Mutants & Masterminds
HQ    ABOUT M&M    SUPER-VISION    GIMMICK'S GADGETS    M&M SUPERLINK    ATOMIC THINK TANK    M&M SHOP
Saving the world, one d20 roll at a time

Jab's Builds: 2nd Edition Stuff (Kept in Reserve)

Please, tell us about your character! This section is custom-made just for your heroes (or villains) to hang out in and strut their stuff.

Moderators: The Mod Squad, The Justice League, M&M Line Developer

Postby MorningKnight » Fri Jul 03, 2009 6:18 pm

Jabroniville wrote:-Holy crap, this guy MUST be bad-ass! He killed Captain Mar-Vell! Oh wait, wrong Cancer...


X-D *pounding laptop laughing*
User avatar
MorningKnight
Mastermind
Mastermind
 
Posts: 2354
Joined: Tue May 27, 2008 9:50 pm
Location: Chicagoland

Postby MisterO » Fri Jul 03, 2009 7:30 pm

Jabroniville wrote:Image

He looks more like a Fursuiter than a super-villain to me.


No self-respecting furry would be caught dead in that thing.
User avatar
MisterO
Firebrand
Firebrand
 
Posts: 890
Joined: Thu Dec 14, 2006 9:21 am

Postby MLChance » Sat Jul 04, 2009 5:09 am

MisterO wrote:...self-respecting furry....


There's an unlikely adjective-noun combination. :D

Nice Zodiac builds, Jab. I remember having a comic ages ago in which Libra's contribution to a super-battle was to flee.
Sentio aliquos togatos contra me conspirare.
My MM Builds
Spes Magna Games
User avatar
MLChance
Daredevil
Daredevil
 
Posts: 712
Joined: Thu Jun 10, 2004 2:11 am
Location: On the Flip Side

Postby Kevin B. Madison » Sat Jul 04, 2009 10:05 am

-Holy crap, this guy MUST be bad-ass! He killed Captain Mar-Vell! Oh wait, wrong Cancer...


I freaking love this thread Jab. I check it daily at the same time I check my comic blog sites, keep up the great work!
Kevin B. Madison
User avatar
Kevin B. Madison
Groupie
Groupie
 
Posts: 65
Joined: Fri Feb 10, 2006 11:44 pm
Location: Calgary, AB Canada

Postby MisterO » Sat Jul 04, 2009 11:50 am

MLChance wrote:
MisterO wrote:...self-respecting furry....


There's an unlikely adjective-noun combination. :D


LOL! I agree with you there bud! I can see why whenever these guys are trucked out they get further and further from their original designs.

I've actually seen a Zodiac themed super team from the Philippines that didn't seem to be completely stupid let me go find them.

EDIT: Here it is at International Hero
http://www.internationalhero.co.uk/s/sandugua.htm
User avatar
MisterO
Firebrand
Firebrand
 
Posts: 890
Joined: Thu Dec 14, 2006 9:21 am

Postby Jabroniville » Sat Jul 04, 2009 3:19 pm

Image

PISCES (Noah Perricone)
PL 7 (96) on Land, PL 9 (96) Underwater
ST 18 (+4) DEX 16 (+3) CON 18 (+4) INT 14 (+2) WIS 14 (+2) CHA 14 (+2)

Skills:
Bluff 5 (+7)
Diplomacy 2 (+5)
Drive 3 (+6)
Gather Information 5 (+7)
Intimidate 3 (+6)
Knowledge (Business) 6 (+8)
Knowledge (Current Events) 4 (+6)
Knowledge (Streetwise) 6 (+8)
Notice 4 (+7)
Pilot 6 (+9)
Search 4 (+7)
Sense Motive 4 (+7)
Swim 4 (+8)

Feats:
Accurate Attack, Dodge Focus 2, Favored Environment (Underwater) 2, Equipment (Harpoon- Blast 4- Limited to One at a Time), Improved Critical (Harpoon), Set-Up, Teamwork

Powers:
"Pisces Costume" Device 2 (hard to lose) [8]
Immunity 3 (Cold, Drowning, Pressure) (3)
Protection 2 (2)
Environmental Adaptation (Underwater) (1)
Swimming 2 (2)

