Kicking off our new 3E thread is a J-Mart Favorite item that's getting stocked on the Aisle 2!Wait..you mean...
That's right, Wade. Your are the first build on the new thread!I'm #1?
Well, to most people, you're NUMBER TWO!!! BA-HAHAHAHAHAHA!*Click*
Geez, I was just kidding, Wade, put the gun down...Don't ruin my moment, schmuck! This is the biggest thing that's happened to me since the other Black Widow chick sewed my head back on after she cut it off!
But Wade, doesn't that seem odd that...?You're harshing my mellow again, man. Just get me posted!
OK! OK! Without further ado, here is...God, I love that man..DEADPOOLPL:
12 (179 pts) - OPL:
12 ; DPL:
STRENGTH 4, STAMINA 8, AGILITY 5, DEXTERITY 5, FIGHTING 13, INTELLECT 1, AWARENESS -1, PRESENCE 1 SKILLS:
Acrobatics 6 (+11), Athletics 7 (+11), Close Attack [Long Blades] 2 (+17), Deception 12 (+13) [Daze, Taunt
], Expertise [Military] 9 (+10), Expertise [Streetwise] 6 (+7), Insight (-1), Intimidation 9 (+10), Investigation 6 (+7), Perception 6 (+5), Persuasion (+1), Sleight of Hand 3 (+8), Stealth 8 (+13), Vehicles 2 (+7) ADVANTAGES:
All-Out Attack, Close Attack (2), Daze (1) (Deception), Equipment (5), Improved Critical (2) (Long Blades, Firearms), Improved Initiative (1), Languages (2) (German, Japanese, Russian, Spanish, Base: English), Minion (4) (Bob, Agent of HYDRA), Power Attack, Quick Draw, Ranged Attack (8), Takedown (2), TauntENHANCED ADVANTAGES:
Diehard, Great Endurance POWERS:Hello Faithful Readers!
Senses 1 (Fourth Wall Awareness); 1 ptCrazier Than a Sack of Ferrets:
Immunity 7 (Mind Control, Mind Reading); 7 ptsHealing Factor:
Regeneration 10 (1/every round, Extra: Persistent), Immunity 2 (Aging, Disease [Flaw: Limited]), Poisons [Flaw: Limited]), Enhanced Advantages 2 (see Advantages); 15 pts EQUIPMENT:(25ep)Costume:
Protection 1; 1epCell Phone, Standard:
Feature 1, Diminutive; 1epArsenal: (23ep)Assault Rifle:
Ballistic Ranged Damage 5, Extra: Multi-Attack; 125 ft range, Large; 15epTwin Uzis:
Ballistic Ranged Damage 4, Extra: Multiattack, Split; 100 ft range, Medium; 1epTwin Katanas:
Slashing Strength-Based Damage 3, Critical 19-20, Extra: Split, Medium; 1epFragmentation Grenades:
Ballistic Damage 5, Extra: Ranged Area Burst, Range 25 ft; 1epKnife:
Piercing Strength-Based Damage 1, Critical 19-20, Small; 1epShuriken:
Piercing Ranged Damage 1, Extra: Multiattack; 25ft range, Small; 1ep
3ep as needed for situation and proper Deadpool comic violence effect OFFENSE:
Close Attack +15 [Unarmed +4; Knives +5, Critical 19-20]
Katanas +17 [Twin Katanas +7, Critical 18-20]
Ranged Attack +13 [Assault Rifle +5, Critical 19-20, Multiattack
; Assault Rifle +5, Critical 19-20, Multiattack
; Shuriken +1, Multiattack
; Fragmentation Grenades +5, Area Burst
Dodge +13 [DC23] Parry +13 [DC23]
Toughness +9, Fortitude +10, Will +4 COMPLICATIONS:Addiction:
He has a crippling addiction to Yoo-HooEnemy:
T-Ray and many others with the list growing dailyGreed:
He'll do just about anything to make a buckMental Instability:
He's crazier than a sack o' ferrets and has multiple conversations going on his head with…himself. He also has bouts of drifting off into his own fantasy world, even during intense combatRelationships:
Despite their occasional differences, he reveres CableReputation:
Most everyone knows he's crazy, hero and villain alike and generally do not like associating with him, Reputation:
He also won't shut up…EVERRivalry:
He really, really wants to beat Wolverine but he always comes out the loser in the end and he also has a rivalry with Taskmaster, although they do have a respect for each other. Sorta… Abilities 72 + Skills 38 (76 ranks) + Advantages 34 + Powers 20 + Defenses 15 = 179 / 179Comments:
Thought I would kick off my 3E builds with a personal favorite, the Merc with a Mouth, the Regeneratin’ Degenerate himself, Mr. Wade Wilson, otherwise known as Deadpool.
