Jab's Builds: 2nd Edition Stuff (Kept in Reserve)

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Re: Jab's Gargoyles Builds!: Goliath, Hudson, Broadway, Brooklyn

Postby MDSnowman » Wed Jul 29, 2009 7:38 am

I always liked to believe that Brooklyn's desire to get a girlfriend was one part young and horny, and one part simple desire to perpetuate his species. There aren't many gargoyles flying around Earth in this show and an inordinate number were male.

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Re: Jab's Gargoyles Builds!: Goliath, Hudson, Broadway, Brooklyn

Postby Mister_J » Wed Jul 29, 2009 8:37 am

Brooklyn was always my favorite of the clan, partly because he looks the neatest. The couple of episodes in NY when Goliath was on the world tour where we saw Brooklyn growing into his leadership role, and the Future Tense episodes were just great.

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Re: Jab's Gargoyles Builds!: Goliath, Hudson, Broadway, Brooklyn

Postby Jabroniville » Wed Jul 29, 2009 11:43 am

Image

"Lexington!... Do you like it?" (when naming himself)

LEXINGTON
Played by: Thom Adcox
Role: The Techie, The Shrimp
PL 8 (120)
ST 16 (+3) DEX 22 (+6) CON 16 (+3) INT 18 (+4) WIS 12 (+1) CHA 10

Skills:
Bluff 4 (+4)
Computers 6 (+10)
Craft (Electronic) 4 (+8)
Craft (Mechanical) 4 (+8)
Disable Device 5 (+9)
Drive 2 (+9)
Handle Animal 2 (+2)
Knowledge (Physical Sciences) 3 (+7)
Knowledge (Technology) 6 (+10)
Notice 2 (+3)
Pilot 2 (+9)
Sense Motive 2 (+3)
Stealth 2 (+9)

Feats:
Accurate Attack, Attack Focus (Melee) 3, Beginner's Luck, Defensive Attack, Defensive Roll 2, Defensive Strike, Dodge Focus 4, Elusive Target, Equipment 5 (Computer, Helicopter), Jack-of-All-Trades, Power Attack, Set-Up, Teamwork

Powers:
"Gargoyle Claws"
Super-Movement 1 (Wall-Crawling) [2]
Strike +1 (Feats: Mighty, Penetrating 5) [7]

"Gargoyle Physique"
"Wings" Flight 3 (Drawbacks: Power Loss- Winged, Power Loss- Must Have Vantage Point/Wind -2) [3]
Regeneration (Injured 2, Disabled 2) (Flaws: Limited- Stone Sleep Only) [2]
"Tail" Additional Limbs 1 [1]
Super-Senses 3 (Scent, Darkvision) [3]
Leaping 2 [2]
Immunity 2 (Heat, Cold) [2]

Saves:
Toughness +3 (+5 D.Roll), Fortitude +5, Reflex +7, Will +5

Combat:
Attack +8 (+11 Melee), Damage +3 (+4 Claws), Defense +7 (+11 Dodge), Initiative +6

Drawbacks:
Involuntary Transformation (Stone By Day) [-6]

Complications:
Responsibility (The Clan)
Prejudice (Monster)
Secret (Apparently Gay)
Enemy (Personal grudge against The Pack)

Abilities: 34 / Skills: 44--11 / Feats: 23 / Powers: 22 / Saves: 6 / Combat: 30 / Drawbacks: -6 (120)

-Lexington was the necessary "understands how machines work" guy in the show- you really couldn't have the entire cast stumble about, knowing nothing about anything. Lex was also kinda shrimpy, but fairly capable in battle, and was the cuter, more innocent member of the pretty-ugly clan. I didn't care for him as much as the others (not nearly as bad-ass or as conflicted as I liked 'em), but he was still alright. That future episode where Cyborg-Lex takes over the world gave a significantly darker edge to his persona as well.
-Lex was a miserable bastard to hammer down to 120 pp, mainly because he has so many Skills & Feats. Statting up kind of like a high-accuracy & defense character who's much weaker and more fragile than the rest of the Clan, he lacks most of their Combat Feats, instead possessing the Helicopter, computer, and various techno-skills that make him indispensible in other ways. He's still based around being fast in combat (Accurate, Defensive, high Dodge, etc.), but he's notably only PL 7.5 on offense because of his relatively low strength, whereas everyone else balances evenly. Note, too, despite his size, he's still pretty strong, with a +3 strength bonus. Not too great, but he can pick up & toss someone just as well.