Saves:
Toughness +4 (+6 Costume), Fortitude +4, Reflex +5, Will +3

Combat:
Attack +9 (+11 Underwater), Damage +4 (+4 Harpoon), Defense +7 (+9 Dodge, +11 Underwater), Initiative +3

Drawbacks:
Normal Identity (Out of Costume) [-3]

Complications:
None

Abilities: 34 / Skills: 56--14 / Feats: 9 / Powers: 8 / Saves: 3 / Combat: 32 / Drawbacks: -3 (96)

-Pisces is the water-themed guy of the Zodiac Cartel, being a Miami-based crimelord with a focus on underwater combat. His costume is a full-body one, making him look slightly less lame than most of his comrades.
-He's not much to look at, stats-wise, but he's much more dangerous underwater, for those tricky swimming guys. His costume grants him several benefits to that effect, and he's remarkably good in combat under there. He just lacks the physical "oomph" of most other Zodiac members.

---

Image

PISCES (Life Model Decoy)
PL 8 (120) on Land, PL 9 (120) Underwater
ST 24 (+7) DEX 20 (+5) CON -- INT 10 WIS 10 CHA 10

Skills:
Acrobatics 3 (+6)
Bluff 3 (+4)
Intimidate 4 (+5)
Notice 6 (+6)

Feats:
Attack Focus (Melee) 2, Dodge Focus 2, Favored Environment (Underwater) 2, Improved Critical (Unarmed), Power Attack

Powers:
"Android Body"
Immunity 40 (Mental & Fortitude Effects) [40]
Protection 7 [7]
Super-Strength 2 [4]
Swimming 4 [4]
"Water Mist" Obscure Visuals 4 [8]

Saves:
Toughness +7, Fortitude --, Reflex +6, Will +2

Combat:
Attack +7 (+9 Melee, +11 Underwater), Damage +7, Defense +7 (+9 Dodge, +11 Underwater), Initiative +5

Complications:
None

Abilities: 14 / Skills: 16--4 / Feats: 8 / Powers: 63 / Saves: 3 / Combat: 28 (120)

-Pisces' LMD version was more interesting than all the others, in that they went totally unique for a design instead of just copying the old Zodiac characters. This version was actually a female LMD, with a green Lemurian appearance (but much cuter), big frills around her limbs, and a general underwater motif. She's a full PL 9 Underwater, but will usually be left to being a pretty strong melee fighter at PL 8 under normal circumstances.
Jabroniville
Cosmic Entity
Cosmic Entity
 
Posts: 7440
Joined: Sat Nov 04, 2006 1:12 am

Postby Jabroniville » Sat Jul 04, 2009 3:35 pm

Image

"And the award for worst costume in the history of comics goes to...."

CAPRICORN (Willard Weir)
PL 8 (90)
ST 16 (+3) DEX 16 (+3) CON 16 (+3) INT 14 (+2) WIS 14 (+2) CHA 14 (+2)

Skills:
Bluff 5 (+7)
Drive 3 (+6)
Gather Information 5 (+7)
Intimidate 3 (+6)
Knowledge (Business) 6 (+8)
Knowledge (Current Events) 4 (+6)
Knowledge (Streetwise) 6 (+8)
Notice 4 (+7)
Search 4 (+7)
Sense Motive 4 (+7)

Feats:
Defensive Roll 2, Dodge Focus 2, Equipment 2 (Blaster +4), Power Attack, Set-Up, Teamwork

Powers:
"Capricorn Costume" Device 2 (hard to lose) [8]
"Goat's Horns" Snare 7 (Feats: Tether, Chokehold, Split Attack) (Flaws: Limited- Two at a Time) (10)

Saves:
Toughness +3 (+5 D.Roll), Fortitude +4, Reflex +5, Will +3

Combat:
Attack +9, Damage +3 (+7 Snare), Defense +8 (+10 Dodge), Initiative +3

Drawbacks:
Normal Identity (Out of Costume) [-3]

Complications:
None

Abilities: 30 / Skills: 44--11 / Feats: 6 / Powers: 8 / Saves: 4 / Combat: 34 / Drawbacks: -3 (90)

-Another one-noter, Capricorn was also goat-themed (apparently our Zodiac is much shorter on concepts than the Chinese one...), but his mask allowed him to ensnare people at range. How this was done, and why nobody else got one, was not quite explained, since everyone else got stuck with lame animal gimmicks, but whatever. He's also an easy bet into the Worst Super-Costume in History contest, with his yellow shirt/skirt combo, mixed with elf-boots and a pointy red mask. And when you stand out as stupid on THIS team, that's really saying something.
-Capricorn's a minor-league guy with a half-decent Snare on his mask. But it's brutally limited to a few guys at a time, making him a much better temporary-assist type of guy.

