I'm not bitter, but it was my first attempt at acting, and I really liked the show, and I knew all the songs, and I worked hard on it, and I never actually got to do it.
But now I'm doing the same show with the local community theater group. Yay!
Anyway, that completely unnecessary backstory aside, here's the villain of the piece: The lovable Audrey II!
Audrey II
Identity: Secret (Public is aware of Audrey II's existence but unaware that it is a person)
Race: Extraterrestrial Plant
Sex: No
Occupation: Invader/Houseplant
Seymour was a rather depressing young lad who worked in a flower shop. He actually was interested in botany, though he was no expert, and sometimes bought strange plants from a street vendor. He bought the Audrey II from him and, upon discovering that it was a new species, named it the Audrey II after a co-worker he had a crush on (she didn't realize the implication, but thought it cute and flattering).
Of course, it never seemed to grow much no matter what he did for it.
Until he cut is hand, and the plant immediately perked up at the sight of blood.
It wasn't long before it started talking to him, and demanding human flesh to go with the blood...
Youngest

Feed me...
Power Level 6/48 PP
At first, Audrey II is a fairly small potted plant that can be carried around with ease. It's not terribly powerful (though it is already rather difficult to hurt), and is completely immobile.
Stats: 16 pp
Str: -
Sta: 5
Agi: -
Dex: -
Fgt: -
Int: 7
Awa: 7
Pre: 7
Defenses: 0 pp
Dodge: -
Parry: -
Toughness: +6, 5 Impervious (+5 Sta, +1 Protection)
Fortitude: +5 (+5 Sta, +0)
Will: +7 (+7 Awa, +0)
Offense
-
Skills: 30 r = 15 pp
Deception 10 (+17/37 to disguise itself as an ordinary plant)
Insight 8 (+15)
Intimidation 5 (+8)
Persuasion 7 (+14)
Advantages: 0 pp
-
Powers: 17 pp
- Shrinking 4 [5]
- Extras: Permanent, Innate
- Highly Resilient
- Protection 1 [6]
- Impervious 5
- Protection 1 [6]
- A Taste of Glory
- Enhanced Advantage 1 [2]
- Benefit (Fame)
- Extras: Affects Others Only, Increased Duration (Continuous)
- Enhanced Advantage 1 [2]
- Morph 1 [4]
- Ordinary (though very unusual) inanimate plant
- Flaw: Limit (Audrey II can not move or speak without giving away its true nature [duh])
Complications
Motivation: Conquer Earth
Disability: Immobile, Defenseless
Hunger: Blood Audrey II will die without human blood and will not grow if it doesn't get enough. Given that it's essentially helpless at this stage, it's completely reliant on Seymour's willingness to donate. It can probably last considerably longer than a human can without food and water.
Costs: Abilities (16) + Defenses (0) + Skills (15) + Advantages (0) + Powers (17) = Total Cost 48
Design Notes:



