Name (s): Nishi (GANTZ)
Power level: 6 (65pp)
Concept/Role In Universe: The sociopathic kid who knows the most about GANTZ
Trade Off's: None
Abilities (6pp): Strength 10 (+0)
Dexterity 12 (+1)
Constitution 10 (+0)
Intelligence 14 (+2)
Wisdom 12 (+1)
Charisma 8 (-1)
Saves (8pp): Toughness + 6/+4 (Flatfooted)/+0 (Without Suit)
Fortitude + 2
Reflex + 4
Willpower + 4
Combat (18pp): Base Attack + 4/+3 (Melee)
Base Defense + 6/+3 (Flatfooted)
Skills (6pp): Stealth 6/+7
Knowledge (GANTZ) 6/+8
Intimidate 4/+3
Notice 4/+5
Computers 4/+6
Feats (7pp): Sneak Attack
Attack Focus 3 (Ranged)
Equipment 3 (GANTZ Pistol)
EQUIPMENT
GANTZ Pistol: Blast +6 (Subtle 1) (13ep)
Coat (Covers GANTZ Suit (1ep)
1ep Unspent
Powers & Devices (20pp)
Device 5 (Hard to Lose) – Power Suit (20pp)
Protection 4 – Armor
Concealment 4 (Visual Senses) – Frequency Shift
Enhanced Strength 10 (Dynamic) – Enhancements-DAP: Leaping 10
-DAP: Super Strength 5
-DAP: Enhanced Dexterity 10
-DAP: Speed 4 -Linked: Immovable 3 (Unstoppable)
Complications (Hero) or Plot(s) (Villain) Prejudice - Sociopath/Creep
Enemy - GANTZ Aliens
Background Right, Nishi is the most competent GANTZ veteran on the first two hunts, and a mere middleschooler. Too bad he is off his rocker and a coward to boot. Usually he sneaks around invisibly and scores points only be stealing kills from others. Despite his obvious issues, he is a useful source of knowledge about the game if the others get him to talk.