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Halt Evil Doer! thread 2.0 (Steel Commando Rogues!)

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Halt Evil Doer! thread 2.0 (Steel Commando Rogues!)

Postby Charles Phipps » Tue Nov 10, 2009 5:57 pm

Hey folks,

Halt Evil Doer! 2nd Edition is set for a December release and I thought I'd create a new thread to celebrate. One that will be filled with all manner of information either cut from the book, scheduled for later release, or expansions on existing information. Basically, a lot like the previous thread but specifically fit for the new and improved Halt Evil Doer!

Something to tide you all over until it's release.

Original thread: HED! I

Third Thread: HED! III

Index

The Wild Bunch
Santa Clause in HED!
Sherlock Holmes bloodlines in HED!
Sherlock Holmes Errata
The Foundation in World Harmony's Power
The Foundation for World Harmony's Greatest and Worst Deeds
Michael Spectre, Director of the FOUNDATION
The Foundation during the 1980s (Dirkgentry2000)
Inside the mind of General Venom
Supervillains of Canada
Special Agents of the Foundation
Supervillains of Canada Errata
General Venom Errata
King Arthur in HED! part 1 (Libra)
The Galactic Guardsman part 1
Galactic Guardsman part 2
Enemies of the Galactic Guardsmen
The Knights of the Round Table in HED! (Libra)
Death Mask III
Cassius Mass
Dawn Wing
Splotch
Divinos
The Locksley Clan
Black Wing II
Professor Purgatory in HED! (non-canon)
America Force One by Libra
Ymir, The Radioactive Viking
America Force One: Birth of a Legend by Libra
Battle Czar
Members of America Force One by Libra
Athena
The Legend of Robin Hood by Libra
The War on Terror in HED!
Demon Rider
The Lost World and Hollow Earth
The Vampire Nation Bloodlines by Libra.
The Vampire Nation
Valkyrie
Mister Hoppy
Ultimatum, the Boy of Titanium
Mister Furry by Libra.
The Globalist and UNITY
The Lakeland Liberators by Greycrusader.
Paper Knight by Greycrusader
Lakeland Liberator Associates
Lakeland Liberators in Heroic Earth
A Day in the Life of the Lakeland Liberators
Black Wing's Rogues Gallery part 1
Black Wing's Rogues Gallery part 2
Splotch Rogues by Crinos
Lakeland Liberator Rogues By Greycrusader.
A Day in the Life of George Timons
Hell Earth part 1 by Greycrusader.
Black Wing's Supporting Cast part 1
Black Wing's Supporting Cast part 2
Lakeland Liberators Rogues gallery by Crinos.
Lakeland Liberators Rogues Revisions by Greycrusader.
Brain Teaser III and Graywing II by Libra.
Hell Earth part 2: The Traitors
By Greycrusader
Hell Earth part 3: Blood Wing II By Greycrusader
Hell Earth part 4: Infernius By Greycrusader
Hell Earth part 5: Dark Eris By Greycrusader
Hell Earth part 6: Twilight Wing IV By Greycrusader
Hell Earth part 7: Devil Girl A By Greycrusader
Hell Earth part 8: Devil Girl B By Greycrusader
Hell Earth part 9: Splatter
By Greycrusader
Brain Teaser I & II By Libra
Gag Girl By Libra
Hell Earth part 10: Primer A By Greycrusader
Hell Earth part 11: Primar B By Greycrusader
Hell Earth and Anti-Earth by Crinos
Steel Corruptor By Libra.
Asya Morov by Libra.
Crimson Wing I and 2 by Libra.
Hell Earth part 12: Superheroes By Greycrusader.
Hell Earth part 13: Neutral Powers By Greycrusader.
Hell Earth part 14: Notes by Greycrusader.
A Day in the Life of the Traitors
Earth-B
Dracula
The Olympians
The Host part 1
The Host part 2
The Host part 3
Hellenic Heroes by Libra
Paragon
Samson
Gilgamesh part 1 by Greycrusader
Gilgamesh part 2 by Greycrusader
Black Dragon
A Day in the Life of Black Dragon part 1 by Greycrusader
Black Dragon Rogues Gallery
A Day in the Life of Black Dragon part 2 by greycrusader
Star Division
The Justicars by Libra (non-canon)
Euroforce by Libra
Euroforce Roster by Libra
The Mirror Zone part 1by Greycrusader
The Mirror Zone part 2 by Greycrusader
The Mirror Zone part 3 by Greycrusader
The Life of Kendrick Kane part 1 by Greycrusader
A Day In the Life of Kendrick Kane part 2 by Greycrusader
Belial, Lord of Hell
Paramours and Children of Belial
A Day in the Life of Belial
A Day in the Life of Kendrick Kane part 4 by Greycrusader
A Day in the Life of Morwen
Michael Drake
Locksley Lineage by Libra part 1
Locksley Lineage by Libra part 2
Locksley Lineage by Libra part 3
A Day in the Life of Michael Drake
The Justicars
The Justicars part 2
The Justicars Part 3 (By Libra)
Amazing! comics
The Morris Brothers
Zulan
The United Kingdom part 1
United Kingdom Addendum by Libra.
Heroes of Great Britain
Heroes of Great Britain Addendum by Libra.
Villains of Great Britain part 1
Villains of Great Britain part 2
The Guardians
The Crown's Own
The Crown's Own Addendum by Libra.
Villains of Great Britain Addendum by Libra.
Fuzion the Nuclear Wizard
Fuzion's Supporting Cast and Villains by Libra.
The Tomorrow Society Reserve
Last edited by Charles Phipps on Fri Jun 10, 2011 12:26 am, edited 34 times in total.
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Re: Countdown to Halt Evil Doer 2nd Edition thread

