OUBLIETTE (Original 2E Builds)

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Michuru81
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UC #24: Stephano DiMera

Post by Michuru81 »

STEFANO DIMERA (Power Level 6)

Image

STR 11, DEX 10, CON 10, INT 18 (+4), WIS 15 (+2), CHA 18 (+4)

SKILLS: Bluff 8 (+12), Intimidate 8 (+12), Gather Information 5 (+9), Knowledge (arcane lore) 6 (+10), Knowledge (business) 8 (+12), Knowledge (civics) 5 (+9), Knowledge (current events) 5 (+9), Knowledge (streetwise) 8 (+12), Language 1 (English, Italian [base]), Notice 4 (+6), Profession (businessman) 10 (+12), Sense Motive 4 (+6)

FEATS: Benefits 7 (Status [DiMera], Wealth 6), Contacts, Connections, Equipment 10, Luck 3, Master Plan, Minions 6, Ritualist, Skill Mastery 1 (Bluff, Intimidate, Knowledge [streetwise], Sense Motive), Taunt

POWERS: Immortality

Equipment: DiMera Mansion (Toughness: 5; Size: Large; Features: Garage, Holding Cells, Laboratory, Library, Living Space; Cost: 7 points)

COMBAT: Attack +0, Grapple +0, Damage +0, Defense +0, Knockback -0, Initiative +0

SAVES: Toughness +0, Fortitude +2, Reflex +2, Will +7

COMPLICATIONS: Obsession (Brady’s), Reputation (Evil, Immortal), Secrets (Plenty)

Abilities 22 + Skills 18 (72 ranks) + Feats 26 + Powers 5 + Combat 0 + Saves 9 = 80 points
Michuru81 wrote:Anyone who knows anything about daytime soaps will tell you that there's no bigger badass than Days of Our Lives' own Stephano DiMera. The guy is beyond sinister. He started out as a mob boss but over time became something more... Often times, Stephano's plots involve the occult. Stephano holds the record for most deaths in Salem (eleven) and cites that as the seventh son of a seventh son, he is immortal.

Certainly seems to be the case... Stephano is returning from the grave just when his enemies have been lulled into a false sense of security, using surprise and guile to stab at them and take whatever he wants... usually before dying again...
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Horsenhero
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Re: OUBLIETTE: Mildew, Siege, Stephano DiMera

Post by Horsenhero »

This is hilarious...Mildew- lvl 8, built on 18 points...........Siege-lvl 0, built on 30 points. :lol:

Probably the only time in M&M history that a lvl 0 character is more competent than a lvl 8. Of course, this means that potentially Matt is a huge volcano of disgusting power just waiting to erupt.

And thanks for the spoiler.

Michuru81
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#241: Contagion

Post by Michuru81 »

CONTAGION (Power Level 8)

Real Name: Darwin Straus
Height / Weight: 5’9” / 153 lbs.
Hair / Eyes: Brown / Blue
Place of Birth: Leon, Norway (October 3, 1988)
First Appearance: New Vindicators #13

Physical Description: Nothing stands out about Darwin in particular: he wears his brown hair short and keeps himself clean shaven; his physicque is as average as his build.

Relationships: Jeffrey Carter / Phobos (teammate; deceased), Brian Bentley / Amok (teammate), Hans Ronke (teammate), Taegan Mallory (removed powers; deceased), Gabriel Farouk (restored powers), Maria Loder / Tierra (victim), Jay Smith (victim; deceased), Doctor James Howell / Silverback (victim), Adrianna Covington / the Aurelia (victim), Clarissa Townsend / Boson (victim), Joshua Cron / Breeze (victim), Alicia Altair (victim), Neige Altair (victim), David Meinstein / Blitzkrieg (victim)

Biography: Little is known of Contagion’s life prior to graduating from the New Vindicators Academy of Europe.

NEW VINDICATORS: sic simper tyrannis—During the 2007 Trials, Contagion was selected to join Phobos’ team, along with Amok and Scrimshaw. During the Second Trial, their team attempted to prevent Lodestone’s team (which included Phobos’ twin brother, Deimos) from advancing any further. In the conflict, Contagion was able to lay a hand on each of Lodestone’s teammates—Deimos, Frostbite and Loess—and infect them with Tuberculosis, almost crippling their chances of passing later tests.

During the first round of the Final Trial, Contagion found himself facing Taegan, whose biokinesis allowed him to remove every disease inhabiting Contagion’s body. Without the pathogens necessary to infect anyone and his immunity still intact, Contagion found himself without his devastating abilities and withdrew.

NEW VINDICATORS: contraria contrariis curantur—After leaving the New Vindicators Academy of Europe, Contagion began to study medicine with the intent of becoming a doctor. Two years into his studies, he was approached by Gabriel Farouk and offered a deal: Gabriel Farouk used his temporal abilities to undo the damage done by Taegan’s healing and Contagion was once more recruited into a fight with the alumni of the American school.

Contagion boarded the same flight Magnus and Maria Loder were taking to return from their honeymoon. Introducing himself as Doctor Darwin Straus, the couple failed to recognize their former opponent. Though he was able to subtly infect Maria with Henoch-Schönlein purpura, circumstances prevented him from being able to make contact with her husband.

