The first class of
X NEVER, EVER MARKS THE SPOT continues, with yours truly Blue-furred, Bouncing, Bubbling academic
If you're leaving anyway, forgive me for fast-forwarding to my final rebuttal as I say - on behalf of mutants everywhere... *Pthhhphth!*BeastDr. Henry "Hank" Philip McCoyPower Level: 10 (168pp)
Abilities: STR: 26 (+8), DEX: 26 (+8), CON: 24 (+7), INT: 22 (+6), WIS: 14 (+2), CHA: 16 (+3)
Skills: Acrobatics 4 (+12), Bluff 6 (+9/+13 [Attractive]), Climb 5 (+13), Computers 3 (+9), Craft (chemical) 5 (+11), Craft (electronic) 3 (+9), Diplomacy 5 (+8/+12 [Attractive]), Disable Device 2 (+8), Knowledge (art) 2 (+8), Knowledge (life sciences) 6 (+12), Knowledge (physical sciences) 4 (+10), Knowledge (popular culture) 4 (+10), Knowledge (technology) 3 (+9), Language 7 (French, German, Latin, Russian, 3 at GM choice; Native: English), Medicine 8 (+10), Notice 5 (+7), Pilot 1 (+9), Search 2 (+8), Sense Motive 5 (+7), Survival 2 (+4), Swim 2 (+10)
Feats: Acrobatic bluff, Ambidexterity, Attack Focus 5 (melee), Beginner's luck, Defensive Attack, Dodge Focus 4, Eidetic memory, Equipment 2, Fascinate (Bluff), Improved Grab, Improved Throw, Power Attack, Teamwork 1, Two-handed attack
Challenges: Conversational Paralysis, Perfect Balance
(Attractive 1, Rage 1 [5 rounds])
Powers:Beast-like Physique (Container 5 [passive]; Drawback: Noticeable; 24pp)
- Claws (Strike 1; PF: Mighty, Ricochet 1)
- Enhanced feat 2 (Attractive 1, Rage 1 [5 rounds])
- Insulating fur (Feature 1)
- Prensile feet (Feature 1)
- Speed 1 (10 mph)
- Super-movement 2 (Swinging, Wall-crawling 1)
- Super-senses 2 (Low-light vision, Scent)
- Super-strength 4 (Heavy load: 7 tons [12 tons, while raging]; PF: Dynamic Alternate power 1, Dynamic)
-- DAP: Leaping 4 (jumping distance x25)Equipment: Reading glasses (removes the Drawback; 1ep), Military commlink (as Commlink plus Subtle 1 [scrambler]; 2ep), X-men uniform (Protection 2 [subtle 1] + Immunity 2 [heat & cold, Half-effect]; 4pp)
Combat: Attack +6 (+11 Melee); Damage +9 (Claws); Defense +11 (+4 Flat-footed); Initiative +8
Saves: Toughness +9/+7 without costume, Fortitude +8, Reflex +8, Will +7
Drawbacks: Disability (mild presbyopia [uncommon, minor]; -1pp)
Abilities 68 + Skills 21 (84 ranks) + Feats 24 + Powers 24 + Combat 26 + Saves 6 - Drawbacks 1 = 168Complications: Fame (world-class genetist and known mutant), Prejudice (inhuman appearence), Responsibility (to the Avengers and the X-men)

Hank went quite overboard with points, but given that he's a physical powerhouse, socially adept, and a mental polymath (like
She-Hulk in many ways) that was to be expected. Honestly if he wasn't so damn funny of a character he will probably be a unsufferable Mary-Sue

this is obviously the simian-like Beat, I really
hated the whole "secondary mutation thing", especially the more animalistic/feline-like Hank so I won't stat that ever

I was almost tempted to stat his natural mutation and the effects of the Beast serum as to separate containers, but overall I decided that it was a useless complication

Beast quite a strange combination being an accuracy shifted powerhouse, in many way more closer to a paragon super-soldier. As a consequence he should really be used more as a larger version of Spider-man or Captain America, rather than a bouncing version of the Thing

the Attractive feat for the container simulate his pheromones. I prefered this way rather than the more usual Emotion control effect since Beast's pheromones doesn't seem that powerful

the idea of giving him a Ricochet attack to simulate his fighting style is from
BatgirlIII's build