WHAT IF.....HORSEMAN X: Temporally Augmented Rapid Deployment Incident Suit
PL: 11 (260 pp)ABILITIES: STR: 33 (+11) DEX: 28 (+9) CON: 25 (+7) INT: 25 (+7) WIS: 20 (+5) CHA: 16 (+3)
SKILLS: Acrobatics 2 (+8), Bluff 3 (+6), Climb (+11), Computers 5 (+10), Concentration 2 (+7), Electronic 7 (+12), Mechanical 7 (+12), Diplomacy (+3), Disable Device 4 (+9), Disguise 20 (+23), Drive 2 (+8), Escape Artist (+6), Gather Info 6 (+9), Handle Animal (+3), Intimidate 4 (+7), Investigate 3 (+8), Business 8 (+13), Technology 6 (+11), Streetwise 6 (+11), Technology 6 (+11), Civics 6 (+11), Medicine 3 (+8), Notice 5 (+10), Pilot 4 (+10), Pro: Industrialist 6 (+11), Ride 4 (+10), Search 4 (+9), Sense Motive (+5), Stealth 4 (+10), Survival (+5), Swim 2 (+13), Temporal Mechanics.. 4 (+9)
FEATS: Accurate Attack, Improvised Tools, Attack Focus (Melee) (1), Inventor, Power Attack, Second Chance (1), Benefit (8), Equipment (3), Quick Change (1), Evasion (1), Improved Initiative (1), Precise Shot (1), Favored Environment (1)
POWERS:
Horseman X:
Temporally
Augumented
Rapid
Deployement
Incident
Suit (Device; Hard to lose; 150 pp) [30]
Enhanced STR (15); DEX (5); CON (10) [30]
Enhanced Feats (SEE FEATS) [5]
Protection [6]
* Impervious [5]
Flight (Dynamic) [8]
* DAP: Super-Strength [8]
Super-Senses [3]
(Detect Weakness [Visual, Ranged, Acute, Analytical], Infravision, Ultravision, Radio, Ladar)
* Immunity (Life Support, Nullify Electronics (Device only) [10]
* Concealment (Radar, Sonar) [3]
*Environmental Configuration (Adaption - 15 pts) [3]
Temporal Manipulation System (Time Control) [5]
* Super-Speed
> Rapid Attack (25 ft radius) [5]
* Quickness (x 25) [5]
* Speed (250 mph/Move) [5]
(Flaw) Limited - Only usable by self) [5]
> (AP) Temporal Micro-Vortex Weapon (Blast) [10] - DC:25:tough > (AP) Energy Blade Axe (Strike) [10] - DC:25:tough
> (AP) Mini-Rocke-pedoes (Blast: Explosion) [10] - DC:25:tough
(FLAW) Unreliable (6 shots)
> (AP) Mini-Gun (Blast) [8] - DC:23:tough
(EX) Autofire +2
> (AP) Light Anti-Personnel Weapon [8] - DC:23:tough
(PF) Split Attack
> (AP) Temporal Binder (Snare) [8] - DC:18:ref
Sentient Armor (Linked to Armor: Minion) [5]
Abilities: Int 20, Wis 10, Cha 10
Skills: Computers 10(+15), Notice 10(+10), Search 10(+15)Sense Motive 10(+10)
Saves: Toughness +30 (as Device), Fort--, Ref--, Will -2
**********************************************************************
*Internalized Nano-latice Bodysuit (Device; Hard to Lose) [4]
* Datalink (PF) Machine Control [6]
* Regeneration [4]
(Recovery Rate: Bruised 1, Injured 1, Disabled 1)
(PF) Persistent, Regrowth
* Enhanced Dexterity, Intelligence [4]
COMBAT: Attack 6 [Unarmed +11 (Bruise), Energy Weapon 10 (Lethal)] Defense 16 (13 flat-footed) Init 13
SAVES: Toughness 13 (13 flat-footed) Fortitude 10 Reflex 12 Will 8
DRAWBACKS: Normal Identity -Power Armor Suit [Freq DC 5] [Sev DC 15], Noticeable -6 1/2 ft tall [Freq DC 5] [Sev DC 10]
COSTS: Abilities 47 + Skills 29 (116 ranks) + Feats 24 + Powers 136 + Combat 24 + Saves 9 – Drawbacks -9 = 260 / 260
_____________________________________________________________

Here is another "What If" concept that is actually a combination of the Horseman and an older
T.A.R.D.I.S. Suit design that I made. I took the Temporal Manipulation system from that suit and plugged it into the HORSEMAN. As a What If, this suit will probably never see the use in an actual game, but it does seem like fun.
Now for some fluffy stuff .....

As the Horseman, Jason has had the opportunity to fight with and against numerous individuals that use advanced tech. One of those Villians was Nano-Clik. This woman used a Temporal control system that was based off of tech that she had stolen. She had been able to work it into her costume and then used it to commit crimes. When activated, she was able to manipulate temporal energies to a small extend. She could envelope herself in a "time bubble" that effectively sped her up. She could move at incredible speeds and could focus a blast of temporal energy with a touch that could "age" an item to a point that it broke. After a particularly nasty fight, Jason was able to short out the system and then ripped it free. Jason did not however destroy the unit... He instead kept it and took it back to his lab. After months of reverse engineering on the unit, he was finally able to create a working version of his own. He incorporated the unit into the Horseman armor and tweaked the system enough to weaponize it. He can project micro-temporal vortex "bolts" that damage the target. As with the original unit, the Horseman is surrounded by a temporal field that allows him to move at a higher rate of speed that leaves a slight blur effect to those watching him.

As you can see, this effectively turns the Horseman into a low-level Speedster.... Yikes!!
