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Psistrike's creations Current: MU: Chaos Wave characters

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Biomech

Postby Psistrike » Sun May 23, 2010 11:21 pm

Biomech PL:11

Quote:"Out of my way, I have a job to do."
Concept: Biomechanoid mercenary
Occupation: Mercenary for hire
Base of Operations: Mobile
Real Name: Arnim Zola
Legal Status: Unknown nationality, wanted criminal in multiple nations
Identity: Public
Marital Status: Single
Height: 6'
Weight: 300 lbs.
Eyes: Glowing red
Hair: None
Age: Indeterminate
Motivation: Greed

Abilities: STR: 22 [+6] DEX: 12 [+1] CON: 26 [+8] INT: 22 [+6] WIS: 20 [+5] CHA: 12 [+1]

Toughness +12* [+12 flat-footed] Fortitude +12 Reflex +4 Will +8
*8 Impervious

Skills: Bluff 6 [+7], Gather Information 6 [+7], Intimidate 6 [+7], Knowledge [current events] 4 [ +10], Notice 6 [+11], Search 8 [+14]

Feats: Attack Specialization [swords] 3, Contacts, Diehard, Eidetic Memory, Endurance, Power Attack, Takedown Attack 2

Powers: Device 3 [super-steel sword, easy to lose], Device 2 [super-steel and living wood shield, hard to lose], Immunity 5 [aging, starvation and thirst, suffocation, need for sleep [limited-4 hours of sleep a day], Protection 4 [Impervious 8], Super-Senses 1 [Infravision], Super-Strength 4 [Heavy Load: 4 tons; Bracing]

Devices:
Super-steel sword-Strike 4 [Mighty; Penetrating 10]
Super-steel and living wood shield-Enhanced Dodge Focus 4, Enhanced Evasion 2, Enhanced Reflex 8 [Limited [Only against area attacks]

Combat: Attack +6, +12 [swords] Grapple +16 Damage +6 [unarmed], +10 [super-steel sword, Penetrating] Defense +6, +10 with shield [+3 flat-footed] Knockback -10 Init +1

Equipment: Basic tools

Drawback: Noticeable [Protection, black metal and living wood body; -1 point]

Abilities 54 + Skills 9 [36 ranks] + Feats 10 + Powers 43 + Combat 24 + Saves 10 - Drawbacks 1=150

Notes
:arrow: Arnim Zola, the evil genius, has been transformed into a biomechanical being of black metal and living wood. All scientific knowledge has been stripped from him and he hasn't had the time to relearn it yet. Always so busy on jobs.

Description of Powers: Biomech is a biomechanical being with superhuman strength and toughness. Having no need to eat, drink or breath and only needs 4 hours to recharge his brain, he has superhuman endurance and can go for days without stopping if needed. He wields a powerful sword made of super-steel which can cut through almost anything, while his large shield is a mix of super-steel and living wood, capable of blocking even the strongest attacks and completely shielding him from harm from area attacks like explosions, etc.

History: Arnim Zola felt his mind being ripped from his robot body, only to come to in a body alive yet not human. A being made of metal and living wood, he was a biomechanoid and could survive for ages. Noting his lack of scientific knowledge anymore, he took to taking any jobs he could get to raise funds and relearn everything he had lost. But driven by greed now, there always seemed to be another job and never any time to learn things.

2 years later and Biomech is a reliable mercenary, known for always finishing a job no matter the odds against him. He has taken on the New Avengers, Teen Defenders, and even SHIELD and always escaped capture. He is wanted in various nations for numerous crimes, from robbery and assult to murder and terrorist acts. Once captured, it is only a matter of which nations does so to decide his fate.

Description: Arnim is now a being made of black metal and and living wood, a biomechanoid. He has glowing red eyes and no hair, his face appearing to be a rough approximation of a human face. Each of his hands have only 3 fingers, while his feet have two toes. He is lighter than he appears, yet still weighs a few hundred pounds. His shield is almost always strapped to his right arm, while his sword is shealthed on his belt when not in use. He never wears clothing, having no need for them anymore.
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Skullbasher

Postby Psistrike » Sun May 23, 2010 11:23 pm

Skullbasher PL:10

Quote: "I've got a bone to pick with you."
Concept: Armor-plated thug for hire
Occupation: Criminal
Base of Operations: New York area
Real Name: Brock Rumlow
Legal Status: U.S. citizen with criminal record
Identity: Secret [known to authorities]
Marital Status: Single
Height: 6'4"
Weight: 340 lbs.
Eyes: Brown
Hair: Black
Age: 35 years old
Motivation: Greed

Abilities: STR: 26 [+8] DEX: 16 [+3] CON: 22 [+6] INT: 10 [+0] WIS: 14 [+2] CHA: 14 [+2]

Toughness +10* [+10 flat-footed] Fortitude +11 Reflex +7 Will +7
*Impervious 2

Skills: Acrobatics 5 [+8], Climb 3 [+9], Disable Device 9 [+9], Drive 5 [+8], Intimidate 12 [+14], Knowledge [streetwise] 7 [+7], Knowledge [tactics] 7 [+7], Notice 6 [+8], Pilot 5 [+8], Sense Motive 10 [+12], Sleight of Hand 5 [+8], Stealth 9 [+12], Survival 8 [+10]

Feats: All-Out Attack, Assessment, Challenges 2 [Combat Clarity, Forceful Intimidation], Chokehold, Dodge Focus 4, Equipment, Fearsome Presense 2, Finishing Blow, Improved Aim, Improved Critical 2 [Strike], Improved Initiative, Improved Pin, Power Attack, Startle, Takedown Attack, Track

Powers:Protection 4 [bone-like plating, Impervious 2], Strike 2 [bone plating, Mighty]

Combat: Attack +10 Grapple +18 Damage +10 [18-20 Crit, Strike] Defense +10 [+3 flat-footed] Knockback -6 Init +7

Equipment: Commlink [1ep], PDA [1ep], Caltrops [1ep], Multi-tool [1ep], Rebreather [1ep]

Drawback: Noticeable [Protection, bone-like plating; -1 point]

Abilities 42 + Skills 22 [88 ranks] + Feats 22 + Powers 9 + Combat 32 + Saves 14 - Drawbacks 1=140

Notes
:arrow: Crossbones, given white bone-like plating over most of his body, increasing his defenses but hindering his movement especially in combat.

Description of Powers: Skullbasher has extensive combat skills from before his transformation. But the white bone-like plating over most of his body except the center area of his face and small areas at the joints is what gives him his namesake. This armored plating provides better defense than a kevlar vest and against low-level attacks, as well as acting as strong brass knuckles to increase the force of his punches.

History: Crossbones was serving time in jail once again, when the Chaos Wave hit. Painfully, bone-like plates grew almost all over his body, only leaving the center of his face, along with a few other small areas, untouched. But he was stronger than before, he literally rammed his way through the cell door and fought his way through the guards and out of the prison. With the Red Skull changed by the time he found the new woman, Brock took to becoming a freelancer. Working with the likes of War Monger and a couple others, he had mainly become a freelance superpowered thug. Not that he is complaining.

2 years later and Skullbasher is one of the best thugs for hire in the business, even the normal mob and some out of state gangs have hired him on for jobs. And despite how many times he has been sent back to jail, he always seem to escape within a few months with the aid of past allies and employers.

Description: Brock appears to be a heavily muscled and powerful man. His skin is mostly covered by white bone-like plating, combined with his size making him a very intimidating man to deal with. His black hair comes out from the back of his head, from just under his bone plating. His brown eyes show a cold brutality behind them, a presense which shakes those who look into them to their very soul.

