Infinite WomynPower Level 11Abilities:Agility 5
Dexterity 0
Intelligence 3
Stamina 5
Awareness 4
Fighting 8
Presence 4
Strength 5
Offense:Initiative +4
Tesseract Assault + 12 [Close, Affliction 10 or Damage 10]
Sharp Edged Hand +15 [Close, Damage 7 (Penetrating 7)]
Unarmed +17 [Close, Damage 5]
Defense:Dodge 8
Fortitude 7
Parry 12
Toughness 10/5*
Will 7
*When outside of Two-Dimensional Form
Skills:Acrobatics 5 (+10), Athletics 7 (+12), Close Combat: Sharp Edged Hand 3 (+15), Close Combat: Unarmed 5 (+17), Expertise: Poet 4 (+7), Insight 4 (+8), Intimidation 4 (+8; +13 Demoralizing), Investigation 0 (+0; +13 Search), Perception 6 (+10), Stealth 8 (+13)
Advantages:Agile Feint, Close Combat 4, Great Endurance, Power Attack
Skill Focuses: Intimidation (Demoralizing), Investigation 2 (Search)
Powers:Four-Dimensional Form: Drawbacks: Activation (Standard) -2
Tesseract Body: Flight 1, Subtle; Insubstantial 4, affected by sonic and pressure effects.
23 pointsTesseract Assault: Affliction 10 (Resisted by Fortitude; Impaired Fortitude, Stunned, Incapacitated; Cumulative), Dynamic.
21 pointsAlternate Effect: Tesseract Strike: Damage 10, Penetrating 10, Dynamic.
21 points4-D Senses: Senses 8 (Sight and Hearing Penetrates Concealment).
8 pointsAlternate Effect: Two-Dimensional Form: Drawbacks: Activation (Move) -1
- Flat Image: Concealment 2 (Sight), Limited to One Side -1; Feature: May use any part of body to climb; Flight 3, Gliding -1; Insubstantial 1; Movement 4 (Slithering, Permeate, Wall-Crawling 2); Protection 5, Impervious Toughness 10, Limited to physical attacks -1. 29 points
- Sharp Edged Hand: Strength-Based Damage 2, Penetrating 7; Enhanced Trait: Improved Critical 2. 11 points
Totals: Abilities 68 + Skills 23 + Powers 52 + Defenses 12 + Advantages 10 = 165Commentary: I hope that I will not make too many mistakes in this my first DCA/3E build: Infinite Womyn! I'm using the Skill Focus Fea...excuse me Advantage for this build because otherwise IW is even more expensive than usual. Skill Focus provides a +5 skill bonus to one aspect (or function?) of the skill.
I hope to have some feed-back on this since I'm in somewhat unfamiliar territory.