Huntress:PL: 9
Str 14 (+2) Dex 16 (+3) Con 14 (+2) Int 12 (+1) Wis 11 (+0) Cha 12 (+1)
Skills: Acrobatics 7 (+10), Bluff 6 (+7/+11), Climb 4 (+6), Disable Device 9 (+10), Drive 5 (+8.), Escape Artist 6 (+9), Gather Information 7 (+8.), Intimidate 8 (+9), Investigate 4 (+5), Knowledge (Streetwise) 8 (+9), Notice 8 (+8.), Search 8 (+9), Sense Motive 8 (+8.), Stealth 8 (+11), Survival 4 (+4), Swim 4 (+6)
Feats: Acrobatic Bluff, Attack Spec. (Crossbow), Attack Focus (Melee) 2, Attractive, Benefit [Wealth], Blind-Fight, Challenge [Slip Between Cover], Defensive Attack, Defensive Roll 2, Distract, Dodge Focus 6, Elusive Target, Equipment 8, Follow-Up Strike, Grappling Finesse, Improved Aim, Improved Block, Improved Critical (Crossbow) 2, Improved Critical (Unarmed) 2, Improved Feint, Improved Initiative, Improved Throw, Improved Trip, Instant Up, Move-By Action, Quick Draw, Precise Shot, Ranged Pin, Startle, Stunning Attack, Takedown Attack 2, Teamwork
Saves: Toughness +7*/+5**/+2 [*Costume & Defensive Roll/**Costume]
Fort +6
Ref +8
Will +6
Combat: Attack +8/+10 (Crossbow/Melee)
Damage +2 (unarmed-critical 18-20)/+3 (crossbow-critical 17-20)/+4 (bo staff)
Defense +11 (+3 flat-footed)
Initiative +7
Equipment: Costume: +3 Toughness; Subtle; Nightvision Goggles; Comm-Link
Lock Pick Tools
Motorcycle
Utility Belt: (19 ep)Flash Bangs: Dazzle 4 [audio & visual] Burst Area
-Smoke Pellets: Obscure 2 [visual]
-Bo Staff: +2 Damage
-Crossbow: +3 Damage; Critical 19-20; Range 20 ft.
-5 ep free as needed
Costs: Attributes 19+ Skills 25+ Feats 48+ Saves 15+ Combat 28= 135 pts.
The bad-girl of the Gotham set. Huntress is a character I’ve liked despite how she’s been handled over the years. Maybe it’s the more violent attitude and willingness to be slightly meaner than most of the Gotham gang in dealing with the gangs and mobs. Maybe it’s the fact she was more than willing to argue with Batman, to his face and did things that she knew would probably piss him off but did ‘em anyways cause it was the way that she saw best to do them.

I almost made her a PL 8 but felt that didn’t really do her justice, maybe in her beginnings but not nowadays. Last I knew she was running around working for Oracle as part of the Birds of Prey crew, somewhat taking Black Canary’s spot. Between that, her training with Richard Dragon and working with the original Question I figured a slight bump up in PL was called for.

Basically a watered down costume adventurer Huntress is still a goon sweeper specialist. Her ranged choices are limited but she can hit hard with that crossbow when she takes aim at a target. It was kinda challenging mixing in the feats and skills I thought she’s managed to add and improve on, like most of her fighting (like Blind-Fight, Follow-Up Strike, Elusive Target and such) feats and skills (Investigate, though she’s still minor compared to the rest of the Gotham gang). Overall I like how she fits into PL 9. It does her justice, she’s worth mentioning when talks of Gotham vigilantes come up. She’s grown a decent bit, nothing like Tim by any means but she’s definitely improved herself. Though mostly it’s been by trial and error and not on purpose in my mind.