HAG
Your everyday typical 90s Bad Grrl
Villain of: Ghost Rider
PL 9 (123)ST 22 (+6) DEX 16 (+3) CON 20 (+5) INT 10 WIS 10 CHA 12 (+1)
Skills:
Acrobatics 3 (+6)
Bluff 4 (+5)
Climb 2 (+8)
Escape Artist 3 (+6)
Gather Information 4 (+5)
Intimidate 6 (+7)
Knowledge (Arcane Lore) 3 (+3)
Knowledge (Streetwise) 4 (+4)
Notice 4 (+4)
Search 4 (+4)
Stealth 3 (+6)
Feats:
All-Out Attack, Attack Focus (Melee) 3, Chokehold, Diehard, Dodge Focus 3, Endurance, Improved Grab, Improved Initiative, Improved Pin, Power Attack, Set-Up, Rage, Teamwork
Powers:
Super-Strength 1 [2]
"Life Drain" Drain Constitution 8 (Feats: Slow Fade 5) [13]
Hypnosis 9 [18]
Saves:
Toughness +5, Fortitude +7, Reflex +5, Will +3
Combat:
Attack +6 (+9 Melee), Damage +6 (+8 Drain), Defense +7 (+10 Dodge), Initiative +7
Complications:
Responsibility (Brother, Troll)
Enemy (Ghost Rider)
Abilities: 30 / Skills: 40--10 / Feats: 17 / Powers: 33 / Saves: 7 / Combat: 26 (123)
TROLL
He doesn't look much like a Troll to me...
Villain of: Ghost Rider
PL 9 (127)ST 25 (+7) DEX 16 (+3) CON 20 (+5) INT 12 (+1) WIS 14 (+2) CHA 15 (+2)
Skills:
Acrobatics 2 (+5)
Bluff 3 (+5)
Escape Artist 2 (+5)
Gather Information 4 (+6)
Intimidate 4 (+6)
Knowledge (Arcane Lore) 3 (+4)
Knowledge (Streetwise) 5 (+6)
Notice 4 (+6)
Search 4 (+6)
Stealth 2 (+5)
Feats:
Ambidexterity, Attack Focus (Melee) 4, Chokehold, Diehard, Dodge Focus 2, Fearsome Presence 2, Endurance, Improved Grab, Improved Grapple, Improved Initiative, Improved Pin, Power Attack, Rage, Teamwork
Powers:
Super-Strength 2 [4]
"Life Drain With Tentacle Arm" Drain Constitution 7 (Feats: Extended Reach 3, Slow Fade 5) [15]
"Tentacle Arm" Strike +0 (Feats: Mighty, Extended Reach 3) [4]
Protection 2 [2]
Saves:
Toughness +7, Fortitude +8, Reflex +5, Will +3
Combat:
Attack +6 (+10 Melee), Damage +7 (+8 Drain), Defense +7 (+9 Dodge), Initiative +7
Complications:
Responsibility (Brother, Troll)
Enemy (Ghost Rider)
Abilities: 40 / Skills: 36--9 / Feats: 19 / Powers: 25 / Saves: 6 / Combat: 26 (127)
-Hag & Troll were the unofficial top flunkies of Deathwatch, and stuck around the Ghost Rider-verse for months trying to revive him and kill GR. They were pretty weird demons, being a little bit super-strong, and packing some nasty Life Draining capabilities, but were mostly just jobbers. They were tricky if they ganged up on the heroes of the day (usually Ghost Rider & Johnny Blaze, back when they teamed up), but were ultimately not that great. They were beaten in a giant Web of Spider-Man/Venom/Spirits of Vengeance cross-over after Venom (in his "Protector of Innocents" phase as an anti-hero) found them killing some Guardsmen, taken into custody, and then never seen again.
-Hag & Troll aren't entirely pushovers, being PL 8.5 guys with Death Touches and some pretty hefty Ability Scores. They're a good challenge as a duo for most PL 9 or 10 heroes in small numbers, and play off each other well. Troll is stronger than Hag, and has a longer range on his Drain (it comes from his arm converting to a long tentacle that can grapple people as well), but Hag has All-Out Attack and a Hypnosis power to make up for some lower Ability Scores across the board. Troll is a bit more sensible, and Hag more crazy, but they're still pretty much a one-time threat for most characters.