The only clothing he is normally seen in are a pair of denim jeans with multiple rips through it, a denim shirt with similar rips throughout the fabric and sandels to cover the bottom of his feet, the top being covered in the bone-like plating.
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Life Sculptress

Postby Psistrike » Sun May 23, 2010 11:26 pm

Life Sculptress PL:10

Quote: "Life is a gift, don't waste it."
Concept: Lift-giving sculptress
Occupation: Professional sculptress
Base of Operations: New York, New York
Real Name: Amora
Legal Status: Asgardian citizen legally on Earth
Identity: Public
Marital Status: Single
Height: 6'3"
Weight: 450 lbs.
Eyes: Green
Hair: Blonde
Age: Unknown [appears to be in late 20s]
Motivation: Responsibility of Power
Complications: Enemy [various], Fame [famous sculptress], Responsibility [to her creations]

Abilities: STR: 14/18 [+4] DEX: 16 [+3] CON: 18 [+4] INT: 18 [+4] WIS: 22 [+6] CHA: 18/34 [+12]

Toughness +6* [+5 flat-footed] Fortitude +9 Reflex +7 Will +12
*5 Impervious

Skills: Bluff 10 [+22/+26], Concentration 14 [+20], Craft [artistic] 12 [+16], Diplomacy 6 [+18/+22], Gather Information 6 [+18], Intimidation 6 [+18], Languages [Base: Norse; English], Knowledge [theology] 10 [+14], Notice 1 [+7], Perform [dance] 2 [+14], Sense Motive 4 [+10], Stealth 8 [+11]

Feats: Attractive, Benefit [Status: Asgardian], Defensive Roll, Dodge Focus 4, Distract [Bluff], Equipment 4, Fascinate [Bluff], Fearless, Improved Initiative, Inspire 2, Skill Mastery [Bluff, Concentration, Craft [artistic], Gather Information], Specialization [Craft [artistic]: sculpting], Taunt

Powers: Asgardian Traits Container 10 [Innate], Transform 10 [non-living matter into living beings; Continuous; Touch] linked to Transform 10 [total mental transformation; Continuous; Touch]

Asgardian Traits
Density 2
Immunity 3 [Aging, disease, poison]
Impervious Toughness 4
Super Strength 8 [Heavy Load: 24 tons]
Enhanced Charisma 16
Super-Senses 5 [Magical Awareness [Accurate, acute, extended]

Combat: Attack +12 Grapple +22 Damage +2 [unarmed] Defense +14 [+5 flat-footed] Knockback -5 Init +7

Equipment:Cell phone [1ep], PDA [1ep], Stun gun [Stun 7, electricity, tiny; 14ep], Private warehouse apartment [Size: Medium; Toughness: 10; Features: Living space, Workshop [Craft [artistic]; 4ep]

Drawback: Power Loss [Transform, without proper sculpture to bring to life; -1 point]

Abilities 46 + Skills 20 [80 ranks] + Feats 20 + Powers 131 + Combat 44 + Saves 15 - Drawbacks 1=275

Notes
:arrow: Enchantress, still an Asgardian but lost all her magical skill and knowledge. Gained the power to bring non-living matter to life as new living beings.

Description of Powers:Life Sculptress is still an Asgardian, with all of the powers and abilities being such grants. As well as enhancing her natural charisma to superhuman levels. All of her past training and knowledge of magic has been stripped of her by the Chaos Wave. Instead she has gained a new power, one which others either freak out about, react to as much as any other superhuman power or covet for their own purposes. She has the power to bring non-living matter to life, as new living beings, including forming up to a human-level mind for them. But there is a limit to this power, nothing over 1k pounds can be brought to life, plus she can only bring proper sculptures depicting a living being to life.

History: Amora could only watch from Asgard as her beloved Thor was reduced to a mear child, til the Chaos Wave founds its way through her looking glass to her. Sucked through, she wound up in New York City on Midgard of all places. Trying to call upon her magic to wisk her home, she found every last drop of knowledge and ability relating to magic had been stripped from her. In despair, she found a small rock and began to chip at it with an old screwdriver. Til she was shocked to find a small sculpture of Thor, how he was before all this insanity started, looked.

2 years later and Amora has learned more about the extent of her changes, cashing in on her sculpting skills and making a bundle, enough to buy her own warehouse apartment. Seeinig the deaths of innocents, she has taken it upon herself to bring new life into the world, ones which might be able to help change things for the better. Carving sculptures in private since only a month after her arrival upon Earth, she has brought more than 2 dozen of them to life, her "children" as she calls them. With her own Asgardian strength, as well as armed with a stun gun for those times it is needed, she has helped to save lives more than once. Prefering to let the other heroes deal with supervillains, she tries to help guide civilains out of danger to safety. Not that she can't hold her own in a fight, she just doesn't pack the punch which other heroes do.

Description:Amora is a beauty, even amongst the Asgardians. A statuesque woman with flawless skin and curves in all the right places, she knows how to use them and use them well. From her long blonde hair kept perfectly groomed, to her intense green eyes, like twin emeralds, few can compare to her beauty. At least in her mind.

She is almost always seen in fancy gowns of Asgardian design, normally of a dark green color and wearing sandels. Even when called in to help out other heroes, she prefers to dress in this gard, with some necklaces, bracelets, etc. as suits her current taste.
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Warpzone

Postby Psistrike » Mon May 24, 2010 12:21 am

Warpzone PL:8

Quote:"Can't hit me, not when space is being bent out of space."
Concept: Mutant spatial manipulator
Occupation: Student, adventurer
Base of Operations: Xavier's School for Gifted Youngsters, Westchester, New York
Real Name: Franklin Hall
Legal Status: Canadian citizen in U.S. on student visa
Identity: Secret
Marital Status: Single
Height: 5'9"
Weight: 155 lbs.
Eyes: Blue
Hair: Black
Age: 16 years old
Motivation: Youthful Exuberance
Complications: Responsibility [school, fellow students], Secret [identity]

Abilities: STR: 10 [+0] DEX: 16 [+3] CON: 14 [+2] INT: 18 [+4] WIS: 12 [+1] CHA: 14 [+2]

Toughness +8* [+8 flat-footed] Fortitude +5 Reflex +8 Will +5
*6 Impervious

Skills: Bluff 4 [+6], Concentration 4 [+5], Diplomacy 6 [+8], Drive 2 [+5], Knowledge [physical sciences] 8 [+12], Knowledge [popular culture] 6 [+10], Notice 6 [+7], Sense Motive 4 [+5], Stealth 4 [+7]

Feats: Defensive Attack, Dodge Focus 4, Equipment, Grappling Finesse, Improved Defense, Improved Initiative, Interpose, Specialization [Knowledge [physical sciences]: physics], Teamwork, Uncanny Dodge [visual]

Powers: Protection 6 ["reflexive spatial displacement", Impervious], Spatial Control 8 [Change Direction, Change Velocity, Easy, Progression 3 [1000 lbs. carry limit], Turnabout; Accurate; Alternate Power: Teleport 8 ["Warpzones"; As base power plus Portal; Long-Range, Medium [existing physical "portals"]

Combat: Attack +4 Grapple +7 Damage +0 [unarmed], +2 [Quarterstaff Defense +8 [+2 flat-footed] Knockback -7 Init +7

Equipment: Quarterstaff [+2 Damage, bludgeoning, Extended Reach, large, Collapsible; 5ep], Uniform

Abilities 24 + Skills 11 [44 ranks] + Feats 13 + Powers 44 + Combat 16 + Saves 12=120

Notes
:arrow: Graviton has been reduced greatly in power. He is driven to do good in school and protect his fellow students, yet tends to slack off on combat training, believing his powers are more than enough to deal with any threat.

Description of Powers:Warpzone has the power to control spatial dimensions, including twisting and distorting distance and topography. He has developed a reflexive form of this which displaces the force or energy behind an attack to another location. But his main ability is to use this to teleport anywhere on the same continent, taking himself and others, up to a 1k lb. limit, anywhere within distance. He has also learned how to create what he calls "warpzones". By focusing on two different physical "portals" [doorways, windows, etc.], he can create a portal between them for anyone or anything within the size limits to travel through.

History: Graviton was in prison once more, the news of the Chaos Wave reaching the area last, even as its effects could be felt on at least one inmate. All of his power, being drained from him, twisted and changed into something new. As was his own physical form, being made into a young man once again and freed of the insanity his previous powers had driven him to. Seeing a young teenager in the cell, the authorities had no choice but to release him, making him a ward of the state. Soon after he was placed in the Xavier's School for Gifted Youngsters, as he was detected as a mutant and needed to learn how to responsibly use his powers this time around.

2 years later and Franklin has proven himself truely changed, protecting his fellow students and helping them out in any way he can. He has learned some combat skills, but is still one of the weakest students attack powerwise. Yet he doesn't seemed to care about attacking, only about defending, which he has learned how to do expertly. With a purely reflexive response to any force or energy directed at him, he can displace some or even all of it into another space, leaving him unharmed. Yet his skill with a quarterstaff and ability to move around rapidly may not be enough, if he doesn't truely buckle down and start learning the true limits of what his power can do.