---

CAPRICORN (Life Model Decoy)
PL 8 (120)
ST 24 (+7) DEX 20 (+5) CON -- INT 10 WIS 11 CHA 10

Skills:
Acrobatics 3 (+6)
Bluff 3 (+4)
Climb 4 (+11)
Intimidate 6 (+6)
Notice 7 (+7)

Feats:
Dodge Focus 2, Fast Overrun, Improved Critical (Natural Weapons), Power Attack, Set-Up, Teamwork

Powers:
"Android Body"
Immunity 40 (Mental & Fortitude Effects) [40]
Protection 7 [7]
Super-Strength 2 [4]
Flight 4 (Drawbacks: Winged) [7]
"Hooves & Horns" Strike 1 (Feats: Mighty) [2]

Saves:
Toughness +7, Fortitude --, Reflex +6, Will +2

Combat:
Attack +8, Damage +7 (+8 Horns & Hooves), Defense +7 (+9 Dodge), Initiative +5

Complications:
None

Abilities: 15 / Skills: 24--6 / Feats: 6 / Powers: 60 / Saves: 3 / Combat: 30 (120)

-The LMD Capricorn was a little weirder, switching gender a few times, gaining wings and hooves, etc. Pretty much another fairly limited Melee Fighter amongst a group of them.
Jabroniville
Cosmic Entity
Cosmic Entity
 
Posts: 7440
Joined: Sat Nov 04, 2006 1:12 am

Postby Jabroniville » Sat Jul 04, 2009 4:01 pm

Image

Wait... a non-sucky costume on this team? Just a sec, this MUST be a mistake...

GEMINI (Joshua Link)
PL 8 (105)
ST 16 (+3) DEX 16 (+3) CON 16 (+3) INT 10 WIS 10 CHA 14 (+2)

Skills:
Bluff 6 (+8)
Disable Device 4 (+4)
Drive 3 (+6)
Gather Information 5 (+7)
Intimidate 3 (+5)
Knowledge (Streetwise) 6 (+8)
Notice 5 (+5)
Search 4 (+4)
Sense Motive 4 (+4)

Feats:
Dodge Focus 2, Improved Critical (Unarmed), Power Attack, Set-Up, Teamwork

Powers:
"Uses Brother's Strength"
Enhanced Strength 8 [8]
Enhanced Constitution 8 [8]
Super-Strength 1 [2]

Mind Control 10 (Extras: Enhanced Range- Any Distance) (Flaws: Damian Only -2, Side Effect- Comatose) [5]
"Boosting Damian's Stats" Container 4 (Extras: Affects Others Only +0) (Flaws: Damian Link Only -2) [5]
Enhanced Strength 8 (8)
Enhanced Constitution 8 (8)
Super-Strength 1 (2)

Saves:
Toughness +3 (+7 Brother Powers), Fortitude +5/+9, Reflex +5, Will +3

Combat:
Attack +9, Damage +3 (+7 Brother Powers), Defense +7 (+9 Dodge), Initiative +3

Complications:
None

Abilities: 22 / Skills: 40--10 / Feats: 6 / Powers: 23 / Saves: 7 / Combat: 32 (105)

-Gemini's got one of the most messed-up origins ever in comics... he's linked to his twin brother Damian (a cop) thanks to some hootenany or another, and now has the ability to either take over his brother's body, or double his own strength because of their link. Alot of backstory for a guy who's essentially one of twelve losers, but he had much more of a solo run than most, fighting The Punisher and Ka-Zar independent from the rest of the group. I chalk it up to him actually having a personality beyond 'evil' (he was a deadbeat brother and thug instead of a crimeboss), and the coolest costume of the bunch. It was pretty simple, but that half-black/half-white design is pretty visually interesting, and sticks out amongst all the half-animal suits the others were using. That didn't stop him from being killed by the Life Model Decoy Zodiac Cartel in any case.
-Gemini's powers are best described as a generic boost to his Physical Stats, and the ability to control his brother's movements from pretty much any distance. His brother also kinda gains Joshua's powers when Controlled because of this link, which is complicated, but best described with a 5-point Power (you could make up a bunch more math for it, but it's a kind of minor ability that's best used with a hand-wave). Altogether, Gemini's a PL 8 melee fighter guy who's very strong, but quite cheap since, like most Zodiac guys, he's light on fluff bits.

