THE PHANTOM RIDER (Hamilton Slade)
PL 9 (150)ST 16 (+3) DEX 18 (+4) CON 18 (+4) INT 14 (+2) WIS 14 (+2) CHA 14 (+2)
Skills:
Bluff 4 (+6)
Disguise 4 (+6)
Gather Information 5 (+7)
Handle Animal 10 (+12)
Intimidate 7 (+9)
Investigate 6 (+8)
Knowledge (Civics) 4 (+6)
Knowledge (History) 8 (+10)
Notice 5 (+7)
Ride 10 (+14)
Search 4 (+6)
Sense Motive 4 (+6)
Survival 5 (+7)
Feats:
Accurate Attack, Attack Focus (Ranged) 3, Dodge Focus 2, Favored Environment (Horseback) 2, Improved Aim, Precise Shot, Startle
Powers:
"Phantom Possession"
Invisibility [8]
Insubstantial 4 [20]
Super-Senses 8 (Detect Evil, Ranged, Progression 6- 200 miles) [8]
"Phantom Six-Guns" Device 4 (easy to lose) [12]
Paralyze 6 (Feats: Split Attack) (Extras: Ranged) (19)
"Phantom Lasso" Device 2 (easy to lose) [6]
Snare 4 (Feats: Reversible) (Extras: Area-Burst) (Flaws: One Target Only) (9)
"Summon Banshee"
Summon Minion 5 (Extras: Fanatical, Heroic) [20]
Saves:
Toughness +4, Fortitude +6, Reflex +5, Will +5
Combat:
Attack +7 (+10 Ranged, +12 Horseback), Damage +3 (+4 Lasso, +6 Paralyze), Defense +6 (+8 Dodge, +10 Horseback), Initiative +4
Complications:
Responsibility (The Rangers)
Abilities: 34 / Skills: 80--20 / Feats: 11 / Powers: 74 / Saves: 6 / Combat: 26 (150)
-There's been a HUGE number of Phantom Riders over the years (the first one in fact was named "Ghost Rider" a few years before Johnny Blaze was, but Marvel retconned the name out), mostly coming out of an unsuccessful Post-Western-Age Western comic, but a modern incarnation of the character (the original possessing his descendant) has showed up with "The Rangers" from time-to-time. His actions in "Chaos in Calgary" were unimpressive, as he chased the Dreadknight around a corner, then got whacked because the guy was waiting on the other side for him. Really.
-In fact, his showing was so unimpressive (he was trapped by a cage of paste, even though he's supposed to be insubstantial) that I'm not even sure if it was the right guy I'm using here. Course, it's just as likely the writer (hey! Scott Lobdell!) didn't even realize such a minor character had all these powers.
-Surprisingly expensive, but then, I didn't realize he had all these powers. A "Ghost"-type build with Invisibility & Insubstantial on him, in addition to magical Six-Guns, a Lasso, a Summoned Steed, as well as a VERY long-range Detect Evil power, and you've got a pretty good all-around character. However, you take him off his horse, and he's gonna be REALLY ineffective, so really, being INDOORS is a weakness for the guy. Technically, when he has his powers, it's the ancestor possessing the current guy, but I'm pretty sure the stats are the same, since he can tap the skills of the other guy presumably.
BANSHEE (Phantom Steed)
PL 5 (69), Minion Rank 5
ST 22 (+6) DEX 14 (+2) CON 18 (+4) INT 2 (-4) WIS 12 (+1) CHA 6 (-2)
Skills:
Intimidate 6 (+4)
Notice 6 (+7)
Sense Motive 2 (+3)
Survival 2 (+3)
Feats:
Attractive, Endurance, Fast Overrun, Fearsome Presence 2, Improved Critical (Hoof), Power Attack
Powers:
Super-Senses 3 (Extended Vision, Low-light Vision, Radius Sight) [3]
Speed 3 [3]
Protection 2 [2]
"Phantom Powers"
Invisibility [8]
Insubstantial [20]
Growth 4 (Feats: Innate) (Flaws: Permanent) [9]
Saves:
Toughness +6, Fortitude +6, Reflex +4, Will +3
Combat:
Attack +4 (+3 Size), Damage +6, Defense +4 (+3 Size), Initiative +2
Drawbacks:
No Hands [-4]
Mute [-4]
Abilities: 2 / Skills: 16--4 / Feats: 7 / Powers: 49 / Saves: 5 / Combat: 16 / Drawbacks: -8 (69)