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Re: Jab's Gargoyles Builds!: Hudson, Broadway, Brooklyn, Lex

Postby Jabroniville » Wed Jul 29, 2009 11:46 am

Since I usually post these for my bigger projects, here's the projected Stat-Up list:

Bronx
Elisa Maza
Angela
---
David Xanatos
Owen
Demona
Macbeth
Coldstone
Fox
Wolf
Dingo
Hyena
Jackal
Generic Gargoyle Template
Griff
Thailog
The Steel Clan
Talon
Matt Bluestone
Fang, Maggie & Claw

I'm pretty sure that's everybody interesting. I can't really do King Arthur since I remember too little of him and he never got around to much in the series (he was in all of two episodes).
Last edited by Jabroniville on Wed Jul 29, 2009 12:41 pm, edited 1 time in total.

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Re: Jab's Gargoyles Builds!: Hudson, Broadway, Brooklyn, Lex

Postby Jabroniville » Wed Jul 29, 2009 12:41 pm

Image

BRONX
Played By: Frank Welker
Role: Team Pet
PL 6 (56)
ST 18 (+4) DEX 14 (+2) CON 18 (+4) INT 2 (-4) WIS 14 (+2) CHA 6 (-2)

Skills:
Escape Artist 2 (+4)
Intimidate 6 (+4)
Notice 6 (+8)
Sense Motive 2 (+4)
Survival 4 (+6)

Feats:
All-Out Attack, Attack Focus (Melee) 2, Endurance, Fearsome Presence, Improved Critical (Bite), Improved Grab, Improved Trip, Power Attack, Set-Up, Teamwork

Powers:
Super-Senses 4 (Darkvision, Track, Scent) [4]
Speed 1 [1]
"Bite" Strike 2 (Feats: Mighty) (Extras: Penetrating 5) [8]
"Claws" Super-Movement 1 (Wall-Crawling) [2]
Protection 2 [2]
Leaping 1 [1]

Saves:
Toughness +6, Fortitude +7, Reflex +4, Will +5

Combat:
Attack +4 (+6 Melee), Damage +4 (+6 Bite), Defense +6, Initiative +2

Drawbacks:
No Hands [-4]
Mute [-4]
Involuntary Transformation (Stone By Day) [-6]

Abilities: 12 / Skills: 20--5 / Feats: 10 / Powers: 18 / Saves: 6 / Combat: 20 / Drawbacks: -14 (56)

-Bronx is an unusual bit, though Team Pets are really common in cartoon worlds. A "Gargbeast" (as he later became known according to Weisman), Bronx was sorta like a Gargoyle version of a dog, some weird evolutionary throwback to the main species that nobody really talked about much. I guess they just really needed a macot. He was your typical dog, a loyal defender, always growling at things, and would back his allies up through anything. Oddly, he got to go along with the Gargoyles World Tour with Goliath & Elisa from the original cast, despite mainly being Hudson & the kids' pet more than anything.
-Hudson takes my ever-templateable Wolf build and amps up the power to a PL 7 monster. He's pretty accurate, often goes All-Out & Power Attack often, and has a lethal bite, much more than an oridinary dog. He's no super-heavyweight, but he's a good back-up for the others, especially in the kind of massed-battles they tend to get involved in.
Last edited by Jabroniville on Wed Jul 29, 2009 1:52 pm, edited 1 time in total.

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Re: Jab's Gargoyles Builds!: Hudson, Broadway, Brooklyn, Lex

Postby Sand Fox » Wed Jul 29, 2009 1:00 pm

I like your Bronx build, Jabroniville, but me thinks you forgot that he turns to stone just like the rest of them. :P

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Re: Jab's Gargoyles Builds!: Hudson, Broadway, Brooklyn, Lex

Postby catsi563 » Wed Jul 29, 2009 1:34 pm

good stuff Jab. :mrgreen:

Only thing im seeing missing on the whole is a rank or so of Super strength on the Gargoyles themselves, they are shown to be impressively strong through the series Golaith himself on more then one occasion pulls sealed metalic hydraulic doors apart with out his claws just raw muscle, their also suppsoed to be easilly capable of uprooting small trees, and overturning cars. i agree they wouldnt chucking them about but they could easilly overturn them. thats just a small note ive seen.

