by Kreuzritter » Thu Jul 02, 2009 7:16 am

Image

"I'll Murdalize you!"

Little Eddie

PL: 10 (150)

abilities: (26)
STR 38 DEX 14 CON 30 INT 8 WIS 12 CHA 8

Combat: (32)
+6 init, +10/6 ATK, +6 DEF (+3 flat-footed)
+14/10 DMG (unarmed/wrecking ball)

saves: (10)
TOU +14 FORT +14 REF +4 WILL +5

Skills (6/24)
intimidate +8
notice +6
search +6
sense motive +4

feats (14)
atk spec: wrecking ball 2, all-out attack, diehard, fearless, fearsome prescence 3, improved grab, improved initiative, move-by action, power attack, takedown attack

Powers (62)
device: Wrecking Ball +7 (restricted: size huge) (22)
- Strike +10 (feats: improved crit, reverse progression 3, extra: target area-burst +1, range +1) [35]
growth +8 (feat: innate, extra: continuous +1, flaw: permanent -1) (25)
immovable +2 (extra: unstoppable +1) (4)
protection +4 (4)
superstrength +3 (feat: groudstrike) (7)

costs
abilities 26 + combat 32 + saves 10 + skills 6/24 + feats 14 + powers 62 = 150 pts
"You what I don't get? I don't get why they call him Little Eddie when he's so [CENSORED] big."
"I think it's supposed to be ironic."
"what?"
"Y'know, the use of words to express something other than, or especially the opposite of the literal meaning. Usually a humorous or sardonic literary style or form."
"You got beat up at school at lot, ddn't you?"
"Yes."
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MorningKnight
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Post by MorningKnight » Thu Jul 02, 2009 12:48 pm

Nice Jack.

Kreuzritter
Cosmic Entity
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Posts: 21027
Joined: Wed Jun 15, 2005 4:16 pm
Location: Rumble City

2091

Post by Kreuzritter » Thu Jul 02, 2009 10:53 pm

Image

"FRANK SMASH!"

Frank

PL: 10 (150)

abilities: (-2)
STR 38 DEX 14 CON n/a INT 8 WIS 14 CHA 8

Combat: (24)
+6 init, +6/2 ATK, +5 DEF (+3 dodge, -4 size, +1 flat-footed)
+14/5 DMG (unarmed/aura)

saves: (5)
TOU +15 FORT n/a REF +4 WILL +5

Skills (6/24)
intimidate +8
notice +6
search +6
sense motive +4

feats (11)
all-out attack, atk spec: unarmed 2, diehard, dodge 3, improved initiative, move-by action, power attack, takedown attack

Powers (106)
Energy Aura +3 (12)
growth +12 (feat: innate, extra: continuous +1, flaw: permanent -1) (37)
immunity +35 (electric damage, fort) (35)
protection +9 (9)
regeneration +16 (rec bonus +10, rec rate: S +3, I +5, flaw: source-electricity -1) (9)
superstrength +2 (4)

costs
abilities -2 + combat 24 + saves 5 + skills 6/24 + feats 11 + powers 96 = 150 pts
"Oh yeah! Frank! I remember you fighting him in the '07 games. he had his arm so far up your ass you looked like an adorable hand puppet."
"yeah, well they took the toughest chunks offa some dead fighters, and stitched em together to make this electric muth[CENSORED]. Frank's dumber than a box a blondes, but stronger than [CENSORED] and a punch that'll zap the ass off ya. Clumsy [CESNORED] though. Jack can take him if he fights smart 'n fast."
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Kreuzritter
Cosmic Entity
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Posts: 21027
Joined: Wed Jun 15, 2005 4:16 pm
Location: Rumble City

2092

Post by Kreuzritter » Fri Jul 03, 2009 4:14 pm

Image

"I'm going to enjoy every moment."

Rinrin

PL: 10 (150)

abilities: (38)
STR 16 DEX 24 CON 18 INT 10 WIS 14 CHA 16

Combat: (32)
+11 init, +13/8 ATK, +13 DEF (+ dodge, + flat-footed)
+3/7 DMG (unrmed/fans)

saves: (10)
TOU +7/4 FORT +7 REF +10 WILL +6

Skills (16/64)
acrobatics +10
bluff +8
climb +8
intimidate +6
knowledge: streetwise +6
notice +6
search +6
sense motive +6
stealth +8

feats (23)
acrobatic bluff, all-out attack, atk spec: fans 2, def roll 3, diehard, dodge 5, elusive target, evasion, improved initiative, improved trip, move-by action, power attack, takedown attack 2, taunt, uncanny dodge

Powers (31)
device: Pheonix Fans +6 (24)
- Blast +7 (feat: improved crit, target area-shapable +1, selective +1) [30]
- ap: strike +4 (feats: mighty, improved crit 2) {7}
leaping +2 (2)
speed +1 (1)
supermovement +2 (slow fall, wall-run) (4)

costs
abilities 38 + combat 32 + saves 10 + skills 16/64 + feats 23 + powers 31 = 150 pts
"Didn't you have a thing with Rinrin?"
"If by "thing" you means a 5 minutes fight that left me spitting teeth and peeing blood, then yeah we had a thing."
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Kreuzritter
Cosmic Entity
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Posts: 21027
Joined: Wed Jun 15, 2005 4:16 pm
Location: Rumble City

2093

Post by Kreuzritter » Fri Jul 03, 2009 6:51 pm

Image

"Do your best, child!""