After landing in New York, Contagion hit pay dirt when the Vindicators arrived to stop a group of bank robbers. Contagion infected one of the robbers with Reye’s syndrome after he was taken hostage. When the Vindicators rescued him, he was able to infect several of them: Silverback (Huntington's disease), Boson (Sandhoff disease), Breeze (Amyotrophic lateral sclerosis), and the Aurelia (ocular toxoplasmosis).

He next appeared in a park where he was able to make contact with Alicia and Neige Altair. Though Neige’s condition (Kawasaki disease) appeared soon after, it was much later before the heroes discovered what he had infected Alicia with thrombocytopenia.

Ultimately, the Vindicators discovered the truth behind the biological attacks and tracked Contagion to Cairo, Egypt. There, they discovered Gabriel Farouk had used his powers of temporal reversion to restore Contagion’s Neo-Sapien abilities to the point before Taegan removed them. The two both began taking the orders from Semyazza: making seemingly random attacks to lure Coldfire away from his family and use them as collateral to ensure he brought about the end of the world.
  • STR 12, DEX 13, CON 12, INT 15, WIS 12, CHA 10

    SKILLS: Bluff 4, Concentration 4, Knowledge (life sciences) 10 (+12), Languages 2 (English, French, Norwegian [base]), Medicine 8, Notice 4, Sense Motive 4

    FEATS: Defensive Roll 2, Equipment 1, Teamwork 1

    POWERS: Immunity 1 (disease), Transform 12 (Human Physiology; Alternate Powers: Disease [any ability score]; Power Feats: Reversible, Subtle 2; Extras: Disease [+2], Duration [Continuous, +1]; Flaws: Range [Touch, -1])

    Equipment: cell phone; 4 free equipment points

    COMBAT: Attack +4, Grapple +5, Damage +1, Defense +4 (+2 flat-footed), Knockback -1 (-0 flat-footed), Initiative +1

    SAVES: Toughness +3 (+1 flat-footed), Fortitude +7, Reflex +3, Will +3

    COMPLICATIONS: Obsession (Revenge), Prejudice (Neo-Sapien)

    Abilities 14 + Skills 9 (36 ranks) + Feats 4 + Powers 64 + Combat 16 + Saves 13 = 120 points
Michuru81 wrote:If Contagion can lay a hand on you, it's pretty much Fortitude save DC 22 or you're screwed. The good news is, in actual combat he should have a hard time making the necessary touch attack to evoke such an absurd save. Even better news: Contagion is just as easy to hit and even easier to smack around. I like to think that his numerous glass jaws more than make up for the fact that he comes close to having a death touch...

But then again, I'm the GM...
Last edited by Michuru81 on Tue Jun 22, 2010 7:51 pm, edited 1 time in total.
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Arthur Eld
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Re: OUBLIETTE: Stephano DiMera, Contagion

Post by Arthur Eld »

Contagion is one of those characters that would need support to be really dangerous. Say, someone willing to Set-Up targets for him with feints so his low attack score would have a chance of hitting. He's the classic high save DC, low accuracy character-odds are he won't hit you, but if he does, any PL 8 character is going to have a hard time making their save.

Lower one of his odd-numbered Ability scores and he's decently playable as a PC, too. Nice stuff.

Michuru81
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Re: OUBLIETTE: Stephano DiMera, Contagion

Post by Michuru81 »

Arthur Eld wrote:Contagion is one of those characters that would need support to be really dangerous. Say, someone willing to Set-Up targets for him with feints so his low attack score would have a chance of hitting. He's the classic high save DC, low accuracy character-odds are he won't hit you, but if he does, any PL 8 character is going to have a hard time making their save.

Lower one of his odd-numbered Ability scores and he's decently playable as a PC, too. Nice stuff.
I actually may drop his Strength. That 121 point total was bothering me. I kept looking at what I could add but... I had nothing. :(
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Re: OUBLIETTE: Stephano DiMera, Contagion

Post by MisterO »

Michuru81 wrote:STEFANO DIMERA (Power Level 6)

Image

STR 11, DEX 10, CON 10, INT 18 (+4), WIS 15 (+2), CHA 18 (+4)

SKILLS: Bluff 8 (+12), Intimidate 8 (+12), Gather Information 5 (+9), Knowledge (arcane lore) 6 (+10), Knowledge (business) 8 (+12), Knowledge (civics) 5 (+9), Knowledge (current events) 5 (+9), Knowledge (streetwise) 8 (+12), Language 1 (English, Italian [base]), Notice 4 (+6), Profession (businessman) 10 (+12), Sense Motive 4 (+6)

FEATS: Benefits 7 (Status [DiMera], Wealth 6), Contacts, Connections, Equipment 10, Luck 3, Master Plan, Minions 6, Ritualist, Skill Mastery 1 (Bluff, Intimidate, Knowledge [streetwise], Sense Motive), Taunt

POWERS: Immortality

Equipment: DiMera Mansion (Toughness: 5; Size: Large; Features: Garage, Holding Cells, Laboratory, Library, Living Space; Cost: 7 points)

COMBAT: Attack +0, Grapple +0, Damage +0, Defense +0, Knockback -0, Initiative +0

SAVES: Toughness +0, Fortitude +2, Reflex +2, Will +7

COMPLICATIONS: Obsession (Brady’s), Reputation (Evil, Immortal), Secrets (Plenty)

Abilities 22 + Skills 18 (72 ranks) + Feats 26 + Powers 5 + Combat 0 + Saves 9 = 80 points
Michuru81 wrote:Anyone who knows anything about daytime soaps will tell you that there's no bigger badass than Days of Our Lives' own Stephano DiMera. The guy is beyond sinister. He started out as a mob boss but over time became something more... Often times, Stephano's plots involve the occult. Stephano holds the record for most deaths in Salem (eleven) and cites that as the seventh son of a seventh son, he is immortal.

