
Wonder Girl II:
PL: 10
Str 10 [30] (+0/+10) Dex 16 (+3) Con 10 [30] (+0/+10) Int 12 (+1) Wis 14 (+2) Cha 14 (+2)
Skills: Diplomacy 6 (+8/+12),Handle Animal 4 (+6), Intimidate 6 (+8.), Knowledge (Arcane Lore) 4 (+5), Knowledge (Pop Culture) 6 (+7), Knowledge (Tactics) 4 (+5), Knowledge (Theology & Philosophy) 4 (+5), Notice 8 (+10), Sense Motive 8 (+10), Stealth 6 (+9)
Feats: Animal Empathy, Attack Focus (Melee) 2, Attack Spec. (Lasso), Attractive, Diehard, Dodge Focus 3, Improved Initiative, Inspire, Leadership, Luck, Move-By Action, Power Attack, Rage [+4 Strength; +2 Fort/Will Saves; -2 Defense], Takedown Attack, Teamwork
Powers: Enhanced Strength 20
Enhanced Constitution 20
Super Strength 6 (Dynamic)
-Alt. Power: Flight 6 (Dynamic)
Device {Lasso of Lightning} 4 (easy to lose) (Power Feat: Indestructible)
--Electrical Control 8 (Flaw: Limited-Only those affected by Snare); (Linked to Snare)
--Snare 8 (Power Feats: Reversible, Tether); (Flaw: Limited-One target at a time)
Saves: Toughness +10
Fort +10
Ref +6
Will +5
Combat: Attack +8/+10 (lasso/melee)
Damage +10 (unarmed)/+8 (lasso's electrical control)
Defense +10 (+3 flat-footed)
Initiative +7
Costs: Attributes 16+ Skills 13+ Feats 18+ Powers 67+ Saves 6+ Combat 30= 150 pts.