Postby Charles Phipps » Tue Nov 10, 2009 5:58 pm

Here's a group from Falconcrest City.

The Wild Bunch

The Wild Bunch are considered an urban legend by most citizens of Falconcrest City. In a city that accepts the existence of costumed serial killers, masked vigilantes, and even the occult; the Wild Bunch are treated as tabloid gossip. The whole idea of a bunch of animal men living in the sewers fighting crime is just unbelievable. Ironically, Raven Enterprises has capitalized on the incredulity surrounding them in order to release a successful Wild Bunch cartoon and toy line.

In fact, the Wild Bunch is entirely real. In 1991, a group of teenagers were kidnapped by the Fist clan of the Black Hand and taken to a secret laboratory. There they were experimented on by the insidious Doctor Necros. Injecting them with a experimental strain of Super-Lycanthropy virus, they were transformed into animal-human hybrids. With their new found strength and abilities, the Wild Bunch found it easy to escape. Destroying the Black Hand's laboratory in the process, all of the Super-Lycanthropy virus information was lost. The Fist clan became determined to capture them in order to extract the research from their bodies.

Since that time, the Fist Clan has perfected a new strain of Super-Lycanthropy virus on their own. As such, their interest in the Wild Bunch has largely subsided. The Wild Bunch has been opposing their plans for nearly twenty years at this point and have expanded their list of enemies to include the International Crime League, PHANTOM, and the mafia. The Wild Bunch lacks the ability to seriously impact their operations on a global scale but they've made it very difficult for all of those groups to get a toe-hold in Falconcrest City.

Time has not exactly been kind to the Wild Bunch. During their early adventures, they freely killed members of the Fist and other criminals they fought. As such, they feel somewhat guilty that they've since gone on to become role-models for kids everywhere. Having accepted training in the arts of ninjitsu from Black Wing II, they've moderated their behavior and become more pacifistic. They still know that they'll never be accepted by most heroes and have no intention of moving their operations into the public eye. This is what they claim, at least.

In truth, the Wild Bunch are still ashamed of their status as deformed "monsters." After twenty years of isolation, they've become resigned to their subterranean existence and somewhat cynical about humanity as a whole. They try and content themselves with a small collection of human friends and living in a private sewer compound constructed by Raven Enterprises for their use. In fact, none of them are completely satisfied with this arrangement. Each has a private goal they'd like to pursue in public. Secrecy has served them well, though, and they are loathe to discard it. Their human friends Alexander Timons, reporter Anya O'Reilly, and the ninja Silver Lotus have all encouraged them to unveil themselves.

Three things that visitors to the Wild Bunch should remember is that the group outgrew their teenage phase years ago, eat things other than pizza, and do not use outdated California slang. Outsiders who forget this are likely to be introduced to their impressive grasp of Japanese martial arts. Despite their relatively peaceful nature, all of the Wild Bunch still want revenge against the Fist Clan's Demon Shogun and Doctor Necros.

All five of the Wild Bunch appear to be anthropomorphic animal-human hybrids. They wear clothes only irregularly and usually decorate themselves with what they find "cool" as opposed to functional. There is no way for any of them to pass as human, so they don't even bother. Each is a different animal, representing a variant strain of the original Super Lycanthropy virus.