Certainly seems to be the case... Stephano is returning from the grave just when his enemies have been lulled into a false sense of security, using surprise and guile to stab at them and take whatever he wants... usually before dying again...
Thank you so much for building my favorite villain. I remember watching Days during the "Marlena is Possessed by the Devil" storyline. Man good times! :D

Michuru81
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Re: OUBLIETTE: Stephano DiMera, Contagion

Post by Michuru81 »

MisterO wrote:
Michuru81 wrote:STEFANO DIMERA (Power Level 6)

Image

STR 11, DEX 10, CON 10, INT 18 (+4), WIS 15 (+2), CHA 18 (+4)

SKILLS: Bluff 8 (+12), Intimidate 8 (+12), Gather Information 5 (+9), Knowledge (arcane lore) 6 (+10), Knowledge (business) 8 (+12), Knowledge (civics) 5 (+9), Knowledge (current events) 5 (+9), Knowledge (streetwise) 8 (+12), Language 1 (English, Italian [base]), Notice 4 (+6), Profession (businessman) 10 (+12), Sense Motive 4 (+6)

FEATS: Benefits 7 (Status [DiMera], Wealth 6), Contacts, Connections, Equipment 10, Luck 3, Master Plan, Minions 6, Ritualist, Skill Mastery 1 (Bluff, Intimidate, Knowledge [streetwise], Sense Motive), Taunt

POWERS: Immortality

Equipment: DiMera Mansion (Toughness: 5; Size: Large; Features: Garage, Holding Cells, Laboratory, Library, Living Space; Cost: 7 points)

COMBAT: Attack +0, Grapple +0, Damage +0, Defense +0, Knockback -0, Initiative +0

SAVES: Toughness +0, Fortitude +2, Reflex +2, Will +7

COMPLICATIONS: Obsession (Brady’s), Reputation (Evil, Immortal), Secrets (Plenty)

Abilities 22 + Skills 18 (72 ranks) + Feats 26 + Powers 5 + Combat 0 + Saves 9 = 80 points
Michuru81 wrote:Anyone who knows anything about daytime soaps will tell you that there's no bigger badass than Days of Our Lives' own Stephano DiMera. The guy is beyond sinister. He started out as a mob boss but over time became something more... Often times, Stephano's plots involve the occult. Stephano holds the record for most deaths in Salem (eleven) and cites that as the seventh son of a seventh son, he is immortal.

Certainly seems to be the case... Stephano is returning from the grave just when his enemies have been lulled into a false sense of security, using surprise and guile to stab at them and take whatever he wants... usually before dying again...
Thank you so much for building my favorite villain. I remember watching Days during the "Marlena is Possessed by the Devil" storyline. Man good times! :D
It was my pleasure. DOOL is my guilty pleasure. It sounds like you and I started watching it around the same time: Sami was bulimic (and now her actress hosts the Biggest Loser--how's that for irony?), Hope was Princess Gina and Marlena had the devil in her... The plots today are hardly as adventurous. :(
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Michuru81
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#242: Vespertine

Post by Michuru81 »

VESPERTINE (Power Level 8)

Real Name: Christina “Tina” Kirk
Height / Weight: 5’0” / 104 lbs.
Hair / Eyes: Black w/ white highlights (naturally blonde) / Green
Place of Birth: New York, New York (December 21, 2018—16-years-old in 2035)
First Appearance: New Vindicators #91

Physical Description: Though she possesses a willowy frame, this lithe dancer is actually fairly strong thanks to years spent studying ballet. Must like her father, she dyes her blonde hair jet black though she accents it with white streaks throughout. Her uniform is the unaltered version and when in her civilian clothes she prefers loose, baggy jeans and tends to wear layers of shirts in order to hide how thin she is.

Relationships: Abaddon (great-grandfather), Michael Connors / the Shadow (grandfather; deceased), Cameron Kirk (uncle), James Kirk / Lurker (father; deceased), Douglas Kirk (uncle; deceased), Jack Radikovich / Viscocity (ex-boyfriend)

Biography: Tina’s mother and father had separated long before the man had lost his life fighting in Adonis Skraag’s war. Realizing that Adonis’ dream of a peaceful coexistence between humans and Neo-Sapiens was more important to Lurker than his family, the two women in his life left him in an attempt to start a life of their own…

For years, Tina had been taught to deny her Neo-Sapien heritage. She was told to pretend to be normal—to keep her head down and do nothing as she saw the injustice her father had railed against. To occupy herself, she took up dance. For years she trained in the Cecchetti method of ballet and it was during a performance of The Moor’s Pavane that catastrophe struck…

Lodestone, engaged in a battle with the Vindicators, crashed through the auditorium and began tearing away at the building and hurling the sections at the heroes. Unable to simply sit aside and do nothing any longer, Tina moved to put the powers she had inherited from her father and her own training as a dancer to good use and joined the Vindicators in fighting the tyrannical girl.