Description: Franklin in an attractive young man in his mid teens, with normal skin color and no signs of tanning. He keeps his black hair short and trimmed at all times, while his blue eyes show compassion and a determination which won't be stopped.

His basic, everyday clothes are normally simple shirts and jeans with tennis shoes, not wishing to stand out. While training he wears a black and blue basic X-Men student uniform.
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Sledge

Postby Psistrike » Mon May 24, 2010 1:09 am

Sledge PL:10

Quote:"Taste the power of my sledgehammer!"
Concept: Supernatural sledgehammer wielding goon
Occupation: Criminal
Base of Operations: New York area
Real Name: Samuel Sterns
Legal Status: U.S. citizen with extensive criminal record
Identity: Public
Marital Status: Single
Height: 6'2"
Weight: 180 lbs.
Eyes: Brown
Hair: Black
Age: 30 years old
Motivation: Greed

Abilities: STR: 18/24 [+7] DEX: 10 [+0] CON: 18/24 [+7] INT: 14 [+2] WIS: 10 [+0] CHA: 10 [+0]

Toughness +14* [+14 flat-footed] Fortitude +12 Reflex +2 Will +3
*Impervious 1

Skills: Climb 4 [+11], Intimidate 12 [+12], Profession [construction worker] 8 [+8], Sense Motive 4 [+4]

Feats: Attack Focus [melee] 4, Attack Specialization [unarmed] 3, Diehard, Endurance, Equipment, Hardy, Improved Sunder, Martial Strike, Powerhouse, Takedown Attack, Tough 2, Wallop, Withstand Damage

Powers: Device 8 [enchanted sledgehammer, hard-to-lose; Restricted 2]

Devices:
Enchanted sledgehammer-Enhanced Strength 6, Enhanced Constitution 6, Protection 5 [Impervious 1], Strike 7 [Mighty, Mighty Penetrating 7; Penetrating]

Combat: Attack +2, +6 [melee], +12 [unarmed] Grapple +13 Damage +8 [unarmed], +14 [enchanted sledgehammer] Defense +6 [+3 flat-footed] Knockback -7 Init +0

Equipment: Normal sledgehammer [+4 Damage, Bludgeoning, large; 5ep]

Abilities 20 + Skills 7 [28 ranks] + Feats 19 + Powers 34 + Combat 16 + Saves 10=106

Notes
:arrow: The Leader finally got power, but at a great cost. He is now just gifted intelligence, instead of the superhuman genius he was before. His strength of will and force of personality are gone, now just a follower left behind a with a lot of power who will work for nearly anyone.

Description of Powers:Sledge gains all his superhuman powers from the enchanted sledgehammer for which he takes his name. It boost his strength, stamina and health to the peak of human capability, provides him with a mystical shield to protect him from harm and combined with his strength can strike blows that renders titanium into scrap metal. Unless knocked unconscious or killed, the sledgehammer can't be wrested from his grip. Without the enchanted sledgehammer, he is still fairly strong and tough, but no more than a well-trained and experienced criminal goon. He keeps a normal sledgehammer around for those times he is defeated and his enchanted one is taken away.

History: The Leader was plotting once more on how to get the power of the Hulk for himself. When suddenly his mind began to have trouble with equations he found simple before, his body bulking up. By the time the transformation had finished, Samuel found himself with mearly a gifted intelligence, yet no real drive or goals of his own beyond gaining wealth. Holding a strange, pure black sledgehammer in his hands, he set off to find a group of like-minded individuals to hook up with. Of course his cut of any loot would be bigger, he had the power now, he made the rules.

2 years later and Sledge, as he has come to be known, is a big bruiser but far from a true heavy hitter in the criminal underworld. He has power but lacks the skill to use it to accurately strike his opponents, more than once smashing up his surroundings or even his fellow henchmen. He is easily tricked and has been in and out of prison many times in just the last year alone. Only because they need his raw power to pull off a job does he keep getting broken out by his fellow criminals, again and again. Although sooner or later, they may tire of it and let him stay in prison for a while, til he wises up and learns to use that power of his better.

Description: Samuel appears to be a tough and strong man with more than a few scars to mar his appearance. His skin is a light tan, while he has a powerful build and muscle tone. He keeps his black hair short but scruffy, while his brown eyes show a man who will do anything to get what he wants.

He almost always seen wearing a plaid shirt, overalls and brown leather boots. His enchanted sledgehammer in hand and ready to use.
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Dark Sage

Postby Psistrike » Mon May 24, 2010 7:05 pm

Dark Sage PL:16

Quote: "Celebrate your victory. I have all the time in the world."
Concept: Powerful and patient sage
Occupation: Would-be world conquer
Base of Operations: Castle in Germany, undisclosed location
Real Name: Loki Laufeyson [Uses assumed name of Brandon Darkwood]
Legal Status: German citizen with no official criminal record
Identity: Secret [known to some authorities who are watching him]
Marital Status: Single
Height: 5'7"
Weight:135 lbs.
Eyes: Black
Hair: White
Age: Indeterminate [appears to be in late 70s]
Motivation: Conquest, Power

Abilities: STR: 6 [-2] DEX: 10 [+0] CON: 10 [+0] INT: 30 [+10] WIS: 26 [+8] CHA: 20 [+5]

Toughness +22* [+22 flat-footed] Fortitude +2 Reflex +0 Will +18
*14 Impervious

Skills: Bluff 20 [+25], Concentration 16 [+24], Craft [artistic] 12 [+22], Gather Information 10 [+15], Intimidate 18 [+23], Knowledge [arcane lore] 16 [+26], Knowledge [current events] 8 [+18], Knowledge [history] 8 [+18], Notice 8 [+16], Search 8 [+18], Sense Motive 8 [+16]

Feats:Artificer, Benefit [Clean 4], Contacts, Distract [Bluff], Eidetic Memory, Equipment 5, Fearsome Presence 12, Improved Trick, Master Plan, Minions X, Ritualist, Skill Mastery [Bluff, Concentration, Intimidate, Sense Motive], Speed of Thought, Ultimate Will

Powers: Device 9 [Sage's staff, hard to lose, Restricted 2], Enhanced Defense 10 linked toForce Field 22 [Impervious 14] [Shielding spell], Immunity 1 [aging, Innate], Magical Mastery 12 [Variable Power, 6pt/rank, +2 [Free Action to reallocate power points]; Knowledge [arcane lore] Check required], Super-Senses 5 [Detect Magic [mental] [Acute, Radius, Ranged, Sense]

Devices:
Sage's staff-Magical Mastery +4 [Removes Knowledge [arcane lore] Check required flaw as well], Regeneration 1 [+1 Recovery Bonus]

Combat: Attack +0 Grapple -2 Damage -2 [unarmed] Defense +10 [+5 flat-footed] Knockback -18 Init +10

Equipment: Ancient castle [Size: Huge/Awesome; Toughness: 15; Features: Concealed 3 [Cloaking spell], Defense System [arcane defenses], Dual Size, Fire Prevention System, Holding Cells [Nullify Field, Dungeon cells], Infirmary, Isolated, Laboratory, Library, Living Space, Personnel [golem servents], Power System, Security System, Self-Repairing 2, Workshop [Artificer's workshop]; Power: Scrying chamber-ESP 10 [auditory, visual; Subtle 2], Portal room-Teleport 10 [Easy, Progression; Accurate, Portal; Long-Range, Distracting]; Cost: 25ep]

Drawback: Power Loss [Magical Mastery, when unable to speak to cast spells; -1 point]

Abilities 42 + Skills 33 [132 ranks] + Feats 31 + Powers 185 + Combat 0 + Saves 12 - Drawbacks 1=302

Notes
:arrow: Loki, the god of mischief, is no longer an Asgardian but may in fact be more powerful. A powerful dark sage, capable of any magical feat and can channel even more magical might when holding his sage's staff.

Description of Powers: Dark Sage is an unaging and wizended sage with great power. Effectively immortal as he doesn't age, he can sense magic easily and has a powerful shielding spell cast upon him, which can block almost any attack directed against him. A master of magic, he is able to cast any spell on the fly, although he tends to go for those which don't require accuracy and the more subtle sort of enchantments. With his sage's staff in hand, he is able to channel even great amounts of magical might, the kind which can take down a whole superhero team with ease.

