ELITE FOOT SOLDIER
Created By: Kevin Eastman & Peter Laird
First Appearance: The Teenage Mutant Ninja Turtles #1 (May 1984)
Role: Mooks
Group Affiliations: The Foot Clan
Played By: Assorted Stuntmen
Named For: Parody of Marvel's "The Hand"
PL 5 (62)
STRENGTH 1
STAMINA 2
AGILITY 4
FIGHTING 5
DEXTERITY 0
INTELLIGENCE 0
AWARENESS 0
PRESENCE 1
Skills: Acrobatics 3 (+7)
Athletics 3 (+4)
Close Combat (Unarmed) 2 (+7)
Deception 5 (+6)
Expertise (Street Rat) 6 (+6)
Insight 4 (+4)
Intimidation 3 (+4)
Perception 5 (+7)
Ranged Combat (Ninja Weapons) 3 (+6)
Sleight of Hand 4 (+4)
Stealth 2 (+6)
Advantages:Accurate Attack, Defensive Attack, Equipment 2 (Ninja Gear), Fast Grab, Grab Finesse, Improved Hold, Ranged Attack 3, Teamwork
Equipment:"Ninja Weapons" Short Sword +2, Battle Axe +3, Shuriken +2, Chain +1- Reach 4, etc.
Offense:Unarmed +7 (+1 Damage, DC 16)
Weapons +5 (+2-3 Damage, DC 18-20)
Initiative +4
Defenses:Dodge +6 (DC 16), Parry +6 (DC 16), Toughness +2, Fortitude +3, Will +1
Total: Abilities: 26 / Skills: 40--20 / Advantages: 11 / Powers: 0 / Defenses: 5 (62)
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STANDARD FOOT SOLDIER
Created By: Kevin Eastman & Peter Laird
First Appearance: The Teenage Mutant Ninja Turtles #1 (May 1984)
Role: Mooks
Group Affiliations: The Foot Clan
Played By: Assorted Stuntmen
Named For: Parody of Marvel's "The Hand"
PL 4 (47)
STRENGTH 1
STAMINA 1
AGILITY 3
FIGHTING 4
DEXTERITY 0
INTELLIGENCE 0
AWARENESS 0
PRESENCE 0
Skills: Acrobatics 2 (+5)
Athletics 2 (+3)
Close Combat (Unarmed) 1 (+5)
Deception 5 (+5)
Expertise (Street Rat) 4 (+4)
Intimidation 3 (+3)
Perception 4 (+4)
Ranged Combat (Ninja Weapons) 1 (+4)
Sleight of Hand 4 (+4)
Stealth 2 (+5)
Advantages:Accurate Attack, Defensive Attack, Equipment 2 (Ninja Gear), Fast Grab, Grab Finesse, Improved Hold, Ranged Attack 3, Teamwork
Equipment:"Ninja Weapons" Short Sword +2, Battle Axe +3 (note- usually one less Accuracy for this weapon), Shuriken +2, Chain +1- Reach 4, etc.
Offense:Unarmed +5 (+1 Damage, DC 16)
Weapons +4 (+2-3 Damage, DC 18-20)
Initiative +3
Defenses:Dodge +5 (DC 15), Parry +6 (DC 16), Toughness +1, Fortitude +2, Will +0
Total: Abilities: 18 / Skills: 28--14 / Advantages: 11 / Powers: 0 / Defenses: 4 (47)
-Foot Clan Ninjas are the ultimate cannon fodder minions, being just capable enough to kick a hero's ass en masse, but nothing resembling a challenge one-on-one. The movie versions are honestly my favourite ever, having the cool 'mesh eyepieces' and an all-black look, instead of being generic skull-headed robots who explode on contact with anything solid. They had their own set of bad-ass moments (the guy slapping April telling her to "Shut it!", throwing Raphael through a SKYLIGHT), and had a cool origin, being an old ninja clan now filled with street kids and other runaways, trained by The Shredder and his second, Tatsu.
-Foot Soldiers are pretty capable Minions all things considered, being PL 4-5 melee fighters, but are pretty limited in combat, being quick guys with weapons who have to team up to do their best work. They don't even have Power Attack, since I never saw a powerhouse Foot Soldier, and most of 'em fit the "Skinny fast guy" schtick.
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TATSU
Created By: Bobby Herbeck (movie's main writer)
First Appearance: The Teenage Mutant Ninja Turtles (film) (March 1990)
Role: The Dragon (to The Shredder), Mook Trainer
Group Affiliations: The Foot Clan
Played By: Toshihiro Obata, Voiced by Michael McConnohie
PL 7 (83)
STRENGTH 2
STAMINA 3
AGILITY 4
FIGHTING 10
DEXTERITY 0
INTELLIGENCE 1
AWARENESS 2
PRESENCE 0
Skills: Athletics 3 (+5)
Close Combat (Unarmed) 1 (+11)
Expertise (Ninja) 5 (+6)
Insight 2 (+4)
Intimidation 8 (+8)
Perception 5 (+7)
Sleight of Hand 6 (+6)
Stealth 2 (+6)
Advantages:Accurate Attack, All-Out Attack, Assessment, Chokehold, Daze (Intimidation), Defensive Throw, Diehard, Improved Critical (Unarmed), Improved Hold, Improved Trip, Power Attack, Startle
Offense:Unarmed +11 (+2 Damage, DC 17)
Initiative +4
Defenses:Dodge +8 (DC 18), Parry +11 (DC 21), Toughness +3, Fortitude +6, Will +5
Total: Abilities: 44 / Skills: 32--16 / Advantages: 12 / Powers: 0 / Defenses: 11 (83)
-Tatsu was a great minion in the TMNT movies, filling a necessary role of #2 in the Foot Clan organization that was missing with a lack of Bebop & Rocksteady, as well as being kind of "The Dragon" for The Shredder, being a top-notch combatant on his own, and enough to intimidate rookies, punish guys when he's mad, beat the crap out of a weaponless Casey Jones, etc. He didn't speak alot (his actor couldn't speak English, so he was dubbed), he was grouchy, and he was just the right kind of side-character a fighting-based movie needs.
-Tatsu is a VERY capable henchman, being quite strong, fast and REALLY accurate for what amounts to an extra or speed-bump character for the heroes in an RPG. He's almost tough enough to beat a Turtle one-on-one, but certainly no match against all of them (in fact, by the second movie, all four curbstomped him with EASE with a four-man shell-check maneuver), but he's good. He can beat the snot out of a ton of his own henchmen, he can challenge a Turtle in a pinch, and he beat the SNOT out of Casey Jones when the latter was unarmed. Seriously, it was a comedic beat-down with poor Casey being tossed all over the place, until he fell into a chache of (gasp!) SPORTS EQUIPMENT.