---

GEMINI (Life Model Decoy)
PL 8 (129)
ST 18 (+4) DEX 18 (+4) CON -- INT 10 WIS 10 CHA 10

Skills:
Acrobatics 3 (+7)
Bluff 3 (+4)
Intimidate 6 (+6)
Notice 4 (+4)

Feats:
Dodge Focus 2, Power Attack, Set-Up, Teamwork

Powers:
"Android Body"
Immunity 40 (Mental & Fortitude Effects) [40]
Protection 5 [5]
Energy Blast 8 (Drawbacks: Power Loss- When Minion Not Summoned -2) [14]

"Splits Into Two Forms"
Summon Minion 7 (Extras: Heroic) [21]
(Minion is the same, but with Electrical Control 8 (Flaws: Touch Range) instead of Blast)

Saves:
Toughness +7, Fortitude --, Reflex +5, Will +2

Combat:
Attack +8, Damage +4 (+8 Blast), Defense +7 (+9 Dodge), Initiative +5

Complications:
None

Abilities: 6 / Skills: 16--4 / Feats: 6 / Powers: 80 / Saves: 3 / Combat: 30 (129)

-Aw, of course one of these guys has to have some ridiculous, weird power. Gemini here, as an LMD, can split into two forms, each possessing one colour (black or white), and an alternate power on each one. I figured the easiest way to do that was, instead of Gestalt (since the main form has no special power) or Duplication (they have different powers), a Summon Minion, with the base Gemini being the 'default' version. Since the other has the Heroic Extra, it doesn't matter. A pretty complicated little bugger, in any case, and he costs more than the other LMD versions because of that messed-up Summon Minion power.
Jabroniville
Cosmic Entity
Cosmic Entity
 
Posts: 7440
Joined: Sat Nov 04, 2006 1:12 am

Postby Dirigible » Sat Jul 04, 2009 4:54 pm

Wait... a non-sucky costume on this team? Just a sec, this MUST be a mistake...

He appears to have a unicycle-pogostick, so I wouldn't go that far.
User avatar
Dirigible
Overlord
Overlord
 
Posts: 4340
Joined: Fri Oct 24, 2003 3:24 am
Location: Auckland, NZ

Postby Jabroniville » Sat Jul 04, 2009 5:18 pm

Nah, he's just hanging out of a plane. It's just a poorly-drawn landing wheel.
Jabroniville
Cosmic Entity
Cosmic Entity
 
Posts: 7440
Joined: Sat Nov 04, 2006 1:12 am

Re: Jab's Builds!: Zodiac (Cancer, Capricorn, Pisces, Gemini)

Postby Jabroniville » Tue Jul 07, 2009 12:13 am

Image

LEO (Daniel Radford)
PL 8 (102)
ST 18 (+4) DEX 18 (+4) CON 18 (+4) INT 14 (+2) WIS 14 (+2) CHA 16 (+3)

Skills:
Bluff 5 (+8)
Drive 3 (+7)
Gather Information 5 (+7)
Intimidate 3 (+6)
Knowledge (Business) 6 (+8)
Knowledge (Current Events) 4 (+6)
Knowledge (Streetwise) 6 (+8)
Notice 4 (+7)
Search 4 (+7)
Sense Motive 4 (+7)

Feats:
All-Out Attack, Attack Focus (Melee) 2, Defensive Roll 2, Dodge Focus 2, Improved Critical (Claws), Improved Grab, Improved Pin, Improved Trip, Power Attack, Set-Up, Startle, Teamwork

Powers:
"Leo Costume" Device 1 (hard to lose) [4]
"Claws" Strike 2 (Feats: Mighty, Split Attack) (4)