After the battle, the teenage girl was given an offer to continue her education at the New Vindicators Academy. She accepted and, after a tearful goodbye with her mother, departed for Washington, D.C. There, she proved herself to be amongst the top of her class and was promoted (along with Hemophiliac, the Lepidopterist, Spectrum and Viscosity) to the ranks of the New Vindicators where they are trained by none other that Lodestone’s mother: Alicia Gladstone.
  • STR 12 (+1), DEX 16 (+3), CON 12 (+1), INT 13 (+1), WIS 10, CHA 15 (+2)

    SKILLS: Acrobatics 10 (+13), Concentration 4, Knowledge (popular culture) 5 (+6), Language 1 (English [base], Italian), Perform (dance) 10 (+12), Stealth 6 (+8)

    FEATS: Acrobatic Bluff, Defensive Roll 4, Dodge Focus 4, Elusive Target, Equipment 2, Evasion 2, Improved Initiative 1, Uncanny Dodge 1 (hearing)

    POWERS: Communication 8 (2,000 miles; Extras: Linked [ESP, +1]; Flaws: Medium [shadows, -1]), Concealment 2 (normal vision; Power Feats: Close Range; Flaws: Limited [shadows, -1]), ESP 8 (visual and auditory senses; Flaws: Medium [shadows, -1]), Super-Senses 2 (Additional Senses: Darkvision), Teleport 8 (Power Feats: Change Direction, Change Velocity, Easy, Progression 2, Turnabout; Extras: Accurate [+1]; Flaws: Medium [shadows, -1])

    Equipment: cell phone, comm link, GPS receiver, multi-tool, New Vindicators uniform (+2 Toughness, Immunity 2 [cold and heat]); 2 free equipment points

    COMBAT: Attack +4, Grapple +5, Damage +1, Defense +8 (+2 flat-footed), Knockback -3 (-1 flat-footed), Initiative +7

    SAVES: Toughness +7 (+3 flat-footed), Fortitude +3, Reflex +6, Will +2

    COMPLICATIONS: Reputation (due to her slender body, most girls assume Tina has an eating disorder)

    Abilities 18 + Skills 9 (36 ranks) + Feats 16 + Powers 51 + Combat 16 + Saves 10 = 120 points
Michuru81 wrote:Much like how para bellum opened with Hikari telling the story of an alternate future, the upcoming sanguis ac ferroque begins with yet another possible timeline and Vespertine here inhabits such a world...

Vespertine is sort of a cop out: her powers are copy/pasted from her father without much alteration. What she has over dear old dad is a different skill set and a little more combat function. She still can't lay the smack down but she might be able to navigate the battle field a tab bit better.
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#243: The Lepidopterist

Post by Michuru81 »

THE LEPIDOPTERIST (Power Level 8)

Real Name: Balthazar Kaczynski
Height / Weight: 5’6” / 130 lbs.
Hair / Eyes: Black / Amber
Place of Birth: Flushing, Queens, New York City, New York (January 14, 2018—17-years-old in 2035)
First Appearance: New Vindicators #91

Physical Description: As if being lanky wasn’t bad enough, Balthazar has two antenna jutting from his head, accompanying his compound eyes and the proboscis that curbs under his jaw; on his back are a pair of scaled wings.

Balthazar is typically seen wearing a kippah as well as his uniform; due to the hastle of getting his wings through the black and white costume, Balthazar seldom takes it off.

Relationships: Balthazar claims to be an orphan and does not possess any friends beyond his teammates (whom he routinely makes uncomfortable).

Biography: Little is known of Balthazar’s life before coming to the New Vindicators Academy. The young man simply showed up in Washington, D.C. one day and approached the school’s front gates. Though he was open and upfront concerning his name and date of birth, no record of his birth has ever been found.

Despite the growing concern Balthazar’s origin has left the faculty with, he was promoted to the ranks of the New Vindicators, along with Hemaphiliac, Spectrum, Vespertine and Viscosity.
  • STR 10, DEX 14 (+2), CON 10, INT 18 (+4), WIS 14 (+2), CHA 10

    SKILLS: Handle Animal 4, Knowledge (life sciences) 6 (+10), Medicine 6 (+8), Notice 4 (+6), Search 4 (+8)

    FEATS: Defensive Roll 4, Elusive Target, Equipment 2, Evasion 2, Favored Enivornment 6 (air), Improved Initiative 2, Jack-of-all-Trades, Master Plan, Set-up, Teamwork 1

    POWERS: Additional Limbs 1 (proboscis), Features 1 (tastes with hands), Flight 2 (25 MPH; Power Feats: Maneuverability 2; Drawbacks: Power Loss [when wings are bound, -1 point], Illusion 5 (“Müllerian Mimicry”; all senses; Flaws: Limited [morph, -1]), Nauseate 8 (Alternate Powers: Paralyze 8 [Extras: Alternate Save {Fortitude, +0}, Area {cloud, +1}], Stun 8 [Extras: Area {cloud, +1}]; Extras: Area [cloud, +1]), Super-Senses 3 (Enhanced Senses: Analytical Taste; Additional Senses: Scent, Ultravision)

    Equipment: comm link, desktop computer, GPS receiver, New Vindicators uniform (+2 Toughness, Immunity 2 [cold and heat]); 3 free equipment points

    COMBAT: Attack +4, Grapple +4, Damage +0, Defense +4 (+2 flat-footed), Knockback -3 (-1 flat-footed), Initiative +10

    SAVES: Toughness +6 (+2 flat-footed), Fortitude +2, Reflex +6, Will +6

    COMPLICATIONS: Reputation (creepy), Secret (crush on Spectrum)

    Abilities 16 + Skills 6 (24 ranks) + Feats 21 + Powers 51 + Combat 16 + Saves 10 = 120 points
Michuru81 wrote:Much like Vespertine, the Lepidopterist occupies an alternate future in the Oubliverse.

