
Gambit:
PL: 10
Str 14 (+2) Dex 22 (+6) Con 14 (+2) Int 13 (+1) Wis 16 (+3) Cha 18 (+4)
Skills: Acrobatics 6 (+12), Bluff 6 (+10), Climb 4 (+6), Diplomacy 4 (+8.), Disable Device 10 (+11), Drive 4 (+10), Escape Artist 4 (+10), Gather Information 4 (+8.), Knowledge (Streetwise) 8 (+9), Language (Base: French; English), Notice 8 (+11), Search 6 (+7), Sense Motive 8 (+11), Sleight of Hand 4 (+10), Stealth 6 (+12), Swim 4 (+6)
Feats: Acrobatic Bluff, Attack Spec. (Kinetic Array) 2, Attack Spec. (Quarterstaff), Challenges 3 [Hide Tampering, Slip Between Cover, Vanish], Connected, Contacts, Defensive Roll 2, Distract [Bluff], Dodge Focus 6, Elusive Target, Equipment 3, Evasion, Fascinate [Bluff]. Improved Feint, Improved Initiative, Improvised Tools, Luck 2, Move-By Action, Power Attack, Precise Shot, Set-Up, Takedown Attack, Taunt, Uncanny Dodge [visual]
Powers: Kinetic Control 8 [Blast] (Extra: Area [Explosion]); (Flaws: Reduced Range [5 ft. per rank], Requires Medium, Destroys Medium)
-Alt. Power: Kinetic Control 8 [Blast] (Extra: Autofire); (Flaws: Reduced Range [5 ft. per rank], Requires Medium, Destroys Medium)
-Alt. Power: Strike 8 (Extra: Area [Explosion]); (Flaws: Reduced Range [5 ft. per rank], Requires Medium [object of opportunity], Destroys Medium)
Mind Shield 5
Saves: Toughness +7*/+5**/+2 [*Defensive Roll & Costume/**Costume]
Fort +5
Ref +10
Will +6 [+11 vs. Mental Effects]
Combat: Attack +8+10 (quarterstaff)/+12 (kinetic array)
Damage +2 (unarmed)/+4 (quarterstaff-critical 19-20)/+8 (kinetic control)
Defense +13 (+3 flat-footed)
Initiative +10
Equipment: Costume: +3 Toughness; Subtle; Comm-Link
Quarterstaff: +2 Damage [Extended Reach, Improved Critical, Quick Draw [collapsible], Mighty]
Playing Cards
Masterwork Lock Picks
Costs: Attributes 37+ Skills 22+ Feats 36+ Powers 15+ Saves 10+ Combat 30= 150 pts.