Saves:
Toughness +4 (+6 D.Roll), Fortitude +6, Reflex +5, Will +3

Combat:
Attack +8 (+10 Melee), Damage +4 (+6 Claws), Defense +8 (+10 Dodge), Initiative +4

Drawbacks:
Normal Identity (Out of Costume) [-2]

Complications:
None

Abilities: 38 / Skills: 44--11 / Feats: 15 / Powers: 4 / Saves: 4 / Combat: 32 / Drawbacks: -2 (102)

-Another terrible-ass design, Leo has INCREDIBLE potential for cool, but it's wasted away on a guy who looks like he's wearing a costume from Zoobilee Zoo. I mean, a LION-themed supervillain? He could have a glorious mane, a cape, whips, Lion Minions, cool armour, etc. (just look at the leonine Battle Beast from "Invincible"), but no, he's just wearing tan PJs with claws on them. What a loser. He was unceremoniously killed off with the rest of the lame, human Zodiac Cartel by the LMDs.
-Leo's another low-end guy, PL 8 just because he's fairly strong and accurate under all the suck. But like most of the Zodiac Cartel, he's only got one decent attack on him, and really isn't varied at all. He gets some more Combat Feats to match up with his leonine nature, but that's just me being nice to the poor guy.

---

LEO (Life Model Decoy)
PL 9 (120)
ST 24 (+7) DEX 20 (+5) CON -- INT 10 WIS 12 (+1) CHA 10

Skills:
Acrobatics 3 (+7)
Bluff 3 (+4)
Intimidate 6 (+6)
Notice 4 (+4)

Feats:
All-Out Attack, Attack Focus (Melee) 2, Chokehold, Dodge Focus 2, Power Attack, Improved Critical (Claws & Teeth), Improved Grab, Improved Pin, Set-Up, Teamwork

Powers:
"Android Body"
Immunity 40 (Mental & Fortitude Effects) [40]
Protection 8 [8]

"Leonine Features"
"Teeth & Claws" Strike 2 (Feats: Mighty, Split Attack) [4]
Speed 2 [2]
Leaping 2 [2]
Super-Senses 4 (Enhanced Hearing & Sight, Scent, Low-light Vision) [4]

Saves:
Toughness +8, Fortitude --, Reflex +7, Will +2

Combat:
Attack +7 (+9 Melee), Damage +7 (+9 Claws), Defense +6 (+8 Dodge), Initiative +5

Complications:
None

Abilities: 16 / Skills: 16--4 / Feats: 12 / Powers: 60 / Saves: 2 / Combat: 26 (120)

-The LMD Leo is a bit better, being a capable PL 9 with enhanced strength & speed, but still fairly limited. He's one of the most powerful of the entire group, though.
Jabroniville
Cosmic Entity
Cosmic Entity
 
Posts: 7440
Joined: Sat Nov 04, 2006 1:12 am

Re: Jab's Builds!: Zodiac (Cancer, Capricorn, Pisces, Gemini)

Postby Jabroniville » Tue Jul 07, 2009 2:54 am

Image

VIRGO (Elaine McLaughlin)
PL 8 (102)
ST 14 (+2) DEX 20 (+5) CON 16 (+3) INT 14 (+2) WIS 14 (+2) CHA 16 (+3)

Skills:
Bluff 5 (+8)
Drive 3 (+8)
Gather Information 5 (+7)
Intimidate 3 (+6)
Knowledge (Business) 6 (+8)
Knowledge (Current Events) 4 (+6)
Knowledge (Streetwise) 6 (+8)
Notice 4 (+7)
Search 4 (+7)
Sense Motive 4 (+7)

Feats:
Accurate Attack, All-Out Attack, Attack Focus (Melee), Defensive Roll 2, Dodge Focus 2, Equipment 2 (Lasers, Others), Improved Critical (Unarmed), Improved Trip, Power Attack, Set-Up, Taunt, Teamwork

Saves:
Toughness +3 (+5 D.Roll), Fortitude +5, Reflex +6, Will +3

Combat:
Attack +10 (+11 Melee), Damage +2 (+4 Laser), Defense +9 (+11 Dodge), Initiative +5

Complications:
None

Abilities: 34 / Skills: 44--11 / Feats: 15 / Powers: 0 / Saves: 4 / Combat: 38 (102)

-Virgo was sadly created far too early to provide any funny jokes about "virgins" and what-not, so she was pretty much stuck being a goofy-looking girl in a yellow outfit and a domino mask that kicked and punched people. One of the "we didn't really think about that one" characters who had no powers, she was just a melee fighter. Though it is kind of hard to figure out how to apply 'virginity' to a super-power.
-Virgo's a PL 8, low-pointed melee fighter, just like Aquarius, but slightly more skilled. A bit weaker, though. She's apparently knocked out the Scarlet Witch once, but that's no feat in and of itself, as she DEFINES Glass Cannon.

