Weel after making Supes as my 50th build and the Big Seven of the league to follow, I think it's only fitting to make the Big Guns of the Avengers from my 100th build onward.
Before starting I want to make one thing clear: with my versions of Cap, Thor and the others I don't want to represent any particular era of the character, but rather a general reinterpretation of the character as whole. More or less the same work done with the DCAU, applyed to Marvel characters.
Image from JPRart gallery on DeviantartAvengers Assemble!Captain AmericaSteven "Steve" Grant RogersPower Level: 11 (186pp)
Abilities: STR: 24 (+7), DEX: 24 (+7), CON: 24 (+7), INT: 14 (+2), WIS: 18 (+4), CHA: 20 (+5)
Skills: Acrobatics 3 (+10), Climb 3 (+10), Craft (artistic) 4 (+6), Diplomacy 7 (+12/+16 [Cult Hero]), Drive 2 (+9), Gather Information 3 (+8), Intimidate 3 (+8/+12 [Cult Hero]), Knowledge (civics) 3 (+5), Knowledge (history) 6 (+8), Knowledge (tactics) 10 (+12), Language 4 (French, German, 2 at GM choice; native: English), Medicine 1 (+5), Notice 5 (+9), Perform (oratory) 5 (+10), Pilot 1 (+8), Search 4 (+6), Sense Motive 6 (+10/+14 [Dedication]), Stealth 3 (+10), Survival 4 (+8), Swim 3 (+10)
Feats: Accurate Attack, Assessment, Attack Specialization 1 (Vibranium-Steel Shield), Bank Shot 1, Benefit 1 (Security Clearance), Cunning Fighter, Dedication (to the Dream), Defensive Attack, Dodge Focus 2, Equipment 1, Improved Block 1, Improved Critical 2 (Vibranium-Steel Shield), Improved Ranged Disarm, Improved Sunder, Inspire 4, Interpose, Leadership, Master Plan, Precise Shot 1, Takedown Attack 2, Weapon Bind, Weapon Break
Challenges: Combat clarity 1, Combat diplomacy 1, Perfect balance, Read situation 1
Powers:Shield fighting (Array 11; PF: Alternate power 1,
Inherent; 23pp)
- Base power: Enhanced attack 11
-- AP: Deflect 12 (All ranged attacks; Flaw: Distracting; Drawbacks: Focus 2 [shield])Super-Soldier Serum (Container 1; 5pp)
- Immunity 4 (Disease, Need for sleep, Poison, Starvation & thirst; Flaw: Half-effect)
- Leaping 1 (jumping distance x2)
- Regeneration 0 (PF: Diehard, Persistent)Vibranium-Steel Shield (Device 4 [Easy to lose]; PF: Indestructible, Restricted 1 [Shield fighting or lose all powers but Shield]; 14pp)
Devices:Vibranium-Steel Shield (18pp of effects)- Shield 2 (PF: Dedicated dodge)
- Shield toss (Blast 2; PF: Alternate power 2, Improved range 1, Mighty 7, Ricochet 1; Extras: Area [Shapeable, Targeted, 4 ranks]; Flaw: Side-effect [Disarmed on a failed attack roll])
-- AP: Strike 2 (PF: Knockback 2, Mighty; Extra: Penetrating 4)
-- AP: Immovable 11 (Extra: Duration 0 [sustained])Equipment: Chainmail costume (Protection 2 [Subtle]; Enhanced feat 1 [Cult Hero]; 4ep)
Combat: Attack +11 (+13 with Shield); Damage +7 (Unarmed), +9 (Shield), or by weapon of choice; Defense +13/+11 without shield (+5 Flat-footed); Initiative +7
Saves: Toughness +9 (+7 without costume), Fortitude +9, Reflex +9, Will +9/+13 [Dedication]
Abilities 64 + Skills 20 (80 ranks) + Feats 32 + Powers 43 + Combat 18 + Saves 9 + Drawbacks 0 = 185Complications:- Code of Honor: Cap has developed over the years a very strict code of honor which incarnates the ideals of the Dream and tries to live up to it
- Reputation (U.S.A. pet hero): despite wearing the flag et all Cap is not a blind follower of the U.S. politics, he tries to be the incarnation of an ideal, not of a nation
- Responsibility (the Avengers): Cap is pretty much the heart of the Avengers, even when he isn't on the team many members refer to him for matters of morality and leadership
- Responsibility: (entrusted with various military secrets): over the years Cap has been entrusted with tons of military secrets, some of them unknown even to the U.S. President

so here it is, the great super-soldier himself. Cap is build according to considerations analogous to my Batman, without his trademark gear he operates at PL9 (as a top level street hero), with costume and shield he climb up to his full PL11

about the Serum I read and heard a lot about it, there are people who say that the serum gave him some level of super-strength, other who say that it does not. My idea is that the serum gave him a starting boost but after that his effects are fairly limited, it enhances his health, let him recover slightly faster, expunge toxins faster than usual and endure exaustion and starvation longer, but nothing more

huge thanks to
Tattooedman for using Enhanced Charisma linked to the costume on his Cap build, which inspire me to do something similar with mine

UPDATE: I included the Deflect using a construction similar to my
Wonder Woman build, I also expanded the functions of the Serum to allow it to cover a little more effects, but it still remains marginal