Elise

PL: 10 (150)

abilities: (24)
STR 18 DEX 24 CON n/a INT 10 WIS 14 CHA 18

Combat: (28)
+11 init, +14/6 ATK, +13 DEF (+5 dodge, +3 flat-footed)
+4/6/10 DMG (unarmed/bats/blood suck)

saves: (7)
TOU +7 FORT n/a REF +10 WILL +6

Skills (12/48)
acrobatics +6
bluff +8
diplomacy +8
intimidate +6
notice +8
sense motive +6
stealth +6

feats (15)
atk spec: bats 4, attractive, distract: bluff, dodge 5, evasion, improved initiative, improved distract, move-by action

Powers (81)
Drain "bastard bats" +6 (extras: target area-shapeable +1, range +1, vampiric +1) (31)
flight +3 (feat: moving feint) (7)
immunity +30 (fort) (30)
protection +7 (7)
regeneration +13 (rec bonus +9, rec rate: i+2, d+2, r+1, flaw: source-blood -1) (7)

drawbacks (-17)
vulnerable: holy weapons/magic (uncommon, major) (-3)
weakness: must drink blood (-2)
weakness: holy symbols (cha check or dazed for 1 round) (-3)
weakness: sunlight (very common, moderate, per round, can kill) (-9)

costs
abilities 24 + combat 28 + saves 7 + skills 12/48 + feats 15 + powers 81 - drawbacks 17 = 150 pts
"I like a girl who sucks as much as the next guy, but this blood-hungry bitch will give you a hickey that'll send you to the morgue. I fought her in the eastern bloc games and lost the match; four pints of plasma, and I was declared legally dead for a week!"

"Awesome rack on her, though."

"True that. but while you're blinded by her headlights, she'll sic a swarm of bastard bats on you to mess up your [CENSORED]! Plus the [CENSORED] have fleas!!"

"Awesome rack on her, though."

"True that."
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Kreuzritter
Cosmic Entity
Cosmic Entity
Posts: 21027
Joined: Wed Jun 15, 2005 4:16 pm
Location: Rumble City

2094

Post by Kreuzritter » Fri Jul 03, 2009 7:55 pm

Image

"Hells yeah, pimps 'n playas, the bishop of blood and carnage, the Black m[CENSORED]n' Baron, is here to learn all you mu[CESNORED]rs a lil sumthin-sumthin in the methods of murder 'n [CENSORED] mayhem..."

The Black Baron

PL: 10 (150)

abilities: (50)
STR 22 DEX 18 CON 30 INT 10 WIS 14 CHA 16

Combat: (32)
+8 init, +14/8 ATK, +13 DEF (+5 dodge, +3 flat-footed)
+6 DMG (unarmed)

saves: (11)
TOU +10 FORT +13 REF +8 WILL +6

Skills (13/52)
bluff +8
escape artist +4
intimidate +8
knowledge: streetwise +8
notice +6
perform: oratory +6
search +6
sense motive +6

feats (24)
all-out attack, atk spec: unarmed 3, improved taunt, diehard, dodge 5, improved block, improved grab, improved grapple, improved initiative, improved trip, move-by action, power attack, stunning attack, takedown attack, taunt, wallop 2, uncanny dodge

Powers (20)
regeneration + (rec rate: i +2, s +2, d +4, res +5, feats: persistant, regrowth, extra: true res +1) (20)

costs
abilities 50 + combat 32 + saves 11 + skills 13/52 + feats 24 + powers 20 = 150 pts

:arrow: uh, yeah, turns out we don't have any realted soundbites of the guys talking about the Baron, so i'll just have to take over.

:arrow: the Baron may look, act like and probably is a pimp, but his day job is to be a promo man for Deathwatch, often introducing their "Bloodbath Challenge" bonus rounds. but, despite appearances, the Baron is a particularly nasty hand to hand fighter, and stronger than he looks.

:arrow: the Baron's also the favorite for the 2009 Rasputin award for video game toughness, given that with each Bloodbath Challenge, his lovely assistant Mathilda (pictured above) uses the baron to demonstrate how to play a given challenge. over the course of Madworld, the baron has been smashed, crushed, pureed, run over and blown up, and thats the short list.
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