But he isn't about blasting his foes in combat and tends to keep behind the scenes, sending out any number of the endless minions at his command to carry out his plans. He is a long-term thinker and knows that with time and patiences he will win in the end. With the aid of his castle, which has any number of enchantments and spells upon it, he can observe anything on the Earth and beyond from his scrying chamber and send out his minions through a portal room as needed.

History: Loki watched and laughed as his half-brother, Thor, was transformed into what appeared to be a human child. Yet his laughter was shortlived, as he felt himself being ripped apart piece by piece and built back up. When his vision cleared, he found himself standing in an ancient castle on Earth, not knowing how he had been transformed himself. Finding a mirror, the shock of his new form turned into curiosity as he felt the knowledge and magic course through him, stronger than even as a god perhaps. Observing for a time and learning the limits of his new form and magical might, Dark Sage as he took to calling himself began to make plans. The Earth and all other dimensions would be his, it was only a matter of time.

2 years later and both heroes and villains have no idea of whom has been enacting various plans, sabotaging them and gathering an army around them of various beings. He knew they would find out soon enough, at least the more clever or connected of them. But for now he worked on his plan, while at the same time striking at any potential rivals for ruler of the Earth and the heroes who would stand in his way through minions and various schemes. Even the slighest uncalculated interferance could cost him and he will make sure there are none, even if he has to destroy even the innocents in his path.

Description: Loki appears as a wizened old man with a slight hunch to his back and thin limbs. His eyes are black and scare any who gaze into them, while his white hair is down to his shoulders. He has several rune tattoos upon his body, kept hidden under his robes.
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Cyberlord

Postby Psistrike » Mon May 24, 2010 8:21 pm

Cyberlord PL: 11

Quote: "The world will all be like me someday, you'll see!"
Concept: Mad cyborg
Occupation: World conquer
Base of Operations: Mobile
Real Name: Starr Saxon
Legal Status: United States citizen with criminal record
Identity: Secret [known to authorities]
Marital Status: Single
Height: 6'1"
Weight: 300 lbs.
Eyes: Blue
Hair: Red [synthetic]
Age: 30
Motivation: Conquer

Abilities: STR: 26/- [+8] DEX: 20/- [+5] CON: 10 [+0] INT: 26 [+8] WIS: 14 [+2] CHA: 10 [+0]

Toughness +10* [+10 flat-footed] Fortitude +4 Reflex +5 Will +8
*10 Impervious

Skills: Computers 12 [+20], Craft [electronic] 12 [+20], Craft [mechanical] 12 [+20], Disable Device 8 [+16], Disguise 8 [+8], Knowledge [technology] 12 [+20], Medicine 12 [+14], Notice 8 [+10], Search 8 [+16]

Feats: Assessment, Equipment 3, Inventor, Mechanical Genius [cybernetics], Salvage, Skill Mastery [Disable Device, Medicine, Notice, Search], Specialization 2 [Knowledge [technology], Medicine: All in cybernetics]

Powers: Device 34 [cybernetic body, hard to lose; Restricted 2]

Devices:
Cybernetic body-Datalink 9 [anywhere on Earth], Enhanced Attack 10, Enhanced Defense 12[/b], Enhanced Dexterity 20, Enhanced Feats 1 [Eidetic Memory], Enhanced Strength 26, Features 3 [Direction Sense, Time Sense, Built-In Tools], Immunity 9 [life support], Leaping 3 [x10], Protection 10 [Impervious], Sensory Shield 5 [all senses], Speed 3 [50mph], Strike 4 [retractable armblades; Mighty, Subtle; Penetrating 12; Alternate Powers: Stun 9 [electro-stunner], Blast 9 [laser cannon; Area [line]; Full Round-Action], Super-Senses 2 [Infravision, Tracking [Infravision]

Combat: Attack +10 Grapple +18 Damage +8 [unarmed], +12 [retractable arm blades], +9 [electro-stunner, laser cannon] Defense +12 [+6 flat-footed] Knockback -10 Init +5

Equipment:15 ep of gear as needed.

Drawback: Disability [disembodied brain, uncommon, major, -3 points]

Abilities 0 + Skills 23 [92 ranks] + Feats 10 + Powers 138 + Combat 0 + Saves 10 - Drawbacks 3=178

Notes
:arrow: Machinesmith has become a true cyborg now, a human brain in an advanced cybernetic body. He is powerful but no match for most hero teams on his own. Although minions aren't listed, he can any number which seems appropriate for his current caper.

Description of Powers:Cyberlord is a powerful cyborg, a human brain in a machine interface body. His physical abilities, from strength, agility and combat skills to his senses, speed and durability, are all gained from this cybernetic body. Without it he is helpless. He can survive in any environment, see in infrared spectrum, has built-in GPS, chronometer and tools for any job. He can link up to any machine with a computer on the planet, accessing data from any system which isn't on a private feed. His weapons into advanced retractable armblades of an advanced steel alloy, an electro-stunner setting which charges the palm of his hands and a hidden shoulder-mounted laser cannon.

But the biggest threat of all about him is his knowledge and ability to create new cyborgs. He can have any number of victims under his control, new cyborgs for the cause. It requires extensive medical skill and time to reverse such a transformation. Although cyborgs like him can't be reversed without a new body to place them in.

History: Machinesmith, in one of his labs hidding from the authorities, was suddenly hit when he felt his more human mind return. Only to find himself in a purely cybernetic body, his brain all that was left human. Still, it was more human than he had been in a long while. And after testing out the limits of his form, he loved it. The mind of a human, the strengths of a machine with no biological weaknesses. It was a gift he wished to share, dreaming of a world of cyborgs, all ruled by him. It would happen.

2 years later and he is no closer to his plan coming into being. The changed superheroes, along with the new ones out there, made abducting people to convert to his cause hard. More than once just 2 or 3 members of the New Avengers and even the Teen Defenders have trounced him, driving him off back into the shadows. His minions taken in and returned to pure flesh and blood with the aid of the superhero community. But he knew he was right, he would prove it to them all. Cybernetic lifeforms are superior to those of pure flesh and blood!

Description: Starr appears to be a human male in his 30s, in good physical shape. His synthetic skin feels human to the touch and has a light tan to it. His eyes are blue, while his synthetic red hair is kept short and trimmed.

He always is seen in simple shirts, jeans and boots when out in public. He refuses to disguise himself and reveals in scaring the foolish pure humans.
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Spectrum

Postby Psistrike » Mon May 24, 2010 10:59 pm

Spectrum PL:14

Quote: "Bow to my power, worm!"
Concept: Electromagnetic manipulating villain
Occupation: Criminal
Base of Operations: China, in undisclosed temple location
Real Name: Zaran Loi
Legal Status: Chinese citizen, wanted internationally for various crimes
Identity: Secret [known to authorities]
Marital Status: Single
Height: 6'2"
Weight: 215 lbs.
Eyes: Blue-black
Hair: Black
Age: 27 years old
Motivation: Conquer

Abilities: STR: 14 [+2] DEX: 16 [+3] CON: 18 [+4] INT: 22 [+6] WIS: 18 [+4] CHA: 22 [+6]

Toughness +16* [+16 flat-footed] Fortitude +7 Reflex +8 Will +10
*10 Impervious

Skills: Bluff 8 [+14], Computers 8 [+14], Concentration 8 [+12], Diplomacy 8 [+14], Gather Information 8 [+14], Intimidate 12 [+18], Knowledge [physical sciences] 8 [+14], Knowledge [technology] 12 [+18], Languages [Base: Mandarian; English], Notice 4 [+8], Sense Motive 7 [+11]

Feats: Attack Focus [ranged] 6, Benefit 3 [Wealth 3], Connected, Contacts, Equipment 6, Improved Initiative, Precise Shot 2, Taunt, Well-Informed

Powers: Array 14 [Electromagnetic Spectrum Manipulation] [Precise, Variable Descriptor: any electromagnetic] Base Power:Blast 14, Alternate Powers: Dazzle [visual] 14, Create Object 9 [Movable], Nullify 14 [electrical equipment, EMP blast], Telekinesis 14 [Heavy Load: 200 tons], Flight 8 [2500mph], Force Field 12 [Impervious 10], Super-Senses 7 [Infrared, Radio, Ultravision, X-Ray Vision]

Combat: Attack +8, +14 [ranged] Grapple +10 Damage +14 [various eletromagnetic effects] Defense +12 [+6 flat-footed] Knockback -13 Init +7

Equipment: Temple in China [Size: Huge; Toughness: 10; Features: Communications, Computer, Concealed 2, Defense System, Holding Cells, Infirmary, Isolated, Laboratory, Library, Living Space, Power System, Security System 4; Cost: 20ep], 10ep as needed

Drawback: Signature [Flight; visual, glow; -1 point]

Abilities 50 + Skills 21 [84 ranks] + Feats 22 + Powers 79 + Combat 40 + Saves 14 - Drawbacks 1=225

Notes
:arrow: Mandarin has lost his rings but gained great power in exchange. Now he seeks to build up power and take over the world as its rightful ruler.