Archimedes ("The Raven"): Archimedes is the most intelligent of the Wild Bunch. The team's unofficial tech-guru, the raven man continues his education through correspondence courses and studying information on the internet. Privately, he's dissatisfied with his life in the sewers and would like to go public so he could get a job as working for Raven Enterprises. Preferably as a scientist. He believes the public is a great deal more accepting of the unusual than they were twenty years ago.

Despite his high intelligence, Archimedes usually leaves the mission planning to Aristotle. He spends most of his free time in his laboratory, avoiding the others. Having lived with him for so long, the other Wild Bunch members accept the raven man's need for privacy. They know they can count on him in a crunch.

Archimedes wields a three-section staff that he uses when he is indoors. When outdoors, Archimedes makes use of his ability to glide for short distances. He is prone to picking up opponents and dropping them with his massive claws. As the physically weakest of the five, Archimedes (called "Archi" by his friends) prefers to hang back and pick off enemies as opposed to charging into battle.

Aristotle ("The Wolf"): Aristotle is the unofficial leader of the Wild Bunch. A former high school football jock, Aristotle has since become soft-spoken and wise. Spending the last twenty years coming to terms with his new form, he has become a practicing Zen Buddhist. What time he doesn't spend training is usually spent in silent meditation. As such, he usually is the voice of calm and reason in the group. Under extreme duress, it is possible for Aristotle to lose his temper. This usually results in a large number of bodies on the ground.

Aristotle, ("Ari" to his friends), doesn't show it but he feels tremendous guilt over the number of people killed during their early years fighting the Fist. Aristotle would never admit it but he wishes to come clean to the police and atone for the actions they undertook as Iron Age vigilantes. He knows the team is too fond of its freedom to ever take such a drastic action. Unfortunately, the guilt still gnaws at his soul..

Aristotle is the only one of the Wild Bunch who doesn't wield any weapons. Concentrating fully on mastering karate, he has incorporated his claws and teeth into his attack style. A brilliant strategist, he is usually able to come up with attack plans on the fly and can communicate them to his team with just a look.

Socrates ("The Rat"): Socrates is the team's party animal. Transformed into a six-foot tall rat, he decided that he would compensate for his new condition by indulging in every vice available to him. Despite his pretensions at hedonism; this is mostly just eating a lot, listening to loud music, and watching television.

Socrates is the most vocal of the team for stepping forward into the limelight. No small part of this is the fact he's become enamored of their media counterparts' popularity. Socrates believes that the life of a celebrity will be infinitely preferable to life in the sewers. A former surfer dude, he still occasionally inserts their lingo into his conversations. This draws no end of irritation from his teammates.
Socrates wields both knives and sais in combat. He actually wears a bandoleer of them into battle. Able to throw the weapons with stunning accuracy, he is able to disable individuals harmlessly after years of practice. Despite this, Socrates is the least introverted and dismisses their earlier use of lethal force with a simple "They were bad guys, dude."

Plato ("The Panther"): Plato is the team's resident wise-guy. Having been the most horrified by their transformation into lycanthropes, he covers for his troubled soul with sarcasm. He has an antagonistic relationship with Aristotle and is the only one who realizes just how guilty that he really feels. Plato is close friends with Socrates and is more than a little in love with Sapho, despite the fact he's not particularly attracted to her current form.

Despite twenty years as an animal-human hybrid and the near immortality this conveys, Plato still desires to be human. He is hostile to Black Wing II because he envies the man's easy way with women, including their reporter associate Anya O'Reilly. Plato also believes that Alexander Timons could whip up a cure for their condition if he desired. This is true but Black Wing II doesn't realize any of them desire a return to humanity. Plato has recently begun listening to Sapho's not-so-subtle suggestions that they're being used by the vigilante to protect his city while he "plays around" with the Patriots.

Plato for the most part wields a katana. Whenever he requires ranged weaponry, he uses shurikens. Plato is fond of having Archimedes outfit his shurikens with electric charges or explosives. Plato is a great deal more canny than he appears and has won more than a few battles by stealth and sabotage. He is actually the best ninja amongst them.