---

VIRGO (Life Model Decoy)
PL 9 (125)
ST 16 (+3) DEX 18 (+4) CON -- INT 10 WIS 12 (+1) CHA 18 (+4)

Skills:
Acrobatics 3 (+7)
Bluff 3 (+7)
Investigate 4 (+5)
Notice 4 (+5)
Sense Motive 4 (+5)
Stealth 2 (+6)

Feats:
Dodge Focus 2, Set-Up, Teamwork

Powers:
"Android Body"
Immunity 40 (Mental & Fortitude Effects) [40]
Protection 5 [5]

"Siphoning Gun" Device 8 (easy to lose) [24]
Nullify Devices/Electronics 10 (Extras: Duration-Sustained 2) (40)

Saves:
Toughness +5, Fortitude --, Reflex +5, Will +2

Combat:
Attack +8, Damage +3 (+10 Nullify), Defense +8 (+10 Dodge), Initiative +4

Complications:
Obsession (Wealth)

Abilities: 14 / Skills: 20--5 / Feats: 3 / Powers: 69 / Saves: 2 / Combat: 32 (125)

-The LMD Virgo was a more dangerous enemy, with a Nullification gun that could drain someone as powerful as Iron Man at will. She was limited otherwise, but had an interesting characterization, in that she was kind of a flirty bimbo who seduced people, and was obsessed with money.
Jabroniville
Cosmic Entity
Cosmic Entity
 
Posts: 7440
Joined: Sat Nov 04, 2006 1:12 am

Re: Jab's Builds!: Zodiac (Pisces, Gemini, Leo, Virgo)

Postby Jabroniville » Tue Jul 07, 2009 10:51 pm

Image

SAGITTARIUS (Harlan Vargas)
PL 7 (100)
ST 18 (+4) DEX 18 (+4) CON 18 (+4) INT 14 (+2) WIS 14 (+2) CHA 16 (+3)

Skills:
Acrobatics 3 (+6)
Bluff 6 (+9)
Computers 2 (+4)
Diplomacy 2 (+5)
Drive 3 (+6)
Gather Information 5 (+7)
Intimidate 3 (+6)
Knowledge (Business) 6 (+8)
Knowledge (Current Events) 4 (+6)
Knowledge (Streetwise) 6 (+8)
Notice 4 (+7)
Search 3 (+6)
Sense Motive 5 (+8)

Feats:
All-Out Attack, Defensive Roll 2, Dodge Focus 2, Improved Critical (Unarmed), Set-Up, Teamwork

Saves:
Toughness +4 (+6 D.Roll), Fortitude +6, Reflex +6, Will +3

Combat:
Attack +10, Damage +4, Defense +8 (+10 Dodge), Initiative +3

Complications:
None

Abilities: 38 / Skills: 52--13 / Feats: 8 / Powers: 0 / Saves: 5 / Combat: 36 (100)

-Sagittarius is another pretty lame Zodiac guy, being like Aquarius in that he was only a melee fighter with no powers or unique gimmicks. Not exactly terrifying, and wearing a costume that matches Piledriver from the Wrecking Crew for the Most Generic Super-Costume of All-Time.
-Admission time: I just took the Aquarius build and changed the name. Not enough is shown from either guy to be worth altering :).

