Moderators: The Mod Squad, The Justice League, M&M Line Developer









Arthur Eld wrote:
Cyclops
PL10
Abilities:
Strength 2, Stamina 3, Agility 3, Dexterity 3, Fighting 5, Intellect 2, Awareness 3, Presence 3
Powers:
Immunity 2 (Own powers, Havoc's powers) 2
Optic Beam (Line Area Ranged Damage 10) 30
•Optic Blast (Ranged Damage 10, Accurate, Ricochet 2, Precise, Split) 1
•Wide Beam (Blast 10, Cone Area) 1
Equipment
X-Man uniform Protection 3
Commlink
Advantages
Accurate Attack, Assessment, Diehard, Equipment, Improved Aim, Improved Critical (Optic Blast), Improved Initiative, Inspire 3, Leadership, Luck, Move-by Action, Power Attack, Precise Attack (ranged), Ranged Attack 5, Teamwork
Skills
Acrobatics 4 (+7), Athletics 3 (+5), Close Combat (unarmed) 3 (+8), Expertise (teacher) 2 (+4), Insight 5 (+8), Perception 6 (+9), Technology 2 (+4), Vehicles 7 (+10)
Offense
Initiative +2
Unarmed +8, Close Damage 2
Optic Blast +10, Ranged Damage 10
Defense
Dodge 14, Parry 14
Toughness 6, Fortitude 8, Will 9
Abilities 48+Powers 34+Advantages 21+Skills 16+Defenses 31=150
Cylcops 3E is a simple build, and an iconic one, so I made him my first third edition build. Hopefully I'll get the chance to test him out soon.












Arthur Eld wrote:So trying to get the most accurate representation of a character isn't the goal to me. I want a character that feels like Cyclops, that one could make an argument for, but most importantly, that people will want to play.













Users browsing this forum: Jabroniville and 13 guests