Butterflies have chemoreceptors in their tarsi, which let them taste on contact. In the case of an anthropomorphic butterfly like Balthazar here, this means he can taste with his hands. Butterflies also have a gift for mimicry, which manifests as Illusion in Balthazar. Essentially, he can make himself fool the senses: if he wants to smell like something else, he smells like something else. He can sound however he wants, look however he wants... He just can't make people think they're stuck in a room with no exit (and who doesn't love Sartre?): his illusions are limited to altering how he is perceived--like morph, but encompassing all senses.

Playing him is fairly simply: he takes flight, flinging all of his Favored Environment into Defense and then he goes nutty with the pollen clouds. Really, anyone with a decent Grapple check and enough Fortitude to get around his toxin clouds can put him down for the count... but then they have to deal with him putting his proboscis on them and who wants that?
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#244: Hemophiliac

Post by Michuru81 »

HEMOPHILIAC (Power Level 8)

Real Name: Bianca Warfarin
Height / Weight: 4’10” / 132 lbs.
Hair / Eyes: Brown / Green
Place of Birth: Wichita Falls, Texas (July 2, 2018—16-years-old in 2035)
First Appearance: New Vindicators #91

Physical Appearance: Bianca is short with long, brown hair and tilted emerald green eyes. She is well-endowed—a feature she strives to show off with necklines that dip low.

Relationships: Audrey Warfarin / Sanguine (mother; deceased), Tara Hamilton / Spectrum (best-friend), Yuusuke Takahashi / Tsubasa (crush), Dag Schenkenberg / Warder (crush), Jim Loder / Lodestone V (crush), Jack Radikovich / Viscosity (crush)

Biography: In 2013, the Vindicators took on a Nephilim capable of manipulating the flow of blood in her victims. Codenamed Sanguine, the woman spent years plaguing the heroes and then one day she suddenly disappeared…

It was years more before the heroes were able to solve the myster of what had happened to their nemesis: Sanguine had gotten pregnant and retired from her villainous career. When Avenger began hunting down and executing villains, Sanguine made his list and her teenage daughter was left orphaned.

Bianca left Texas for Washington, D.C. and enrolled in the New Vindicators Academy. Her goals were simple: she wanted to gain the experience she would need to survive the battle with Avenger and avenge her mother’s death…
  • STR 10, DEX 12 (+1), CON 10, INT 15 (+2), WIS 16 (+3), CHA 13 (+1)

    SKILLS: Bluff 4 (+5), Concentration 4 (+7), Investigate 4 (+6), Knowledge (behavioral sciences) 5 (+7), Knowledge (life sciences) 8, Language 1 (English [base], French), Medicine 8 (+11), Notice 4 (+7), Perform (wind instruments [French horn]), 2 (+3), Search 4 (+6), Sense Motive 4 (+7)

    FEATS: Defensive Roll 2, Equipment 1, Taunt, Teamwork 1

    POWERS: Damage 8 (“sanguiskinesis”; Alternate Powers: Fatigue 8 [Extras: Range {Perception, +2}], Mind Control 10 [Power Feats: Mental Link; Extras: Alternate Save [Fortitude, +0], Conscious [+1], Effortless [+1]; Flaws: Limited [physical actions, -1]), Nauseate 8 [Extras: Range {Perception, +2}]; Power Feats: Diehard; Extras: Alternate Save [Fortitude, +1], Range [Perception, +2]), Immunity 6 (poison, fatigue)

    Equipment: comm link, New Vindicators uniform (+2 Toughness, Immunity 2 [cold and heat])

    COMBAT: Attack +4, Grapple +4, Damage +0, Defense +4, Knockback -2 (-1 flat-footed), Initiative +1

    SAVES: Toughness +4 (+2 flat-footed), Fortitude +6, Reflex +3, Will +5

    COMPLICATIONS: Hatred (Avenger), Obsession (boy crazy), Secret (crush on Viscosity)

    Abilities 16 + Skills 11 (44 ranks) + Feats 5 + Powers 42 + Combat 16 + Saves 10 = 100 points
Michuru81 wrote:Continuing to round out the team of New Vindicators who live in the alternate future where Katie Merrick didn't die in childbirth, we come to Hemophiliac, a young girl with the power to manipulate the flow of blood.

I had considered giving her Roland Birkmeyer (the Damned) for a father, which would give her his Neo-Sapien powers, the durability he gained from eating a golden apple and make her part of the Aureli bloodline but... that seemed a bit like overkill. In my head, Bianca's plenty effective--she's just got a pretty big glass jaw.
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#245: Viscosity

Post by Michuru81 »

VISCOSITY (Power Level 8)

Real Name: Jack “J. R.” Radikovich
Height / Weight: 5’8” / 180 lbs.
Hair / Eyes: Black / Green
Place of Birth: Vienna, Austria (October 9, 2016—18-years-old in 2035)
First Appearance: New Vindicators #91

Physical Appearance: J. R. wears his dark hair extremely short, revealing his jagged face. His uniform is worn in the standard style. He has a long scar down the back of his arm—received when he defended Hemophiliac from Rosenkreuz on their first field mission together.