---

SAGITTARIUS (Life Model Decoy)
PL 9 (117)
ST 16 (+3) DEX 20 (+5) CON -- INT 10 WIS 12 (+1) CHA 14 (+2)

Skills:
Acrobatics 3 (+7)
Bluff 5 (+7)
Intimidate 4 (+6)
Notice 4 (+4)

Feats:
Attack Focus (Ranged) 2, Distract (Bluff), Fascinate (Bluff), Improved Aim, Improved Critical (Wrist-Blasters), Precise Shot, Set-Up, Taunt, Teamwork

Powers:
"Android Body"
Immunity 40 (Mental & Fortitude Effects) [40]
Protection 6 [6]

"Wrist-Blasters" Device 3 (hard to lose) [9]
Blast 6 (Feats: Split Attack, Variable Descriptor) (14)

Saves:
Toughness +6, Fortitude --, Reflex +6, Will +2

Combat:
Attack +9 (+11 Ranged), Damage +3 (+6 Blasters), Defense +8 (+10 Dodge), Initiative +5

Complications:
None

Abilities: 12 / Skills: 16--4 / Feats: 10 / Powers: 55 / Saves: 2 / Combat: 34 (117)

-The LMD Sagittarius is a much more original and unique guy, being an opponent for Hawkeye with his ranged Wrist-Blasters and sarcastic attitude. He's still limited to pretty much his basic attacks, but he can shoot-em-up quite well. One of the higher-level Zodiac guys, but PL 8.5 on offense-only.
Jabroniville
Cosmic Entity
Cosmic Entity
 
Posts: 7440
Joined: Sat Nov 04, 2006 1:12 am

Re: Jab's Builds!: Zodiac (Pisces, Gemini, Leo, Virgo)

Postby Jabroniville » Tue Jul 07, 2009 10:56 pm

Image

Still one of the most awesome covers ever...

SCORPIO (Jake Fury)
PL 11 (180)
ST 16 (+3) DEX 18 (+4) CON 18 (+4) INT 24 (+7) WIS 18 (+4) CHA 20 (+5)

Skills:
Bluff 9 (+14)
Computers 4 (+11)
Craft (Chemical) 4 (+11)
Craft (Electronic) 4 (+11)
Craft (Mechanical) 4 (+11)
Disable Device 4 (+11)
Disguise 10 (+15)
Drive 2 (+6)
Escape Artist 3 (+7)
Gather Information 4 (+9)
Intimidate 3 (+8)
Investigate 4 (+8)
Knowledge (Current Events) 4 (+11)
Knowledge (Business) 4 (+11)
Knowledge (Physical Sciences) 4 (+11)
Knowledge (Streetwise) 5 (+12)
Knowledge (Technology) 4 (+11)
Notice 4 (+8)
Pilot 4 (+8)
Sense Motive 4 (+8)

Feats:
Beginner's Luck, Benefit (Crimeboss, Wealth), Connected, Defensive Roll, Equipment (Various), Improved Critical (Zodiac Key), Jack-of-All-Trades, Leadership, Master Plan, Power Attack

Powers:
"The Zodiac Key" Device 11 (easy to lose) (Feats: Restricted 2- Only Scorpio) [34]
Transform (Anything to Anything Else) 8 (52)
AP: Teleport 8
AP: Energy Blast 12 (Extras: Penetrating)
AP: Force Field 8 (Feats: Progression 5) (Extras: Affects Others)
AP: Variable Power 5 (Flaws: Uncontrolled)

"Zodiac Costume" Device 4 (hard to lose) [16]
"Sleep Gas" Sleep 5 (Extras: Area-Cloud) (20)

Saves:
Toughness +4 (+5 D.Roll, +13 Force Field), Fortitude +6, Reflex +6, Will +6

Combat:
Attack +10, Damage +3 (+5 Sleep, +8 Transform, +12 Blast), Defense +9, Initiative +4

Complications:
Enemy (Nick Fury)

Abilities: 54 / Skills: 88--22 / Feats: 10 / Powers: 60 / Saves: 6 / Combat: 38 (180)

-Scorpio started out as a Nick Fury, Agent of SHIELD villain, and got stuck into the "Zodiac Cartel" concept later on by Roy Thomas. He eventually unmasked as that age-old of low-brow media tropes- THE LONG-LOST SIBLING! This being Jacob "Jake" Fury, the brother of Nick. He was interesting enough as a concept to be a realistic leader to the team, despite looking like a giant tool. That Cosmic-Level Weapon he was carrying, the Zodiac Key, obviously helped him a fair bit as well.
-Scorpio's the team's resident Leader and Blaster, being a fairly high-level version of both, and that Zodiac Key makes him a nasty villain to face. A high-powered Blast, a Force Field that can protect his entire team, plus it can do multiple weird other things, best described with a Variable Power AP and a Transform base power at high levels.