One of Marvel’s hottest properties right now, thanks to great writing by a number of writers and Ryan Reynolds all-too-brief tour de force interpretation of Wade in Wolverine: Origins (come on, get that spin-off movie going before the shine wears off of superhero movies, Marvel folks!), Deadpool has 3 ongoing series and is also now part of X-Force. Man, three more monthly comics and he’ll be at Wolverine level!
Since this was my first build in the system, I expect there to be lots of mistakes and always, I welcome comments. Doesn’t mean I’m actually going to DO anything with them, but I always love to hear from the customers. I’m mainly iffy about my calculating. I did my own sheet but math isn’t my strong suit. I’m also iffy on my take about his inability to be affected by telepaths. Immunity to mind control isn’t exactly what I wanted, but with Mind Shield being gone, I wasn’t quite sure how to tackle that. I’ll do some more reading later. I also may up his Fortitude, but that Will defense will remain low. It’s Deadpool for Pete’s sake. You can’t give a decent Will score to a man who developed a Yoo-Hoo addiction. It’s just not done…Clean Up 6/2/11:
Minor fixes to Wade now that I have a better grip on 3E. I think... Clean Up 7/26/11:
Another change to Wade. He goes up a PL to be more in line with my DCA compatibility changes.Clean Up 11/11/11:
More tweaks to Wade during the big remodel.
And here's Bob:
Give the guy a break, he only joined up with HYDRA for the dental benefits. Hey, they gotta entice disposable minions somehow.BOB, AGENT OF HYDRAPL:
4 (57 pts) - OPL:
4 ; DPL:
STRENGTH 1, STAMINA 1, AGILITY 1, DEXTERITY 1, FIGHTING 2, INTELLECT 0, AWARENESS 1, PRESENCE 0 SKILLS:
Acrobatics 3 (+4), Athletics 5 (+6), Expertise [HYDRA Lore] 4 (+4), Insight 4 (+5), Perception 9 (+10), Stealth 7 (+8), Treatment 2 (+2), Vehicles 2 (+3) ADVANTAGES:
Equipment (1), Evasion (1), Improved Defense, Improved Initiative (2), Ranged Attack (1), Set-Up (1), Teamwork POWERS:Best At Running Away Deadpool Has Even Seen:
Speed 3 (16 mph, Flaw: Limited [only when running away from danger]); 2 pts EQUIPMENT:(5ep)HYDRA Costume:
Protection 1, Extra: Subtle; 2epCell Phone, Standard:
Feature 1 (Cellular Communication), Diminutive; 1ep OFFENSE:
Close Attack +2 [Unarmed +1]
Ranged Attack +2 DEFENSES:
Dodge +6 [DC16] Parry +6 [DC16]
Toughness +2, Fortitude +4, Will +4 COMPLICATIONS:Quirk:
Bob has to shout the HYDRA oath at inappropriate timesResponsibility:
He's stuck with Deadpool. That should be worth 3 HP every day… Abilities 14 + Skills 18 (36 ranks) + Advantages 8 + Powers 2 + Defenses 15 = 57 / 57Comments:
Deadpool’s faithful pet, er minion, Bob Agent of HYDRA. In the main Marvel U, they are split but in the Thorpacoverse, they remain a set. As in my 2E version Bob gets some Speed powers to aid him in his running away but I did give him Teamwork and Set Up which rock in 3E.
As for his complication, the pic below should explain it perfectly.