Hello, the suggestion concerning using resseruction or regeneration to allow a vamp (nocturnals) to come back from the dead still means that its hard for a vampire to come back from the dead if its suffered a lot of normal damage or just has a normal level of regen (DC is 30!). What if I only wanted a couple of specific ways of vampires dying (for use as PC's vampires as well) such as in Nocturnals as silver, stake through the heart and Sunlight? What would this cost (is it an immunity edge worth 2pts?)-ps I dont mean only damaged by these things, damaged by everything killed by these.
Second question is about the firearm question again, it still does not seem like firearms are lethal enough. Would double damage be to much-one sugesstion? I think it would but I am not sure what to do here to make them more of a threat? Any other suggestions would be appreciated.
And finally about healing in the M&M's healing rules seem to be far to quick and do not bring home the seriouness of major injuires or many minor ones adding up to a major injury. Any suggestions on making the healing a little more realistic? what about saying lethal hits are healed xpts a day and disabled is healed at one roll every 5 days?
Cheers and thanks for helping a newbie