Relationships: Asmodeus (maternal grandfather; deceased), Katrina / Confectionery (paternal grandmother; deceased), Radu Radikovich (paternal grandfather; adopted; deceased), Vladislav Radikovich / Candyman (father; deceased), Ellen Woolf-Radikovich (mother; deceased), Herta Radikovich / Tantivy (aunt), Iosef Radikovich / Crepuscular (uncle), Ilena Radikovich / Nichnytsia (aunt), Jack Rexroth / Greystone (godfather), Christina “Tina” Kirk / Vespertine (ex-girlfriend)

Biography: A year ahead of her boyfriend, Ellen Woolf waited for Vladislav Radikovich to graduate from the New Vindicators Academy of Europe before they exchanged vows. Seeing the difference his years at the school had made when compared to how twisted his adopted siblings had turned out, Vlad devoted himself to teaching at school—working with Peter McClanahan to imbue future generations with their philosophy.

It was something that Vlad’s former classmate, Lex Murphy, couldn’t permit…

As the Avenger, the speedster moved to assassinate those whose ideologies he deemed twisted or corrupt. It was a war that frequently put him at odds with his alma mater. For years, Vlad, Ellen and their fellow faculty members found themselves on the defense when Avenger set his sights on them.

He was ultimately victorious over the faculty: the New Vindicators Academy of Europe was destroyed. Surviving the attack was Jack Radikovich, Vlad and Ellen’s young son.

Jack was taken in by his namesake and godfather, Jack Rexroth. When the elder Jack’s double life as a vigilante endangered the youth though, Greystone enrolled his late friends’ child in the New Vindicators Academy. There, Jack Radikovich has made a reputation for being a sentinel: selfless, Jack is a defender of the meek and a ferocious protector of those closest to him. However, it was these stalwart qualities which caused his girlfriend, Tina Kirk to break up with him: she felt smothered by his over-protective tendencies.
  • STR 16 (+3), DEX 10, CON 16 (+3), INT 13 (+1), WIS 18 (+4), CHA 10

    SKILLS: Intimidate 6, Knowledge (history) 5 (+7), Knowledge (tactics) 6 (+7), Knowledge (theology and philosophy) 5 (+7), Language 2 (English [base], German, Romanian)

    FEATS: Defensive Attack, Equipment 1, Improved Defense 2, Interpose, Startle, Teamwork 1

    POWERS: Container 12 (Candy Form; Bouncing 8 [Power Feats: Move-by Action, Ricochet; Extras: Impact Resistant {+1}], Elongation 2 [10 feet], Protection 3, Snare 8 [Power Feats: Accurate 2; Extras: Contagious {+1}; Drawbacks: Reduced Range {-2 points}], Super-Movement 4 [Swinging, Wall-Crawling 3]; Drawbacks: Power Loss [water soluble, uncommon, major, -3 points])

    Equipment: comm link, New Vindicators uniform (+2 Toughness, Immunity 2 [cold and heat])

    COMBAT: Attack +4 (+8 snare), Grapple +7, Damage +3, Defense +4 (+2 flat-footed), Knockback -4 (-2 without candy form), Initiative +0

    SAVES: Toughness +8 (+5 without candy form), Fortitude +6, Reflex +2, Will +6

    COMPLICATIONS: Hatred (Avenger), Honor, Obsession (Messiah complex)

    Abilities 23 + Skills 6 (24 ranks) + Feats 7 + Powers 60 + Combat 16 + Saves 8 = 120 points
Michuru81 wrote:Yet another denizen of an alternate future, Viscosity borrows his power template from his father, Candyman, one of the PC's in the New Vindicators' PBP game. Further, his background makes several assumptions about two other PCs: Greystone and Current. These three and all of the other players over there are some of the most fantastic people I've ever had the opportunity to RP with: it baffles me the amount of thought that they put into their character's actions--the reason behind it... I'll go on record as saying that my PBP players are responsible for some of the most three-dimensional characters to ever grace these boards... even if I can't keep their names straight half the time. ;)
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Arkrite
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Re: OUBLIETTE: Lepidopterist, Hemophiliac

Post by Arkrite »

*laughs*

I somehow knew one of three things would happen with Lex...

1) He's alive, but irrelevant to the story
2) He's dead
3) He's evil

Apparently he's evil ;~)

The fact that he was actually able to take out the faculty is staggering.

Now the part that's really scarey, what happens if somebody like Jason were to get a view of this (possible) distant future... or worse, Vlad who known to be a bit "proactive" ;~)

As for the PBP game, I'm having a lot of fun, I'm glad A) You're running it B) you let me in!
It's fun to see all the characters interacting with each other, driving each other nuts, and generally just wreak some havok. Hopefully we can keep from killing each other for a little while longer! ;~)

Michuru81
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Re: OUBLIETTE: Lepidopterist, Hemophiliac

Post by Michuru81 »

Arkrite wrote:*laughs*

I somehow knew one of three things would happen with Lex...