Sapho ("The Fox"): The only female of the team, Sapho is treated like a kid sister by the other members. Unknown to the rest of the Wild Bunch, she is insane. Originally Aristotle's girlfriend and a cheerleader, she fled the group's company when they escaped and did not rejoin them for nearly ten years. Captured by the Fist clan, she was turned into a brainwashed slave of the Demon Shogun and used essentially as a trinket that he kept around his palace. It is from her D.N.A that the Super-Lycanthrope virus was reconstructed.

Despite being freed from the Fist clan's control, Sapho could not reconcile herself to her inhuman form. Eventually, she returned to the service of the Demon Shogun. He now uses her to divert attention away from his activities, which partially explains their dramatic reduction of encounters with his minions. Sapho believes that the Demon Emperor possesses the magic to restore her to human form, with the benefit of immortality. She will gladly sacrifice the entire team to gain this.

Sapho was originally the only one of the team to use guns. Since they have adopted their less lethal stance, she has switched to utilizing a nagenta. She has been known to kill foes as long as it is possible to hide their bodies from her teammates.
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Re: Countdown to Halt Evil Doer 2nd Edition thread

Postby RomLoneWolf23 » Tue Nov 10, 2009 6:15 pm

I like the Wyld Bunch concept, but it kind of annoys me that the team's only female is a sociopath who's ready to betray the team at a moment's notice.
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Re: Countdown to Halt Evil Doer 2nd Edition thread

Postby Charles Phipps » Tue Nov 10, 2009 6:16 pm

RomLoneWolf23 wrote:I like the Wyld Bunch concept, but it kind of annoys me that the team's only female is a sociopath who's ready to betray the team at a moment's notice.


That's really because everyone hates Venus Demilo amongst Turtle fandom that I know. It's also an homage to Gargoyles. I consider the butt kicking female quotient filled by their reporter counterpart (far from a distressed damsel) and Silver Lotus. But to each their own.

Edit: It might be a good idea to add a Sixth Ranger though, so to speak. Or perhaps change one of the males. I do want to properly represent something fun rather than dwell on unfortunate implications.
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Re: Countdown to Halt Evil Doer 2nd Edition thread

Postby RomLoneWolf23 » Tue Nov 10, 2009 6:48 pm

Well, a simple fix for Sappho could be the old "Brainwashing" cliché.
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Re: Countdown to Halt Evil Doer 2nd Edition thread

Postby VIRTUE » Tue Nov 10, 2009 7:04 pm

I think these guys are a cool take on the TMNT and the Gargoyles they seem like a great group of NPCs
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Re: Countdown to Halt Evil Doer 2nd Edition thread

Postby alienmastermind » Tue Nov 10, 2009 8:59 pm

I look forward to one day drawing Plato and Archimedes. In fact, this is awesome, as I have a write-up for Falconcrest I'm working on for Charles as well. Possibilities here make me giddy!

NICE STUFF...And to think...It might be in a future supplemental!

Hoorah!

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Re: Countdown to Halt Evil Doer 2nd Edition thread

Postby daniel_ream » Wed Nov 11, 2009 8:53 am

Charles Phipps wrote:I consider the butt kicking female quotient filled by their reporter counterpart (far from a distressed damsel) and Silver Lotus.


You have to be careful to avoid the HalfAsHardTwiceAsGood trope, though.
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Re: Countdown to Halt Evil Doer 2nd Edition thread

Postby ultra8 » Sun Nov 15, 2009 3:28 am

The only thing that makes reading this entry any stranger is the fact I just saw the commercial for the new TMNT special for next Sat. :shock: :shock:
Personally I liked Venus, that show had a lot of weird characters just lame jokes and bad plotting.
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Re: Countdown to Halt Evil Doer 2nd Edition thread

Postby Libra » Thu Dec 03, 2009 12:14 pm

An excellent write-up Charles. :D

Might one ask if you can share any details of the major changes to the setting that have occurred between the First and Second edition of Halt Evil Doer! or would you prefer me to find a more general question?
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Re: Countdown to Halt Evil Doer 2nd Edition thread

Postby Charles Phipps » Tue Dec 15, 2009 10:46 pm

Libra wrote:An excellent write-up Charles. :D

Might one ask if you can share any details of the major changes to the setting that have occurred between the First and Second edition of Halt Evil Doer! or would you prefer me to find a more general question?


Well, the darn book should be out in a few days, but here's a short version of the ups and downs.

Ashley Morgan: The Deadly Naga has since been turned into a vampire. This has resulted in her relationship with the third Steel Commando breaking off.

