Kenpachi Zaraki
PL 13 195AbilitiesStrength 9/7, Stamina 12, Agility 2, Dexterity 2, Fighting 9, Intellect 0, Awareness 2, Presence 2
Powers: Leaping 1 1Concealment 10 (all senses, permanent, limited to the world of the living and against the spiritually unaware)
10Konso Feature 1
1Reiatsu release Burst Area Affliction 11 (Resisted by Will, Hindered/Prone/Incapacitated, Increased Area (60 feet), Subtle)
34•
Sense Reiatsu Senses 5 (Ranged Detect Spiritual pressure, accurate, radius, Continuous)
1Full Reiatsu Release Enhanced Strength 2
4Refusal to Fall Regeneration 5, Protection 5
10Zanpakuto (Removable, -2) Strength-based Damage 4, Improved Critical
3Advantages: All-out Attack, Assessment, Benefit (11th Division Captain), Close Attack, Daze (Intimidation), Diehard, Fast Grab, Fearless, Improved Critical (zanpakuto), Improved Defense, Improved Grab, Improved Initiative, Leadership, Move-by Action, Quick Draw, Power Attack, Precise Attack (close, cover), Ranged Attack 3, Skill Mastery (Intimidation), Startle, Takedown, Ultimate Resistance (Toughness), Uncanny Dodge
Skills Acrobatics 4 (+6), Athletics 7 (+14), Close Combat (zanpakuto) 3 (+13), Expertise (shinigami) 4 (+4), Insight 9 (+11), Intimidation 14 (+16), Perception 4 (+6)
OffenseInitiative +6
Zanpakuto +13 Damage 11/13
DefenseDodge 9 (
7), Parry 9
Toughness 17, Fortitude 12, Will 11 (
9)
Abilities 70+Powers 62+Advantages 25+Skills 22+Defense 16=195
ComplicationsNo sense of Direction While Kenpachi may love a good fight, he can't find his own way without a lot of wrong turns and dead ends.
Holding Back Kenpachi loves fighting, and handicaps himself in several ways (power-sucking eyepatch, noisy bells on his hair) to give his opponents advantages and prolong their fights.
Obsession Combat.
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Theme Music!•Kenpachi Zaraki, at first glance, is a seemingly one-dimensional character, Bleach's answer to the poorly written and (sadly) mainstream version of Wolverine. But, on closer examination, Zaraki has a lot more layers than that, making him Bleach's answer to the well-written Wolverine. He's a man who lives to fight and is about as bloodthirsty as it gets, but he's also quite wise and can even be empathic at times. But he does still have one great love-fighting the strongest people around.
•Kenpachi is a scary strong fighter. He's one PL lower than Byakuya, but that's deceptive. For the most part, offensively, Kenny here acts as a PL 12 until he takes off his eyepatch and unleashes his full spiritual pressure, which brings him to 13. But, he can All-out and Power Attack for +5/-5 each, and bring his effective offensive PL up to 15.5 with +13 to hit and 18 Damage. Plus, there's the fact that he can Startle to halve an opponent's defenses. That almost ensures that he'll hit for big time damage. Add to that his crazy Toughness and the fact that he has Regeneration (the guy gets cut up all the time but still refuses to go down. I think removing one injured condition every 2 rounds reasonably represents that) and he can fight with foes one or two PLs above him with a good chance at victory. He's a simple build, but deadly effective. And he's playable too. Not bad for a day's work.