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BeZurKur wrote:2) Skill points are on a 1:1. I realize many people disagree with this, but it was the designer’s intent for high skills to be represented through powers. It is the design philosophy behind MnM.


Thanos the Mad Titan wrote:My first opinion is to use Steve's Hulk from the Game Trade Magazine. It is the closest thing that we have to *official*. I suggest building from that. ALso to use the MSHRPG and the handbooks as guidelines on how strong the heroes are just seems......wrong. I've seen plenty of time where the characters do things that they are not warranted as being able to do. Characters change depending on the writer.



Old Sparky wrote:It may have been the designers' intent, but everyone does make mistakes... and they acknowledged a need for greater skill rank cost ratio with the 2:1 and 3:1 options in the errata.
Old Sparky wrote:If you're going to break PL stacking limitations --which the designers intended to be in the game-- to adhere to character concepts, doesn't it make sense to keep the optional skill cost ratios in mind should a skill-laden character concept come up?

Thanos the Mad Titan wrote:ALso to use the MSHRPG and the handbooks as guidelines on how strong the heroes are just seems......wrong.
Thanos the Mad Titan wrote:I've seen plenty of time where the characters do things that they are not warranted as being able to do. Characters change depending on the writer.

BeZurKur wrote:I wouldn't put it as "they acknowledged a need for greater skill rank" so much as they acknowledged a large portion of their fans wanted greater skill ratio. Let's look at their actions: 1) It is only an option in the errata. 2) All published books use the 1:1 ratio.


The Great Pumpkin wrote:Actually the Nocturnals Midnight Companion uses 1:2, which is partly why the missus started that one thread about skill ratios in the Rules forum the other day. I honestly wish they hadn't done that, as now whenever I see a new M&M book I'll be thinking "can I use this in my game without having to rebuild the characters?"


d4 wrote:why bother rebuilding them? so their PP total won't be exactly accurate -- is that really going to affect play at all?
(i could see if you were planning on using one of them as a PC, but if you just want to grab one as an NPC, does it really matter if he's PL6 but has 100pp spent instead of the usual 90?)


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