Adam Warlock:PL: 10
Str 24 (+7) Dex 24 (+7) Con 26 {+8} Int 22 (+6) Wis 22 (+6) Cha 20 (+5)
Skills: Acrobatics 4 (+11), Bluff 8 (+13), Diplomacy 8 (+13), Escape Artist 4 (+11), Gather Information 8 (+13), Intimidate 8 (+13), Knowledge {Arcane Lore} 6 (+12), Notice 6 (+12), Sense Motive 8 (+14), Stealth 8 (+15), Survival 4 (+10)
Feats: Accurate Attack, All-Out Attack, Assessment, Attack Focus (melee) 5, Attack Focus (ranged) 5, Blind-Fight 2, Connected, Contacts, Defensive Attack, Diehard, Distract, Eidetic Memory, Elusive Target, Evasion, Fascinate 2 (Bluff/Diplomacy), Fearless, Improved Throw, Improved Trip, Inspire 4, Leadership, Luck 4, Master Plan, Move-By Action, Power Attack, Precise Shot, Second Chance (Will Saves), Trance, Taunt, Well-Informed
Powers: Alternate Form 7 “Cocoon” (Drawback: Temporary Disability [immobile])
Cocoon Form:
Boost 4 (all powers at once; Flaws: Action [Full; -1], Personal [-1]; Drawback: Action [20 minutes; -3pp])
Protection 8 (Extra: Impervious [+1])
Regeneration 12 {Recovery Rate: Bruised 3, Injured 3, Disabled 3, Ability Damage 3} (Extra: Duration [Sustained; +0]); (Power Feats: Persistent, Regrowth)Immunity 15 (Interation Skills; Life Support; Precognition)
Flight 6
Regeneration 1 [Resurrection 1] (Extra: True Resurrection)
Super-Senses 2 (Cosmic Awareness {mental})
Super Strength 4
Device {Soul Gem} 12 (hard to lose) (Power Feat: Indestructible)
Comprehend 3 (speak & understand languages)
Supermovement 1 (Dimensional Travel {Soul World})
Blast 10 (Extra: Alternate Save--Will)
-Alt. Power: Blast 10
Mind Reading 10 (Flaw: Limited to those inside Soul World)
Mimic 4 (skills only) (Flaw: Limited to those inside Soul World)
Device {Karmic Staff} 2 (easy to lose) (Power Feats: Indestructible, Restricted 2 {Warlock only})
Strike 3 (Power Feats: Improved Critical 2, Mighty)
Enhanced Feats 3 (Improved Block, Improved Disarm, Weapon Bind)
Saves: Toughness +8
Fort +9
Ref +13
Will +12
Combat: Attack +5/+10 (melee)/+10 (ranged)
Damage +7 (unarmed)/+10 (karmic staff)/+10 (soul gem blasts)
Defense +12 (+6 flat-footed)
Initiative +7
Costs: Abilities 78 + Skills 18 + Feats 45 + Powers 124 + Saves 13 Combat +34 =312 pts 
Ahh, to be a semi-comsically powered being in Marvel.....Anyhoo, my take on Adam Warlock during his time as the
"leader" of the Infinity Watch. When Adam wasn't busy following the odd-off plot hooks of the writers he would come bail the rest of the Watch outta whatever jam they had gotten themselves into. Honestly though, most of their problems stemmed from Warlock himself, either from other beings who wanted the power of Infinity Gems or someother odd item being held by Adam or his landlord, the Mole Man. That also was another of the team's problems, their living on Monster Island. For some reason that fact really didn't sit to well with the governments of the world. Don't get me started on the Infinity War & Crusade, my blood pressure can't take the strain....

Mainly how I see Adam at this point is around the same power level as when he defeated the Man-Beast in the 70's with the only difference being that Adam has learned how to be a better planner and manipulator. Basically becoming a super-powered Mastermind having developed a monster amount of skills and feats. They are what helped him the most as several of his foes tended to actually be vastly more powerful than Adam was. Then when he faced off against the heroes of Marvel it seemed almost a bother for him to use his powers against them since his misdirection skills kept him out of most combat

I've gotta admit that I
really liked Taliesin's idea on how to treat Adam's healing cocoon. Making it an Alternate Form is perfect!! So I "borrowed" the idea (
I think I've be hanging out at J-Mart too much maybe....).