ARKHAM FILES continues with the "man who (almost) broke the bat"
I WILL BREAK YOU!BaneReal Name UnknownPower Level: 10 (160pp)
Abilities: STR: 22/28 (+6/+9), DEX: 16 (+3), CON: 22/28 (+6/+9), INT: 18 (+4), WIS: 16 (+3), CHA: 14 (+2)
Skills: Acrobatics 3 (+6), Bluff 6 (+8), Climb 3 (+9/+12 [with Venom]), Concentration 4 (+7), Craft (chemical) 2 (+6), Craft (mechanical) 2 (+6), Diplomacy 5 (+7), Disable Device 4 (+8), Gather Information 6 (+8), Intimidate 9 (+11), Investigate 2 (+6), Knowledge (current events) 5 (+9), Knowledge (history) 5 (+9), Knowledge (tactics) 7 (+11), Language 6 (English, Portuguese, Russian, 4 at GM choice; Native: Spanish), Medicine 3 (+6), Notice 5 (+8), Profession (hired killer) 7 (+10), Search 3 (+7), Sense Motive 6 (+9/+12 [Assessment]), Stealth 6 (+9), Survival 6 (+9), Swim 3 (+9/+12 [with Venom])
Feats: Assessment, Attack Focus 3 (melee), Diehard, Distract (Intimidate), Dodge Focus 2, Eidetic Memory, Fearsome Presence 5, Improved Initiative 1, Lionheart 1, Master Plan, Power Attack, Powerhouse (heavy load: 1040 lbs/1.1 ton [with Venom]), Rage 1 (5 rounds), Skill Mastery 1 (Disable Device, Intimidate, Knowledge [tactics], Sense Motive), Startle, Task Focus 1 (Sense Motive, Assessment), Ultimate Grapple
Wrestling-like Street Fighting (fighting style): Accurate Attack, Chokehold, Crushing Pin, Grappling Block, Improved Block 1, Improved Critical 1 (Unarmed Attack), Improved Grab, Improved Pin, Reversal, Stunning Attack, Veteran Fighter
Powers:Venom Pump (Device 3 [hard to lose]; 12pp)
Devices:Venom Pump (14pp of effects)- Adrenal Surge 6 (PF: Alternate power 1, Slow Fade 1 [1 minute]; Extra: Total Fade)
-- AP: Painkiller (Healing 4; PF: Slow Fade 2 [5 minutes]; Extra: Energizing; Flaw: Personal, Temporary)Equipment: Combat: Attack +8 (+11 Melee); Damage +6/+9 (Unarmed), or by weapon of choice; Defense +11 (+5 Flat-footed); Initiative +7
Saves: Toughness +6/+9 with Venom, Fortitude +8/+11, Reflex +6, Will +7/+11 [Lionheart]
Drawbacks: Weakness (if the Venom Pump is disabled or overloaded [uncommon, -1 STR per round]; -5pp)
Abilities 48 + Skills 27 (108 ranks) + Feats 35 + Powers 12 + Combat 34 + Saves 9 - Drawbacks 5 = 160Complications:- Addiction (Venom): Bane is addicted to Venom, while he is usually able to control himself a prolonged abstinence miht cause various side-effects
- Obsession (breaking Batman): since his prison days Bane showed an obsession for the Dark Knight, considering him a sort of polar opposite

Bane has very few appearences in the DCAU since he was considered more of a gimmick villain than anything else, plus he couldn't, like his comic book counterpart, "broke the Bat"
on screen, so my build draw some elements from his comic book version

while I can picture Bane as an anti-Batman, I really don't like the idea of him being equal (or better) to Bats in every given field, so I left some elements behind (like his supposed mastery of escapology) and downplayed is CHA a little

even without the Venom pump Bane is a PL8.5 menace, with a physical prowness close to Captain America, so I don't really think that he could classify for a Normal Identity drawback

speaking of the Venom I saw a lot of different constructions around, but none using Adrenal Surge, which in my opinion is the most simple way to build it. I also included another function from the comics, Bane can inject a more carefully controlled amount of Venom to act as a painkiller. Both functions works for about 14-15 minutes

on a more personal note there is one thing that always bothered me about Bane, while I understand that his mass makes him utterly terrifying how can people consider him a serious menace even before seeing him in action, I mean he wears a
luchador mask for crying out loud