
Moon Knight:
PL: 10
Str 18 (+4) Dex 18 (+4) Con 20 (+5) Int 16 (+3) Wis 18 (+4) Cha 14 (+2)
Skills: Acrobatics 6 (+), Bluff 6 (+8 ), Climb 4 (+8 ), Disable Device 8 (+11), Escape Artist 6 (+11), Gather Information 8 (+10), Intimidate 12 (+14), Investigate 8 (+11), Knowledge [Streetwise] 8 (+11), Knowledge [Tactics] 8 (+11), Languages 2 [Hebrew; Egyptian], Notice 8 (+12), Pilot 4 (+9), Search 8 (+11), Sense Motive 6 (+10), Stealth 8 (+13), Survival 8 (+12)
Feats: All-Out Attack, Attack Spec. [Thrown], Attack Focus [Melee] 4, Benefit 2 [Wealth (x2)], Dodge Focus 4, Elusive Target, Evasion, Equipment 10, Improved Block 3, Improved Disarm, Improved Initiative, Improved Throw, Improved Trip, Power Attack, Startle, Stunning Attack, Takedown Attack 2, Uncanny Dodge [audio]
Powers: Device [Costume and Glider-Cloak] 1 (hard to lose)
--Flight 2 (Flaw: Gliding)
--Protection 3
Saves: Toughness +8*/+5 [*Costume]
Fort +10
Ref +8
Will +10
Combat: Attack +8/+10 (thrown)/+12 (melee)
Damage +4 (unarmed)/+4 (crescent bolos-snare)/+6 (nunchaku)/+5 (crescent darts)
Defense +12 (+4 flat-footed)
Initiative +9
Equipment: Comm-Link
Crescent Bolos: Snare 4
Crescent Darts: +1 Damage (Power Feat: Mighty)
Nunchaku: +2 Damage
Headquarters: Mansion
Size: Huge; Toughness: 15; Features: Communications, Computer, Concealed, Defense System, Hangar, Living Space, Power System, Security System, Workshop
Vehicle: Mooncopter
Strength: 30; Speed: 5 (Flight); Defense: 8; Toughness: 9; Size: Huge; Features: Navigation System, Remote Control; Powers: Blast 6 (Autofire), Communication 6 (radio), Super-Senses 4 (Radar)
Costs: Abilities 44+ Skills 31+ Feats 37+ Powers 4+ Saves 15+ Combat 32= 163 pts.