Description of Powers:Spectrum has the power to manipulate the electromagnetic spectrum in various forms. From being able to see into any spectrum of light, pick up radio waves and see through anything not lead based, fly at speeds in excess of Mach 12 and generate a powerful force field which can block tank fire with ease. By manipulating the various energies of the spectrum, he can fire off blasts of incredible power, blind targets with an intense flash of energy, knock out electrical equipment with a focused EMP blast, form objects of solid energy and even move objects by focusing the energy around them, capable of lifting up to a 747 normally. All manifestations of his power are dark purple in color.

History: Finding the rings he had wielded for years crumbling to dust, Mandarin feared for his life, his various enemies could easily destroy him now. But fear sparked into something else, as he felt the very energy around him bend to his will. Taking weeks to test out the limits of his new power, he soon realized he might be more powerful than before. Gaining those loyal to him to start up a private army, he began plans for world conquest once more. With the new supervillains in the world, he had many rivals for his goal, others changed by the Chaos Wave having new ambitions and goals.

2 years later and Spectrum only goes out into the field when expecting real resistance. His minions come and go, tested time and again by facing off the G.D.F., New Avengers and others. But Spectrum knows it is his destiny to rule the world and will never surrender to those fools currently in power. With his newest scheme, a mind altering device to turn Iron Girl into his willing ally and future bride, he knows it is only a matter of time...

Description: Zaran is a fairly handsome man in his mid 20s, with dark skin and athletic muscle tone. His eyes are a deep blue-black shade, while his black hair appears almost blue in the right lighting and is kept down to just past his shoulders. He wears rings on each finger out of habit.

When out as Zaran on business, he tends to wear the best business suits available. When out as Spectrum and aiding his men, he wears a dark purple suit with Chinese symbols on it, as well as a mask over his face except for his mouth.
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Aryan Dream

Postby Psistrike » Tue May 25, 2010 12:05 am

Aryan Dream PL:14

Quote: "Surrender now, mongrels! The Reich will rule the world!"
Concept: Perfect Aryan woman and Nazi recruiter
Occupation: Nazi recruiter, terrorist
Base of Operations: Germany in undisclosed location
Real Name: Amanda Schmidt
Legal Status: German citizen with international criminal record
Identity: Public
Marital Status: Single
Height: 5'7"
Weight:140 lbs.
Eyes:Blue
Hair: Blonde
Age:24 years old
Motivation:Conquer

Abilities: STR: 26 [+8] DEX: 26 [+8] CON: 26 [+8] INT: 20 [+5] WIS: 18 [+4] CHA: 24 [+7]

Toughness +14* [+14 flat-footed] Fortitude +12 Reflex +14 Will +10
*6 Impervious

Skills: Acrobatics 12 [+20], Bluff 14 [+21/+25], Diplomacy 8 [+15/+19], Disable Device 10 [+15], Drive 8 [+16], Escape Artist 8 [+16], Gather Information 8 [+15], Knowledge [current events] 10 [+15], Knowledge [popular culture] 9 [+14], Language [Base: German; English], Notice 8 [+12], Perform [singing] 8 [+15], Sense Motive 12 [+16], Stealth 8 [+16]

Feats:Acrobatic Bluff, Ambidexterity, Assessment, Attack Specialization [spear], Attractive, Beautiful Voice 2 [Diplomacy, Perform [singing], Crippling Blow, Combat Awareness, Diehard, Distract [Bluff], Distracting Looks [DC 18], Dodge Focus 4, Elusive Target, Endurance, Evasion, Fascinate 2 [Bluff, Perform [singing]], Godlike Presense 5 [Super-Skill; 10pp], Hardy, Improved Critical 4 [spear], Improved Initiative 2, Inspire 5, Leadership, Lightning Strike, Luck 2, Minions X, Power Attack, Precise Strike, Quick Draw, Rallying Cry, Rapid Healer, Skill Mastery [Bluff, Diplomacy, Sense Motive, Stealth], Swift, Takedown Attack 2, Taunt, Ultimate Fortitude, Uncanny Dodge 2 [auditory, visual], Weapon Bind

Powers: Device 7 [Spear of Fate; hard-to-lose; Restricted 2]

Devices:
Spear of Fate-Protection 6 [mystic toughness, Impervious], Regeneration 3 [Recovery Rate: Bruised: 1, Injured: 2], Strike 6 [Mighty; Penetrating 14],

Combat: Attack +12, +14 [spear] Grapple +20 Damage +14 [Spear of Fate, Penetrating] Defense +14 [+5 flat-footed] Knockback -10 Init +16

Equipment:Uniform

Abilities 80 + Skills 31 [124 ranks] + Feats 54 + Powers 30 + Combat 44 + Saves 16=255

Notes
:arrow: The Red Skull has been made younger and more powerful than before, at the cost of his scientific knowledge. He has become a better leader and fighter, but still sometimes tries to manipulate those beyond his means.

Description of Powers: Aryan Dream is considered the perfect woman by many in the world, especially Germans. She has flawless skin and looks, with curves in all the right places and a way of using them to distract others. Her physical abilities are at enhanced human level, with some areas that are considered superhuman such as her stamina, reflexes and healing rate. Trained to be able to take on Captain America by the best teachers she could find, Aryan Dream has learned how to move around rapidly, strike with inhuman speed and ignore cover when striking at foes. She is fast, aware in combat and inspire others in ways few other leaders can.

In addition to her trained skills and abilities, she wields the Spear of Fate, an imperfect copy of the Spear of Destiny. This spear provides mystical protection, making her even tougher to harm and healing her quickly of wounds. The spearhead is extremely sharp and backed up by powerful enchantments, in her hands it can pierce titanium with ease and harm even some of the toughest of foes.

History: Red Skull, it is unknown where he was or what he was doing when the Chaos Wave hit, most of his past memories having been scrambled and made hard to sort out. But when it ended he stood once more a young man in his prime. Not only that, his physical abilities proved to be stronger than the famed Captain America's once were. Sure he could beat him easily, he had not seen the news of how the Captain had changed, being trounced by the now much more powerful man. Fleeing to lick his wounds, he sought of remnents of the Nazi party, few left in the world but still enough to start over again. He would have his army and show the world the true might of the Red Skull.

2 years later and a lot has changed for the former male. Not 6 months after the Chaos Wave he came upon Manhater, attempting to manipulate her for his own ends. Only to be faced with the enraged Manhater when she figured out his plans, turning him into the perfect Aryan woman. Training to learn how to move and use her new form, Amanda found teachers ready to teach her in techniques and skills which would make her Captain America's equal. Using her new looks, she has drawn in an army of willing men and women ready to follow her, brainwashed in their belief her cause is rightious. More than once she has clashed with the good Captain, her new female hormones starting to take their toll. She wishes to find a way to brainwash the good Captain into being her willing consort. Some of those funding her would not like this if they found out.

Description:Amanda is an extreme beauty with curves in all the right places, whose looks distract those who gaze upon her. Flawless skin with a healthy tan to it. Her blue eyes show a flirtacious nature and almost superhuman will to back up anything she says. She never wears make-up or jewelry, always ready for battle.