On lexington I noted he is missing the Inventor feet. Lex was responsable for several "gadgets" in the series including the communicators the gargoyles use early in the series before the Avalon arc, and hes the one who builds the motorcycle from scratch that Brooklyn crashes during an episode.

keep up the good work :mrgreen:
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Re: Jab's Gargoyles Builds!: Hudson, Broadway, Brooklyn, Lex

Postby Jabroniville » Wed Jul 29, 2009 1:56 pm

The Inventor feat is more meant for on-the-fly type stuff, not inventing in your lab (that's where Craft comes in). I don't recall Lex ever jury-rigging some stuff together in the middle of a fight, or under duress.

And I'm still not convinced about the Super-Strength. We're talking thousands of pounds here- most of them are already very strong, and the M&M rules allow for a great deal of strength feats even without using that power.

Rereading my first post on the subject:
Looking closely at the "weights" table in the main rulebook, Goliath has an overhead lift of 920 lbs, but can stagger around with 1,840, and drag over 4,000! Hudson & Broadway at St.24 can lift 700 overhead, and stumble about with 1,400 lbs worth, dragging 4,000 on the dot. These numbers seem about right to me- ranks of Super-Strength push them into the thousands of pounds for an overhead press range.


You could easily tip over a car with a 1,840 pound 'heavy load'. The doors & tree stuff are likely on the same level. People forget that Strength 24 & 26 is REALLY quite huge- that puts you in a tier that only the World's Strongest Man types end up in. Captain America has St. 24, and can sling his motorcycle up over his back if he absolutely needs to. Higher levels of lifting can easily be justified as "Extra Effort" and such.

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Re: Jab's Gargoyles Builds!: Hudson, Broadway, Brooklyn, Lex

Postby Jabroniville » Wed Jul 29, 2009 10:34 pm

Image

I'm not sure only one Rank of Attractive is gonna do it here...

ELISA MAZA
Played by: Salli Richardson
Role: The Human Buddy, The POV Character, The Sex Appeal (and HOW)
PL 8 (120)
ST 12 (+1) DEX 16 (+3) CON 16 (+3) INT 14 (+2) WIS 16 (+3) CHA 16 (+3)

Skills:
Bluff 6 (+9)
Computers 2 (+4)
Diplomacy 5 (+8)
Disguise 3 (+6)
Drive 5 (+8)
Escape Artist 3 (+6)
Gather Information 5 (+8)
Handle Animal 4 (+7)
Intimidate 2 (+5)
Investigate 6 (+9)
Knowledge (Behavioral Sciences) 3 (+5)
Knowledge (Civics) 4 (+6)
Knowledge (Current Events) 6 (+8)
Knowledge (Streetwise) 6 (+8)
Knowledge (Theology & Philosophy) 4 (+6)
Notice 5 (+8)
Profession (Police Officer) 6 (+8)
Search 5 (+8)
Sense Motive 5 (+8)
Stealth 5 (+8)
Survival 2 (+5)

Feats:
Accurate Attack, Attack Focus (Ranged), Attack Specialization (Firearm), Attractive, Defensive Attack, Defensive Roll, Defensive Throw, Dodge Focus 2, Endurance, Equipment 4 (Police Issue Firearm +5, Swell Ride), Fascinate (Diplomacy), Improved Aim, Improved Critical (Gun), Improved Disarm, Improved Initiative, Improved Trip, Luck, Power Attack, Quick Draw, Set-Up, Ultimate Aim

Saves:
Toughness +3 (+4 D.Roll), Fortitude +6, Reflex +6, Will +7

Combat:
Attack +8 (+9 Ranged, +11 Firearm), Damage +1 (+5 Firearm), Defense +8 (+10 Dodge), Initiative +7

Complications:
Responsibility (Loves Goliath, but cannot be with him)
Responsibility (The Clan)
Responsibility (NYPD)
Enemy (Tony Dracon)

Abilities: 30 / Skills: 92--23 / Feats: 25 / Powers: 0 / Saves: 10 / Combat: 32 (120)