1) He's alive, but irrelevant to the story
2) He's dead
3) He's evil

Apparently he's evil ;~)
In trying to figure out where everyone would be in 2035, it dawned on me that Vlad might stay on to lead future generations (I have a few of his adopted siblings statted out and ready to become a thorn in your sides, possibly showing Vlad that as the only one who ends up on the side of justice [Vlad's justice, not Lex's], passing on his philosophy could be a good thing); Jack's strong enough to be a heavy hitter in the hero world, but I can't see him joining a team of heroes; Martin might employ his potential to become the leader of the Vindicators; Viktor would retire to a hedonistic life... Jason's fate will be outlined in the narrative but Lex? Lex I could see almost becoming Uchiha Sasuke from Naruto...
The fact that he was actually able to take out the faculty is staggering.
At the moment, Lex is buddies with Gaspar (who can also wield electricity) and Kirstie (who can boost and deflect energy attacks). They have the potential to become a devastating team. Factor in that one of their peers' powers doesn't like electricity much and a scenario where they take a page from Deimos' playbook becomes somewhat plausible.
Now the part that's really scarey, what happens if somebody like Jason were to get a view of this (possible) distant future... or worse, Vlad who known to be a bit "proactive" ;~)
About a year ago, one of my PCs got a peek at another possible future--one in which one of the other PCs rules the universe and has installed himself as the central pillar in a new religion. At the end of it all, one of the villains from that world accidentally travels to this time period and is set to become a pest at some point. Factor in that Hikari is left over from the last time the story shifted to an alternate timeline and it becomes apparent that at some point, I drag someone from that universe to the core dimension. I don't believe in creating an entire timeline, just to throw it away after one use. Usually, when I do something like this, you can expect someone from it to make it to the other side, bringing with them the history of their dimension...

Rest assured that one of the characters who sees what Lex could become will make it to the central Oubliverse... and become a potential opponent for Mister Murphy over in the PBP game. ;)
As for the PBP game, I'm having a lot of fun, I'm glad A) You're running it B) you let me in!
It's fun to see all the characters interacting with each other, driving each other nuts, and generally just wreak some havok. Hopefully we can keep from killing each other for a little while longer! ;~)
While what's currently going on now may seem pointless (Vicente has nothing to do with the Laputa plot), there are plans in motion that his visit will rock the boat. I don't wanna give away too much but... by the end of this, I doubt Lex will give a crap about Vlad: he'll have someone else to worry about... :)
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Michuru81
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#246: Spectrum

Post by Michuru81 »

SPECTRUM (Power Level 8)

Real Name: Tara Hamilton
Height / Weight: 5’10” / 142 lbs.
Hair / Eyes: Blonde / Blue
Place of Birth: Manhattan, New York (July 13, 2017—17-years-old in 2035)
First Appearance: New Vindicators #91

Physical Description: Tall for her age, Tara is typically seen wearing a serious expression. Seldom seen outside of her uniform, Tara keeps her blonde hair pulled into a ponytail most times and forgoes putting on makeup for extra time training in the Wreck Room.

Relationships: Carl Hamilton / Solar Flare (father), Candace Strange / Polygraph (mother; deceased)

Biography: Perhaps more so than her teammates, Spectrum knows how dangerous the world can be. On her eighth birthday, she blew out the candles on her cake, opened her presents and watched in horror as Margaret Gladstone decapitated her mother.

The madwoman had come to slay one of the party goers: Magnus Loder was the girl’s biological father and in her eighteen years of life, he had failed to acknowledge her as the heir to the Lodestone dynasty. Instead he put all hope in her younger siblings—in the children he had sirred with his wife, Maria: Jim and Krystal Loder. Outraged, the woman moved to attack his family when their guard was down. Though she had failed to kill her siblings, she had claimed the life of Tara’s mother.

Tara’s father was never the same. Heartbroken, Solar Flare withdrew from the Vindicators and slowly pulled away from his only child—unable to look into the eyes she had inherited from her mother. For five years the man slowly wasted away, until Tara turned fifteen and awoke to find her father gone.

Tara joined the New Vindicators Academy and plunged herself into her training. Determined to be the best she can be, she’s taken her father’s abilities further than he could have imagined and earned a reputation as the most powerful student on campus.
  • STR 12 (+1), DEX 13 (+1), CON 12 (+1), INT 15 (+2), WIS 14 (+2), CHA 15 (+2)

    SKILLS: Concentration 4 (+6), Diplomacy 4 (+6), Knowledge (earth sciences) 6 (+8), Knowledge (life sciences) 4, Knowledge (physical sciences) 6 (+8), Medicine 4 (+6), Notice 4 (+6), Sense Motive 4 (+6)

    FEATS: Accurate Attack, Benefit 1 (Status [Dynasty]), Equipment 2, Inspire 3, Leadership, Precise Shot 2, Teamwork 1

