
X-Man
PL15
Abilities
Strength 2, Stamina 3, Agility 3, Dexterity 2, Fighting 7, Intellect 2, Awareness 6, Presence 2
Powers
Psychic Senses: Senses 8 (Mental Awareness, Ranged and Radius Detect Life, Postcognition), Dimensional (astral plane) • 9 points
Telekinesis: Array (45 points)
- ○ Telekinesis: Move Object 15, Damaging • 46 points
○ Telekinetic Flight: Flight 11 (4,000 MPH), Affects Others, Ranged • 2 points
○ Telekinetic Force Field: Protection 15, Impervious, Affects Others, Sustained • 2 points
○ Telekinetic Spray: Ranged Multiattack Damage 15 • 2 points
- ○ Mental Blast: Perception Ranged Damage 15, Alternate Resistance (Will) • 61 points
○ Astral Form: Remote Sensing 19 (visual, auditory, mental), Dimensional (astral plane), Limited: physical body is defenseless, Subtle • 2 points
○ Mind Alteration: Perception Ranged Cumulative Affliction 15 (Resisted by Will; Dazed, Stunned, Transformed) • 2 points
○ Mind Control: Perception Ranged Cumulative Affliction 15 (Resisted by Will; Dazed, Compelled, Controlled) • 2 points
○ Telepathic Illusion: Illusion 12 (all senses), Resistible by Will, Selective • 2 points
○ Telepathy: Mental Communication 5; Comprehend Languages 2 (speak any, understand all); Mind Reading 15 • 2 points
Advantages
Assessment, Extraordinary Effort, Trance
Skills
Acrobatics 8 (+11), Athletics 6 (+8), Insight 6 (+12), Perception 8 (+14), Ranged Combat: Telekinesis 8 (+10)
Offense
Initiative +3
Mental Blast, Perception Ranged, Damage 15, Resisted by Will (DC 30)
Mind Alteration, Perception Ranged, Affliction 15, Resisted by Will (DC 25)
Mind Control, Perception Ranged, Affliction 15, Resisted by Will (DC 25)
Telekinetic Spray +10, Ranged, Damage 15 (Multiattack)
Telepathic Illusion, Perception Ranged, Illusion 12, Resisted by Will (DC 22)
Defense
Dodge 10, Parry 10
Toughness 18 / 3*, Fortitude 10, Will 17
*Without Telekinetic Force Field.
Power Points
Abilities 54 + Powers 132 + Advantages 3 + Skills 18 + Defenses 28 = Total 235
Complications
Acceptance: Nate Grey feels out of place as a mutant and as an exile from a different timeline.
Psychic Nosebleed Galore: Nate’s psionic powers formerly caused extreme strain upon his body. He suffered damage whenever he used his powers above rank 12, one degree for every rank. So he suffers a -1 cumulative penalty to Toughness checks for every use at rank 13, a dazed condition plus the penalty for rank 14, staggered plus penalty for rank 15, and incapacitated if he used extra effort to push his powers to rank 16. Since merging with his alternate universe self and becoming the mutant shaman, Nate no longer has this complication.
Real Name: Nate Grey
Design Notes: While powerful, Nate Grey is mostly a straightforward psychic build. One thing I do want to point out is his former Complication, Psychic Nosebleed Galore, as an alternative to using the Side Effect Flaw, which was always a tricky one to adjudicate. Having the conditions automatically applied makes things much more straightforward, and look for a formal house rule writeup for this version of Side Effect.