-Elisa Maza was also a necessity to the show, as a "human buddy" is all-too-common in cartoons featuring fantasty-style casts. You need that human element to ground everything, and to be the one who asks the questions that allow for plot exposition (ie. "We're gargoyles, we always defend our home, we all raise the children equally, etc."). She went through a TON of changes in the planning phases, being latina, named Bluestone, and finally they just settled on making her the same race as her VA (black/native american). They also made her TOTALLY AMAZINGLY BEAUTIFUL, but that's neither here nor there. Still, the "Belle" dress... Jeepers.
-The fascinating story that undercut alot of the series was her love for Goliath. There were ITTY BITTY hints early on, but not till the "everyone switches races" episode did they realize they were attracted to each other (humorously, Goliath actually tells Elisa that he didn't realize she was a hottie until he saw her as a Gargoyle). By the end, it was insanely obvious they were in love, but both were unwilling to break the species divide (since they couldn't really marry or have babies). The final moment of the series (since Goliath Chronicles NEVER HAPPENED, much like TMNT 3 or Highlander 2) were awesome, as they featured the duo's first kiss.
-Elisa is surprisingly also a PL 8, allowing her to back up the boys in combat, mainly because she's so accurate with the gun. Hell, she once shot a ROPE that was holding a crate of rugs, just to save Broadway's life as his statue-form fell (well, that's pretty much just "you're sh*tting me" cartoon physics and aiming, but still...). She has a TON of Skills & Feats, as she was the ultimate back-up and Skillmonkey the team needed (Lexington was a Computer & Tech-Head, but Elisa had all the Bluff, Disguise, interpersonal skills, etc. that saved the day). And she fights a pretty good avoidance-style type of combat, tripping and shooting stuff with ease. Of course, in-show she never really USED the gun for much, since it's a KIDS SHOW and all, but in a campaign, go nuts.

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Re: Jab's Gargoyles Builds!: Broadway, Brooklyn, Lex, Elisa Maza

Postby Jabroniville » Wed Jul 29, 2009 10:45 pm

Image

(GENERIC GARGOYLE TEMPLATE)
Played by: Various
Role: Scene Filler in Flashbacks, on Avalon, or on the Gargoyles World Tour (Japan & Aztec Clans)
(46 pp Template)
Stats: +6 Strength, +4 Dexterity, +6 Constitution

Skills:
Handle Animal 2
Intimidate 5
Notice 5
Survival 4

Feats:
Dodge Focus 2, Fearsome Presence 2, Power Attack

Powers:
"Gargoyle Claws"
Super-Movement 1 (Wall-Crawling) [2]
Strike +0 (Feats: Mighty, Penetrating 5) [6]

"Gargoyle Physique"
"Wings" Flight 3 (Drawbacks: Power Loss- Winged, Power Loss- Must Have Vantage Point/Wind -2) [3]
Regeneration (Injured 2, Disabled 2) (Flaws: Limited- Stone Sleep Only) [2]
"Tail" Additional Limbs 1 [1]
Super-Senses 3 (Scent, Darkvision) [3]
Leaping 2 [2]
Immunity 2 (Heat, Cold) [2]

Saves:
Fortitude +2, Reflex +2, Will +2

Drawbacks:
Involuntary Transformation (Stone By Day) [-6]

Complications:
Responsibility (The Clan/Rookery)

Abilities: 16 / Skills: 16--4 / Feats: 5 / Powers: 21 / Saves: 6 / Combat: 0 / Drawbacks: -6 (46)

-Okay, so these guys actually show up quite a lot for a show that's about "the last of their kind". Flashbacks to the Scotland days had a bunch of them, and they actually show up in the Gargoyles World Tour a ton, as the Clan discovers that there are a few Clans left alive throughout the world, and the whole Rookery Egg crew survived to adulthood on Avalon. Most of them have little personality beyond "defender", and their designs lack the uniqueness of the main clan for the most part (usually it's just Big Beaky Guy, Shoulder-Pad Guy, Skinny standard Girl Gargoyle, or something), but it's something.
-Gargoyles get a bunch of Stat boosts and some generic Skills & Feats to denote wild-living, hugely strong creatures, making a pretty expensive template. They still need to spend points to get full Attack/Defense bonuses, and expect most of them to be PL 5 or 6 creatures at best.

