Moderators: The Mod Squad, M&M Line Developer, The Justice League

Woodclaw wrote:Wow, I'm speechless from the amount of big names you were able to stat/revise in such a short time. Definitly a great work.
The Ilethryl Knight wrote:8 awesome builds, all in a single day! I am jealous of your incredible productivity.
Thursdaze wrote:I like your take on the GL ring Thorp! Just a minor thing though unless you add an immunity to will saves or interaction skills your GL ring will be able to be targetted by bluffs, seductions, mental blasts and the like.





Alexander wrote:It has that "no-longer-a-teenager" spidey vibe that I dig so much.


Woodclaw wrote:Alexander wrote:It has that "no-longer-a-teenager" spidey vibe that I dig so much.
Why the big boss of the Marvel Comics seem to be unable to understand this simple concept... Why...


I'm not sure whether I want him just solo, as part of Nightwing and Cage's team or what.
Geekery wrote:If life gives you lemons, build NPCs.




Thorpacolypse wrote:As Nightwing in the Thorpacoverse E-217, he is a major player in the superhero community overall, having surpassed his mentor in forging and maintaining relationships with heroes across the world.



THE HOOD (DEMON FORM)
PL: 12 (203 pp) – OPL: 12; DPL: 12
ABILITIES: STR: 30 [14] (+10/+2) DEX: 14 (+2) CON: 24 [16] (+7/+3) INT: 16 (+3) WIS: 16 (+3) CHA: 18 (+4)
SKILLS: Acrobatics 5 (+7), Bluff 9 (+13) [Taunt], Climb (+2), Concentration (+3), Diplomacy 7 (+11), Disable Device 9 (+12), Disguise (+4), Escape Artist (+2), Gather Info 8 (+12) [Contacts, Well-Informed], Handle Animal (+4), Intimidate 8 (+12/+16) [Startle], Knowledge [Streetwise] 10 (+13), Notice 7 (+10), Search (+3), Sense Motive 9 (+12) [Assessment], Stealth 8 (+10/+2), Survival (+3), Swim (+2)
FEATS: Assessment, Attack Focus (Ranged) (4), Benefit (5) [Status – Supervillain Mob Boss, Wealth x4], Contacts, Defensive Roll (2), Dodge Focus (3), Equipment (5), Evasion (1), Improved Aim, Improved Critical (2) [Pistols x2], Improved Initiative (1), Inspire (1), Master Plan, Power Attack, Precise Shot (1), Quick Draw (1), Set-Up, Sneak Attack (2), Startle, Taunt, Uncanny Dodge, Well-Informed
ENHANCED FEATS: Diehard, Fearsome Presence (2), Luck (1)
POWERS:
Nisanti Boots 1 (Device 1, Hard to Lose [5pp traits]; 4pp) [1]
Super-Movement 2 (Air Walking x2 [4pp]) [2]
Speed 1 (1pp) [1]
Nisanti Hood 15 (Device 15, Hard to Lose, PF: Restricted x2 [Parker Only]; [75pp traits]; 62pp) [15]
Invisibility 1 (4pp) [1]
Protection 2 (2pp) [2]
Leaping 1 (1pp) [1]
Super-Senses 12 (Darkvision, True Sight [12pp]) [12]
Enhanced Feats 4 (See Feats [4pp]) [4]
Demon Form 13 (Alternate Form 13, Flaw: Corrupting [65pp traits]; 52pp) [10]
Growth 8 (Extras: Action [Continuous], Flaw: Permanent, PF: Innate [25pp]) [8], Attack/Def -2, Grapple +8, Stealth -8, Intimidation +4, Space 15ft, Reach 10ft, Strength +16, Con +8, Carrying Strength +10
Protection 4 (Extra: Impervious [8pp]) [4]
Claw Strike 2 (Piercing Strike 2, PF: Accurate, Mighty [4pp]) [2] - DC:27:tough
Mystic Blast 13 (PF: Variable Descriptor x2 [Any mystical]; 28pp) [13] - DC:28:tough
EQUIPMENT:
(25ep)
Twin Heavy Pistols (Ballistic Blast 5, PF: Split Attack; 50 ft range, Small [21ep]) [5] - DC:20:tough
Cell Phone (1ep)
COMBAT: Base Attack +9, Melee +7, Ranged +11, Strike +11, Grapple +25 [Unarmed +10 (Bruise); Claw Strike +12 (Lethal); Mystic Blast +13 (Lethal/Bruise)]; Defense 19 (12 flat-footed); Init +6; Knockback -9
SAVES: Toughness +15 (+13 flat-footed, +4 Impervious), Fortitude +9, Reflex +7 (Evasion), Will +7
DRAWBACKS:
Abilities 34 + Skills 20 (80 ranks) + Feats 42 + Powers 62 + Combat 34 + Saves 11 – Drawbacks 0 = 203 / 203
Comments: This is Parker in his demon form, granted by Dormammu. He doesn’t use it much because as noted, it has the Corrupting flaw from Mecha and Manga, meaning the more he uses it, the closer he comes to giving Dormammu total control, and he doesn’t want that.











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