Justicar wrote:So a Toughness Save each round just for holding the object? What's the save DC?
Dmage 11 means a DC 26 save each round.
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Justicar wrote:So a Toughness Save each round just for holding the object? What's the save DC?


luketheduke86 wrote:Taliesin wrote:Justicar wrote:Hey, Taliesin. What's the Sustained Damage on Ronan's Weapon from and how's it work exactly?
Because it's a Side-Effect, it affects the person using the weapon as long as he is holding it. The Accuser Armor protects Ronan from taking damage from the weapon by buying off the Side-Effect.
Hey Tal, kind of a follow up to Justicar's question. How would you handle a device that has a booby-trap effect to it that affects anyone who isn't the owner of a device. You know something thats not detrimental to the owner of the weapon but is to someone who isn't familiar with it. Kind of like Blade's sword had in the movie or Batman's suit has in some comics.


Taliesin wrote:I would do it pretty similar to Ronan's Universal Weapon: make it a Side-Effect that activates if a check (say, Disable Device) fails. Blade can buy it off directly with points, but someone else would have to make the check.






Justicar wrote:I was just browsing through some of your older builds, Tal, and was wondering if it would make sense to give the Variable Descriptor Power Feat to characters like Vivi and Garnet with their magic, or if that wouldn't fit for some reason.


Taliesin wrote:For Batman's suit, the booby-trap occurs while the suit is in Batman's possession. You could buy it with the Device's pool of points. It would be a Reaction Damage effect, unless he had to set it each time, in which case a Triggered Damage would suffice.
For Blade's sword, it's something that takes effect even when it's not in Blade's possession. This makes it a little trickier, since you can't exactly buy it with the Device traits, which should only activate in someone's possession. I would do it pretty similar to Ronan's Universal Weapon: make it a Side-Effect that activates if a check (say, Disable Device) fails. Blade can buy it off directly with points, but someone else would have to make the check.




luketheduke86 wrote:Taliesin wrote:
So you have any builds/updates planned for us?



Qwardian Power Ring (Minion Rank 10)
Abilities: STR: -- (--), DEX: 20 (+5), CON: -- (--), INT: 20 (+5), WIS: 10 (+0), CHA: 10 (+0)
Skills: Computers 12 (+17), Knowledge [Civics] 12 (+17), Notice 12 (+12), Search 12 (+17), Sense Motive 12 (+12)
Feats: Assessment, Benefit (use Computers skill for Gather Information checks), Contacts, Eidetic Memory, Well-Informed
Powers:
Comprehend 3 (Languages 3 [speak, understand, read any]; Extra: Affects Others [+1]; 9pp)
Datalink 20 (Flaw: Limited [to Sinestro Corps database only; -1]; 10pp)
Flight 8 (2,500 MPH; 16pp)
Immunity 30 (Fortitude effects; 30pp)
Illusion 1 [Environmental Playback] (Visual and Auditory; Flaw: Limited [to playback; -1]; Power Feat: Progression 2 [area; 25 ft. radius]; 4pp)
Morph 1 (any object; 3pp)
Protection 16 (16pp)
Quickness 6 (x100; Flaw: One Type [mental; -1]; 3pp)
Shrinking 20 (Extra: Continuous [+1]; Flaw: Permanent [-1]; Power Feat: Innate; 21pp)
Space Travel 1 (Power Feats: Antimatter Transport, Hyperspace; 3pp)
Super-Senses 14 (Danger Sense [mental], Detect Life 2 [mental; Acute], Electromagnetic Awareness 3 [mental; Acute, Analytical], Spatial Awareness [Extended 2], Time Sense; 16pp)
Combat: Attack +0 [+12; size]; Damage +0; Defense +0 [+12; size]; Initiative +5
Saves: Toughness +16 [+11; size], Fortitude --, Reflex +10, Will +0
Drawbacks: Disability (no hands; Common, Major; -4pp)
Abilities 0 + Skills 15 (60 ranks) + Feats 5 + Powers 128 + Combat 0 + Saves 5 - Drawbacks 4 = Total 149




Hyborian wrote:Hi Taliesin,
A quick post to say that I didn't forget you... But life has been rather chaotic here and I've been quite busy. I'll be back soon with more PDF though



Glayven wrote:Hey,
I was just looking at your Professor X build,and I had a couple questions:
What exactly does Super Sense: Mental do? In what circumstances is it used? How is it different from Mental Awareness?
What does the power feat Rapid do? Where can it be found?


Glayven wrote:Hey,
I was just looking at your Professor X build,and I had a couple questions:
What exactly does Super Sense: Mental do? In what circumstances is it used? How is it different from Mental Awareness?
What does the power feat Rapid do? Where can it be found?
Thanks.


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