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Re: Jab's Gargoyles Builds!: Broadway, Brooklyn, Lex, Elisa Maza

Postby Jabroniville » Thu Jul 30, 2009 6:33 pm

Image

TALON (aka Derek Maza)
Played by: Rocky Carroll
Role: Foolish Younger Brother, Leader of Secondary-Character Clan
PL 9 (135)
ST 22 (+6) DEX 18 (+4) CON 22 (+6) INT 12 (+1) WIS 11 CHA 16 (+3)

Skills:
Acrobatics 2 (+6)
Bluff 2 (+5)
Computers 2 (+3)
Diplomacy 3 (+6)
Drive 4 (+8)
Gather Information 3 (+6)
Intimidate 4 (+7)
Knowledge (Current Events) 4 (+5)
Knowledge (Streetwise) 4 (+5)
Notice 7 (+7)
Pilot 10 (+14)
Profession (Police Officer) 4 (+5)
Stealth 3 (+7)
Survival 4 (+4)

Feats:
All-Out Attack, Attack Specialization (Electrical Control), Defensive Roll, Diehard, Dodge Focus 2, Endurance, Fearsome Presence, Leadership, Power Attack

Powers:
"Panther's Claws"
Super-Movement 1 (Wall-Crawling) [2]
Strike +0 (Feats: Mighty, Penetrating 3) [4]

"Mutate Physique"
"Wings" Flight 3 (Drawbacks: Power Loss- Winged, Power Loss- Must Have Vantage Point/Wind -2) [3]
Super-Senses 3 (Scent, Darkvision) [3]
Leaping 2 [2]

Electrical Control 8 [16]

Saves:
Toughness +6 (+7 D.Roll), Fortitude +8, Reflex +7, Will +4

Combat:
Attack +8 (+10 Electrical Control), Damage +6 (+8 Electrical Control), Defense +8 (+10 Dodge), Initiative +4

Complications:
Responsibility (Loves Maggie Reed)
Responsibility (Elisa, Sister)
Responsibility (The Labyrinth Clan)
Prejudice (Monster)

Abilities: 41 / Skills: 56--14 / Feats: 10 / Powers: 30 / Saves: 8 / Combat: 32 (135)

-Talon was a bit of the hint towards future weirdness in Gargoyles, as rather than just fight Demona, Xanatos & Co., they added a new aspect- weird science was now very real. So Xanatos & his head psycho Anton Sevarius create some mutates using cats, mixed with bats & eels, and they use Derek Maza, the younger brother of bossy Miss Elisa, as their first guinea pig. So Derek becomes Talon, and is outcasted into the sewers, though he pretty quickly becomes a Gargoyle ally, reuniting with his family, and leading his own Clan beneath New York, helping the homeless and other outcasts live.
-Talon is boosted above the usual Gargoyles, but is equal to Goliath. His Electrical Control power is his main trick, and is the only thing really making him a PL 9. He's kinda-sorta like a Gargoyle with a Blast, and is a bit light on Feats because of the cost involved (and he wasn't really shown doing a whole lot of neat stuff aside from leading & blasting away anyhow). He's also a phenomenal pilot, but doesn't really use that now that he can fly on his own, and is a giant kitty.

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Re: Jab's Gargoyles Builds!: Brooklyn, Lex, Elisa Maza, Mutates

Postby Jabroniville » Thu Jul 30, 2009 6:40 pm

Image

FANG (aka Fred Sykes)
Played by: Jim Belushi
Role: The Jerk-Ass, The Betrayer
PL 8 (120)
ST 22 (+6) DEX 18 (+4) CON 22 (+6) INT 10 WIS 10 CHA 12 (+1)

Skills:
Bluff 5 (+6)
Diplomacy 5 (+6)
Gather Information 3 (+4)
Intimidate 5 (+6)
Knowledge (Streetwise) 6 (+6)
Notice 5 (+5)
Stealth 3 (+7)

Feats:
All-Out Attack, Diehard, Distract (Bluff), Fearsome Presence, Dodge Focus 2, Endurance, Improved Critical (Blast), Power Attack, Taunt

Powers:
"Cougar's Claws"
Super-Movement 1 (Wall-Crawling) [2]
Strike +0 (Feats: Mighty, Penetrating 3) [4]