When being shown off for her sponsors, she tends to wear figure hugging dress with 2"+ heels. While training or out in the field as Aryan Dream, she wears a light blue body suit with white trim and the Nazi symbol on the chest. She is almost never seen without the Spear of Fate on her, its golden head gleaming and the shaft made of wood from the Black Forest.
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Robo-King

Postby Psistrike » Tue May 25, 2010 4:11 pm

Robo-King PL:12

Quote: "With my creations, the world will be my oyster."
Concept: Robotics expert and madman
Occupation: Mad scientist
Base of Operations: Underground base outside New York
Real Name: Unknown [goes by several aliases]
Legal Status: U.S. citizen, criminal record as Robo-King
Identity: Secret
Marital Status: Single
Height: 5'8"
Weight: 145 lbs.
Eyes: Violet
Hair: Brown
Age: 32 years old
Motivation: Conquer

Abilities: STR: 12/26 [+8] DEX: 14 [+2] CON: 14 [+2] INT: 24 [+7] WIS: 10 [+0] CHA: 8 [-1]

Toughness [flat-footed] Fortitude +4 Reflex +4 Will +4 [+14 vs. Mental Effects]

Skills: Bluff 6 [+5], Computers 12 [+19], Craft [electronic] 12 [+19], Craft [mechanical] 12 [+19], Disable Device 4 [+11], Knowledge [physical sciences] 12 [+19], Knowledge [technology] 12 [+19], Profession [robotics engineer] 12 [+12], Search 10 [+17], Stealth 8 [+10]

Feats:Enduring Inventions, Equipment 10, Improvised Tools, Interface 2 [Craft [electronic, mechanical], Inventor, Mechanical Genius [robotics], Minions 20 [any combination of robots], Monkeywrencher, Online Research, Salvage, Skill Mastery [Craft [electronic, mechanical], Disable Device, Knowledge [technology], Speed of Thought

Powers: Device 19 [Advanced robotic suit, hard-to-lose; Restricted 2], Mind Shield 10 [insane mind], Quickness 4 [x25, Mental tasks only]

Devices:
Advanced robotic suit-Enhanced Strength 14, Flight 3 [50 mph], Immunity 9 [life support], Protection 14 [Impervious 10], Strike 16 [advanced cutting and welding laser; Precise; Penetrating], Super-Senses 6 [Blindsight [radar], Radio, Ultravision], Super-Strength 1 [Heavy Load: 1,600 lbs.; Bracing]

Combat: Attack +8 Grapple +17 Damage +8 [unarmed], +16 [cutting laser] Defense +8 [+4 flat-footed] Knockback -13 Init +7

Equipment: Masterwork robotics toolkit [+2 to Craft checks involving robotics; 1ep], Advanced SUV [Alarm, Hidden Compartments 3, Navigation System, Remote Control and Smokescreen; Powers: Immunity 11 ["sealed environment" and armored plating; life support, critical hits], Magnetic Control 12 [powerful electromagnet; Heavy Load: 50 tons], Swimming 7 [Amphibious mode; 250mph] [18ep], 6ep of gear as needed
Underground base outside New York: Size: Colossal; Toughness: 15; Features: Communications, Computer, Concealed 3, Defense System [robotic weapon systems], Fire Prevention System, Garage, Hangar, Laboratory, Library, Living Space, Power System, Security System 3 [robotics and computer controlled systems], Workshop 2 [combo electronic and mechanical]; 25ep]

Drawback: Normal Identity [advanced robotics suit, full-round action; -4 points]

Abilities 22 + Skills 25 [100 ranks] + Feats 41 + Powers 90 + Combat 32 + Saves 8 - Drawbacks 4=214

Notes
:arrow: Taskmaster has completely changed, losing his mutant powers and gaining advanced intelligence and superhuman skill in robotics. Now he wishes to rule the world with his creations.

Description of Powers:Robo-King has only his advanced intelligence, mental speed and skill in robotics. But has used those to make himself truely superhuman. A small army of robots at his beek and call of various designs. An advanced base hidden underground just outside of New York. And his own robotics suit which he can wear to make him a true threat to deal with. Using his cutting laser, he is even capable of cutting through titanium like a hot knife through butter.

Having no funds of his own, he often salvages junk and other machines for the components he needs for his creations. From titans to mini-bots designed after bugs, he can have any sort available. One factor which he doesn't know about is his true insanity acting as a powerful defense against mental powers, he believes himself fully rational and his plans sane.

History: Taskmaster was training new recruits for Hydra when the Chaos Wave hit and everything changed. His appearance twisted into a new shape, his eyes becoming violet and his hair brown and shaggy. His power, his combat skills, all gone and replaced with something else. An ability unmatched with robotics, a belief they are the perfect lifeform. And a desire to rule the world with them. The Chaos Wave had made him insane, he didn't care who got hurt, nor what destroyed in the quest for his goal.

2 years later and he has an army of robots behind him. More than once it has taken several teams of superheroes to deal with his amassed robots, sending them to the scrapheap again and again. But he won't give up, no matter how many times he fails, he will win eventually. Then, he will figure out his ultimate goal. To transfer his mind into the most powerful robot ever created and live on as the eternal ruler of Earth!

Description: Robo-King is an average looking man in his early 30s, with minors scars along his arms. His intense violet eyes show true insanity behind them, as he doesn't care who gets hurt to fufill his destiny. He keeps his black hair short yet messy, rarely combing it.

In his workshop, he is always found in denim overalls and tough leather boots with protective goggles on. Out in the field when guiding his creations or salvaging, he wears an advanced robotic suit of his own design, near black in shade with dark blue trime, the helmet tinted to hide his face.
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Locust

Postby Psistrike » Tue May 25, 2010 5:07 pm

Locust PL:8

Quote:Uninterpretable clicking
Concept: Human-sized locust
Occupation: None [insectial mind]
Base of Operations: Mobile
Real Name:Annihilus
Legal Status: Monster with no nationality, to be contained.
Identity: Public
Marital Status: Single
Height: 6'4"
Weight: 200 lbs.
Eyes: Green, segmented
Hair: None
Age: Unknown [3 years old]
Motivation: Hunger

Abilities: STR: 20 [+5] DEX: 12 [+1] CON: 18 [+4] INT: - [+0] WIS: 12 [+1] CHA: 10 [+0]

Toughness +8 [+8 flat-footed] Fortitude +7 Reflex +5 Will +1

Skills: Intimidate 12 [+12], Notice 8 [+9], Stealth 4 [+5], Survival 4 [+5]

Feats: Attack Focus [melee] 4, Diehard, Fearsome Presence 6 [DC 16], Improved Initiative, Iron Stomach

Powers: Additional Limbs 2 [6 legs], Comprehend 2 [animals, speak to and understand], Flight 2 [wings, 25 mph], Immunity 1 [disease], Protection 4 [hard exoskeleton], Regeneration 7 [Recovery Bonus: +3; Recovery Rate: Bruised: 1, Injured: 1, Staggered: 1, Disabled: 1; Regrowth], Strike 3 [powerful mandibles, Mighty], Super-Movement 2 [Wall-Crawling], Super-Senses 4 [Darkvision, Scent, Tracking [scent]

Combat: Attack +4, +8 [melee] Grapple +13 Damage +8 [bite] Defense +8 [+4 flat-footed] Knockback -4 Init +5

Drawback: Disability [mute, very common, moderate; -4 points], Disability [no hands, very common, moderate; -4 points]

Abilities 12 + Skills 7 [28 ranks] + Feats 13 + Powers 31 + Combat 24 + Saves 7 - Drawbacks 8=86

Notes
:arrow: Annihilus was changed and stripped of all his power by the Chaos Wave, as well as his mind. He is now nothing more than a human-sized locust, a giant insect who lives to eat.

Description of Powers:Locust is a human-sized locust, a giant insect driven by instinct and hunger. He has a green exoskeleton which shields him from harm, is immune to disease, has six legs and insectial wings which allow him to fly at speeds up to 100 mph. He can understand other animals and insects, see in any lighting and has a powerful sense of smell which he can track by. He heals quickly, including being able to regrowth limbs given some time. His powerful mandibles can bite through even steel and he will eat anything he can disgest.

History: Annihilus found himself changing and not for the better, as the Chaos Wave hit him and turned him into what many saw him as. Nothing more than a giant bug, a human-sized locust. Even his mind was gone, as he was driven by hunger and instinct more than anything now. Crops at first were hard to get, with him wiping out several fields in a matter of days of his change. Authorities captured him alive and placed him in an enclosed environment to observe the creature, as telepaths confirmed he was now more insect than intelligent being.

2 years later and he has more than once escaped, wiping out whole fields in his drive to feed his seemingly endless hunger. Each time he is captured again and contained, those in charge of him having no idea how he keeps escaping. Although each time it happens right when Lord Doom is enacting one of his schemes....