    POWERS: Array 10 (Blast [electromagnetic radiation]; Electrical Control 8 [Alternate Powers: Blast 5 {“ball lightning”; Extras: Area <Burst, +1>}, Drain Electricity 8, Electrical Aura 4, Stun 5 {Extras: Range <Ranged, +1>}], Light Control 7 [Alternate Powers: Blast 7, Dazzle 7 {visual}, Dazzle 5 {“dazzling aura”; visual; Extras: Area <Perception-Visual, +1>}, Environmental Control 7 {heat}, Nauseate 5 {“strobe lights”; Extras: Area <Perception-Visual, +1>}, Invisibility {total}], Magnetic Control 7 [Alternate Powers: Attract/Repel 7, Blast 7, Blast 4 {Extras: Autofire <+1>}, Deflect 7 {slow and fast projectiles}, Snare 7, Transform 2 {“shape metal”; Extras: Duration <Continuous, +1>, Range <Perception, +1>}], Microwave Control 8 [Alternate Powers: Blast 5 {“microwave beam”; Extras: Alternate Save <Fortitude, +1>}, Energy Aura 4 {heat}, Nullify 4 {“surge”; electronics; Extras: Duration <Continuous, +3>, Nullifying Field <+0>}, Obscure 8 {radio}]; Power Feats: Accurate 2), Flight 8 (2,500 MPH), Force Field 10, Super-Senses 13 (Additional Senses: Detect Magnetism, Direction Sense, Infravision, Radar, Radio, Ultravision, X-Ray Vision)

    Equipment: cell phone, comm link, GPS receiver, New Vindicators uniform (+2 Toughness, Immunity 2 [cold and heat]); 3 free equipment points

    COMBAT: Attack +4 (+8 electromagnetic spectrum), Grapple +5, Damage +1, Defense +4 (+2 flat-footed), Knockback -6 (-1 without force field), Initiative +1

    SAVES: Toughness +12 (+3 without force field), Fortitude +4, Reflex +4, Will +10

    COMPLICATIONS: Hatred (Margaret Gladstone), Reputation (Serious), Responsibility (New Vindicators)

    Abilities 22 + Skills 9 (36 ranks) + Feats 11 + Powers 63 + Combat 16 + Saves 14 = 135 points
Michuru81 wrote:Rounding out the New Vindicators in the 2035 timeline is Spectrum, the daughter of one of the PCs in the core New Vindicators game (who hasn't made his debut yet...). Solar Flare is a light controller who only just started to discover the potential to influence magnetic waves. This is fully realized in his daughter, who can command the electromagnetic spectrum to give her control over magnetism, electricity, visible light, radio frequencies... She has a lot of tricks up her sleeve but is still limited to using one of them at a time.

As I said, her father has yet to make an appearance over in the Oubliverse. Carl Hamilton's story arc in NEW VINDICATORS: condemnant quod non intellegunt deals with him learning who he really is and who his parents are. As such, his family tree is quite extensive but in order to keep the surprise safe, I've elected to not mention Tara's other family members up there in her write up.
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Michuru81
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#247: Vicente DeGallow

Post by Michuru81 »

VICENTE DeGALLOW (Power Level 0)

Real Name: Vicente DeGallow
Height / Weight: 5’11” / 150 lbs.
Hair / Eyes: Black / Brown
Place of Birth: Vigo, Galicia, Spain (January 9, 1989)
First Appearance: New Vindicators Academy of Europe #3

Physical Description: This willowy Spaniard’s face is always clean-shaven and his hair is meticulously ruffled. He insists on wearing only designer clothes and is seldom seen in anything that didn’t cost a small fortune.

Vicente is missing the pinky finger from his left hand—a fact he first tried to hide with gauze but he has recently graduate to gloves.

Relationships: Vasco DeGallow (grandfather), Ventura DeGallow (father), Maribel Gutiérrez Yanes (mother), Viktor DeGallow / Impasse (brother)

Biography: Vicente always had a gift for knowing what people wanted to hear and what they needed to hear. Unfortunately, this seemed to come with a gift for getting himself into trouble…

NEW VINDICATORS: quaere verum—Vicente arrived at the New Vindicators Academy of Europe to visit his brother and he brought chaos along for the ride. In less than a day on campus, the heroes’ guest began to meddle in their personal relationships and revealed (however grudgingly) to his younger brother that he had lost a finger to a Serbian mobster he had been employed under.
  • STR 10, DEX 11, CON 10, INT 13 (+1), WIS 10, CHA 15 (+2)

    SKILLS: Diplomacy 5 (+7/+9 attractive), Knowledge (streetwise) 4, Language 2 (English, French, Spanish [base]), Sense Motive 5

    FEATS: Attractive 1, Equipment 2, Jack-of-all-Trades, Talented 1 (Diplomacy / Sense Motive)

    POWERS: none

    Equipment: cell phone, Vespa

    COMBAT: Attack +0, Grapple +0, Damage +0, Defense +0, Knockback -0, Initiative +0

    SAVES: Toughness +0, Fortitude +0, Reflex +0, Will +2

    COMPLICATIONS: Addiction, Reputation, Rivalry (Viktor DeGallow / Impasse), Secret

    Abilities 9 + Skills 4 (16 ranks) + Feats 5 + Powers 0 + Combat 0 + Saves 2 = 20 points
Michuru81 wrote:
Horsenhero wrote:This is hilarious...Mildew- lvl 8, built on 18 points...........Siege-lvl 0, built on 30 points. :lol:

Probably the only time in M&M history that a lvl 0 character is more competent than a lvl 8. Of course, this means that potentially Matt is a huge volcano of disgusting power just waiting to erupt.
Just to further make a mockery of Matt Meyers...
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