Corporate Shakeups: Many of the old super-corporations have collapsed or been bought out with new ones taking the scene.

Genesis Island - The Red King has resolved the Civil War between the humans and Metamen factions peacefully, surprising the whole of humanity. Now becoming one of the most powerful medical juggernauts on the planet, the Red King must tread softly on his path to world domination.

Hellrider: Has since recovered his head and transformed from a deformed cursed undead ghostly biker to a handsome wisecracking anti-hero.

High Lemuria - A race of superhumans has escaped the Annihilation Zone and set up shop in the Pacific Ocean. Not exactly the friendliest bunch in the world, their ways are strange and the rest of the world is very cautious at the doubling of the world's superhuman population.

Metaman Explosion: The numbers of superhumans have gone up from 50,000 to 200,000 as more and more are born or revealed every year. No longer an isolated minority, Metamen are starting to become a real race with demands for rights and recognition. These are also only the "identified" Metamen.

Olympiana - Island of Immortals and home of the Greek God's last remaining worshipers has been annihilated. The villainous Count Reich II and the Death's Head destroyed it with a nuclear weapon. Hecate, sole survivor, has turned from hating almost all evil to hating the Nazi's specifically.

Steel Commando III: The Obama Administration has kept Shepherd on as America's champion, in part due to the fact they weren't willing to fire the world's most prominent black superhero over partisan politics. However, he's starting to get old and the search for his successor is on.

Tomorrow Society: Has expanded tremendously with its ranks filling with many people who have started to realize that they aren't just a criminal society. The government's recent use of "Exterminator" robots has caused people to start to realize they may not be just whistling dixie.

Zulan - Given it was an Iraq analogue to begin with, Zulan has since had it's dictator overthrown by Jacob Hunter. Or, more specifically, Jacob put a bullet in General Amn Batini's head. Unfortunately, a new and more competent Leader has taken his place.
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Re: Countdown to Halt Evil Doer 2nd Edition thread

Postby ultra8 » Thu Dec 17, 2009 8:52 pm

Nice :shock:
When you do things you do them big, Marvel stabbing the status quo Big. So we have an metaman population explosion, an end to a cival war, a possible new war, and a whole bunch of rises and falls. And no doubt some more surprises.
Looking forward to getting it once it comes out. :D
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Re: Countdown to Halt Evil Doer 2nd Edition thread

Postby Libra » Sun Dec 20, 2009 8:31 am

Thank you for the information Charles. I wonder if I might ask another question, which has no doubt occurred to absolutely no-one else since they have far saner things on their mind:

Does Father Christmas actually exist on Heroic Earth or do good-natured superheroes have to do his job for him? 8)
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Re: Countdown to Halt Evil Doer 2nd Edition thread

Postby Charles Phipps » Sat Jan 02, 2010 12:48 am

Libra wrote:Thank you for the information Charles. I wonder if I might ask another question, which has no doubt occurred to absolutely no-one else since they have far saner things on their mind:

Does Father Christmas actually exist on Heroic Earth or do good-natured superheroes have to do his job for him? 8)


The North Pole is uninhabited by any such entity as Saint Nicholas in Halt Evil Doer.

However, the Otherworld is a different story altogether. That Jolly Old Elf has an analogue called Father Christmas who may or may not be one Wotan's half brother. A Cosmic Eternal, albeit one that doesn't flout his power, Father Christmas basically spends most of his time visiting the less fortunate and providing minor miracles for the holidays as opposed to going down people's chimneys (though he still occasionally does that for children who believe).

Heroes who have encountered Father Christmas include Athena, Divinos, Splotch, Valkyrie, and Ultron. Good old Ymir is a regular guest at Father Christmas' house. The Dark Undermaster has attempted several times to steal the holiday of Christmas so he can harvest the magic around the Winter Solstice for himself.

As a general rule, Black Wing II and most other "serious" heroes don't believe in the Jolly Old Elf but he occasionally has appeared to them as It's a Wonderful Life style good natured bystanders who influence their lives for the better.
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Re: Countdown to Halt Evil Doer 2nd Edition thread

Postby Crinos » Sat Jan 02, 2010 10:27 pm

And of course Father Christmas has an evil Entrophic Master counterpart, the mischievous devil like fiend known as Mr. Pitch, and there was also the time he was kidnapped by the Tsaavong to bring Christmas to the Children of the Tsaavong homeworld. :lol:

Sorry, I always watch the MST3k Christmas movies for December.
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