Warrior (Mecha and Manga)
PL: 10 (150 points)Abilities: Str 2, Sta 4, Agi 3, Dex 3, Fgt 10, Int 1, Awa 1, Pre -1
Skills: Acrobatics 6 (+9), Expertise (streetwise) 5 (+6), Insight 7 (+8, Assessment), Intimidation 8 (+7), Perception 8 (+9), Ranged combat (pistol) 7 (+10), Sleight of Hand 5 (+8), Vehicles 4 (+7)
50 ranks
Advantages: All-out Attack, Assessment, Benefit (ambidexterity), Defensive Roll 3, Equipment 5, Improved Aim, Improved Initiative 3, Instant Up, Move-by Action, Power Attack, Precise Attack (pick one), Quick Draw, Startle, Sword Flurry*, Takedown 2, Up the Wall*, Weapon Bind
*From Mecha and Manga
Equipment: Heavy pistol (ranged damage 4), reinforced leather trenchcoat (Toughness +3, subtle), motorcycle; choose 3 other ep of gear
OffenseInitiative +15
Bonecrusher +10 close, DC 25
Heavy pistol +10 ranged, DC 19
Defense
Dodge 10, Parry 10, Fort 10, Toughness 10 (7 vulnerable), Will 10
PowersBonecrusher sword (easily removable -4 p); 6 p
-Affliction 9 (vulnerable/prone, resisted by Dex, limited to one degree linked to move
Object 8 (flaws: touch range, limited to sending them away from warrior)

Strike 8 [str based, Improved Crit]
Movement abilities; 7 p
--Leaping 2
--Teleport 2 (change direction)
Sword training (quirk: requires sword -2 p); 18 p
--Deflect 10 (extras: reflection)
Abilities 46 + Skills 25 + Advantages 26 + Defenses 22 + Powers 31 = 150 pointsNotes: This warrior is not the same archetype from the core DCA rules. This is more of the BFS type you typically see in anime. Feel free to substitute any name for the bonecrusher.
As far as changes to feats and skills, this build is primarily a melee warrior, so I see the heavy pistol primarily as a backup (so just putting skill ranks in the pistol skill rather than more ranks in Dex or the ranged attack skill). Redirect has been dropped since there was no Bluff skill on the original build. The new Deflect (see my description below) can better reflect the redirect aspect anyway. As for Up the Walls and Sword Flurry, check my notes on feats above. The rest is of the skills and feats have been more or less translated into their 3e equivalents.
As for the Deflect, the action modifier cannot be applied to this power anymore. However, I have given it an extra of Reflection to replace the dropped Redirect feat.
One last change I made was to max out the Fort and Ref defenses to match the archetypes in the core book.