Description: Locust is a human-sized locust, emerald green exoskeleton with thin insect legs, green, segmented eyes and insectial wings. He near uses tools nor wears clothes.
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Lifeforce

Postby Psistrike » Tue May 25, 2010 6:02 pm

Lifeforce PL:14

Quote:"All that is living is mine to do with as I please."
Concept: Lifeforce manipulating villain
Occupation: Criminal
Base of Operations: Mobile [Normally in New York area]
Real Name: Esteban Corazon de Ablo
Legal Status: Spanish citizen with criminal record in America
Identity: Public
Marital Status: Single
Height:6'3"
Weight: 190 lbs.
Eyes: Brown
Hair: Black
Age: 30
Motivation: Power

Abilities: STR: 10 [+0] DEX: 12 [+1] CON: 20 [+5] INT: 20 [+5] WIS: 16 [+3] CHA: 16 [+3]

Toughness +10 [+9 flat-footed] Fortitude +18 Reflex +6 Will +8

Skills: Bluff 6 [+9], Concentration 9 [+12], Escape Artist 4 [+5], Knowledge [life sciences] 9 [+14], Language [Base: Spanish; English], Notice 7 [+10], Sense Motive 4 [+7], Stealth 4 [+5]

Feats: Blind-Fight, Defensive Roll, Dodge Focus 4, Improved Defense 2

Powers: Immunity 2 [aging, disease], Immutable, Life Control 14 [Alternate Powers: Boost 14 [ability scores, 1 at a time; Perception Range; Total Fade; Others Only], Drain 14 [ability scores, 1 at a time; Perception Range], Fatigue 14 [Perception Range], Healing 14 [Perception Range], Stun 14 [Perception Range], Suffocate 14 [Perception Range]], Protection 4 [Protected lifeforce and instant healing], Regeneration 17 [Recovery Bonus +4; Recovery Rate: Bruised: 3, Injured: 4, Staggered: 3, Disabled: 3; Diehard, Persistent, Regrowth]

Combat: Attack +4 Grapple +4 Damage +14 [Life Control array] Defense +18 [+7 flat-footed] Knockback -5 Init +1

Equipment:Costume

Abilities 34 + Skills 11 [44 ranks] + Feats 8 + Powers 98 + Combat 36 + Saves 23=210

Notes
:arrow: Diablo lost his alchemical knowledge and tools. But in exchange he gain power of the lifeforce of himself and others. He is an even greater threat than ever before.

Description of Powers:Lifeforce has power over the lifeforce of himself and others. He is immune to aging and disease, as he subconscious counteracts them, plus he heals wounds rapidly even when unable to act, taking seconds or minutes for what would normally take minutes or hours. He can't be changed in any way as his lifeforce is fully shielded from such effects. By controlling the lifeforce of others, he can induce vomiting, increase their abilities or drain them to death even, drain their biochemical energy leaving them exhausted or unconscious, repair damaged lifeforce from injuries and diseases, inflict pain and even cut off their ability to breath. He can do these things on anyone he can perceive, ignoring range or objects in the way.

History: Diablo found his knowledge slipping away, all that had given him before for ages now gone. Yet something else was taking its place, as he found his gaze falling upon a nearby rat and caused it to dropped dead, its lifeforce drained out. With a wicked grin, he began to make plans on how to both test the extent of his powers and how to use them to gain even more power. Unfortunately his first encounter was with the newly formed Global Defense Force, who was able to take him down with ease. Locked up, he was given time to think.

2 years later and it seems no prison can keep him locked up for long. Increasing the strength of his fellow inmates, he has broken out over a dozen times in the last 2 years. He has worked for Myth Syndicate and organized crime, business moguls who wished their competition taken out and despots who hired him to take out rebels. He is wanted for crimes all over the world, from assult and theft, to murder and torture. It seems only death will end his crimes, but the authorities desire to study his powers and figure out how to duplicate them has kept him alive. Once he outlives his usefullness and they can safely duplicate his powers, he is a dead man.

Description:Esteban has an above average looking Spanish man with light olive colored skin. His brown eyes show a ruthlessness behind them and his black hair is keep shoulder length and neat.

When trying to remain unnoticed he wears simple shirts, a hoodie to hide his face and blue jeans with tennis shoes. When out as Lifeforce, he wears a red and black outfit with a golden mask covering most of this face.
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Pyrus

Postby Psistrike » Tue May 25, 2010 8:32 pm

Pyrus PL:8

Quote: "Don't touch me, unless you wish to get burned."
Concept: Fire elemental
Occupation: Hermit
Base of Operations: Cave in Nevada area
Real Name: Pyreus Kril
Legal Status: Living fire elemental given legal U.S. citizen status
Identity: Secret [known to authorities and many heroes]
Marital Status: Single
Height: 5'11"
Weight: 150 lbs.
Eyes: Red
Hair: Red, made of flames
Age: 20 years old
Motivation:Peace of Mind
Complications: Accident [setting things on fire], Phobia [aquaphobia], Secret [identity, keeps hidden from public]

Abilities: STR: 10 [+0] DEX: 14 [+2] CON: 14 [+2] INT: 14 [+2] WIS: 18 [+4] CHA: 12 [+1]

Toughness +2 [+2 flat-footed] Fortitude +5 Reflex +5 Will +7

Skills: Diplomacy 6 [+7], Concentration 8 [+12], Notice 6 [+10], Sense Motive 8 [+12], Survival 8 [+12]

Feats: Accurate Attack, Attack Focus [ranged] 2, Favored Environment [in extreme heat] 4, Improved Initiative, Move-By Action, Precise Shot

Powers:Alternate Form 20 [living fire elemental, Permanent; Innate] [Blast 8 [fire jet, Affects Corporeal], Energy Aura 8 [fire state, Affects Corporeal, Permanent], Flight 4 [100 mph], Immunity 13 [starvation and thrist, critical hits, fire/heat descriptor], Insubstantial 3 [Permanent]

Combat: Attack +4, +6 [ranged] [+2 in extreme heat] Grapple +4 Damage +8 [fire blast, fire aura] Defense +6 [+3 flat-footed] [+2/+1 in extreme heat] Knockback Init +6

Drawback: Vulnerable [Water and cold-based attacks, uncommon, major; -3 points], Weakness [immersed in water, uncommon, major; -1 drain on all ability scores including Constitution, each round; -8 points]

Abilities 22 + Skills 9 [36 ranks] + Feats 10 + Powers 100 + Combat 20 + Saves 9 - Drawbacks 11=159

Notes
:arrow: Firelord is now a true fire elemental, with all the weaknesses such a form grants.

Description of Powers: Pyrus is a living fire elemental. This form allows him to fly several hundred miles per hour, makes it where he doesn't need to eat or drink, is immune to all forms of heat and has no vital organs or vulnerable parts. He is a living flame and can only be harmed by energy other than flames and heat, although water is effective against him as well, even capable of killing him. Those who try to touch him will find his flames as intense as those of a bonfire, capable of melting iron and stone. He can blast a jet of fire out at will, burning with intense flames.

History: Suddenly finding himself on Earth, Firelord knew something was different as he tried to interact with the objects around her. But anything he tried to touch simply melted or burned to ash. With the aid of Reed Richards, they figured out the extent of his changes, he was a being of myth, a fire elemental brought to life. With no way to live a normal life, he went out into the Nevada wilderness and lived in a cave by himself, contemplating his existance.

2 years later and Reed Richards has been unable to figure out how to give him the power to turn back into a flesh and blood being. He has helped out more than once, fighting supervillains and exploring volcanoes and other places normal humans can't survive. Studies of his form have improved the understanding of different energy states and ways to deal with fires, saving many firefighters lives in the process.