"Mutate Physique"
"Wings" Flight 3 (Drawbacks: Power Loss- Winged, Power Loss- Must Have Vantage Point/Wind -2) [3]
Super-Senses 3 (Scent, Darkvision) [3]
Leaping 2 [2]

Electrical Control 8 [16]

Saves:
Toughness +6, Fortitude +7, Reflex +7, Will +2

Combat:
Attack +8, Damage +6 (+8 Electrical Control), Defense +8 (+10 Dodge), Initiative +4

Complications:
Reputation (Jerk-Ass)

Abilities: 34 / Skills: 32--8 / Feats: 10 / Powers: 30 / Saves: 6 / Combat: 32 (120)

-Fang was the heel of the Labyrinth Clan, another mutate who was rather a bit of a prick. He took over the Clan once and got up to all sorts of nonsense. Pretty much acted like Jackal & Hyena otherwise. Not too original a villain.
-He's basically Talon minus a bunch of stuff, making him a balanced PL 8 (120) character.

----
CLAW (true name unknown)
Played by: None
Role: The Silent One, The Big Dumb Brute
PL 8 (120)
ST 27 (+8) DEX 16 (+3) CON 24 (+7) INT 8 (-1) WIS 8 (-1) CHA 8 (-1)

Skills:
Handle Animal 5 (+4)
Intimidate 8 (+6)
Notice 5 (+4)
Search 4 (+3)
Stealth 2 (+5)
Survival 4 (+3)

Feats:
All-Out Attack, Attack Focus (Melee) 2, Crushing Pin, Damaging Escape, Diehard, Endurance, Fearsome Presence 2, Improved Critical (Unarmed), Improved Grab, Improved Grapple, Improved Pin, Power Attack, Tough

Powers:
"Tiger's Claws"
Super-Movement 1 (Wall-Crawling) [2]
Strike +0 (Feats: Mighty, Penetrating 5) [6]

"Mutate Physique"
"Wings" Flight 3 (Drawbacks: Power Loss- Winged, Power Loss- Must Have Vantage Point/Wind -2) [3]
Super-Senses 3 (Scent, Darkvision) [3]
Leaping 2 [2]

Electrical Control 8 [16]

Saves:
Toughness +8, Fortitude +9, Reflex +4, Will +2

Combat:
Attack +6 (+8 Melee), Damage +8, Defense +8, Initiative +2

Drawbacks:
Mute [-4]

Complications:
Reputation (Jerk-Ass)

Abilities: 31 / Skills: 28--7 / Feats: 15 / Powers: 32 / Saves: 7 / Combat: 28 / Drawbacks: -4 (120)

-Claw was a mute, rather foolish Mutate, usually going along with whoever showed the most charisma or leadership at any given time. He was a big-time powerhouse, and was eventually revealed to be good-hearted after all, but there obviously wasn't much you could do with the character. He did get a much cooler appearance in the "Future Tense" episode, which showed 'future versions' of much of the cast (actually an illusion of Puck's).
-Claw is a monster powerhouse, rivalling Goliath & Thailog in terms of sheer strength, and having nearly all of his combat Feats being based around how tough & strong he is. He loses points big-time for being relatively dumb and Mute, but makes up for it with his physical resilience and grappling power.

----

MAGGIE REED
Played by: Kath Soucie
Role: The Wallflower, The Sad Girl
PL 7 (98)
ST 18 (+4) DEX 18 (+4) CON 18 (+4) INT 10 WIS 10 CHA 8 (-1)

Skills:
Bluff 4 (+3)
Diplomacy 5 (+4)
Drive 2 (+6)
Handle Animal 3 (+2)
Knowledge (Current Events) 2 (+2)
Notice 4 (+4)
Sense Motive 2 (+2)
Stealth 2 (+6)

Feats:
Defensive Attack, Diehard, Dodge Focus 2, Elusive Target, Endurance, Improved Defense, Tough 2

Powers:
"Lion's Claws"
Super-Movement 1 (Wall-Crawling) [2]
Strike +0 (Feats: Mighty, Penetrating 3) [4]

"Mutate Physique"
"Wings" Flight 3 (Drawbacks: Power Loss- Winged, Power Loss- Must Have Vantage Point/Wind -2) [3]
Super-Senses 3 (Scent, Darkvision) [3]
Leaping 2 [2]