-At a later points, Scorpio is replaced with Jacques LaPointe, a generic Melee Fighter-type guy (just use the Aquarius/Sagittarius builds). And later still, they're all replaced with a Jack Fury LMD, utilized by the Zodiac Key (which is sentient, by the way) as a slave. This Jake gets rid of his Con Score (-18), gains the full Immunity and Protection 5 (+45). He also uses a slightly different costume, adding another 4 points, making him a PL 11 (211) guy, MUCH more dangerous.

"Zodiac Costume" Device 5 (hard to lose) [20]
"Neurotoxin" Paralyze 10 (22)
AP: "Venom Blast" Drain Constitution 6 (Extras: Ranged, Poison)
AP: Burrowing 5
Last edited by Jabroniville on Thu Apr 15, 2010 1:56 pm, edited 1 time in total.
Jabroniville
Cosmic Entity
Cosmic Entity
 
Posts: 7440
Joined: Sat Nov 04, 2006 1:12 am

Re: Jab's Builds!: Zodiac Cartel (Scorpio, Libra, Taurus)

Postby Jabroniville » Tue Jul 07, 2009 11:04 pm

ImageImage

LIBRA (Gustav Brandt)
PL 8 (130)
ST 16 (+3) DEX 22 (+6) CON 20 (+5) INT 16 (+3) WIS 20 (+5) CHA 14 (+2)

Skills:
Acrobatics 4 (+10)
Bluff 6 (+8)
Computers 2 (+5)
Concentration 5 (+10)
Disguise 2 (+4)
Drive 3 (+9)
Gather Information 3 (+5)
Investigate 6 (+11)
Knowledge (Arcane Lore) 4 (+7)
Knowledge (Current Events) 8 (+11)
Knowledge (History) 6 (+9)
Knowledge (Theology & Philosophy) 6 (+9)
Language (A Few) 2
Notice 6 (+11)
Pilot 2 (+8)
Search 3 (+8)
Sense Motive 3 (+8)
Stealth 5 (+11)
Survival 4 (+9)

Feats:
Accurate Attack, Acrobatic Bluff, All-Out Attack, Attack Focus (Melee) 4, Blind-Fight, Defensive Roll 2, Dodge Focus 4, Improved Critical (Unarmed), Improved Disarm, Improved Trip, Power Attack, Takedown Attack

Powers:
Super-Senses 4 (Spatial Awareness) [4]

"The Place Between Places"
Super-Movement 1 (Dimensional Movement) [2]
ESP 10 (Flaws: Only In Place Between Places) [5]

Saves:
Toughness +5 (+7 D.Roll), Fortitude +6, Reflex +7, Will +5

Combat:
Attack +8 (+12 Melee), Damage +3, Defense +9 (+13 Dodge), Initiative +6

Drawbacks:
Blind [-4]

Complications:
Responsibility (Daughter, Mantis)
Responsibility (Agent of the Balance)

Abilities: 48 / Skills: 80--20 / Feats: 19 / Powers: 11 / Saves: 2 / Combat: 34 / Drawbacks: -4 (130)

-Libra has been a weird one- a character who was just a lame backgrounder for the Zodiac, being ANOTHER martial artist guy (but with a 'blind' gimmick), but then got reborn a bit later with a huge backstory. He was the father of Avengers hero Mantis (Roy Thomas' baby), and played a huge role in "Avengers Forever". He spent the whole time being a pain in the ass 'vague mentor', but had one of the series' best moments at the end, where he said "The heck with it" and just starting beating the crap out of humanity's enemies because that was the side he was on.
-Libra's one of the more competent Zodiac members, being a skilled martial artist with a fair number of Skills & high Ability scores. He's no master warrior, and ANY Avenger would beat the crap out of him one-on-one, but he's pretty good in a team situation.
Jabroniville
Cosmic Entity
Cosmic Entity
 
Posts: 7440
Joined: Sat Nov 04, 2006 1:12 am

PreviousNext

Return to Roll Call

Who is online

Users browsing this forum: Sketchpad and 3 guests