I apologize for what I am about to do in advance. Please forgive me, but I need more disposable villains for my setting, especially the X-Verse. And when you need that, there's only one group that comes to mind.
Prepare yourself for now begins the porting over of THE ACOLYTES
!No, boss...please...I'll actually *shudder* WORK...I swear!
Sorry, Randal. It has to be done. Just...take some antacids and a some anti-depressants and we'll get through this.If one more of you asks me to sing Jack and Diane I am going to rip your lungs out!!!MELLENCAMP
10 (135 pp) – OPL:
STR: 30 (+10/+6) DEX: 12 (+1) CON: 24 (+7/+5) INT: 14 (+2) WIS: 12 (+1) CHA: 10 (0) SKILLS:
Climb 2 (+8), Concentration (+1), Escape Artist (+1), Intimidate 10 (+10/+12), Notice (+1), Search (+2), Sense Motive (+1), Stealth (+1/-3), Survival (+1), Swim (+6) FEATS:
All-out Attack, Attack Focus (Melee) (4), Finishing Blow, Improved Grab, Interpose, Power Attack, Takedown Attack (1), Teamwork (1) POWERS:
Growth 4 (Extras: Action [Continuous], Flaw: Permanent, PF: Innate) Attack/Def -1, Grapple +4, Stealth -4, Intimidation +2, Space 10ft, Reach 10ft, Strength +8, Con +4, Carrying Strength +5Super-Strength 4 (8pp) 
Protection 7 (Extra: Impervious [14pp]) 
Piercing Strike 1 (PF: Mighty, Split Attack [3pp])  - DC:26:tough
Super-Senses 11(Normal Sight [Extended], Darkvision, Scent [Extended, Acute, Analytical, Hearing [Extended, Acute, Analytical], Track [by scent]; 11pp) 
Sensory Shield 4 (All senses [8pp]) 
Additional Limb 1 (Tail [1pp]) 
Immunity 1 (Physical Drain Effects [5pp])  COMBAT:
Base Attack +5, Melee +8, Ranged +4, Grapple +26 [Unarmed +10 (Bruise), Claw Strike +11 (Lethal)]; Defense 15 (12 flat-footed); Init +1; Knockback -10 SAVES:
Toughness +14 (+14 flat-footed), Fortitude +10, Reflex +3, Will +5 DRAWBACKS:
Weak Point -Internal organs [uncommon, minor; -1] Abilities 30 + Skills 3 (12 ranks) + Feats 11 + Powers 61 + Combat 22 + Saves 9 – Drawbacks -1 = 135 / 135Comments:
And so it begins...the porting over from the original J-Mart to the new of the kings and queens of 90's sucky villainy..THE ACOLYTES
So I was flipping through some old X books (which got me started on this whole X-verse run again) and I came across Mellencamp, who could have been a great character if they actually gave him a real comic name, especially since he kind of looked like the Abomination. But just Mellencamp? I mean, I like John Cougar Mellencamp as much as the next guy, but certainly they could have given a better tribute to him than this?
See, Mellencamp was made into a pretty decent powerhouse, especially for the Acolytes. He was super strong, next to invulnerable, had a load of super senses, was one of the few Acolytes that Scarlet Witch could stand to talk to and was considered the Noble Knight of The Acolytes because he had a strong personal code and would often give his fellow mutant opponents an opportunity to avoid the fight. But when they chose to rumble, he would be a beast and a half. He also abhored torture because he was abused terribly as a child, leading to his fanatical devotion to Magneto. That all sounds like the makings of a good character, but as usual, he got buried and finally whacked by Madrox duplicating INSIDE OF HIM (ergo, the weak point
). Yet, we get continual doses of all kinds of lame characters. I just don’t get it.