Thorpacolypse wrote:A new item in our ICONS line hits the shelves.
Whatever life holds in store for me, I will never forget these words: 'With great power, comes great responsibility.' This is my gift. My curse. Who am I? I'm Spider-Man!
SPIDER-MAN
PL: 11 (185 pp) – OPL: 11; DPL: 11
ABILITIES: STR: 28 [10] (+9/0) DEX: 34 [10] (+12/0) CON: 26 [10] (+8/0) INT: 18 (+4) WIS: 12 (+1) CHA: 14 (+2)
SKILLS: Acrobatics 0/6 (+0/+18) [Accelerated Acrobatics, Perfect Balance], Bluff 10 (+12) [Improved Trick, Taunt], Climb (+9) [Fighting Climb], Computers 4 (+8), Concentration (+1), Craft [Chemical] 3 (+7), Craft [Electronic] 3 (+7), Diplomacy (+2), Disguise (+2), Escape Artist (+12), Gather Info (+2), Handle Animal (+2), Intimidate (+2), Investigate 3 (+7), Knowledge [Technology] 3 (+7) [Inventor], Notice 6/12 (+7/+13), Profession [Photographer] 5 (+6), Search (+4), Sense Motive 7 (+8), Stealth (+12), Survival (+1), Swim (+9)
FEATS: Attack Specialization (3) [Web Shooters], Defensive Attack, Defensive Strike, Equipment (1), Improved Trick, Inventor, Takedown Attack (1), Taunt
SPIDER SENSE ENHANCED FEATS: Accelerated Acrobatics, Attack Focus (Melee) (6), Dodge Focus (10), Evasion (1), Eyes in the Back of Your Head, Fighting Climb, Improved Defense (1), Move by Action, Perfect Balance, Redirect
POWERS:
Enhanced Strength 18 (18pp) [18]
Enhanced Dexterity 24 (24pp) [24]
Enhanced Constitution 14 (14pp) [14]
Super-Strength 4 (10 Tons [8pp]) [4]
Super Movement 3 (Wall Crawling x2, Sure-footed [6pp]) [3]
Leaping 2 (2pp) [2]
Spider Senses 6 (Passive Container 6 [30pp traits]; 30pp) [6]
Enhanced Skills 3 (Acrobatics 6 ranks, Notice 6 [3pp]) [3]
Enhanced Feats 24 (see Feats [24pp]) [24]
Super Senses 3 (Danger Sense [Mental, Ranged], Uncanny Dodge [Danger Sense]; 3pp) [3]
Web Shooters 6 (Device 6, Hard to Lose , Drawback: Power Loss [when out of Web Fluid, uncommon, minor; -4]; [30pp traits]; 23pp) [6]
Super Movement 1 (Swinging [2pp]) [1]
LP: Speed 2 (25 mph [2pp]) [2]
Snare 10 (Array, PF: Tether, Split Attack [22pp]) [10] - DC:20:ref
AP: Snare 7 (Extra: Auto-Fire, PF: Tether [1pp]) [7] - DC:17:ref
AP: Snare 7 (Extra: Targeted Shapeable Area, PF: Tether [1pp]) [7] - DC:17:ref
AP: Create Object 10 (PF: Stationary, Tether [1pp]) [10]
AP: Dazzle 10 (Visual, PF: Reversible [1pp]) [10]
EQUIPMENT:
(5ep)
Costume (Protection 1, PF: Subtle [2ep]) [1]
Camera, Cell Phone, Mini-Tracer (3ep)
COMBAT: Base Attack +4, Melee +10, Ranged +4, Web Shooters +10, Grapple +22 [Unarmed +9 (Bruise)]; Defense 24 (12 flat-footed); Init +12; Knockback -4
SAVES: Toughness +8 (+8 flat-footed), Fortitude +7, Reflex +15 (Evasion), Will +7
DRAWBACKS:
Abilities 12 + Skills 11 (44 ranks) + Feats 31 + Powers 100 + Combat 20 + Saves 7 – Drawbacks 0 = 185 / 185
Comments: Your friendly neighborhood Spider Man, slightly retooled and ready to rumble on Earth-217. Pete here actually hits his caps situationally, with his Web Shooters and defensively. He also can do so with the Defensive Strike feat which allows you to get a +4 to hit when an opponent misses you in melee, which he should be able to take advantage of a lot.
I really haven't thought a lot about how I want to him to roll on Earth-217 outside of his norm. He is still with MJ, though, and still has Aunt May and J. Jonah Jameson as his boss (not the mayor of New York, although I do think that's a funny angle), but other than that, I'm not sure whether I want him just solo, as part of Nightwing and Cage's team or what.
Clean Up 4/25/10: I didn't really change any of Spidey's abilities with this clean up, I just put a number of them into a Container to allow him to be dropped down considerably combat-wise when his Spider Sense is Nullified.
Minor clean up to Spidey, mainly the creation of a Spider Sense container. I didn't really think about his abilities that way until a recent issue of Amazing Spider Man and another old issue I picked up with Venom where he fell about combatwise without his Spider Sense.














