Have fun getting his Stage Theme out of your head.BALROG (aka "Mike Bison")
Akira YasudaFirst Appearance:
Street Fighter II: The World Warrior (1991)Home Country:
The United States (specifically- Las Vegas, Nevada)Role:
Dumb Mook, The Fallen Athlete, Over-Specialized Guy (only uses Punches)Vague Martial Art Basis:
BoxingPL 9 (115)
Acrobatics 3 (+6)
Athletics 4 (+8)
Close Combat (Unarmed) 4 (+13)
Deception 5 (+4)
Expertise (Criminal) 8 (+7)
Expertise (Pop Culture) 3 (+2)
Intimidation 10 (+9)
Perception 2 (+1)Advantages:
Benefit (Shadowloo Enforcer), Daze (Intimidation), Improved Critical (Dashing Punches) 3, Improved Grab, Improved Initiative 2, Move-By Action, Ranged Attack 3, Seize Initiative, Startle, Taunt"World Warrior" Fighting Style:
Accurate Attack (Jab), All-Out Attack, Defensive Roll, Extraordinary Effort, Fast Grab (Grab), Improved Critical (Unarmed) 2, Improved Defense, Improved Hold, Improved Trip (Throw), Power Attack (Roundhouse), Takedown, Withstand Damage (Block)Powers:
"Boxing Punches" Strength-Damage +1 
Strength-Damage +2 (Inccurate -1) 
Speed 1 (4 mph) (Flaws: Limited to Short Bursts) [0.5]Offense:
Unarmed +13 (+5 Damage, DC 20)
Dashing Punches +11 (+7 Damage, DC 22)
Dodge +12 (DC 22), Parry +12 (DC 22), Toughness +5 (+6 D.Roll), Fortitude +8, Will +6Complications:
Motivation (Greed)- Balrog likes to have money, and he seeks more of it. This will be accomplished by beating the $#!& out of people.
Weakness (Over-Specialized)- Balrog, as a boxer, is not trained in kicks, and cannot throw them effectively. If his hands are bound, he will be highly limited in his attacks.
Weakness (Predictability)- Balrog, like all Street Fighters, cannot simply "spam" out the same attack over and over again, as the opponent will expect the attacks, and be ready for them (and a counterattack). The third time he tries the same technique (or same combo of techniques) in a short span, he will be at -2 to Accuracy, AND to his Active Defenses in that round. All will decrease by 2 every successive round the same move is done.Total:
Abilities: 42 / Skills: 41--20.5 / Advantages: 15 + 13 / Powers: 2.5 / Defenses: 22 (115)
-Balrog (an obvious parody of Mike Tyson right down to his name in Japan- which is what caused the big "Boss Name Switch"- this becomes more obvious in his early artwork) is sort of an unsung character in SF history. Kind of forgotten because he's not as cheesy as some others, he's actually quite lethal in the right hands. He's got insane reach, goes FLYING across the screen at high speeds, and he does a lot of damage. He gets portrayed as Bison's "Key Goon" in all SF media, since Sagat & Vega aren't exactly "yes men", and he's pretty famously ugly and stupid, as well as there being about zero character depth to him. He's still easily the most famous boxer character in fighting game history, especially because SNK seems to royally suck at inventing cool, iconic ones (Vanessa in the later "KoF" games is the closest)- early guys in "Art of Fighting" and "Fatal Fury" were embarassingly generic.
-Balrog comes up WAY under-priced compared to other SF characters, but he's just as devastating in combat as many of them, a solid PL 9. Unlike many SF characters, his special moves are all basically the same thing- a Punch that slides across the screen at high-speeds. He gets a short "Dash"-type Speed effect (equalling-out with uneven Skills to avoid decimal points in his final cost) to go along with higher Initiative than most World Warriors (he's fast for a big guy), but he's far more limited elsewhere, especially mentally.
-Balrog's role in the movie was pretty minimal; he hung out in Las Vegas as Bison's go-between to the lesser bosses, had an intimidate-off with Zangief before the Zangief/Blanka fight, and then fought E.Honda. He actually beat on him pretty good (with regular boxing-style punches), before the two tumbled off the cliff in one of the movie's funnier moments ("Ohhhhhh Shiiiiiiiiiiiiiiiiiiiiiit!") He took the worst of it, being carried up by Honda by the end of the fight.
-Fighting Style: Balrog is a dasher- he comes flying out of nowhere with a huge array of vicious punches, but most of his moves look the same. He stings like a bee, but hardly floats like a butterfly to do it. Balrog is all-or-nothing. Either his big punches hit and he KO's his opponent, or he misses and goes all the way across the screen, where he is vulnerable. He's weak against ranged attacks, even moreso than most melee fighters- he's too big and slow to avoid things easily, and his punches often send him right INTO Fireballs.