Description: Pyreus appears to a humanoid male made of living flames, red and orange in hue. His shape is of a man in good shape, with basic facial shape and appears to have hair made of flames as well. Due to his state as a living being of fire, he never wears clothes or uses tools.
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Cosmic Mother

Postby Psistrike » Tue May 25, 2010 9:59 pm

Cosmic Mother PL:25

Quote:"Life is a gift, not to be wasted."
Concept: Life creating cosmic entity
Occupation: Cosmic entity
Base of Operations: Mobile, in space
Real Name: Galena
Legal Status: Cosmic entity with no connection to any planet
Identity: Public
Marital Status: Single
Height: 12'
Weight: 3000 lbs.
Eyes: Blue and glowing
Hair: Red
Age: Unknown [appears to be in early 30s]
Motivation: Fufilling Purpose of Existance
Complications: Enemy [various], Reputation [former devourer of worlds]

Abilities: STR: 40 [+15] DEX: 14 [+2] CON: 50 [+20] INT: 50 [+20] WIS: 40 [+15] CHA: 30 [+10]

Toughness +40* [+40 flat-footed] Fortitude +20 Reflex +4 Will +25
*20 Impervious

Skills: Concentration 10 [+25], Craft [electronic] 14 [+34], Craft [mechanical] 14 [+34], Diplomacy 20 [+30], Knowledge [life sciences] 20 [+40], Knowledge [technology] 20 [+40], Notice 30 [+50], Sense Motive 20 [+40]

Feats:Assessment, Benefit [Status [cosmic entity], Contacts, Diehard, Distracting Looks [DC 21], Eidetic Memory, Equipment 20, Speed of Thought, Well-Informed

Powers:Comprehend 4 [languages, all options], Cosmic Energy Control 25 [Alternate Powers: Create Object 16 [Innate, Precise], Healing 8 [Persistent, Regrowth; Affect Objects [+1], Ranged, Resurrection, Total]], Flight 10 [10k mph], Growth 4 [Innate; Size: Large; -1 Atk/Def, +4 Grapple Mod, -4 Stealth Mod, +2 Intimidate Mod; Space: 10 ft.; Reach: 10 ft.; Carrying Capacity: +5 Str.], Immortality [Revives from death in 1 hour], Immunity 11 [aging, starvation and thrist, life support], Protection 20 [pink armor; Impervious], Super-Senses 2 [Cosmic awareness [mental], Super-Strength 8 [Heavy Load: 1,600 tons], Lifeform Creation X [Variable Power]

Combat: Attack +15 Grapple +42 Damage +15 [unarmed], +25 [Cosmic Energy blast] Defense +10 [+5 flat-footed] Knockback -34 Init +2

Equipment: Cosmic Spaceship [Size: Awesome; STR: 100; Speed: 20 [Space travel]; Defense -2; Toughness: 25 [Impervious 20]; Features: Navigation System 4, Remote Control; Powers: Immunity 19 [life support, plasma-descriptor], Regeneration 23 [self-repair systems; Recovery Bonus: +9; Recovery Rate: Injured: 6, Disabled: 3; Persistent, Regrowth]; 70ep], 30ep of gear as needed.

Abilities 152 + Skills 37 [148 ranks] + Feats 27 + Powers 167+X + Combat 54 + Saves 12=450

Notes
:arrow: Galactus was changed, his very nature and connection to the universe altered. Now a female, she is only 12' tall but more powerful than before.

Description of Powers:Cosmic Mother is a true cosmic entity, an immortal being whose lifeform is infused with vast amounts of cosmic energy. She stand 12' tall, yet is superhumanly strong for her size and frame, capable of lifting up to 1.6k tons and ripping apart titanium like cardboard. She can fly at speeds up to 40k mph, although seems not to cause sonic booms. She doesn't age, has no need to eat or sleep and can survive in any environment. She can sense anything of a cosmic scale and understands all languages. Her large pink armor is a super-alloy unlike anything seen before, making her impossible to harm except when facing fellow cosmic level beings.

By channeling the cosmic energy which her body absorbs constantly from the ambient energy around her, she can do many things. From firing a blast capable of vaporizing even super alloys, creating objects stronger than titanium up to 1,600 cubic feet in size and healing wounds and repairing damage to objects, to the point of bring others back to life within under a minute of death.

But the source of her name and true power is the ability to channel the absorbed cosmic energy into creating new lifeforms. These can be any kind of creature, from existing species to entirely new ones. The limits of this power and how long it takes to recharge are unknown. With her ship she can travel anywher in the universe given time, it is made of a super-alloy, capable of surviving in any environment and even at the heart of a star, and can repair damage to itself rapidly.

History:Galactus was about to feed upon another world, when the Chaos Wave hit and changed everything. In an instant, a woman stood in place, 12' tall and gorgeous, in an armor of pink metal and unknown make. Galena knew her new purpose for existing, to bring new life to the universe, to return what she had once taken. Thus the powerful cosmic entity set out in her changed ship, finding worlds which could support life yet had none, filling them with her creations.

2 years later and Cosmic Mother, as she has been dubbed by the press on Earth, has colonized at least 3 different worlds. She still faces backlash for her past as Galactus, yet weathers it all, knowing it will take ages to dedeem herself. The only intellectual equal to her, Reed Richards, has more than once offered her his help. But she continues to drift through space, finding new worlds to seed with life and saving lives as she travels.

Description: Cosmic Mother is an attactive giant humanoid woman, with curves in all the right places. Her skin is flawless but normally not seen, as she wears her giant pink armor at all times. Her face is left uncovered and she has long red hair and intense blue eyes which glow constantly. The only clothes she has are simple cloth ones which she wears under her giant pink armor.
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Skylady

Postby Psistrike » Tue May 25, 2010 10:36 pm

Skylady PL:10

Quote: "The skies are free for all to enjoy."
Concept: Winged immortal beauty
Occupation: Adventurer
Base of Operations: Mobile
Real Name: Iris
Legal Status: Alien given U.S. citizenship
Identity: Public
Marital Status: Single
Height:5'7"
Weight: 110 lbs.
Eyes: Blue
Hair: Brown
Age: 25 years old
Motivation:Acceptance
Complications: Enemy [various], Reputation [shameless flirt], Temper [seeing children endangered]

Abilities: STR: 24 [+7] DEX: 20 [+5] CON: 24 [+7] INT: 14 [+2] WIS: 14 [+2] CHA: 18 [+4]

Toughness +8 [+7 flat-footed] Fortitude +9 Reflex +10 Will +7

Skills: Aerobatics 6 [+11], Bluff 6 [+10/+14], Diplomacy 8 [+12/+16], Knowledge [popular culture] 4 [+6], Notice 8 [+10], Stealth 8 [+13]

Feats: Aerobatic Bluff, Attack Focus [melee] 6, Attractive, Connected, Defensive Roll, Dodge Focus 4, Endurance, Favored Environment [in the air] 4, Move-By Action, Sneak Attack, Uncanny Dodge [visual]

Powers: Flight 4 [Innate; 100mph, large white wings], Immortality [Innate]

Combat: Attack +3, +9 [melee] [+2 while in the air] Grapple +18 Damage +7 [unarmed], +9 [unarmed sneak attack] Defense +10 [+3 flat-footed] [+2 while in the air] Knockback -4 Init +5

Equipment:Uniform

Drawback: Power Loss [Flight, when wings are bound; -1 point]

Abilities 54 + Skills 10 [40 ranks] + Feats 22 + Powers 15 + Combat 18 + Saves 12 - Drawbacks 1=130

Notes
:arrow: Ikaris was changed, given a form more like his mythological counterpart with with the wings built-in and immortal. Too bad he tried to flirt with Manhater. :P

Description of Powers:Skylady is an attractive woman with a lean muscle tone and slender build, with a pair of large white wings hanging from her back. She is immortal now, never being able to truely die and reviving within a week if killed. She can use her wings to fly at speeds up to 400 mph. Her strength and endurance have been enhanced to near superhuman levels.

History: Ikaris found himself at the Avengers mansion for a visit when the Chaos Wave hit. He found himself younger in appearance, with greater lean muscle mass and painfully felt a pair of large white wings growing from his back. Taking to being a celebrity hero at first, it began to go to his head after a time and he was known to hit on any woman he took a fancy to. But this would prove his downfall, as he ended up hitting on Manhater. So enraged by this man's arrogance, she transformed him into what he seemed to desire, a young beauty whose looks would draw men's attention. Humbled, he...er, she realized she should work on gaining the acceptance of others and not going through life looking for fame.

2 years later and Skylady has become a celebrity superhero, despite trying to downplay her role in any actions she is involved in. Yet despite her willpower, she can't help but flirting with any male that attracts her attention. An unknown part of the curse upon her by Manhater is that she will wish to become a mother. The longer she is a female, the stronger this urge gets and tries to get her to hook up with the right man. This also makes it where seeing children endangered caused her to lose her temper, attacking full force upon the source of the threat to the little ones. Like a mother bird protecting her chicks.

Description: Iris is a true beauty, with olive colored skin and model looks. She has sky blue eyes which gleam in the sunlight, while her brown hair is kept shoulder length. When out in public as herself, she tends to wear fashionable clothes which are comfortable, with slits in all tops for her wings to fit through and always wears flats. When out as Skylady she wears a white toga with sandels are her uniform.
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