Electrical Control 8 [16]

Saves:
Toughness +6, Fortitude +6, Reflex +7, Will +2

Combat:
Attack +6, Damage +4 (+8 Electrical Control), Defense +6 (+8 Dodge), Initiative +4

Complications:
Guilt (Monstrous Appearance)

Abilities: 22 / Skills: 24--6 / Feats: 9 / Powers: 30 / Saves: 7 / Combat: 24 (98)

-Maggie was honestly pretty annoying. She whined, had a weird nasal voice, and was afraid of everything. Really not my thing, though that appeals to a lot of other dorks, I guess.
-The lowest-level Mutate, she's altogether not much good in a fight (she pretty much just ran out of cowardice alot), so she isn't balanced like the others are.

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Re: Jab's Gargoyles Builds!: Brooklyn, Lex, Elisa Maza, Mutates

Postby Jabroniville » Thu Jul 30, 2009 7:48 pm

Okay, so next up is the Pack, but I'll need some help. I recall Jackal & Hyena getting the Claws as upgrades, but what about any other weapons? I think one of 'em had a laser or something. Does anyone recall?

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Re: Jab's Gargoyles Builds!: Brooklyn, Lex, Elisa Maza, Mutates

Postby catsi563 » Thu Jul 30, 2009 9:08 pm

prior to their augmentation the enitre bunch were fairly well skilled and acrobatic martial arts types with the exception of Wolf and Dingo who were more skileld brawlers and all were military skilled.

After Coyote appeared

Jackal and Hyena ((who were almsot carbon copies as is)) were augmented via full body cybernetics. they could detach and re atach limbs, run around on all 4s as easilly as they did on two legs. they had sensors and body armor.

weapons wise they had claws which could carve metal as easilly as a gargoyles, they could fire those claws as projectiles, and had a laser built into their arms similar to the steel clans lasers. they could also transform their arms into various tools such as buzzsaws, piledrivers, etc

Wolf was a full out genetic wolf/human hybrid claws fangs extra strong ((easilly as strong as goliath)) and fast fairly straight forward he also was more prone to rage then when he was human. He used no weapons except his claws and fighting skills untill he gained the Axe in which the ghost of Hakon the viking was trapped.

Dingo stayed the same not wanting the change and utilized a suit of power armor with pretty basic power armor equipment, strength, armor, blasters, sensors, flight.

his biggest change would come with the integration of the Matrix nanotech that gained sentience in australia turning him into a much more powerful being

Coyote was a straight up Robot and a powerful one that went through several iterations. He was armed with blasters, a sonic disruptor ((stun/nausea)) robot sensors, armor and great strength above goliaths easilly. as well as the ability to fly.

Fox hehehehe Fox didnt need any changes as she was near Xanatos equal in some ways and the only woman he could eve remotely love and thats all she needed :mrgreen:

about all i can think of. in the spirit of villians they could have whatever weapons needed but thoser were the basics
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Re: Jab's Gargoyles Builds!: Brooklyn, Lex, Elisa Maza, Mutates

Postby Dreaming Psion » Thu Jul 30, 2009 9:10 pm

Both seemed to have some elongation abilities. As for projectile weapons, Hyena could fire some kind of fire/plasma blast, while Jackal could fire his claws and then replaced them with another set.

As far as other ablities, Hyena could also bend her legs in impossible (for a human) directions and run on all fours, even combining this with her elongation to form some kind of crazy spider-like stance. Jackal could detach his limbs upon being grappled or damaged and then call them back to him (triggered Anatomic Seperation?).

Wolf I think just had enhanced abilities, Strikes, and Leaping reflecting his genetic modification with wolf DNA, wheras Dingo got a suit of flying power armor.

Edit: Wolf later in the episode "Vendettas" gets a magic aze possessed by his viking Ancestor Hakon who led the slaughter against the gargoyles back in the 10th Century. Besides being intelligent and having a sort of telepathic rapport (maybe Commuinication link?) with Wolf, the axe also possessed him when he was knocked out. This greatly enhanced his power and even seemed to give him a Line Blast effect when he swung his axe hard enough. The axe could even fly or move on its own to a limited degree and bestow this flight when taking control of Wolf. The spirit's abilities also included Insubstantial, Teleportation, and even limited Illusion/Mind Control abilities.
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